Brad Davis
0023c034c4
Fixing naming of GL classes
2015-11-30 18:27:03 -08:00
Atlante45
083205916f
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-11-30 18:25:53 -08:00
Atlante45
8d9eeb3897
Have separate left/right hold action offset
2015-11-30 18:04:34 -08:00
Atlante45
3bbd20a7bd
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball-test
2015-11-30 18:02:34 -08:00
Brad Davis
a94b6667b1
Moving most of GLCanvas to gl library
2015-11-30 17:19:42 -08:00
Seth Alves
b7ebe5b92b
merge from upstream
2015-11-30 16:59:52 -08:00
Howard Stearns
6f50d91208
Merge pull request #6461 from hyperlogic/tony/remove-joint-states
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Refactor of Rig and MyAvatar animation JavaScript interface
2015-11-30 16:28:15 -08:00
Anthony J. Thibault
31cecdc174
Menu: removed Enable Avatar Threading option.
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To re-enable, you can set ENABLE_AVATAR_UPDATE_THREADING to true on line 2552 of Application.cpp.
Also, removed other unused strings.
2015-11-30 15:45:23 -08:00
Clément Brisset
e168966b87
Merge pull request #6409 from birarda/injector-hybrid
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more efficient threading of networked AudioInjector objects
2015-11-30 15:36:41 -08:00
Anthony J. Thibault
f922f61c3d
AvatarUpdate: fix for very large dt
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This was affecting threaded avatar update when enabled.
2015-11-30 15:21:04 -08:00
Seth Alves
02c4730388
Merge branch 'master' of github.com:highfidelity/hifi into parents
2015-11-30 14:09:31 -08:00
Seth Alves
5c327edd5a
keep AvatarHashMap::findAvatar from creating bogus avatar entries. remove some more stray consts
2015-11-30 14:08:07 -08:00
Seth Alves
89b78986d5
remove some more stray const
2015-11-30 14:01:17 -08:00
Stephen Birarda
4573e5c59e
resolve conflicts on merge with upstream/master
2015-11-30 13:32:38 -08:00
Anthony J. Thibault
11bfed4185
Merge branch 'master' into tony/remove-joint-states
2015-11-30 11:21:44 -08:00
James B. Pollack
85b8266537
Merge pull request #6494 from ctrlaltdavid/20744
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Fix menu shortcuts created in JavaScript not working
2015-11-30 11:20:10 -08:00
Seth Alves
081174fe69
Merge branch 'master' of github.com:highfidelity/hifi into parents
2015-11-30 10:18:01 -08:00
Andrew Meadows
49a6f63663
remove whitespace and fix warning (unused var)
2015-11-30 10:00:05 -08:00
Seth Alves
ded8a624ad
Merge branch 'master' of github.com:highfidelity/hifi into parents
2015-11-30 09:41:28 -08:00
Philip Rosedale
2377875623
Tabs to spaces v2
2015-11-30 08:05:25 -08:00
Philip Rosedale
ba379e8830
Tabs to spaces
2015-11-30 08:00:12 -08:00
David Rowe
ce100dbbc5
Fix crash in WebWindowClass in debug build setTitle on open WebWindow
2015-11-30 15:10:51 +13:00
Seth Alves
cf39cac7fc
attempt to make SpatiallyNestable data access thread-safe
2015-11-29 12:50:33 -08:00
David Rowe
866037ec7c
Fix menu shortcut keys set by JavaScript not working
2015-11-30 08:33:38 +13:00
Seth Alves
ca75802b9c
unmangle merge
2015-11-26 06:43:28 -08:00
Seth Alves
7df984e7b2
fix deadlock when setting parentID to null
2015-11-26 05:30:01 -08:00
Philip Rosedale
eccca218f0
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-11-25 20:47:01 -08:00
Philip Rosedale
a40ead077f
Mouth animation improvements
2015-11-25 20:37:51 -08:00
Anthony J. Thibault
549a8f7130
Fix for avatars with no eyes
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For example:
https://hifi-public.s3.amazonaws.com/ozan/avatars/hifi_team/howard/howard.fst
https://hifi-public.s3.amazonaws.com/ozan/avatars/hifi_team/tony/tony.fst
2015-11-25 17:24:55 -08:00
Anthony J. Thibault
7c9cb97783
Merge branch 'master' into tony/remove-joint-states
2015-11-25 15:48:51 -08:00
Howard Stearns
6c7099a5f7
Coordinate with other uses of setVisibleInScene.
2015-11-25 15:18:32 -08:00
Anthony J. Thibault
23def8d173
Merge branch 'master' into tony/remove-joint-states
2015-11-25 13:55:23 -08:00
Anthony J. Thibault
c0d108e6f6
Better avatar bounding shape debug rendering.
2015-11-25 13:51:08 -08:00
howard-stearns
546f09c0b1
Restore rendering of one's own avatar.
2015-11-25 13:30:54 -08:00
Anthony J. Thibault
868cf83b48
Fix for attachments and MyAvatar::getDefaultEyePosition()
2015-11-25 10:07:29 -08:00
Andrew Meadows
bc20b72645
Merge pull request #6453 from howard-stearns/avatar-render-controller2
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Survive Flash Mobs Without Making Everyone Sick
2015-11-25 09:52:28 -08:00
Anthony Thibault
527199bc69
Merge pull request #1 from AndrewMeadows/fix-avatar-capsule
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compute bounding capsule of avatars
2015-11-25 09:39:18 -08:00
Andrew Meadows
3ae082f09c
compute bounding capsule of avatars
2015-11-24 20:28:39 -08:00
Anthony J. Thibault
76034d62d5
Eye tracking fixes
2015-11-24 16:57:26 -08:00
Anthony J. Thibault
f120e10ff4
Merge branch 'master' into tony/remove-joint-states
2015-11-24 15:00:05 -08:00
David Rowe
5ecbaa5b93
Fix InputController (Leap Motion) not being updated
2015-11-25 09:43:55 +13:00
David Rowe
e25d4c17e8
Fix InputController (Leap Motion) not able to be created
2015-11-25 09:29:40 +13:00
Andrew Meadows
5135c9dded
whitespace cleanup
2015-11-24 10:20:19 -08:00
Brad Hefta-Gaub
d32e500464
Merge pull request #6462 from jherico/rec5
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Blendshapes and attachments in recordings, plus other minor fixes.
2015-11-24 10:01:17 -08:00
Stephen Birarda
ab7cbc0b76
Merge branch 'master' of https://github.com/highfidelity/hifi into injector-hybrid
2015-11-24 10:45:00 -06:00
Brad Davis
5c2b980a45
Fixing avatar facial blendshapes and attachments in recordings
2015-11-23 22:36:07 -08:00
Anthony J. Thibault
14189ac909
Move Y_180 flip rotation out of Rig
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This Y_180 flip is defined in skeletonModel not in the rig.
This is important if we wish to use the Rig for both Avatars (180 flip) and Entity models (no 180 flip).
We can hide this 180 flip from script, if we wish, by including it in all the accessors to and from
MyAvatar -> skeletalModel -> Rig.
Added Quaternions::Y_180 to GLMHelpers.
2015-11-23 19:31:27 -08:00
James B. Pollack
5ffc1f150d
Merge pull request #6467 from ctrlaltdavid/20742
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Fix avatar rotation with keyboard depending on frame rate
2015-11-23 18:19:46 -08:00
Stephen Birarda
905e11faa3
use MIN_AVATAR_SCALE to ensure avatar fades complete
2015-11-23 16:54:17 -06:00
Stephen Birarda
0997d3dcae
resolve conflicts on merge with upstream/master
2015-11-23 16:15:15 -06:00
Seth Alves
ba30e01664
include global position in avatar-mixer protocol so server knows where avatars are in world-space
2015-11-23 14:12:49 -08:00
David Rowe
d73e3a5490
Fix avatar pitch rate depending on FPS
2015-11-24 09:48:37 +13:00
David Rowe
f5d66bbf2e
Fix avatar rotation rate depending on FPS
2015-11-24 09:42:12 +13:00
Seth Alves
d4937071e1
rather than activating rigid body and forcing non-static on deserialize, just force non-static
2015-11-23 12:17:15 -08:00
Seth Alves
c3821d7202
avoid deadlock
2015-11-23 11:24:56 -08:00
Seth Alves
5612174894
call activateBody when a hold action is deserialized
2015-11-23 11:02:41 -08:00
Howard Stearns
5912808077
getShouldSkipRendering() => !getShouldRender().
2015-11-23 10:27:49 -08:00
Howard Stearns
f1e0742aeb
Add getTargetFrameRate().
2015-11-23 10:20:59 -08:00
Brad Davis
64ba5b4f14
Cleaning up old recording files
2015-11-23 09:42:34 -08:00
Anthony J. Thibault
821264a031
Merge branch 'master' of github.com:highfidelity/hifi into tony/remove-joint-states
2015-11-22 16:15:03 -08:00
Anthony J. Thibault
fe683edb66
Avatar Debug Draw Default Pose now works
2015-11-21 10:53:24 -08:00
Anthony J. Thibault
6cfd831a5a
Menu: Added Developer > Avatar > Debug Draw Position
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Also renamed "Debug Draw Bind Pose" to "Debug Draw Default Pose"
2015-11-21 09:50:56 -08:00
Seth Alves
f013f95e9b
merge from upstream
2015-11-21 08:43:00 -08:00
Anthony J. Thibault
007a3c5134
Fix one frame lag in AnimDebugDraw
2015-11-20 19:00:51 -08:00
Anthony J. Thibault
54408a9c87
AnimVars are now in avatar/rig space
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This makes it much simpler for code out side of the rig to manipulate AnimVars
* Removed mat4 type from AnimVars
* AnimVariantMap now has a _rigToGeometryTransform matrix
used to transform positions and rotations into the correct coordinate frame.
* Moved AnimPose code to extract a quat from a scaled matrix into GLMHelpers
2015-11-20 18:29:17 -08:00
Stephen Birarda
9ddebc8d13
resolve conflicts on merge with upstream/master
2015-11-20 15:29:44 -08:00
Anthony J. Thibault
30087ef0bd
Removed dead code
2015-11-20 14:37:53 -08:00
Anthony J. Thibault
cb89f09635
Removed EntityRig and AvatarRig. One Rig to rule them all.
2015-11-20 14:27:01 -08:00
Howard Stearns
9673133bf4
whitespace (reduce diffs)
2015-11-20 14:26:37 -08:00
Anthony J. Thibault
a77ea8da43
Removed JointStates! You won't be missed.
2015-11-20 14:15:37 -08:00
howard-stearns
1ddcc62db9
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar-render-controller2
2015-11-20 14:05:40 -08:00
howard-stearns
6c784256cb
final(?) cleanup
2015-11-20 13:51:12 -08:00
howard-stearns
a366598598
snapshot. It works.
2015-11-20 11:48:44 -08:00
Clément Brisset
f4b0492b33
Merge pull request #6436 from birarda/ghost-avatar
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fix for ghosted avatars thanks to check/add race
2015-11-20 11:41:20 -08:00
Anthony J. Thibault
a4116e633a
Removed last consumer of JointState class
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Removed option to render IK constraints used by old animation system
2015-11-20 11:26:54 -08:00
Stephen Birarda
9b5bfd45bc
change lock back to locker to remove change
2015-11-20 11:04:46 -08:00
Stephen Birarda
19d3d80ff9
fixes for some incorrect assumptions
2015-11-20 11:03:52 -08:00
Anthony J. Thibault
ad4b8e0001
Avatar transmission fixes, moved JointData into shared
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* Moved JointData into shared library
* added methods to the rig to copy into and out of JointData
* JointData translations must be in meters this is so the
fixed point compression wont overflow, also, it's a
consistent wire format.
2015-11-20 10:24:24 -08:00
Howard Stearns
b5e5adc41e
Update for changed target frame period.
2015-11-20 09:51:57 -08:00
Howard Stearns
0f6a37f0f7
remainder->fmod!
2015-11-20 09:49:14 -08:00
Anthony J. Thibault
46d23a9f38
head IK and controller IK work again!
2015-11-19 17:30:56 -08:00
Howard Stearns
431a8c9584
cleanup
2015-11-19 17:12:50 -08:00
Stephen Birarda
22f5d4df6d
change signature of copy return
2015-11-19 16:25:33 -08:00
Stephen Birarda
430cb7876d
remove a couple of read lockers for AvatarHashMap
2015-11-19 16:22:56 -08:00
Stephen Birarda
40397add43
fix for extra adds in AvatarManager
2015-11-19 16:15:21 -08:00
Stephen Birarda
6398a922c6
leverage COW for AvatarHash
2015-11-19 15:43:29 -08:00
Stephen Birarda
5140a480a1
fix for recursive write then read lock
2015-11-19 15:35:41 -08:00
Stephen Birarda
2a05ec650b
fix locking in AvatarHashMap/AvatarManager
2015-11-19 14:17:48 -08:00
Anthony J. Thibault
982e2c06a9
Rig: Switched over to use AnimPoses instead of JointStates
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* fixed debug rendering
* improved jointState/animPose diff detection code.
2015-11-19 12:14:04 -08:00
Howard Stearns
f6286201f4
cleanup
2015-11-19 11:55:22 -08:00
U-GAPOS\andrew
b7f501c0b3
use glm::quat_cast instead of extractRotation()
2015-11-19 10:42:53 -08:00
Howard Stearns
7d30cd0159
checkpoint: it works!
2015-11-19 09:18:40 -08:00
Anthony J. Thibault
721da29432
WIP checkpoint
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* No longer normalizing scale in AnimSkeleton and AnimClip
This means graph is animating in 'geometry' coordinates
before unit scale is even applied. This is necessary to
properly work with both Avatar based models and ModelEntity
based models
Many things are broken.
* debug rendering (translations are x100)
* IK hand targets
* follow cam
* I did not even dare to try HMD mode
2015-11-18 18:47:33 -08:00
samcake
90ee205a66
Merge pull request #6429 from ZappoMan/samConditionalLove
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make preferences dialog resizable
2015-11-18 18:07:07 -08:00
Brad Hefta-Gaub
dc093159a1
make preferences dialog resizable
2015-11-18 17:54:51 -08:00
samcake
74beeefe06
Merge pull request #6420 from jherico/dargo
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Make recording and playback work in interface, playback in agent
2015-11-18 17:52:09 -08:00
Stephen Birarda
cb708859fb
resolve conflicts on merge with upstream master
2015-11-18 15:34:56 -08:00
howard-stearns
42a1ee353e
checkpoint
2015-11-18 14:09:33 -08:00
Brad Davis
5b8047ded4
Make recording and playback work in interface, playback in agent
2015-11-18 14:04:45 -08:00
Anthony Thibault
d3d3ddfaf1
Merge pull request #6417 from AndrewMeadows/avatar-capsule
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fix bounding capusule calculations for new avatars
2015-11-18 13:02:48 -08:00