ZappoMan
2be3b73e8c
move TextRender to libraries/render-utils
2014-12-17 12:32:52 -08:00
ZappoMan
fc1e1ecfc0
move DeferredLightingEffect and AmbientOcclusionEffect to libraries, make them DependencyManager enabled
2014-12-16 11:27:44 -08:00
ZappoMan
41c135c4e5
move GlowEffect to libraries
2014-12-15 19:19:21 -08:00
ZappoMan
e53833b306
make GlowEffect support DependencyManager
2014-12-15 17:29:48 -08:00
ZappoMan
bfcc78c57d
replaced Application::resourcesPath() with PathUtils::resourcesPath()
2014-12-15 15:20:18 -08:00
ZappoMan
7b973453b4
move TextureCache to library
2014-12-15 13:14:16 -08:00
ZappoMan
e0a017e963
make GeometryCache work with DependancyManager
2014-12-15 10:49:34 -08:00
ZappoMan
3de3540ebe
move back into interface for now
2014-12-15 08:37:33 -08:00
ZappoMan
4ac673fe63
more render util cleanup
2014-12-15 08:16:42 -08:00
ZappoMan
e253b8afa4
move TextureCache out of interface and Application
2014-12-15 08:14:53 -08:00
ZappoMan
526664ac57
delete old dead code
2014-12-01 22:11:34 -08:00
Atlante45
4d5451fafe
Merge branch 'master' of https://github.com/highfidelity/hifi into death_to_dot_f
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Conflicts:
interface/src/avatar/Avatar.cpp
interface/src/avatar/SkeletonModel.cpp
2014-11-19 17:28:24 -08:00
Atlante45
ae3bcc8f06
No more .f
2014-11-19 16:53:39 -08:00
Brad Hefta-Gaub
7dd88eca08
Merge pull request #3829 from samcake/temp1
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refining the avatar display name rendering with different behavior if in...
2014-11-19 16:39:04 -08:00
Brad Hefta-Gaub
0b7c3d3356
Merge pull request #3828 from AndrewMeadows/bispinor
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don't slide feet during idle animations
2014-11-19 16:38:34 -08:00
dev
fc54ad93b8
refining the avatar display name rendering with different behavior if in HMD mode or not
2014-11-19 11:46:59 -08:00
Andrew Meadows
6673d9d0c2
avatar stands on lowest toe
2014-11-19 09:13:24 -08:00
dev
2e19ad48a7
ready for pull request
2014-11-19 00:50:59 -08:00
dev
4028e66c08
trying to fix the lighting issue in stereo and fix the display name size and orientation
2014-11-18 18:59:54 -08:00
David Rowe
8e58e6e3b0
Remove unused methods
2014-10-31 12:48:30 -07:00
Andrew Meadows
e631ab8d38
use Qt::AutoConnection for Avatar::setFoo() methods
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This prevents a JS script from blocking when setting C++ values.
2014-10-29 13:01:47 -07:00
Andrew Meadows
f25cfc0c7f
remove debug code
2014-10-27 10:22:40 -07:00
Andrew Meadows
c1728c0296
Merge upstream/master into andrew/experimental
2014-10-27 10:08:48 -07:00
Philip Rosedale
d5d0fbd9d8
Hair gravity always the same
2014-10-24 16:08:01 -07:00
ZappoMan
fc507850be
Merge branch 'master' of https://github.com/highfidelity/hifi into removeParticles
2014-10-16 20:36:28 -07:00
AndrewMeadows
8372975bad
Merge pull request #3582 from PhilipRosedale/master
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'Ribbons' that are driven by audio loudness and tuned/draped for mask avatars
2014-10-15 14:08:20 -07:00
samcake
e7af0cbe7f
Using the correct scaling factor for the avatar display name call. CHanged the scale coming from the widget.devicePixelRatio to the actual RenderResolutionScale we assign in the Application
2014-10-14 00:08:29 -07:00
ZappoMan
4c85e9f581
removing particles
2014-10-13 14:10:57 -07:00
Philip Rosedale
9be2b33971
Hair draped for masks and driven by audio loudness
2014-10-10 17:06:11 -07:00
Sam Gateau
ba2d072a65
fix syntax issues for constant names and the CmakeLists.txt useless change
2014-10-06 12:15:36 -07:00
Andrew Meadows
01a3eaa26b
added experimental MyAvatar.setSkeletonOffset()
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for improved walk animations
2014-10-05 19:10:55 -07:00
Sam Gateau
738369e21f
Replacing glutSolidSphere by a cached Geometry
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Instead of calling glutSolidSphere, just call Application::getInstance()->getGeometryCache()->renderSphere(...)
- replaced all the instances of "glutSolidSphere"
- Changed the atmosphere shaders so instead of drawing a sphere of the size of the atmosphere, we draw a unit sphere, the vertices get scaled at the right radius in th vertex shader using fOuterRadius
2014-10-03 16:55:58 -07:00
Andrzej Kapolka
9855fbcfb4
Don't bother using a callback to render the eye vectors; just rely on the
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post-lighting call to Avatar::render, like everything else. This should fix
the crash that Philip was seeing (presumably due to avatars' being deleted
during the draw process).
2014-09-29 11:45:12 -07:00
Andrzej Kapolka
efa22d931f
If we're rendering the billboard, don't render the body.
2014-09-26 13:48:11 -07:00
Andrzej Kapolka
18cb15ee7d
Warning fixes.
2014-09-22 15:31:46 -07:00
Andrzej Kapolka
aeb424cd71
Fix for billboards.
2014-09-22 15:01:39 -07:00
AndrewMeadows
3d89aa9c9c
Merge pull request #3463 from ey6es/deference
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Break deferred lighting business out into its own class, use deferred lighting for voxels/avatars/entities/particles in addition to metavoxels. Don't merge until after conference, obviously.
2014-09-22 10:42:25 -07:00
Atlante45
c570931f35
Fix attachemnt getting into wrong state
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If you play a recording containing attachement with different
attachemnts already on, those attachement will sometime get into a wrong
state.
2014-09-19 15:43:22 -07:00
Andrzej Kapolka
8d3eef708a
Move various avatar render bits to post-lighting section.
2014-09-19 13:13:05 -07:00
Andrzej Kapolka
08fda3bbef
Merge branch 'master' of https://github.com/highfidelity/hifi into deference
2014-09-19 10:30:40 -07:00
Andrzej Kapolka
e356b06c75
Fix for lights in rear view mirror/head mode.
2014-09-18 17:39:40 -07:00
Andrzej Kapolka
c6aad42f21
Move LocalLight to AvatarManager, apply it at the avatar level.
2014-09-18 17:09:53 -07:00
Andrzej Kapolka
c54e1c937c
Merge branch 'master' of https://github.com/highfidelity/hifi into deference
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Conflicts:
interface/src/avatar/Head.cpp
2014-09-18 13:08:55 -07:00
Philip Rosedale
3f9eff2a90
Merge branch 'master' of https://github.com/worklist/hifi
2014-09-18 10:48:44 -07:00
Philip Rosedale
8c71ed3f10
Improving headMove, added JS call for neckPosition
2014-09-18 10:48:36 -07:00
stojce
a6a48aafdc
Hide name for all avatars, including MyAvatar
2014-09-18 07:34:14 +02:00
stojce
9a523a60cf
Add option to toggle on/off names above heads
2014-09-18 06:59:29 +02:00
Andrzej Kapolka
ce9ecba5d8
Merge branch 'master' of https://github.com/highfidelity/hifi into deference
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Conflicts:
interface/resources/shaders/model.frag
interface/resources/shaders/model_cascaded_shadow_map.frag
interface/resources/shaders/model_cascaded_shadow_normal_map.frag
interface/resources/shaders/model_cascaded_shadow_normal_specular_map.frag
interface/resources/shaders/model_cascaded_shadow_specular_map.frag
interface/resources/shaders/model_normal_map.frag
interface/resources/shaders/model_normal_specular_map.frag
interface/resources/shaders/model_shadow_map.frag
interface/resources/shaders/model_shadow_normal_map.frag
interface/resources/shaders/model_shadow_normal_specular_map.frag
interface/resources/shaders/model_shadow_specular_map.frag
interface/resources/shaders/model_specular_map.frag
interface/src/renderer/Model.cpp
interface/src/renderer/Model.h
2014-09-17 13:50:13 -07:00
AndrewMeadows
42a84b7ff1
Merge pull request #3429 from ctrlaltdavid/20021
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Code Review for Job #20021
2014-09-17 09:19:29 -07:00
Andrzej Kapolka
07efda89ef
Merge branch 'master' of https://github.com/highfidelity/hifi into deference
2014-09-16 13:20:43 -07:00