SamGondelman
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fa416adaf6
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adding unlit property to text, fixing transparency, normals, other cleanup
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2019-07-02 10:28:36 -07:00 |
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SamGondelman
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8409119ad0
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possible fix for black shape issue
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2019-06-21 12:58:49 -07:00 |
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SamGondelman
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129d96a997
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get rid of lightmapMap
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2019-06-07 14:53:31 -07:00 |
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SamGondelman
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3f42d083f5
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fix some transparency issues on amd
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2019-06-03 16:14:09 -07:00 |
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SamGondelman
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eb8c722080
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fix runtime switch
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2019-05-13 09:58:55 -07:00 |
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Olivier Prat
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7d412f9109
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Simplified material binding in shadow mode. Added opacity mask to shadow fade. Adjusted default bias.
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2019-04-19 11:03:43 +02:00 |
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Sam Gondelman
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968dbb825a
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Merge pull request #15243 from SamGondelman/proceduralTime
Case 21876: New procedural uniforms for time, iEntityTime and iLocalCreatedTime
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2019-03-29 11:35:41 -07:00 |
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SamGondelman
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36921276c6
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fix transparent shape flickering
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2019-03-27 11:52:37 -07:00 |
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SamGondelman
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7db498a130
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fix shadows when tablet is open and misc threading issues
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2019-03-22 16:20:54 -07:00 |
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SamGondelman
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4fd2c4449d
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new procedural uniforms for time
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2019-03-21 12:15:03 -07:00 |
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SamGondelman
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79dda7a6c7
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build errors
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2019-03-15 14:29:50 -07:00 |
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SamGondelman
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8748a7561b
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fix lighting/color grading for everything
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2019-03-15 12:48:32 -07:00 |
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SamGondelman
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af03fb5f85
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try to fix text rendering on amd with transparency
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2019-03-07 16:23:12 -08:00 |
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amerhifi
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35dc13e06a
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Merge branch 'master' into quest-demo
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2019-02-28 14:06:47 -08:00 |
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SamGondelman
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dbc3ae3793
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hmmm not working
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2019-02-22 14:18:59 -08:00 |
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danteruiz
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aa8563f3fe
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fix quest ui elements
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2019-02-22 10:40:32 -08:00 |
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Jeff Clinton
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3b84580e88
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Merge pull request #14794 from SamGondelman/colors
Case 20888: Fix color space
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2019-01-30 09:09:07 -08:00 |
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SamGondelman
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56096708d3
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one more try
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2019-01-29 15:26:49 -08:00 |
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SamGondelman
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e41f5617e9
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fix color space
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2019-01-29 14:52:57 -08:00 |
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SamGondelman
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a10f52c66d
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merge with master
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2019-01-25 14:16:07 -08:00 |
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Jeff Clinton
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d92d256cfc
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Merge pull request #14656 from SamGondelman/matFallthrough
Case 20241: Material entity fallthrough
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2019-01-25 14:01:27 -08:00 |
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SamGondelman
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611998f799
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add pulse group properties to shapes, particles, text, web, image, and grid
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2019-01-16 13:34:10 -08:00 |
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SamGondelman
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5dd59dd9e9
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correct lighting of layered shapes
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2019-01-08 14:02:57 -08:00 |
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SamGondelman
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1b5c1d0677
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working on primitiveMode and groupCulled
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2019-01-08 10:02:03 -08:00 |
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SamGondelman
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ff3545beab
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working with texture transform fallthrough
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2019-01-07 13:28:00 -08:00 |
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SamGondelman
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a2fe8ef9e7
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merge with master
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2019-01-03 13:51:07 -08:00 |
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SamGondelman
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a9d798070a
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wip
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2019-01-02 18:08:59 -08:00 |
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SamGondelman
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1a62b59a8f
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Merge remote-tracking branch 'upstream/master' into matFallthrough
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2019-01-02 10:11:46 -08:00 |
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SamGondelman
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32bec57cfe
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Merge remote-tracking branch 'upstream/master' into NOverlays6
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2019-01-02 09:53:29 -08:00 |
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SamGondelman
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9155853889
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working on material fallthrough
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2018-12-20 16:03:58 -08:00 |
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SamGondelman
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250baa9c72
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add missing properties to text entities
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2018-12-11 15:42:24 -08:00 |
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SamGondelman
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2acb6b6857
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v3 procedurals and shader fixes
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2018-11-28 17:58:27 -08:00 |
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Brad Davis
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c8e664a0a1
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
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Seth Alves
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1e8ae1a294
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fix scaling of worn shape entities
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2018-09-15 16:36:55 -07:00 |
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Sam Gondelman
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16b483b338
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Merge pull request #13766 from SamGondelman/shaders
Miscellaneous shader fixes
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2018-08-08 11:34:36 -07:00 |
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SamGondelman
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de10dfb032
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don't bind materials during shadow pass
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2018-08-07 11:17:18 -07:00 |
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SamGondelman
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82029b4cb0
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fix v1 and transparent procedurals
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2018-08-07 09:28:40 -07:00 |
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Sam Gateau
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00c5b6f5f4
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Merge pull request #13743 from SamGondelman/transparent
Fix primitives always drawing as transparents
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2018-08-06 16:28:30 -07:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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SamGondelman
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2f358f3380
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fix shapes always drawing as transparents
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2018-08-02 12:16:01 -07:00 |
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Dante Ruiz
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ae03dcb57a
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fix parent grab dropping and cullig flickering
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2018-07-06 15:42:21 -07:00 |
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Dante Ruiz
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568ba6f777
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fixing shape entity
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2018-06-19 14:14:16 -07:00 |
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SamGondelman
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86ee5c12d8
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merge and update based on sam's changes
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2018-05-31 17:53:36 -07:00 |
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SamGondelman
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e6741a363e
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add local-only isVisibleInSecondaryCamera flag to entities
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2018-05-23 16:35:21 -07:00 |
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SamGondelman
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e0b2c076ef
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cleanup and fix forward procedural rendering
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2018-04-11 13:03:57 -07:00 |
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SamGondelman
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d841eeb6e9
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Merge remote-tracking branch 'upstream/master' into androidPrimitives
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2018-04-10 16:52:08 -07:00 |
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SamGondelman
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0c069574c5
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forward pipelines for primitives
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2018-04-10 15:56:08 -07:00 |
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SamGondelman
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5a7e9d8e3e
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fix shadows on primitives
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2018-03-30 09:48:04 -07:00 |
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John Conklin II
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2d63afbe28
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Merge pull request #12588 from SamGondelman/shapeTex
Materials on primitives
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2018-03-21 12:08:24 -07:00 |
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