Commit graph

1250 commits

Author SHA1 Message Date
Atlante45
16e243aec5 typo 2014-11-12 17:19:16 -08:00
Atlante45
bada1d8e38 Cleaner code + metadata 2014-11-12 17:13:29 -08:00
Atlante45
7193fcc89d Metadata for pieces 2014-11-12 17:12:27 -08:00
Atlante45
6f8b702334 New grid 2014-11-12 15:34:39 -08:00
Atlante45
76d45953fd switch to mesh board 2014-11-12 15:34:14 -08:00
Atlante45
d25af3b4c9 Actual piece meshes 2014-11-12 14:15:18 -08:00
Atlante45
b4585163db Global board position / piece boundaries 2014-11-12 14:14:37 -08:00
Atlante45
685734bdcc Merge branch 'master' of https://github.com/highfidelity/hifi into chessgame 2014-11-12 09:04:48 -08:00
Atlante45
f80068798f playChess script with autonomous pieces 2014-11-11 17:09:08 -08:00
Atlante45
e4975c0e2b chessPiece script with sound 2014-11-11 17:08:35 -08:00
Philip Rosedale
e6bbb53483 Merge pull request #3774 from ZappoMan/newEntityNotification
implement "preload" method for entity Scripts
2014-11-11 14:46:23 -08:00
ZappoMan
8ec3f8ce99 implement support for calling preload when the script changes 2014-11-11 14:21:06 -08:00
ZappoMan
2bc7896dee first cut at preload script behavior 2014-11-11 13:46:48 -08:00
Ryan Huffman
db9a5f2282 Add back XZ constraining to entity edit tools 2014-11-11 11:43:27 -08:00
Ryan Huffman
bedd9c76f2 Merge branch 'master' of github.com:highfidelity/hifi into entity-grid-tool
Conflicts:
	examples/newEditEntities.js
2014-11-11 10:48:49 -08:00
Atlante45
e58664d418 Merge branch 'master' of https://github.com/highfidelity/hifi into chessgame 2014-11-11 10:20:12 -08:00
Ryan Huffman
d537c5efdb Add grid tool menu option 2014-11-11 09:56:02 -08:00
Ryan Huffman
b04fd89e4f Update grid tool html location 2014-11-11 09:55:30 -08:00
AndrewMeadows
22dbebbe09 Merge pull request #3760 from DaveDubUK/20142
CR for Job #20142 - Walk Cycle Polish Description
2014-11-11 09:10:32 -08:00
DaveDubUK
3f1897d6b2 Minor formatting change 2014-11-11 13:21:37 +00:00
DaveDubUK
05b361affc Formatting changes 2014-11-11 07:34:18 +00:00
Atlante45
450e89df21 playChess script 2014-11-10 08:23:42 -08:00
DaveDubUK
ef325db052 Formatting changes to walk.js 1.1
Minor formatting changes for HiFi coding standard compliance
2014-11-08 11:47:57 +00:00
Brad Hefta-Gaub
3a90e869d4 Revert "CR for Job #20140 - Add Overlays.getTextWidth" 2014-11-07 21:50:19 -08:00
Brad Hefta-Gaub
8e17bc74bf Merge pull request #3759 from ctrlaltdavid/20140
CR for Job #20140 - Add Overlays.getTextWidth
2014-11-07 20:14:18 -08:00
ZappoMan
742e6487c7 rename textureNames to originalTextures 2014-11-07 10:05:43 -08:00
ZappoMan
fdc5aa1da5 include urls with texture names, make sure to wait till default textures loaded before setting new textures 2014-11-07 09:54:13 -08:00
ZappoMan
c48d79ad8b add gettable feature which lists texture names 2014-11-07 09:05:47 -08:00
David Rowe
8c3360d0a9 Auto-size load URL and file menu items in editModels and newEditEntities
And fix a couple of typos.
2014-11-07 08:59:37 -08:00
Ryan Huffman
feaf5678bb Add grid tools to entity edit tools 2014-11-06 15:00:39 -08:00
Philip Rosedale
b103c62df9 add new birdSongs.js 2014-11-06 08:30:33 -08:00
Philip Rosedale
54957a2fa1 merge fix 2014-11-05 21:08:24 -08:00
Philip Rosedale
291767fd9e updated header 2014-11-05 17:09:26 -08:00
Philip Rosedale
688bd0f34f first pass audio mixer automatic muting of noisy streams, tour guide improvements, new lightExample.js, hair hangs over cone 'body' 2014-11-05 16:58:58 -08:00
DaveDubUK
7a1f7bd418 Update to walk.js v 1.1
Revised code structure (see /libraries for new files), walk animation
completely overhauled (now using geometric wave generators, Fourier
synthesis and Butterworth LP filtering for selected motion curve
construction), redesigned sidestepping animations, tweaked flying
animations, decreased maximum walk speed in Interface to more natural
human value, improved Hydra support, added support for Leap motion,
animation file sizes optimised, cleared out code used to work around now
fixed bugs, lots of minor tweaks and improvements. walk.js is now under
100,000 characters, but I had to use tabs instead of 4 spaces to get it
below the threshold.
2014-11-05 20:11:11 +00:00
Stephen Birarda
f8874daab6 remove the voxel drumming script 2014-11-05 10:10:22 -08:00
Brad Hefta-Gaub
583b7b1267 Merge pull request #3732 from thoys/20166
CR for Job #20166 - Extend AudioDeviceScriptingInterface to have muted property and mute event
2014-11-04 15:51:05 -08:00
Philip Rosedale
6b8476a87f Merge pull request #3734 from birarda/lobby
bubble up a PickRay with action event, camera cleanup
2014-11-04 12:03:29 -08:00
Stephen Birarda
b968f05123 use a new cursor for selection in lobby 2014-11-04 11:54:14 -08:00
Stephen Birarda
f53455ee55 use a ray from the near clip for action ray 2014-11-04 11:40:47 -08:00
AndrewMeadows
d7234d5995 Merge pull request #3731 from ctrlaltdavid/20138
CR for Job #20138 - Repopulate example default models for "Upload URL" to better sized models
2014-11-04 11:08:47 -08:00
Stephen Birarda
8452182b45 replace position and orientation calls in lobby 2014-11-04 10:43:09 -08:00
Stephen Birarda
303e8f6da9 more js changes for changes to camera interface 2014-11-04 10:41:36 -08:00
Stephen Birarda
fe0d593ac4 expose camera mode as property and leverage in scripts 2014-11-04 10:41:13 -08:00
Stephen Birarda
81ef722ef8 update camera calls in JS to use new mode methods 2014-11-04 10:35:41 -08:00
Stephen Birarda
99219a1758 use actionRay in lobby script 2014-11-04 10:17:00 -08:00
Ryan Huffman
2e8e31fce9 Update inspect tool behavior to pan correctly 2014-11-04 10:06:45 -08:00
Ryan Huffman
573e6f119f Add entity camera options to settings 2014-11-04 10:06:17 -08:00
David Rowe
4fdc00948f Repopulate example models in newEditEnties.js too 2014-11-04 09:39:37 -08:00
David Rowe
fd8fb32190 Repopulate example models for "Upload URL" to better sized models 2014-11-04 09:33:39 -08:00