Brad Hefta-Gaub
71262c3e64
cleaner QML rejection of mouse messages
2016-02-23 11:14:16 -08:00
samcake
d3cdc5117f
clean up one more render::Item::isValid(ID)
2016-02-23 11:01:57 -08:00
Howard Stearns
6a987391d2
Remove debugging code.
2016-02-23 10:55:36 -08:00
samcake
7e39cc7753
clean up a bit the 2 globals RenderItem in APplication.cpp
2016-02-23 10:53:33 -08:00
Howard Stearns
5d9ee84e63
Extend the test for number of active injectors to apply to injector restarts.
2016-02-23 10:42:39 -08:00
samcake
1c53f9bc87
Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly
2016-02-23 10:40:50 -08:00
Zach Pomerantz
7c9022fb3e
Fix model overlay scaling
2016-02-23 10:40:47 -08:00
Brad Hefta-Gaub
8117d51324
Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork
2016-02-23 10:21:10 -08:00
Clément Brisset
d7f55b1f3c
Merge pull request #7158 from sethalves/stuck-web-entities
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Stuck web entities
2016-02-23 10:16:35 -08:00
Stephen Birarda
8385d12d9b
Merge pull request #7159 from Atlante45/fix/atp
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Fix packet resend faillure bug
2016-02-23 10:15:36 -08:00
Brad Hefta-Gaub
2db25690f1
detect when mouse is over QML overlays or 2D JS Overlays
2016-02-23 10:14:44 -08:00
ericrius1
749f4478ab
Fixed bug with parsing numbers for editjs
2016-02-23 09:33:37 -08:00
Brad Hefta-Gaub
04bd32e008
Merge pull request #7160 from jherico/auto_show_desktop
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Auto-unhide the desktop when showing or raising a window
2016-02-22 23:28:24 -08:00
Anthony J. Thibault
0fd260076b
SixenseManager: fix velocity and angularVelocity computation
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Copied the delta based computation of velocity and angularVelocity that was in
Application::setPalmData() and moved it into SixenseManager. This will guarantee
that the velocity computation is the same as it was previously. The goal here is
to NOT change the behavior of the hydra.
The moving average style calculation of velocities has been removed.
Removed dead code.
2016-02-22 20:05:41 -08:00
Brad Davis
160a107bbd
Auto-unhide the desktop when showing or raising a window
2016-02-22 19:36:00 -08:00
Anthony Thibault
3b87cd0ea8
Improve hold action by using controller velocity
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The AvatarHoldAction now derives the body velocity by using data from the controller::Pose. Rather then trying to derive it based on previous positions. This results in more acurate motion of the held object when the hold is released.
OpenVR input plugin: pass the velocity and angularVelocity directly from the controller pose to the controller::Pose.
2016-02-22 19:15:22 -08:00
Seth Alves
23b204c0c6
fix logic that checks getEntityProperties return value
2016-02-22 19:03:12 -08:00
Clément Brisset
965d6bb006
Merge pull request #7155 from jherico/script_engine_crash
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Fix a number of crashes / hangs on exit
2016-02-22 16:17:33 -08:00
Atlante45
4c18a50473
Only debug if define set
2016-02-22 15:42:11 -08:00
Atlante45
97aebaf52a
Fix log regexes
2016-02-22 15:33:53 -08:00
Atlante45
cb4f400c7e
Cleanup obfuscation code
2016-02-22 15:32:00 -08:00
Atlante45
17b4d6fcf9
Factor members copy
2016-02-22 15:15:38 -08:00
Atlante45
f06ac911c5
Fix XORing algorithm
2016-02-22 15:15:38 -08:00
Atlante45
3a11e84c94
Use hex for msvc compatibility
2016-02-22 15:15:38 -08:00
Atlante45
c29ad09306
Fix obfuscation
2016-02-22 15:15:38 -08:00
Atlante45
bf5a65ca45
Add missing copies
2016-02-22 15:15:38 -08:00
Atlante45
4605cf5087
Move all udt header constants to Constant.h
2016-02-22 15:15:38 -08:00
Atlante45
3d7d812044
Add resend mecanic with obfuscation
2016-02-22 15:15:38 -08:00
Atlante45
6d9405d91d
Add obfuscation level to packets
2016-02-22 15:15:38 -08:00
Atlante45
f6526272de
Add header descriptions
2016-02-22 15:15:38 -08:00
Brad Davis
c07f3789e4
Don't crash on script destructor
2016-02-22 14:26:33 -08:00
Brad Davis
b4a7dc113e
Safer shutdown behavior in QML surfaces
2016-02-22 14:25:30 -08:00
Brad Davis
4169e9be9d
Don't deadlock objreader on shutdown
2016-02-22 14:24:31 -08:00
Seth Alves
f113a83c5b
merge from upstream
2016-02-22 14:02:38 -08:00
Seth Alves
c470649076
don't crash if entity vanishes while doing touch test
2016-02-22 14:00:01 -08:00
Seth Alves
8a3b233659
don't crash if entity vanishes while doing touch test
2016-02-22 13:58:07 -08:00
Brad Hefta-Gaub
3f7a2eb10a
add support in depthReticle.js to set depth to overlay depth when you're over a 2D overlay
2016-02-22 13:54:46 -08:00
Brad Hefta-Gaub
54b21abf02
remove editWithHacks and move to more generic depthReticle
2016-02-22 13:32:19 -08:00
Brad Hefta-Gaub
fc002df5e7
implement Reticle.depth using the apparent 3D look at logic instead
2016-02-22 13:24:14 -08:00
Ryan Huffman
e6ccf501fa
Merge pull request #7135 from zzmp/fix/grid
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Update renderGrid to use a shader, and fix grid edit tools
2016-02-22 12:58:23 -08:00
Brad Hefta-Gaub
715355464f
Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork
2016-02-22 12:52:56 -08:00
Zach Pomerantz
5bf9b8bc76
Set grid minor div min to 0.01
2016-02-22 11:59:15 -08:00
Howard Stearns
523b77328c
Merge pull request #7157 from ZappoMan/revertFlippedAudioChange
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revert change that trusted Qt's claim that it supports the audio format
2016-02-22 11:37:54 -08:00
Brad Hefta-Gaub
bb1ed2147f
revert change that trusted Qt's claim that it supports the format
2016-02-22 11:22:03 -08:00
Brad Hefta-Gaub
e369c1f327
fix unix warning
2016-02-22 10:28:00 -08:00
Chris Collins
f24e4bc6b1
Merge pull request #7152 from sethalves/fix-touch
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fix grab-script touch
2016-02-22 09:58:29 -08:00
Brad Hefta-Gaub
3f03678d02
add version of edit that sets reticle depth
2016-02-22 09:27:27 -08:00
Chris Collins
7074f72e6f
Merge pull request #7154 from ZappoMan/hmdHacking
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various HMD fixes and improvements
2016-02-22 09:24:44 -08:00
Brad Hefta-Gaub
19d0968ccb
Merge branch 'master' of https://github.com/highfidelity/hifi into depthReticleWork
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Conflicts:
interface/src/ui/ApplicationCompositor.h
2016-02-22 09:18:40 -08:00
Brad Hefta-Gaub
cbe80bffd6
go into away mode if you the HMD loses mouse capture
2016-02-21 12:57:14 -08:00