Commit graph

39507 commits

Author SHA1 Message Date
Brad Hefta-Gaub
71262c3e64 cleaner QML rejection of mouse messages 2016-02-23 11:14:16 -08:00
samcake
d3cdc5117f clean up one more render::Item::isValid(ID) 2016-02-23 11:01:57 -08:00
Howard Stearns
6a987391d2 Remove debugging code. 2016-02-23 10:55:36 -08:00
samcake
7e39cc7753 clean up a bit the 2 globals RenderItem in APplication.cpp 2016-02-23 10:53:33 -08:00
Howard Stearns
5d9ee84e63 Extend the test for number of active injectors to apply to injector restarts. 2016-02-23 10:42:39 -08:00
samcake
1c53f9bc87 Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly 2016-02-23 10:40:50 -08:00
Zach Pomerantz
7c9022fb3e Fix model overlay scaling 2016-02-23 10:40:47 -08:00
Brad Hefta-Gaub
8117d51324 Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork 2016-02-23 10:21:10 -08:00
Clément Brisset
d7f55b1f3c Merge pull request #7158 from sethalves/stuck-web-entities
Stuck web entities
2016-02-23 10:16:35 -08:00
Stephen Birarda
8385d12d9b Merge pull request #7159 from Atlante45/fix/atp
Fix packet resend faillure bug
2016-02-23 10:15:36 -08:00
Brad Hefta-Gaub
2db25690f1 detect when mouse is over QML overlays or 2D JS Overlays 2016-02-23 10:14:44 -08:00
ericrius1
749f4478ab Fixed bug with parsing numbers for editjs 2016-02-23 09:33:37 -08:00
Brad Hefta-Gaub
04bd32e008 Merge pull request #7160 from jherico/auto_show_desktop
Auto-unhide the desktop when showing or raising a window
2016-02-22 23:28:24 -08:00
Anthony J. Thibault
0fd260076b SixenseManager: fix velocity and angularVelocity computation
Copied the delta based computation of velocity and angularVelocity that was in
Application::setPalmData() and moved it into SixenseManager.  This will guarantee
that the velocity computation is the same as it was previously.  The goal here is
to NOT change the behavior of the hydra.

The moving average style calculation of velocities has been removed.

Removed dead code.
2016-02-22 20:05:41 -08:00
Brad Davis
160a107bbd Auto-unhide the desktop when showing or raising a window 2016-02-22 19:36:00 -08:00
Anthony Thibault
3b87cd0ea8 Improve hold action by using controller velocity
The AvatarHoldAction now derives the body velocity by using data from the controller::Pose.  Rather then trying to derive it based on previous positions.  This results in more acurate motion of the held object when the hold is released.

OpenVR input plugin: pass the velocity and angularVelocity directly from the controller pose to the controller::Pose.
2016-02-22 19:15:22 -08:00
Seth Alves
23b204c0c6 fix logic that checks getEntityProperties return value 2016-02-22 19:03:12 -08:00
Clément Brisset
965d6bb006 Merge pull request #7155 from jherico/script_engine_crash
Fix a number of crashes / hangs on exit
2016-02-22 16:17:33 -08:00
Atlante45
4c18a50473 Only debug if define set 2016-02-22 15:42:11 -08:00
Atlante45
97aebaf52a Fix log regexes 2016-02-22 15:33:53 -08:00
Atlante45
cb4f400c7e Cleanup obfuscation code 2016-02-22 15:32:00 -08:00
Atlante45
17b4d6fcf9 Factor members copy 2016-02-22 15:15:38 -08:00
Atlante45
f06ac911c5 Fix XORing algorithm 2016-02-22 15:15:38 -08:00
Atlante45
3a11e84c94 Use hex for msvc compatibility 2016-02-22 15:15:38 -08:00
Atlante45
c29ad09306 Fix obfuscation 2016-02-22 15:15:38 -08:00
Atlante45
bf5a65ca45 Add missing copies 2016-02-22 15:15:38 -08:00
Atlante45
4605cf5087 Move all udt header constants to Constant.h 2016-02-22 15:15:38 -08:00
Atlante45
3d7d812044 Add resend mecanic with obfuscation 2016-02-22 15:15:38 -08:00
Atlante45
6d9405d91d Add obfuscation level to packets 2016-02-22 15:15:38 -08:00
Atlante45
f6526272de Add header descriptions 2016-02-22 15:15:38 -08:00
Brad Davis
c07f3789e4 Don't crash on script destructor 2016-02-22 14:26:33 -08:00
Brad Davis
b4a7dc113e Safer shutdown behavior in QML surfaces 2016-02-22 14:25:30 -08:00
Brad Davis
4169e9be9d Don't deadlock objreader on shutdown 2016-02-22 14:24:31 -08:00
Seth Alves
f113a83c5b merge from upstream 2016-02-22 14:02:38 -08:00
Seth Alves
c470649076 don't crash if entity vanishes while doing touch test 2016-02-22 14:00:01 -08:00
Seth Alves
8a3b233659 don't crash if entity vanishes while doing touch test 2016-02-22 13:58:07 -08:00
Brad Hefta-Gaub
3f7a2eb10a add support in depthReticle.js to set depth to overlay depth when you're over a 2D overlay 2016-02-22 13:54:46 -08:00
Brad Hefta-Gaub
54b21abf02 remove editWithHacks and move to more generic depthReticle 2016-02-22 13:32:19 -08:00
Brad Hefta-Gaub
fc002df5e7 implement Reticle.depth using the apparent 3D look at logic instead 2016-02-22 13:24:14 -08:00
Ryan Huffman
e6ccf501fa Merge pull request #7135 from zzmp/fix/grid
Update renderGrid to use a shader, and fix grid edit tools
2016-02-22 12:58:23 -08:00
Brad Hefta-Gaub
715355464f Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork 2016-02-22 12:52:56 -08:00
Zach Pomerantz
5bf9b8bc76 Set grid minor div min to 0.01 2016-02-22 11:59:15 -08:00
Howard Stearns
523b77328c Merge pull request #7157 from ZappoMan/revertFlippedAudioChange
revert change that trusted Qt's claim that it supports the audio format
2016-02-22 11:37:54 -08:00
Brad Hefta-Gaub
bb1ed2147f revert change that trusted Qt's claim that it supports the format 2016-02-22 11:22:03 -08:00
Brad Hefta-Gaub
e369c1f327 fix unix warning 2016-02-22 10:28:00 -08:00
Chris Collins
f24e4bc6b1 Merge pull request #7152 from sethalves/fix-touch
fix grab-script touch
2016-02-22 09:58:29 -08:00
Brad Hefta-Gaub
3f03678d02 add version of edit that sets reticle depth 2016-02-22 09:27:27 -08:00
Chris Collins
7074f72e6f Merge pull request #7154 from ZappoMan/hmdHacking
various HMD fixes and improvements
2016-02-22 09:24:44 -08:00
Brad Hefta-Gaub
19d0968ccb Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork
Conflicts:
	interface/src/ui/ApplicationCompositor.h
2016-02-22 09:18:40 -08:00
Brad Hefta-Gaub
cbe80bffd6 go into away mode if you the HMD loses mouse capture 2016-02-21 12:57:14 -08:00