Commit graph

4782 commits

Author SHA1 Message Date
ZappoMan
1b1c386e78 handle root element data that spans multiple MTU 2014-08-18 14:53:57 -07:00
ZappoMan
49cf6dff3a more DIDNT_FIT logic improvements/fixes 2014-08-18 14:09:01 -07:00
ZappoMan
588d051595 use memmove() instead of memcpy() for overlapping updates and some debugging 2014-08-18 14:07:39 -07:00
ZappoMan
a3bb8b1239 have partial elements set a stop reason of DIDNT_FIT to fix partial encoding issues 2014-08-18 09:37:07 -07:00
ZappoMan
f8f0da189f more work on more entities in a cell 2014-08-15 17:13:59 -07:00
ZappoMan
84ba810dc4 work on reseved bytes in octree packet data 2014-08-15 11:26:55 -07:00
ZappoMan
abe892ddc3 quiet some debugging 2014-08-14 11:36:53 -07:00
ZappoMan
fbe409a0c2 added lots of debugging for octree edit packet sender bug fixed threading issue 2014-08-14 11:23:56 -07:00
ZappoMan
b7e258519b fix entity delete message by not adjusting clock skew on it, since there's no clock times in the packet 2014-08-13 17:12:03 -07:00
ZappoMan
49e616dd49 first cut at using erase entity message to delete entities 2014-08-13 14:11:56 -07:00
ZappoMan
4bdb8765f5 implement improved pruning on updates/moves/delete passes of the tree added some debug support 2014-08-13 10:29:25 -07:00
ZappoMan
6ce6d8ae47 dont try to create child elements that are smaller than the entities 2014-08-12 14:29:55 -07:00
ZappoMan
8339f1059e clean up more debugging noise 2014-08-12 13:29:14 -07:00
ZappoMan
3551bd676f quiet a lot of debugging, fix issue with updating entities that overhang the domain bounds 2014-08-12 13:14:28 -07:00
ZappoMan
76308738e0 added pruning support, some cleanup 2014-08-12 07:16:32 -07:00
ZappoMan
466b4c5e40 add some basic support for coming to a rest on the ground plane in case of downward gravity 2014-08-11 14:52:19 -07:00
ZappoMan
779d846f1e add gravity to the editModels property 2014-08-11 13:27:19 -07:00
ZappoMan
b89c740e17 improved velocity behavior, handling lastUpdated better, changing state when velocity reaches zero 2014-08-11 11:56:05 -07:00
ZappoMan
7c8163c475 first cut at getting velocity to work in entity base class 2014-08-11 10:36:03 -07:00
ZappoMan
a96aa5f937 clean up subclass properties, properly handle new baseclass props like damping 2014-08-10 14:20:37 -07:00
ZappoMan
55e12baf78 more base class properties work 2014-08-08 18:06:16 -07:00
ZappoMan
eda5614a75 implement readEntitySubclassDataFromBuffer() for BoxEntityItem 2014-08-08 17:59:32 -07:00
ZappoMan
2892c37210 implement readEntitySubclassDataFromBuffer() for EntityItem 2014-08-08 17:55:56 -07:00
ZappoMan
90c7989765 implement appendSubclassData() for EntityItem 2014-08-08 17:38:26 -07:00
ZappoMan
ebc3013904 more work on more properties 2014-08-08 16:42:31 -07:00
ZappoMan
b509eed59a more property work 2014-08-08 16:20:03 -07:00
ZappoMan
914b20a862 more entity item base class properties 2014-08-08 15:57:43 -07:00
ZappoMan
f899dc1f79 moving entity edit packet encode/decode to the EntityItemProperties class 2014-08-08 15:41:55 -07:00
ZappoMan
275a5c4a47 Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities 2014-08-08 15:13:55 -07:00
ZappoMan
b7767b7971 get referentials compiling with new Entity ID changes 2014-08-08 15:12:57 -07:00
ZappoMan
027b1d58cc Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
Conflicts:
	interface/src/Application.h
	interface/src/entities/EntityTreeRenderer.h
	interface/src/models/ModelTreeRenderer.cpp
	libraries/models/src/ModelItem.h
	libraries/models/src/ModelTree.h
2014-08-08 14:26:56 -07:00
Stephen Birarda
45afce48f7 remember old session UUID in AvatarHashMap to work around ghosting 2014-08-08 13:14:03 -07:00
ZappoMan
d50a607bc7 started support for new entity base class properties like velocity, gravity, damping, and lifetime 2014-08-08 11:38:03 -07:00
ZappoMan
a8188b39d7 improve performance of handleAddEntityResponse() to use map and not recurse tree 2014-08-08 09:44:12 -07:00
Philip Rosedale
96a795eea4 Merge pull request #3263 from AndrewMeadows/ragdoll
Ragdoll Part 9:
2014-08-07 22:12:31 -07:00
ZappoMan
6f479a1026 convert IDs to UUIDs 2014-08-07 17:02:11 -07:00
ZappoMan
84f3ede32f small change to force rebuild 2014-08-07 15:09:24 -07:00
ZappoMan
2a65de8026 todo 2014-08-07 14:48:17 -07:00
ZappoMan
37a6064cec todo 2014-08-07 14:39:17 -07:00
Andrew Meadows
bb33266635 merge upstream/master into andrew/ragdoll 2014-08-07 14:37:10 -07:00
Andrew Meadows
94da63006c VerletPoint::_mass is now private
We set the mass of other avatars artificially high
so they are less movable.
2014-08-07 14:35:32 -07:00
ZappoMan
cd4ea4b34f more animation work 2014-08-07 13:13:37 -07:00
Andrew Meadows
0f784a9cc5 add other ragdolls to simulation 2014-08-07 13:09:05 -07:00
ZappoMan
f1d2017a9e getting animation working again 2014-08-07 12:50:02 -07:00
Andrew Meadows
87350ad2d0 ragdoll simulation now in model-relative frame
(same rotation as world-frame, but translated to MyAvatar origin)
2014-08-07 11:45:06 -07:00
ZappoMan
d1589e0d8e removed addOrUpdateEntity() replaced with more efficient approach 2014-08-07 10:10:44 -07:00
ZappoMan
99d44ce945 make factories an array instead of map 2014-08-07 09:24:43 -07:00
Andrew Meadows
27b876e84c namechange _frame --> _frameCount 2014-08-07 09:02:31 -07:00
AndrewMeadows
2653b33b67 Merge pull request #3257 from Atlante45/referentials
Referentials
2014-08-06 14:12:18 -07:00
ZappoMan
720f60b99e fixed bad ids from constructing entities from buffers 2014-08-06 12:52:40 -07:00