Commit graph

4511 commits

Author SHA1 Message Date
Brad Davis
cb26fc67fc Move recording interface back to float/seconds 2015-11-16 14:44:22 -08:00
Seth Alves
36af315e5d Merge pull request #6383 from birarda/goodbye-packet
send a hopeful disconnect packet from ACs and Interface
2015-11-16 11:28:48 -08:00
Anthony J. Thibault
55adedcec8 Merge branch 'master' into tony/remove-joint-states 2015-11-16 11:22:44 -08:00
Stephen Birarda
ea38c4cc49 don't allow domain check-ins while shutting down 2015-11-12 18:04:15 -08:00
Stephen Birarda
d932ba74fd remove the avatar kill packet from Interface 2015-11-12 17:58:12 -08:00
Stephen Birarda
6b2987eef8 handle domain server node removal in NodeList 2015-11-12 17:47:51 -08:00
Anthony J. Thibault
11440f92f4 Removed rig animations
* Deleted AnimationHandle class
* Removed enableAnimGraph and anableRigAnimations from Menu.
* Removed *some* references to old IK system.
  But it is still used when computing collision bounding volumes
2015-11-11 15:32:57 -08:00
Seth Alves
b9ca509f07 Merge branch 'master' of github.com:highfidelity/hifi into render-debug-fixup 2015-11-10 09:50:12 -08:00
Anthony J. Thibault
eacc2cae0c WIP checkpoint 2015-11-09 18:36:23 -08:00
Thijs Wenker
a58bd4ff05 Merge branch 'master' of https://github.com/worklist/hifi into 20724 2015-11-09 22:37:44 +01:00
Seth Alves
f3d26e163d turn _drawItemStatus into a bitfield, split out bounding boxes and network/physics-sim-ownership. hook Display-Simulation-Ownership menu item to this system 2015-11-07 07:19:27 -08:00
Brad Davis
7c433f47c0 Breaking up input devices and input plugins classes. 2015-11-06 15:20:00 -08:00
AlessandroSigna
fdd4a55057 Merge branch 'master' of https://github.com/highfidelity/hifi into controllers 2015-11-06 12:47:04 -08:00
AlessandroSigna
6d3a79af83 changed the behaviour of Standard.LY input 2015-11-06 12:46:08 -08:00
Atlante45
c53c0ec53f Fix double delete on shutdown 2015-11-06 11:13:10 -08:00
Thijs Wenker
de98a17ada - rename CameraEntityItem to AnchorEntityItem 2015-11-06 01:58:08 +01:00
Anthony J. Thibault
d9f4b0218e Merge branch 'master' into tony/mac-fixes 2015-11-05 08:26:44 -08:00
samcake
00797b4dea Merge pull request #6314 from jherico/homer
Fixing step yaw to move by consistent amounts, be 'tappable'
2015-11-04 23:33:45 -08:00
Brad Davis
20d1035821 Fixing step yaw to move by consistent amounts, be 'tappable' 2015-11-04 15:54:50 -08:00
Thijs Wenker
42cbccc725 fix stretchy HMD view on entity camera 2015-11-04 21:39:22 +01:00
Thijs Wenker
ee218faf5e Merge branch '20724' of github.com:thoys/hifi into 20724 2015-11-04 21:21:57 +01:00
Anthony J. Thibault
69f1cfbcb9 Fixes for Mac build and crash on startup
For some reason the qt code gen is getting confused by the #if 0
in 3DConnextionClient.h, so I added a stub implementation.

In Application.cpp the change of moving idle into paintGL had a sideeffect
of calling OffscreenGlCanvas before it was initialized.  To work around this
I added a guard to prevent calling idle before all the gl windows/widgets have
been initialized.
2015-11-04 12:04:34 -08:00
EdgarPironti
2a84cadd5d Merge branch 'master' of https://github.com/highfidelity/hifi 2015-11-03 18:22:29 -08:00
Thijs Wenker
d7279e4c88 Support for Camera Entities.
- New entity type: camera, with just the basic properties of an entity (position, rotation, name etc.).
- New CameraMode: CameraEntity
- Example script using the new cameraEntity
- Updated edit.js to use the CameraEntities (with button to preview the camera)
2015-11-04 02:51:23 +01:00
Seth Alves
ffb0317a50 Merge branch 'master' of github.com:highfidelity/hifi into parents 2015-11-03 16:53:00 -08:00
Seth Alves
60824a1fb0 back out some off-brand changes. add parentChanged call 2015-11-03 16:07:28 -08:00
Anthony J. Thibault
31f361d49c Moved fps timing to beginning of paintGL
This should improve accuracy.

However the fps displayed can still sometimes be slightly greater then the
vsync, this is either due to timer accuracy problems or QTimer delay within
OpenGLDisplayPlugin.
2015-11-03 15:51:18 -08:00
Anthony J. Thibault
c139b62217 fps calculation now based on moving average
fps stat is now calcualted the same way as simRate and avatarRate are calculated,
based on a moving average that is sampled once a second.
Also, Removed unused constants and renamed Application::checkFPS to Application::ping
2015-11-03 11:19:49 -08:00
EdgarPironti
603405ad61 Do not merge - Spacemouse 2015-11-02 23:29:15 -08:00
Anthony J. Thibault
0c12bb5a4e Remove idleTimer and call idle directly from paintGL. 2015-11-02 18:47:18 -08:00
Seth Alves
3ac0fef1ea merge from upstream 2015-11-01 15:22:57 -08:00
Brad Hefta-Gaub
9c23f2551d Merge pull request #6207 from jherico/pluginSupport
Support for runtime plugins (DLLs)
2015-11-01 14:57:13 -08:00
Brad Davis
cfb2fd1523 Support for runtime plugins (DLLs) 2015-11-01 11:12:12 -08:00
Brad Hefta-Gaub
e899229cde tweaks to how VrMenu is shown 2015-11-01 09:55:30 -08:00
Brad Hefta-Gaub
05dea847be add Actions.CycleCamera and wire up secondary thumb buttons to Actions.CycleCamera and Actions.ContextMenu 2015-10-31 15:47:40 -07:00
samcake
f72146c35d FIxing the mac build 2015-10-29 14:17:52 -07:00
samcake
d73eafddd1 COmfort mode working with the COntroller system observing the menu state 2015-10-29 13:48:16 -07:00
samcake
e902e5e97a Introduce the concept of loading the default Mapping 2015-10-29 13:05:29 -07:00
Brad Davis
c4e82a85d9 Remove DeviceProxy in favor of InputDevice 2015-10-29 09:32:56 -07:00
Brad Davis
570b4a32da Merge pull request #6206 from samcake/controllers
Controllers : Add a new kind onf controller to expose ReadOnly state from the application
2015-10-28 13:42:15 -07:00
Brad Davis
3c1a0930da Merge remote-tracking branch 'upstream/master' into HEAD
Conflicts:
	interface/src/avatar/MyAvatar.h
	libraries/script-engine/src/ScriptEngine.cpp
	libraries/script-engine/src/ScriptEngine.h
2015-10-28 13:38:22 -07:00
samcake
bbc6d9f5e7 Fixing typo and review comments 2015-10-28 12:52:21 -07:00
samcake
b37a6f689a Fixing typo and review comments 2015-10-28 12:51:22 -07:00
samcake
fc15c7cd98 Adding the ApplicationStateDevice to the APplication class and add one entry ythere 2015-10-28 12:15:14 -07:00
Brad Hefta-Gaub
731fab6ffc Merge pull request #6196 from jherico/gl
Move GL utilities to their own library
2015-10-28 12:10:52 -07:00
samcake
57aa89d14f Merge branch 'controllers' of https://github.com/highfidelity/hifi into controllers 2015-10-28 09:24:24 -07:00
samcake
92ca658aae Trying to get a state controller to work 2015-10-28 09:23:20 -07:00
samcake
6ec87086bc Adding the state controller 2015-10-27 16:57:06 -07:00
Brad Hefta-Gaub
19743c1f39 gak, build busters and more CR feedback 2015-10-27 16:16:03 -07:00
Brad Hefta-Gaub
133d48ebee CR feedback 2015-10-27 15:53:48 -07:00
Brad Davis
5cbb2562cd Move GL utilities out to their own library 2015-10-27 15:53:42 -07:00
Brad Hefta-Gaub
5a42991e0c first pass at cleaning up MyAvatars use of PalmData 2015-10-27 13:51:42 -07:00
Andrew Meadows
a1f1e50431 split CharacterController btw phys and interface 2015-10-27 13:15:38 -07:00
samcake
87cf3b237b Supporting a InHMD action and using it to enable COmfort mode 2015-10-27 09:59:22 -07:00
Brad Davis
e8be92cab8 Adding input action event 2015-10-23 13:36:06 -07:00
Seth Alves
264b658132 hook up entities and avatars to SpatialParentFinder 2015-10-22 11:05:48 -07:00
Brad Davis
afcec347ff Wiring yaw action to avatar 2015-10-21 21:35:19 -07:00
Brad Davis
044a28212d Wiring step yaw to the avatar 2015-10-21 20:44:38 -07:00
Brad Davis
a124d3b433 Moving to InputEndpoint, fixing build problem 2015-10-20 22:00:16 -07:00
samcake
da55011c2a Trying to merge 2015-10-20 16:38:41 -07:00
Seth Alves
bc99ef778c change how render engine is told about model position changes 2015-10-20 12:04:29 -07:00
Brad Davis
bea6fdd890 Working on JSON parsing and cleanup
Conflicts:
	libraries/controllers/src/controllers/Route.cpp
	libraries/controllers/src/controllers/ScriptingInterface.cpp
	libraries/controllers/src/controllers/StandardController.cpp
	libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
a8e707ced2 Correcting update order to fix mouse 2015-10-18 22:46:14 -07:00
Seth Alves
a78f2a9577 have avatar make use of SpatiallyNestable 2015-10-18 09:48:46 -07:00
Brad Davis
57be59935d Move controller test to app 2015-10-17 19:13:38 -07:00
samcake
f0034844e7 Actions working from the Controller layer 2015-10-16 12:24:12 -07:00
Ryan Huffman
7682ab00e3 Add ReceivedMessage and receive progress 2015-10-15 14:09:53 -07:00
Brad Davis
80c962a4cc Merge remote-tracking branch 'upstream/master' into HEAD 2015-10-15 12:27:53 -07:00
Andrew Meadows
2ae62de84e Merge pull request #6026 from birarda/qt-polling-env
set bearer poll timeout env for wlan scan in Qt 5.5
2015-10-15 09:58:32 -07:00
Brad Davis
0063f9ae1d Merging old and new controller interfaces 2015-10-14 15:16:54 -07:00
Anthony J. Thibault
3e7a6fd490 Change to boom offset for 3rd person HMD camera.
Previously the boom offset was computed in HMD sensor space instead of
world space, so it did not play well with the vive, or the oculus
if you weren't facing the camera directly.

Now it is computed in world space, and is always behind the character's
position/orientation.  This can cause the boom to swing if the character
rotation changes but now the avatar rotation in HMD uses comfort mode.
It's not that disorienting.
2015-10-14 14:43:59 -07:00
Andrew Meadows
073b019458 Merge pull request #6072 from howard-stearns/skip-some-reload-recenter-on-startup
Don't reload/recenter some avatar data on startup
2015-10-13 17:08:00 -07:00
Howard Stearns
93e908a592 Don't reload/recenter some avatar data on startup, when we don't necessarilly have all the required data initialized. 2015-10-13 12:15:13 -07:00
James B. Pollack
8d9bcbd793 Merge pull request #6067 from hyperlogic/tony/remove-middle-mouse-overlay-toggle
Remove overlay hiding from middle mouse button.
2015-10-13 10:14:15 -07:00
Brad Hefta-Gaub
8e8ba15aaa Merge pull request #6065 from sethalves/reorder-sims
grab changes
2015-10-13 08:35:38 -07:00
Anthony J. Thibault
6a8ff676ed Remove overlay hiding from middle mouse button.
Because it conflicts with edit.js camera panning.
You can still toggle the overlay via the O key.
2015-10-12 17:33:27 -07:00
Seth Alves
ed9907ce66 do avatar simulation before physics simulation so that physics actions can update based on avatar 2015-10-12 16:23:12 -07:00
Atlante45
cfba5752ce Change checkbox text 2015-10-12 15:03:37 -07:00
Atlante45
51acf07c15 Factor couple methods in AssetUtils 2015-10-12 15:03:37 -07:00
Atlante45
eea89ba010 CR - Rename method 2015-10-12 14:26:28 -07:00
Atlante45
7b41efcf86 All file types eligible for upload to asset server 2015-10-12 13:35:21 -07:00
Atlante45
ae83dfe041 Move auto-resize to update 2015-10-09 12:23:19 -07:00
Atlante45
e056743621 Check for upload rights 2015-10-09 12:23:19 -07:00
Atlante45
2229f942df Spawn fbx dropped in front of avatar 2015-10-09 12:23:19 -07:00
Atlante45
a1c154e7be Fix compile error 2015-10-09 12:23:19 -07:00
Atlante45
b666acdb26 Add fbx upload on drop 2015-10-09 12:23:19 -07:00
Atlante45
2d12b2ba9a Spacing 2015-10-09 12:23:19 -07:00
Atlante45
327154b0c0 Make _acceptedExtensions static const 2015-10-09 12:23:19 -07:00
Stephen Birarda
7987595dcd set the bearer poll timeout for wlan scan in Qt 5.5 2015-10-08 11:32:10 -07:00
Brad Hefta-Gaub
e1b69a1704 Merge pull request #6022 from jherico/lisa
Fix mouse events for entity scripts
2015-10-07 20:43:41 -07:00
Brad Davis
50592a87a6 Fix mouse events for entity scripts 2015-10-07 19:44:08 -07:00
Andrew Meadows
ef58238c66 Merge pull request #6017 from ZappoMan/animationGroupSettings
fix a bunch of warnings
2015-10-07 15:50:20 -07:00
Brad Hefta-Gaub
c6d50af085 Merge pull request #5999 from AndrewMeadows/save-sixense-settings
Save hydra calibration settings
2015-10-07 15:27:06 -07:00
Brad Hefta-Gaub
bfd014203e fix a bunch of warnings 2015-10-07 14:48:42 -07:00
Andrew Meadows
0680be0422 save sixense settings and some UI cleanup 2015-10-07 14:19:15 -07:00
Andrew Meadows
039d9a6a98 Merge pull request #6010 from ZappoMan/disableHandMouseByDefault
Disable hand mouse by default
2015-10-07 14:15:58 -07:00
Brad Hefta-Gaub
05fd62ac51 Merge pull request #6009 from jherico/homer
Enabling programmatic access to the IPD scale
2015-10-07 01:43:10 -07:00
Brad Davis
eff5a4c395 Picking fixes in the HMD 2015-10-06 22:56:48 -07:00
Brad Davis
028935f831 Removing deprecated function usage 2015-10-06 20:36:55 -07:00
Brad Hefta-Gaub
6e5847bb1c make Hand Input Mouse off by default 2015-10-06 19:58:25 -07:00
Brad Davis
19fb4e92a6 Enabling programmatic access to the IPD scale
Conflicts:
	interface/src/Application.cpp
	interface/src/avatar/MyAvatar.cpp
	interface/src/scripting/HMDScriptingInterface.cpp
	interface/src/scripting/HMDScriptingInterface.h
2015-10-06 19:08:17 -07:00
Atlante45
ed13c02075 Fix rebase 2015-10-06 13:57:51 -07:00
Atlante45
7b25c9d417 More header cleanup 2015-10-06 13:57:50 -07:00
Atlante45
b63df98b8b More unused 2015-10-06 13:57:49 -07:00
Atlante45
17edd38cb9 Remove unused variables 2015-10-06 13:57:48 -07:00
Atlante45
39e0d0e1dc Put timers on the stack 2015-10-06 13:56:26 -07:00
Atlante45
e9b7125894 Misc cleanup 2015-10-06 13:56:26 -07:00
Atlante45
5e9425d9eb Fix view frustum preference 2015-10-06 13:56:25 -07:00
Atlante45
60ebd3a544 Remove unused members (Mostly mouse stuff) 2015-10-06 13:56:25 -07:00
Atlante45
35e2f8cd89 Removed _myAvatar from Application 2015-10-06 13:56:25 -07:00
Atlante45
2fc80e58b6 Fix warning 2015-10-06 13:56:24 -07:00
Atlante45
9827c90851 Rebase fixes 2015-10-06 13:56:24 -07:00
Atlante45
8c653c70fb Remove fps throttle from Application 2015-10-06 13:56:23 -07:00
Atlante45
4ccc2bbcd0 Enclose entire functions in ifdef 2015-10-06 13:56:23 -07:00
Atlante45
dde11c5cd1 More unused 2015-10-06 13:56:23 -07:00
Atlante45
34bba28775 More header cleanup 2015-10-06 13:56:22 -07:00
Atlante45
311edabe51 More header cleanup 2015-10-06 13:56:21 -07:00
Atlante45
765608d0ff More unused 2015-10-06 13:56:21 -07:00
Atlante45
7da55747f5 Simplify friends window 2015-10-06 13:56:21 -07:00
Atlante45
77a7814854 Move sendPingPackets 2015-10-06 13:56:20 -07:00
Atlante45
e74df484cc Remove unused methods 2015-10-06 13:56:20 -07:00
Atlante45
a5f31dba5f Fix startup timer 2015-10-06 13:56:20 -07:00
Atlante45
0aab013a0e Remove unused members 2015-10-06 13:56:20 -07:00
Atlante45
92e974929c Move tray icon to MainWindow 2015-10-06 13:56:19 -07:00
Atlante45
0f18db886c Remove 4 Application static methods
- Replace by lambda
- Cleaned up global scope
2015-10-06 13:56:19 -07:00
Atlante45
cf3b33a96b Replace Application::getInstance() with qApp 2015-10-06 13:56:19 -07:00
Brad Davis
8090bc8e8d Revert "Enabling programmatic access to the IPD scale" 2015-10-06 10:16:42 -07:00
Brad Davis
725ed26ac2 Enabling programmatic access to the IPD scale 2015-10-04 16:55:49 -07:00
Howard Stearns
fdba55e56e Merge pull request #5973 from ctrlaltdavid/20698
Fix Reload Content menu item not reloading FST files
2015-10-02 16:43:11 -07:00
Brad Davis
aa8979570c Working on 2D overlay mouse interaction 2015-10-02 00:35:37 -07:00
David Rowe
2fbb436bc5 Fix Reload Content menu item 2015-10-01 12:42:23 -07:00
Seth Alves
89ab1f626f Merge pull request #5921 from huffman/import-export-fix
Import/Export entities fix
2015-09-28 16:21:18 -07:00
Ryan Huffman
dde1c8b42f Fix use of EntityTree in import/export operations
The EntityTree needs to be references by a shared_ptr somewhere.
The EntityTree does not start with a root element by default, which some
operations rely on to work as expected.
2015-09-28 15:05:48 -07:00
Anthony J. Thibault
e32eb38c3b Fix for Oculus timewarp judder introduced by 20d784ba39
Moved myAvatar->updateFromHMDSensorMatrix from Application::update
back into Application::paintGL, so it occurs between
displayPlugin->preRender() and displayPlugin->display().

We should render with the most up-to-date camera position as possible,
and sample it at the same frequency as the display rate.
2015-09-28 14:38:03 -07:00
Howard Stearns
a820682816 Merge pull request #5901 from hyperlogic/tony/gangsta-lean
Threshold based walking/leaning while in HMD.
2015-09-25 15:51:39 -07:00
Thijs Wenker
9ed1397a63 Merge branch 'master' of https://github.com/worklist/hifi into 20672 2015-09-25 21:09:38 +02:00
Anthony J. Thibault
fc9b270951 Merge branch 'master' into tony/gangsta-lean 2015-09-25 11:36:58 -07:00
Anthony J. Thibault
20d784ba39 Threshold based walking while in HMD.
This is a blend of the previous 'sitting' and 'standing' HMD modes.
Basically, when you move your head within a small range (20cm) your
avatar will lean appropriately, however when you cross that threshold
your body will move underneath you, re-centering your head above the body.

While this occurs the avatar should play the appropriate walking animations.
2015-09-24 17:54:32 -07:00
Brad Hefta-Gaub
85b2322acc more work on batch optimzation 2015-09-24 17:11:14 -07:00
Thijs Wenker
6d4e4af0a5 ability to see Stats in JavaScript + example script which outputs the stats to the console/logviewer 2015-09-24 22:02:22 +02:00
Brad Hefta-Gaub
d14820d3ef Merge pull request #5880 from thoys/20668
Worklist job #20668 - JS: Add option to listen audio from camera
2015-09-23 20:40:32 -07:00
samcake
46e9c463fc Merge pull request #5885 from ZappoMan/batchOptimizations
Batch optimizations
2015-09-23 19:30:51 -07:00
Brad Hefta-Gaub
9a0e5b9870 address Sam's concerns 2015-09-23 17:37:48 -07:00
ZappoMan
65a079cb53 fix mac build 2015-09-23 16:48:34 -07:00
Brad Hefta-Gaub
ef25876c9a implement vector caching for gpu::Batch 2015-09-23 14:46:47 -07:00
Anthony J. Thibault
90a551214e Fix for AnimDebugDraw crash on shutdown. 2015-09-23 11:09:43 -07:00
David Rowe
eda12fd3af Don't look straight ahead in fullscreen mirror 2015-09-22 16:15:54 -07:00
Andrew Meadows
3af1329be2 Merge pull request #5825 from thoys/20655
CR for Job #20655 - Add ability to close one script from another script
2015-09-22 14:52:39 -07:00
Philip Rosedale
c09ac51d75 Merge pull request #5871 from ctrlaltdavid/20688
DO NOT MERGE - QA for 20688 - Fix 3rd person HMD view
2015-09-22 10:17:28 -07:00
Thijs Wenker
90b89cbb45 Merge branch 'master' of https://github.com/worklist/hifi into 20655 2015-09-22 18:44:25 +02:00
Thijs Wenker
dfb9034b4e - delete new AudioListenerMode menu on script ending
- style fix (function naming)
2015-09-22 15:45:57 +02:00
Thijs Wenker
617f048883 Added JS interface to change audio listening position / orientation in Interface
- MyAvatar.audioListenerMode  change using:   MyAvatar.FROM_HEAD    , MyAvatar.FROM_CAMERA , MyAvatar.CUSTOM
- MyAvatar.customListenPosition   and  MyAvatar.customListenOrientation are for manual listening positions
2015-09-22 13:40:33 +02:00
David Rowe
30dc07b621 Code tidying 2015-09-21 21:22:36 -07:00
David Rowe
0f85c28098 Fix HMD 3rd person view 2015-09-21 21:08:13 -07:00
samcake
910038cf82 Merging 2015-09-21 17:47:23 -07:00
samcake
a485d3d6de Fixing the rendering of ProceduralSkybox 2015-09-21 15:21:48 -07:00
David Rowe
46524632fe Fix eyeball directions in fullscreen HMD view 2015-09-21 14:18:33 -07:00
David Rowe
7ffde27224 Fix HMD fullscreen mirror view 2015-09-21 14:04:32 -07:00
samcake
d3b1bcb86d Redistributing the files to create the model-networking lib and separate that from the redner-utils 2015-09-21 13:21:35 -07:00
Brad Hefta-Gaub
416acb1d4a remove call to _entities.render() in displaySide() 2015-09-18 12:03:58 -07:00
Brad Hefta-Gaub
0ba1e8c945 remove renderingInWorldInterface signals 2015-09-18 09:49:57 -07:00
Brad Hefta-Gaub
7840f122dc add reload all support for entity scripts 2015-09-16 16:46:46 -07:00
Atlante45
9678e70444 Asset caching 2015-09-16 15:17:15 +02:00
Atlante45
eabee9857a Enum coding standard 2015-09-16 15:17:14 +02:00
Thijs Wenker
9992f4b5c5 Made stopping scripts by hash (path/url) more tolerable and fixed stopping script functionality in ScriptDiscoveryService:
made stopScript(string) to stop script by url or path and stopScriptName(string) to stop by filename
2015-09-16 01:16:58 +02:00
Howard Stearns
848bb4fccb Merge pull request #5813 from hyperlogic/tony/anim-hand-state-machines
Added point and grab support to the AnimGraph
2015-09-15 15:47:19 -07:00
Brad Hefta-Gaub
54a45f3173 Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
Conflicts:
	libraries/entities-renderer/src/EntityTreeRenderer.cpp
	libraries/script-engine/src/ScriptEngine.cpp
	libraries/script-engine/src/ScriptEngine.h
2015-09-14 21:13:08 -07:00
Brad Hefta-Gaub
94b273a029 more work on script engine 2015-09-14 20:59:10 -07:00
Brad Hefta-Gaub
a3c0288eae more work on proper threading of ScriptEngine 2015-09-14 20:26:04 -07:00
Anthony J. Thibault
90f46ba2c8 Added hand state machines to AnimGraph.
* Application: Forward trigger values to the MyAvatar's PalmData
* SkeletonModel: Pass PalmData to Rig via updateRigFromHandData() this is more explicit then
  the Rig::inverseKinematics methods.
* AnimNodeLoader & AnimOverlay: add support for LeftHand and RightHand bone sets
* Rig::updateRigFromHandData() read the triggers and set stateMachine trigger vars
* avatar.json - udpated with new hand state machine with temporary animations
2015-09-14 18:54:12 -07:00
Seth Alves
49ee251238 quiet compiler 2015-09-12 09:59:25 -07:00
Brad Hefta-Gaub
f85cb2c888 first cut at cleaning up ScriptEngine class 2015-09-11 19:12:09 -07:00
Seth Alves
e65ef93663 Merge pull request #5778 from jherico/homer
Fixing some entity race condition crashes
2015-09-11 17:54:53 -07:00
Andrew Meadows
9c6060160a Merge pull request #5784 from howard-stearns/rationalize-rig-settings
Rationalize rig settings
2015-09-11 16:56:44 -07:00
Brad Davis
9b81842850 Merge branch 'master' into homer
Conflicts:
	assignment-client/src/octree/OctreeSendThread.cpp
	interface/src/Application.cpp
	libraries/entities-renderer/src/EntityTreeRenderer.cpp
	libraries/entities/src/EntityItem.cpp
	libraries/entities/src/EntityTree.cpp
	libraries/entities/src/EntityTreeElement.cpp
	libraries/entities/src/EntityTreeElement.h
	libraries/entities/src/EntityTreeHeadlessViewer.cpp
	libraries/entities/src/RecurseOctreeToMapOperator.cpp
	libraries/octree/src/Octree.h
	libraries/physics/src/EntityMotionState.cpp
2015-09-11 16:31:18 -07:00
Brad Davis
e458eb7ae9 Merge pull request #5734 from sethalves/octree-shared-pointers
octree uses shared pointers
2015-09-11 16:00:04 -07:00
Howard Stearns
f8f2a067a1 whitespace 2015-09-11 12:59:07 -07:00
Howard Stearns
02fba12a48 Merge branch 'master' of https://github.com/highfidelity/hifi into rationalize-rig-settings 2015-09-11 11:53:19 -07:00
Howard Stearns
67ce0966d1 Rationalize the rig state setters. 2015-09-11 11:52:20 -07:00
Brad Davis
7fecd3261d Fixing bad merge 2015-09-11 11:40:57 -07:00
Brad Davis
244795b629 Merge branch 'homer' into temp
Conflicts:
	interface/src/Application.cpp
2015-09-11 11:21:29 -07:00
Atlante45
449d6a04d8 CR 2015-09-11 14:21:56 +02:00
Atlante45
42d1ab3745 Remove accidentally added header 2015-09-11 14:21:55 +02:00
Atlante45
5808658958 Make NodeJSONStats reliable 2015-09-11 14:21:53 +02:00
Brad Davis
e9edbb9dd1 Can't promote readlock to writelock 2015-09-10 22:52:40 -07:00
Brad Davis
aa989c3687 Fixing some entity race condition crashes 2015-09-10 20:53:17 -07:00
David Rowe
4aa553c183 Stop DDE and EyeTracker early but don't destroy until later in shutdown 2015-09-10 14:53:56 -07:00
Andrew Meadows
35b894872d Merge pull request #5753 from ctrlaltdavid/20671
Terminate DDE earlier during shut-down and always at start-up
2015-09-10 07:46:53 -07:00
Brad Hefta-Gaub
f29bcd8b6a Merge pull request #5755 from jherico/lisa
Fix possible hang when switching out of Oculus mode
2015-09-09 19:24:00 -07:00
Brad Davis
382de2b4aa Fix possible hang when switching out of Oculus mode 2015-09-09 14:09:01 -07:00
Howard Stearns
ed2ed525b2 Tear down animGraph when turning off the avatar update thread. Otherwise, big time deltas accumulate. 2015-09-09 12:15:48 -07:00
David Rowe
01d7e68dbb Terminate DDE earlier during shut-down and always at start-up 2015-09-09 11:29:57 -07:00
Seth Alves
9c4fdfd653 merge from upstream 2015-09-08 18:01:07 -07:00
Howard Stearns
eb67254e54 Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-08 16:54:14 -07:00
Howard Stearns
26f63a44fc Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-08 15:30:22 -07:00
Howard Stearns
27f4bca0a4 Cleanup: This appears to be complete and working -- EXCEPT for loading animations on the update thread!
Until I figure that out, the answer is to turn off Developer->Avatar->"Enable Avatar Update Threading", run through forward/back/left/right/strafeLeft/strafeRight, and then turn "Enable Avatar Update Threading" back on.
2015-09-08 14:49:58 -07:00
Seth Alves
31fcd55d47 octree uses shared pointers 2015-09-08 11:59:48 -07:00
Stephen Birarda
25aeda2e18 Merge branch 'master' of https://github.com/highfidelity/hifi into protocol 2015-09-08 08:40:51 -07:00
Howard Stearns
d472fd66ff Cleanup. 2015-09-07 17:26:22 -07:00
Howard Stearns
efeaf21305 Checkpoint smoother. 2015-09-07 16:32:51 -07:00