Atlante45
16e243aec5
typo
2014-11-12 17:19:16 -08:00
Atlante45
bada1d8e38
Cleaner code + metadata
2014-11-12 17:13:29 -08:00
Atlante45
7193fcc89d
Metadata for pieces
2014-11-12 17:12:27 -08:00
Atlante45
6f8b702334
New grid
2014-11-12 15:34:39 -08:00
Atlante45
76d45953fd
switch to mesh board
2014-11-12 15:34:14 -08:00
Atlante45
d25af3b4c9
Actual piece meshes
2014-11-12 14:15:18 -08:00
Atlante45
b4585163db
Global board position / piece boundaries
2014-11-12 14:14:37 -08:00
Atlante45
685734bdcc
Merge branch 'master' of https://github.com/highfidelity/hifi into chessgame
2014-11-12 09:04:48 -08:00
Atlante45
f80068798f
playChess script with autonomous pieces
2014-11-11 17:09:08 -08:00
Atlante45
e4975c0e2b
chessPiece script with sound
2014-11-11 17:08:35 -08:00
Philip Rosedale
e6bbb53483
Merge pull request #3774 from ZappoMan/newEntityNotification
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implement "preload" method for entity Scripts
2014-11-11 14:46:23 -08:00
ZappoMan
8ec3f8ce99
implement support for calling preload when the script changes
2014-11-11 14:21:06 -08:00
ZappoMan
2bc7896dee
first cut at preload script behavior
2014-11-11 13:46:48 -08:00
Ryan Huffman
db9a5f2282
Add back XZ constraining to entity edit tools
2014-11-11 11:43:27 -08:00
Ryan Huffman
bedd9c76f2
Merge branch 'master' of github.com:highfidelity/hifi into entity-grid-tool
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Conflicts:
examples/newEditEntities.js
2014-11-11 10:48:49 -08:00
Atlante45
e58664d418
Merge branch 'master' of https://github.com/highfidelity/hifi into chessgame
2014-11-11 10:20:12 -08:00
Ryan Huffman
d537c5efdb
Add grid tool menu option
2014-11-11 09:56:02 -08:00
Ryan Huffman
b04fd89e4f
Update grid tool html location
2014-11-11 09:55:30 -08:00
AndrewMeadows
22dbebbe09
Merge pull request #3760 from DaveDubUK/20142
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CR for Job #20142 - Walk Cycle Polish Description
2014-11-11 09:10:32 -08:00
DaveDubUK
3f1897d6b2
Minor formatting change
2014-11-11 13:21:37 +00:00
DaveDubUK
05b361affc
Formatting changes
2014-11-11 07:34:18 +00:00
Atlante45
450e89df21
playChess script
2014-11-10 08:23:42 -08:00
DaveDubUK
ef325db052
Formatting changes to walk.js 1.1
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Minor formatting changes for HiFi coding standard compliance
2014-11-08 11:47:57 +00:00
Brad Hefta-Gaub
3a90e869d4
Revert "CR for Job #20140 - Add Overlays.getTextWidth"
2014-11-07 21:50:19 -08:00
Brad Hefta-Gaub
8e17bc74bf
Merge pull request #3759 from ctrlaltdavid/20140
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CR for Job #20140 - Add Overlays.getTextWidth
2014-11-07 20:14:18 -08:00
ZappoMan
742e6487c7
rename textureNames to originalTextures
2014-11-07 10:05:43 -08:00
ZappoMan
fdc5aa1da5
include urls with texture names, make sure to wait till default textures loaded before setting new textures
2014-11-07 09:54:13 -08:00
ZappoMan
c48d79ad8b
add gettable feature which lists texture names
2014-11-07 09:05:47 -08:00
David Rowe
8c3360d0a9
Auto-size load URL and file menu items in editModels and newEditEntities
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And fix a couple of typos.
2014-11-07 08:59:37 -08:00
Ryan Huffman
feaf5678bb
Add grid tools to entity edit tools
2014-11-06 15:00:39 -08:00
Philip Rosedale
b103c62df9
add new birdSongs.js
2014-11-06 08:30:33 -08:00
Philip Rosedale
54957a2fa1
merge fix
2014-11-05 21:08:24 -08:00
Philip Rosedale
291767fd9e
updated header
2014-11-05 17:09:26 -08:00
Philip Rosedale
688bd0f34f
first pass audio mixer automatic muting of noisy streams, tour guide improvements, new lightExample.js, hair hangs over cone 'body'
2014-11-05 16:58:58 -08:00
DaveDubUK
7a1f7bd418
Update to walk.js v 1.1
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Revised code structure (see /libraries for new files), walk animation
completely overhauled (now using geometric wave generators, Fourier
synthesis and Butterworth LP filtering for selected motion curve
construction), redesigned sidestepping animations, tweaked flying
animations, decreased maximum walk speed in Interface to more natural
human value, improved Hydra support, added support for Leap motion,
animation file sizes optimised, cleared out code used to work around now
fixed bugs, lots of minor tweaks and improvements. walk.js is now under
100,000 characters, but I had to use tabs instead of 4 spaces to get it
below the threshold.
2014-11-05 20:11:11 +00:00
Stephen Birarda
f8874daab6
remove the voxel drumming script
2014-11-05 10:10:22 -08:00
Brad Hefta-Gaub
583b7b1267
Merge pull request #3732 from thoys/20166
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CR for Job #20166 - Extend AudioDeviceScriptingInterface to have muted property and mute event
2014-11-04 15:51:05 -08:00
Philip Rosedale
6b8476a87f
Merge pull request #3734 from birarda/lobby
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bubble up a PickRay with action event, camera cleanup
2014-11-04 12:03:29 -08:00
Stephen Birarda
b968f05123
use a new cursor for selection in lobby
2014-11-04 11:54:14 -08:00
Stephen Birarda
f53455ee55
use a ray from the near clip for action ray
2014-11-04 11:40:47 -08:00
AndrewMeadows
d7234d5995
Merge pull request #3731 from ctrlaltdavid/20138
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CR for Job #20138 - Repopulate example default models for "Upload URL" to better sized models
2014-11-04 11:08:47 -08:00
Stephen Birarda
8452182b45
replace position and orientation calls in lobby
2014-11-04 10:43:09 -08:00
Stephen Birarda
303e8f6da9
more js changes for changes to camera interface
2014-11-04 10:41:36 -08:00
Stephen Birarda
fe0d593ac4
expose camera mode as property and leverage in scripts
2014-11-04 10:41:13 -08:00
Stephen Birarda
81ef722ef8
update camera calls in JS to use new mode methods
2014-11-04 10:35:41 -08:00
Stephen Birarda
99219a1758
use actionRay in lobby script
2014-11-04 10:17:00 -08:00
Ryan Huffman
2e8e31fce9
Update inspect tool behavior to pan correctly
2014-11-04 10:06:45 -08:00
Ryan Huffman
573e6f119f
Add entity camera options to settings
2014-11-04 10:06:17 -08:00
David Rowe
4fdc00948f
Repopulate example models in newEditEnties.js too
2014-11-04 09:39:37 -08:00
David Rowe
fd8fb32190
Repopulate example models for "Upload URL" to better sized models
2014-11-04 09:33:39 -08:00