Commit graph

115 commits

Author SHA1 Message Date
SamGondelman
fa416adaf6 adding unlit property to text, fixing transparency, normals, other cleanup 2019-07-02 10:28:36 -07:00
SamGondelman
8409119ad0 possible fix for black shape issue 2019-06-21 12:58:49 -07:00
SamGondelman
129d96a997 get rid of lightmapMap 2019-06-07 14:53:31 -07:00
SamGondelman
3f42d083f5 fix some transparency issues on amd 2019-06-03 16:14:09 -07:00
SamGondelman
eb8c722080 fix runtime switch 2019-05-13 09:58:55 -07:00
Olivier Prat
7d412f9109 Simplified material binding in shadow mode. Added opacity mask to shadow fade. Adjusted default bias. 2019-04-19 11:03:43 +02:00
Sam Gondelman
968dbb825a
Merge pull request #15243 from SamGondelman/proceduralTime
Case 21876: New procedural uniforms for time, iEntityTime and iLocalCreatedTime
2019-03-29 11:35:41 -07:00
SamGondelman
36921276c6 fix transparent shape flickering 2019-03-27 11:52:37 -07:00
SamGondelman
7db498a130 fix shadows when tablet is open and misc threading issues 2019-03-22 16:20:54 -07:00
SamGondelman
4fd2c4449d new procedural uniforms for time 2019-03-21 12:15:03 -07:00
SamGondelman
79dda7a6c7 build errors 2019-03-15 14:29:50 -07:00
SamGondelman
8748a7561b fix lighting/color grading for everything 2019-03-15 12:48:32 -07:00
SamGondelman
af03fb5f85 try to fix text rendering on amd with transparency 2019-03-07 16:23:12 -08:00
amerhifi
35dc13e06a
Merge branch 'master' into quest-demo 2019-02-28 14:06:47 -08:00
SamGondelman
dbc3ae3793 hmmm not working 2019-02-22 14:18:59 -08:00
danteruiz
aa8563f3fe fix quest ui elements 2019-02-22 10:40:32 -08:00
Jeff Clinton
3b84580e88
Merge pull request #14794 from SamGondelman/colors
Case 20888: Fix color space
2019-01-30 09:09:07 -08:00
SamGondelman
56096708d3 one more try 2019-01-29 15:26:49 -08:00
SamGondelman
e41f5617e9 fix color space 2019-01-29 14:52:57 -08:00
SamGondelman
a10f52c66d merge with master 2019-01-25 14:16:07 -08:00
Jeff Clinton
d92d256cfc
Merge pull request #14656 from SamGondelman/matFallthrough
Case 20241: Material entity fallthrough
2019-01-25 14:01:27 -08:00
SamGondelman
611998f799 add pulse group properties to shapes, particles, text, web, image, and grid 2019-01-16 13:34:10 -08:00
SamGondelman
5dd59dd9e9 correct lighting of layered shapes 2019-01-08 14:02:57 -08:00
SamGondelman
1b5c1d0677 working on primitiveMode and groupCulled 2019-01-08 10:02:03 -08:00
SamGondelman
ff3545beab working with texture transform fallthrough 2019-01-07 13:28:00 -08:00
SamGondelman
a2fe8ef9e7 merge with master 2019-01-03 13:51:07 -08:00
SamGondelman
a9d798070a wip 2019-01-02 18:08:59 -08:00
SamGondelman
1a62b59a8f Merge remote-tracking branch 'upstream/master' into matFallthrough 2019-01-02 10:11:46 -08:00
SamGondelman
32bec57cfe Merge remote-tracking branch 'upstream/master' into NOverlays6 2019-01-02 09:53:29 -08:00
SamGondelman
9155853889 working on material fallthrough 2018-12-20 16:03:58 -08:00
SamGondelman
250baa9c72 add missing properties to text entities 2018-12-11 15:42:24 -08:00
SamGondelman
2acb6b6857 v3 procedurals and shader fixes 2018-11-28 17:58:27 -08:00
Brad Davis
c8e664a0a1 New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
Seth Alves
1e8ae1a294 fix scaling of worn shape entities 2018-09-15 16:36:55 -07:00
Sam Gondelman
16b483b338
Merge pull request #13766 from SamGondelman/shaders
Miscellaneous shader fixes
2018-08-08 11:34:36 -07:00
SamGondelman
de10dfb032 don't bind materials during shadow pass 2018-08-07 11:17:18 -07:00
SamGondelman
82029b4cb0 fix v1 and transparent procedurals 2018-08-07 09:28:40 -07:00
Sam Gateau
00c5b6f5f4
Merge pull request #13743 from SamGondelman/transparent
Fix primitives always drawing as transparents
2018-08-06 16:28:30 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
SamGondelman
2f358f3380 fix shapes always drawing as transparents 2018-08-02 12:16:01 -07:00
Dante Ruiz
ae03dcb57a fix parent grab dropping and cullig flickering 2018-07-06 15:42:21 -07:00
Dante Ruiz
568ba6f777 fixing shape entity 2018-06-19 14:14:16 -07:00
SamGondelman
86ee5c12d8 merge and update based on sam's changes 2018-05-31 17:53:36 -07:00
SamGondelman
e6741a363e add local-only isVisibleInSecondaryCamera flag to entities 2018-05-23 16:35:21 -07:00
SamGondelman
e0b2c076ef cleanup and fix forward procedural rendering 2018-04-11 13:03:57 -07:00
SamGondelman
d841eeb6e9 Merge remote-tracking branch 'upstream/master' into androidPrimitives 2018-04-10 16:52:08 -07:00
SamGondelman
0c069574c5 forward pipelines for primitives 2018-04-10 15:56:08 -07:00
SamGondelman
5a7e9d8e3e fix shadows on primitives 2018-03-30 09:48:04 -07:00
John Conklin II
2d63afbe28
Merge pull request #12588 from SamGondelman/shapeTex
Materials on primitives
2018-03-21 12:08:24 -07:00