Dante Ruiz
19c6a672d9
re-did tablet position
2017-01-06 15:35:32 -08:00
Seth Alves
668bc35227
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-merge
2017-01-06 13:31:13 -08:00
howard-stearns
2f5f53c8e4
cr
2017-01-06 10:28:09 -08:00
howard-stearns
83685740c4
change wording for common case
2017-01-05 16:37:40 -08:00
Anthony J. Thibault
baf2fce2c3
Made back button entity collisionless
2017-01-05 15:33:21 -08:00
Anthony J. Thibault
85de0d3bbf
Added local only spatialized button click sounds to tablet
2017-01-05 13:54:06 -08:00
Howard Stearns
bbf7d16537
process consistent select message
2017-01-05 13:45:03 -08:00
Howard Stearns
12fffe8530
messages
2017-01-04 20:37:56 -08:00
howard-stearns
9709bedca7
checkpoint
2017-01-04 16:55:58 -08:00
Dante Ruiz
4dd8a8aa0d
added new model
2017-01-04 11:09:27 -08:00
Dante Ruiz
3f34cb863e
removed whitespace
2017-01-04 11:09:26 -08:00
Dante Ruiz
f81402fb0f
improved tablet position
2017-01-04 11:09:26 -08:00
Dante Ruiz
bf6178f500
diff minimize
2016-12-21 23:48:45 +00:00
Dante Ruiz
5ed8831bee
all hud buttons on tablet
2016-12-21 23:25:40 +00:00
Seth Alves
dc996bee95
merge from upstream
2016-12-20 08:06:01 -08:00
Dante Ruiz
8f36090884
removed tabs and also remove script from host
2016-12-16 21:45:53 +00:00
Dante Ruiz
f7df9a64b2
remmoved tabs
2016-12-16 18:32:05 +00:00
Dante Ruiz
cb4b2473e1
remmoved tabs as whitespace
2016-12-16 18:30:15 +00:00
Dante Ruiz
a0a8ecc158
even more clean up
2016-12-16 17:28:02 +00:00
Dante Ruiz
f2d9f34993
more clean up
2016-12-16 17:25:38 +00:00
Dante Ruiz
889e9e854c
clean up
2016-12-16 17:24:53 +00:00
Dante Ruiz
40a79867be
removed unnessary comments
2016-12-16 17:24:09 +00:00
Dante Ruiz
571783b90d
fixed home buttons issues
2016-12-16 09:19:22 -08:00
David Rowe
efb784f703
Code review
2016-12-13 13:11:21 +13:00
Dante Ruiz
cc0e25720e
mimimize the git diffs
2016-12-12 23:29:11 +00:00
Dante Ruiz
6a8465a6ca
removed more whitespace
2016-12-12 23:26:06 +00:00
Dante Ruiz
92993202a4
removed double variable definition
2016-12-12 23:24:56 +00:00
Dante Ruiz
ccecce77de
removed unneeded whitespace
2016-12-12 23:21:14 +00:00
Dante Ruiz
737f11fb7a
merge fix
2016-12-12 23:03:38 +00:00
Dante Ruiz
1b7c89c41d
home button working
2016-12-12 14:34:42 -08:00
David Rowe
c87149cfc2
Tidying
2016-12-10 12:59:01 +13:00
Seth Alves
37b179b00b
remove commented-out code
2016-12-09 09:55:02 -08:00
Seth Alves
369f61e172
bring over some previous tablet-ui work
2016-12-08 16:54:39 -08:00
David Rowe
2f42f4cfa5
Merge branch 'master' into 21089
2016-12-05 18:33:38 +13:00
David Rowe
f04c493e16
Fix navigation bar and opaqueness of Web page
2016-12-05 17:48:20 +13:00
David Rowe
a5bdd9066f
Add JavaScript event bridge for Web 3D overlay
2016-12-05 17:20:30 +13:00
David Rowe
a8a04cfbba
Add script injection to Web 3D overlay
2016-12-05 12:19:49 +13:00
David Rowe
b723f3d92e
Fix Web tablet screen size
2016-12-05 10:03:30 +13:00
Chris Collins
19b5e7cd86
Merge pull request #9054 from howard-stearns/third-person-lasers
...
make hand-controller ui work in third person
2016-12-01 10:11:12 -08:00
David Rowe
0136534954
Use overlay instead of entity to display tablet Web content
2016-12-01 21:32:57 +13:00
Anthony J. Thibault
7f840d3a08
Can use 'xboxLaser' in third person camera
2016-11-30 10:01:11 -08:00
Ryan Jones
a59df5b04d
one last indentation fix
2016-11-28 17:19:43 -08:00
Ryan Jones
3961dbcf55
revert changes to dev utils, apply changes to system utils
2016-11-28 17:18:31 -08:00
Ryan Jones
4be1922df5
add bind polyfill
2016-11-28 14:47:15 -08:00
Anthony J. Thibault
38ac6fff03
Hand Controller rendering is camera relative
...
Basically, when using the third person camera in HMD mode. If the controllers are shown.
They should be shown in front of the users camera, not in front of the users avatar.
To accomplish this, two new faux joint indices are introduced.
CAMERA_RELATIVE_CONTROLLER_RIGHTHAND_INDEX and CAMERA_RELATIVE_CONTROLLER_LEFTHAND_INDEX.
These joint indices can be used for Overlay parenting. (But not for entity parenting because they are not transmitted over the network).
They can also be queried for by using the MyAvatar.getAbsoluteJointRotationInObjectFrame() call.
These new indices are now used by the controllerDisplay.js for the hand controller rendering.
They are also used by system/libraries/controllers.js as the origin for hand controller grabbing and interaction lasers.
2016-11-17 11:33:12 -08:00
howard-stearns
e2fded846f
make hand-controller ui work in third person
2016-11-11 11:10:42 -08:00
Brad Hefta-Gaub
779f326452
cleanup
2016-10-24 15:03:41 -07:00
Brad Hefta-Gaub
0f8967970a
Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
2016-10-24 08:11:31 -07:00
Brad Hefta-Gaub
a282d83546
more work on extra lasers
2016-10-24 07:46:04 -07:00
Anthony J. Thibault
53864abaf2
edit.js: Fix for picking and manipulating objects via hand controllers.
...
The ray picking was not using the proper grab sphere offset, so it became detached from the visual ray, making picking difficult.
2016-10-20 13:37:31 -07:00