Commit graph

14840 commits

Author SHA1 Message Date
howard-stearns
1b42c5a172 Make MyAvatar.get/setAnimGraphUrl take a url(!), and make setting it
actually do something.
2015-12-03 16:16:01 -08:00
Anthony Thibault
e0ca1c0f4c Merge pull request #6496 from PhilipRosedale/master
Improved audio-driven mouth shapes
2015-12-02 14:20:20 -08:00
Howard Stearns
38182bfd9d Merge pull request #6523 from hyperlogic/tony/avatar-reset-improvements
MyAvatar::reset() improvements
2015-12-02 11:40:46 -08:00
Anthony J. Thibault
0b05a341a8 MyAvatar::reset() improvements
Body should not orient under the HMD body without changing the HMD view point.
It's more predictable and less likely to make you sick.
It also should reset the height of the character to cancel out squatting, if the HMD position is low.
2015-12-02 10:18:02 -08:00
Philip Rosedale
be2f14cae5 Review fix 2015-12-01 21:50:01 -08:00
Anthony J. Thibault
99065f10fa Avatar Warning fixes on linux 2015-12-01 18:12:01 -08:00
James B. Pollack
52d6fdac1a Merge pull request #6487 from ctrlaltdavid/20740
Get the Leap Motion working again
2015-12-01 15:40:48 -08:00
Howard Stearns
455927204e Merge pull request #6511 from hyperlogic/tony/avatar-sim-rate-display-fix
Avatar Sim Rate Display fix
2015-12-01 12:09:07 -08:00
Seth Alves
7f95e1eec6 make sure observed held objects are active in bullet, disable equip spring action 2015-12-01 10:49:07 -08:00
Anthony J. Thibault
71f1be2b38 Avatar Sim Rate Display fix
Division by zero on first update was causing the displayed
avatar simulation rate to be incorrect.
2015-12-01 10:46:04 -08:00
Seth Alves
11f18c3ada also make sure the holder doesn't end up with a static-in-bullet held object 2015-12-01 09:52:51 -08:00
Howard Stearns
6f50d91208 Merge pull request #6461 from hyperlogic/tony/remove-joint-states
Refactor of Rig and MyAvatar animation JavaScript interface
2015-11-30 16:28:15 -08:00
Anthony J. Thibault
31cecdc174 Menu: removed Enable Avatar Threading option.
To re-enable, you can set ENABLE_AVATAR_UPDATE_THREADING to true on line 2552 of Application.cpp.

Also, removed other unused strings.
2015-11-30 15:45:23 -08:00
Clément Brisset
e168966b87 Merge pull request #6409 from birarda/injector-hybrid
more efficient threading of networked AudioInjector objects
2015-11-30 15:36:41 -08:00
Anthony J. Thibault
f922f61c3d AvatarUpdate: fix for very large dt
This was affecting threaded avatar update when enabled.
2015-11-30 15:21:04 -08:00
Anthony J. Thibault
11bfed4185 Merge branch 'master' into tony/remove-joint-states 2015-11-30 11:21:44 -08:00
James B. Pollack
85b8266537 Merge pull request #6494 from ctrlaltdavid/20744
Fix menu shortcuts created in JavaScript not working
2015-11-30 11:20:10 -08:00
Andrew Meadows
49a6f63663 remove whitespace and fix warning (unused var) 2015-11-30 10:00:05 -08:00
Philip Rosedale
2377875623 Tabs to spaces v2 2015-11-30 08:05:25 -08:00
Philip Rosedale
ba379e8830 Tabs to spaces 2015-11-30 08:00:12 -08:00
David Rowe
ce100dbbc5 Fix crash in WebWindowClass in debug build setTitle on open WebWindow 2015-11-30 15:10:51 +13:00
David Rowe
866037ec7c Fix menu shortcut keys set by JavaScript not working 2015-11-30 08:33:38 +13:00
Anthony Thibault
a9e25c51e5 Fix for linker warning LNK4075 on Windows
Specifcally, this warning:

    LINK : warning LNK4075: ignoring '/INCREMENTAL' due to '/OPT:ICF' specification

The fix is to set /OPT:NOREF and /OPT:NOICF on debug builds.
2015-11-27 20:56:57 -08:00
Philip Rosedale
eccca218f0 Merge branch 'master' of https://github.com/highfidelity/hifi 2015-11-25 20:47:01 -08:00
Philip Rosedale
a40ead077f Mouth animation improvements 2015-11-25 20:37:51 -08:00
Anthony J. Thibault
549a8f7130 Fix for avatars with no eyes
For example:

https://hifi-public.s3.amazonaws.com/ozan/avatars/hifi_team/howard/howard.fst
https://hifi-public.s3.amazonaws.com/ozan/avatars/hifi_team/tony/tony.fst
2015-11-25 17:24:55 -08:00
Anthony J. Thibault
7c9cb97783 Merge branch 'master' into tony/remove-joint-states 2015-11-25 15:48:51 -08:00
Howard Stearns
6c7099a5f7 Coordinate with other uses of setVisibleInScene. 2015-11-25 15:18:32 -08:00
Anthony J. Thibault
23def8d173 Merge branch 'master' into tony/remove-joint-states 2015-11-25 13:55:23 -08:00
Anthony J. Thibault
c0d108e6f6 Better avatar bounding shape debug rendering. 2015-11-25 13:51:08 -08:00
howard-stearns
546f09c0b1 Restore rendering of one's own avatar. 2015-11-25 13:30:54 -08:00
Anthony J. Thibault
868cf83b48 Fix for attachments and MyAvatar::getDefaultEyePosition() 2015-11-25 10:07:29 -08:00
Andrew Meadows
bc20b72645 Merge pull request #6453 from howard-stearns/avatar-render-controller2
Survive Flash Mobs Without Making Everyone Sick
2015-11-25 09:52:28 -08:00
Anthony Thibault
527199bc69 Merge pull request #1 from AndrewMeadows/fix-avatar-capsule
compute bounding capsule of avatars
2015-11-25 09:39:18 -08:00
Andrew Meadows
3ae082f09c compute bounding capsule of avatars 2015-11-24 20:28:39 -08:00
Anthony J. Thibault
76034d62d5 Eye tracking fixes 2015-11-24 16:57:26 -08:00
Anthony J. Thibault
f120e10ff4 Merge branch 'master' into tony/remove-joint-states 2015-11-24 15:00:05 -08:00
David Rowe
5ecbaa5b93 Fix InputController (Leap Motion) not being updated 2015-11-25 09:43:55 +13:00
David Rowe
e25d4c17e8 Fix InputController (Leap Motion) not able to be created 2015-11-25 09:29:40 +13:00
Andrew Meadows
5135c9dded whitespace cleanup 2015-11-24 10:20:19 -08:00
Brad Hefta-Gaub
d32e500464 Merge pull request #6462 from jherico/rec5
Blendshapes and attachments in recordings, plus other minor fixes.
2015-11-24 10:01:17 -08:00
Stephen Birarda
ab7cbc0b76 Merge branch 'master' of https://github.com/highfidelity/hifi into injector-hybrid 2015-11-24 10:45:00 -06:00
Brad Davis
5c2b980a45 Fixing avatar facial blendshapes and attachments in recordings 2015-11-23 22:36:07 -08:00
Anthony J. Thibault
14189ac909 Move Y_180 flip rotation out of Rig
This Y_180 flip is defined in skeletonModel not in the rig.
This is important if we wish to use the Rig for both Avatars (180 flip) and Entity models (no 180 flip).

We can hide this 180 flip from script, if we wish, by including it in all the accessors to and from
MyAvatar -> skeletalModel -> Rig.

Added Quaternions::Y_180 to GLMHelpers.
2015-11-23 19:31:27 -08:00
James B. Pollack
5ffc1f150d Merge pull request #6467 from ctrlaltdavid/20742
Fix avatar rotation with keyboard depending on frame rate
2015-11-23 18:19:46 -08:00
Brad Hefta-Gaub
82ff0af05c Merge pull request #6472 from murillodigital/stack-manager
Stack manager - integration checkpoint
2015-11-23 16:53:53 -08:00
Stephen Birarda
905e11faa3 use MIN_AVATAR_SCALE to ensure avatar fades complete 2015-11-23 16:54:17 -06:00
Stephen Birarda
0997d3dcae resolve conflicts on merge with upstream/master 2015-11-23 16:15:15 -06:00
David Rowe
d73e3a5490 Fix avatar pitch rate depending on FPS 2015-11-24 09:48:37 +13:00
David Rowe
f5d66bbf2e Fix avatar rotation rate depending on FPS 2015-11-24 09:42:12 +13:00