Sam Gateau
|
07bcd115c2
|
trying to remove useless glsl code for Legacy path
|
2015-03-20 13:28:42 -07:00 |
|
Sam Gateau
|
68de91c80a
|
cleaning code for review
|
2015-03-20 13:17:32 -07:00 |
|
Sam Gateau
|
1babf53643
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-03-20 11:55:30 -07:00 |
|
Sam Gateau
|
65727dd613
|
clean up code
|
2015-03-19 15:23:50 -07:00 |
|
Sam Gateau
|
619a323196
|
Using Scribe preprocessor @func@ instead of regular glsl function to solve the intel bug with the transform stack
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2015-03-19 14:46:50 -07:00 |
|
Sam Gateau
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b33ba64e05
|
trying to tweek the transform equation to find the intel bug
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2015-03-18 17:20:27 -07:00 |
|
samcake
|
0f22d64802
|
compilation on MacOSX
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2015-03-18 16:28:42 -07:00 |
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Sam Gateau
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dc27bfb6ef
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-03-18 15:59:50 -07:00 |
|
Sam Gateau
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0bd78be7f4
|
Transition model shaders to gpu:Shader
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2015-03-18 15:57:01 -07:00 |
|
Seth Alves
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36e0a5afc5
|
cleanups
|
2015-03-18 13:04:27 -07:00 |
|
Seth Alves
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9161cc8b83
|
attempt to handle collision models in the same way as render models
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2015-03-18 13:00:09 -07:00 |
|
Sam Gateau
|
5a40fcee17
|
set the defines for GPU profile correctly AGAIN
|
2015-03-17 16:51:59 -07:00 |
|
Sam Gateau
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03da3aeab4
|
Clean up on the GPU Profile defines in order to control features
|
2015-03-17 16:15:10 -07:00 |
|
Seth Alves
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069c358aa3
|
Work around a deadlock:
thread 15 locks Octree
thread 1 blocks waiting for Octree lock
thread 15 tries to pass a message to thread 1 with QMetaObject::invokeMethod, and hangs
thread 15 is blocked on qt message passing to thread 1
ResourceCache::getResource libraries/networking/src/ResourceCache.cpp:57
GeometryCache::getGeometry libraries/render-utils/src/GeometryCache.cpp:1774
ModelEntityItem::isReadyToComputeShape libraries/entities/src/ModelEntityItem.cpp:431
PhysicsEngine::addEntityInternal libraries/physics/src/PhysicsEngine.cpp:67
EntitySimulation::addEntity libraries/entities/src/EntitySimulation.cpp:129
EntityTree::postAddEntity libraries/entities/src/EntityTree.cpp:91
^ locks simulation
EntityTreeElement::readElementDataFromBuffer libraries/entities/src/EntityTreeElement.cpp:773
Octree::readElementData libraries/octree/src/Octree.cpp:301
Octree::readElementData libraries/octree/src/Octree.cpp:354
...
Octree::readBitstreamToTree libraries/octree/src/Octree.cpp:439
OctreeRenderer::processDatagram libraries/octree/src/OctreeRenderer.cpp:136
^ lockForWrite Octree::_lock
OctreePacketProcessor::processPacket interface/src/octree/OctreePacketProcessor.cpp:91
ReceivedPacketProcessor::process libraries/networking/src/ReceivedPacketProcessor.cpp:51
thread 1 is blocked on lockForWrite of Octree::_lock
Octree::lockForWrite libraries/octree/src/Octree.h:292
EntityTree::update libraries/entities/src/EntityTree.cpp:668
^ lockForWrite on Octree:_lock
EntityTreeRenderer::update libraries/entities-renderer/src/EntityTreeRenderer.cpp:258
Application::update interface/src/Application.cpp:2189
^ calls _physicsEngine.stepSimulation() before this
Application::idle interface/src/Application.cpp:1535
timer
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2015-03-17 11:38:42 -07:00 |
|
Seth Alves
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250567e315
|
formatting, diff minimization
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2015-03-14 12:09:23 -07:00 |
|
Seth Alves
|
87cc710efc
|
more merge madness, calculate 2nd PhysicsEngine hash with qChecksum if url is set
|
2015-03-13 18:43:24 -07:00 |
|
Seth Alves
|
bf1cb951a3
|
move PhysicsEntity so that ModelEntityItem can initiate a model download
|
2015-03-11 18:34:27 -07:00 |
|
Seth Alves
|
3a3e723f4e
|
trying to figureo out where to download hull models
|
2015-03-11 14:26:30 -07:00 |
|
Seth Alves
|
20a22ff42c
|
Merge branch 'master' of github.com:highfidelity/hifi into avatars-can-collide
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2015-03-11 07:17:19 -07:00 |
|
Seth Alves
|
1c73f50dbc
|
started to hook up geometry downloader to ShapeInfo
|
2015-03-11 07:17:13 -07:00 |
|
Seth Alves
|
844085b514
|
started on hull collisions
|
2015-03-10 15:30:08 -07:00 |
|
Sam Gateau
|
da16baf0ca
|
removing the atmosphere effect from the directional lighting
|
2015-03-10 10:24:16 -07:00 |
|
Sam Gateau
|
853cf75f60
|
adding the atmosphere in the directional lighting pass, debug
|
2015-03-10 09:37:13 -07:00 |
|
Sam Gateau
|
d9c071a2a9
|
trying to put the atmospheric effect in a shader header and use it on the directional lighting pass
|
2015-03-10 00:47:27 -07:00 |
|
Sam Gateau
|
cc85f468d6
|
splitting the code of GLBackend into separate .cpp, adding the PIpeline,adn the state to gpu
|
2015-03-09 11:14:42 -07:00 |
|
Seth Alves
|
a180eadc91
|
remove stray control-Ms
|
2015-03-08 18:07:07 -07:00 |
|
Sam Gateau
|
23a6326aa1
|
testing the shader features in Model and refining the shader making workflow
|
2015-03-08 10:53:29 -07:00 |
|
Seth Alves
|
4a7dd2b3e6
|
allow downloading of obj files
|
2015-03-07 07:53:25 -08:00 |
|
Seth Alves
|
858d15d0ba
|
obj reader sort-of works
|
2015-03-06 13:15:53 -08:00 |
|
Sam Gateau
|
d5f6129082
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0bis
|
2015-03-06 10:44:15 -08:00 |
|
Sam Gateau
|
c097c6aad2
|
Adding the self introspection of shaders
|
2015-03-06 10:41:53 -08:00 |
|
Clément Brisset
|
da6db93508
|
Merge pull request #4375 from ctrlaltdavid/20370
More parentheses to address Xcode compiler warnings
|
2015-03-04 10:06:54 -08:00 |
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David Rowe
|
4c959e8d82
|
More parentheses to address Xcode compiler warnings
|
2015-03-04 09:17:19 -08:00 |
|
samcake
|
6b1f42df83
|
Merge pull request #4366 from ZappoMan/removeMetavoxels
remove metavoxels
|
2015-03-03 15:50:53 -08:00 |
|
Brad Hefta-Gaub
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b118912708
|
Merge pull request #4361 from samcake/temp0
evolve the Transform stack away from the legacy GL to the brand new shader way
|
2015-03-03 11:43:01 -08:00 |
|
Brad Hefta-Gaub
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29340b6586
|
Merge pull request #4369 from ctrlaltdavid/20370
CR for Job #20370 - Talk bubble fix - from a suggestion in https://worklist.net/20361
|
2015-03-03 11:17:31 -08:00 |
|
Sam Gateau
|
598b791aee
|
FIxing the compilation issue for linux
|
2015-03-03 11:01:47 -08:00 |
|
ZappoMan
|
5c3c94a618
|
remove metavoxels
|
2015-03-02 17:21:43 -08:00 |
|
Sam Gateau
|
5ab3cbb7ec
|
Fixed the 2 remianing issues before PR, the shadow program needed to have the binding assigned and the Head of the avatar isn't getting it's BBox evaluated
|
2015-02-27 17:11:16 -08:00 |
|
Sam Gateau
|
ea88cbd75f
|
Merge with upstream master
|
2015-02-27 13:19:50 -08:00 |
|
Brad Hefta-Gaub
|
08dc883b0e
|
Merge pull request #4351 from huffman/update-light-properties
Update light properties (primarily for editEntities.js)
|
2015-02-27 10:54:19 -08:00 |
|
Philip Rosedale
|
35205fbbf3
|
Merge pull request #4347 from samcake/temp1
Introducing the SunSkyStage
|
2015-02-27 10:37:02 -08:00 |
|
Sam Gateau
|
c7eeebe52c
|
and fixing a bug with shadowing of lightmapped surface
|
2015-02-26 18:07:43 -08:00 |
|
Ryan Huffman
|
dc2b670fa8
|
Remove extraneous comments
|
2015-02-26 14:46:05 -08:00 |
|
Sam Gateau
|
d8ebb0c5b9
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
|
2015-02-26 14:19:23 -08:00 |
|
David Rowe
|
21f12c1d6c
|
Use cache ID when rendering talk bubble sphere
|
2015-02-26 13:50:43 -08:00 |
|
Ryan Huffman
|
e42b708b56
|
Update deferredLightingEffect::add*Light methods
|
2015-02-26 11:03:47 -08:00 |
|
Virendra Singh
|
b3fdb19cad
|
Merge branch 'master' of https://github.com/highfidelity/hifi into 20305
Conflicts:
BUILD.md
BUILD_WIN.md
|
2015-02-26 22:16:35 +05:30 |
|
Sam Gateau
|
65a3e3618a
|
Trying to setup correctly the projection matrix for all the different cases...
|
2015-02-23 17:06:46 -08:00 |
|
Sam Gateau
|
04a39275ef
|
Trying to setup correctly the projection matrix for all the different cases...
|
2015-02-23 16:47:43 -08:00 |
|