Commit graph

120 commits

Author SHA1 Message Date
ZappoMan
160898ce96 Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching 2015-05-22 14:55:29 -07:00
David Rowe
a01830f8f8 Fix some double to float conversion warnings in Windows builds 2015-05-22 12:32:02 -07:00
Atlante45
20ff43e29a Don't sync by default 2015-05-22 20:29:25 +02:00
ZappoMan
c7fb8fab85 Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching-scene-api 2015-05-21 10:36:22 -07:00
ZappoMan
e1c5c5b12e Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api 2015-05-20 18:42:54 -07:00
Seth Alves
782402b4c8 Merge branch 'master' of github.com:highfidelity/hifi into no-id-swap-redux 2015-05-20 14:53:05 -07:00
Seth Alves
124ff68cee make EntityItemID a subclass of QUuid 2015-05-20 14:22:08 -07:00
Seth Alves
f522334c99 sort out script interface changes 2015-05-20 12:30:06 -07:00
Howard Stearns
c5b8dd51d8 Fix https://app.asana.com/0/32622044445063/34195351184789
Handle collision events when we do other updates (and their entity scripts) rather than when we do the physic updates while the tree is locked.
Given that, remove the check that kept sound from playing (or scripts from running) when we would have deadlocked, because now we don't.
2015-05-20 11:07:03 -07:00
Seth Alves
a769cfdaf2 client decides on new entity-ids, keep EntityItemID class 2015-05-20 10:42:19 -07:00
Seth Alves
f9d46b0cb5 interface decides on entityIDs rather than bouncing a temporary id through the entity server 2015-05-19 14:25:23 -07:00
Atlante45
72bf160845 Proxies render in Batch 2015-05-18 16:36:16 +02:00
Atlante45
ede94e4248 Merge branch 'master' of https://github.com/highfidelity/hifi into remove_gl_transform 2015-05-18 11:39:17 +02:00
Atlante45
3436658e45 Add batch to RenderAgrs 2015-05-16 05:42:26 +02:00
Atlante45
4725d5e676 Merge branch 'primitives_batch' into remove_gl_transform 2015-05-16 05:22:12 +02:00
Atlante45
7ff973b94c Merge branch 'master' of https://github.com/highfidelity/hifi into primitives_batch 2015-05-16 04:36:05 +02:00
Atlante45
feefcbf40f Merge branch 'master' of https://github.com/highfidelity/hifi into remove_gl_transform 2015-05-15 20:30:45 +02:00
Sam Cake
97b18fcd52 Merge branch 'master' of https://github.com/highfidelity/hifi into yellow 2015-05-15 11:29:43 -07:00
Sam Cake
765145b898 Moving the load of the texture and the generation of the cube map irradiance in the same thread 2015-05-15 11:28:59 -07:00
Howard Stearns
9f7a56e3e5 Ask audio injector to delete itself.
Put in null guards.
Tune parameters (including higher threshold).
2015-05-15 11:00:28 -07:00
Atlante45
c13ad83cc4 Rename getCenter by get CenterPosition 2015-05-15 18:34:28 +02:00
Atlante45
e0ae8597bc Factor zone code in Model::render 2015-05-15 15:45:31 +02:00
Howard Stearns
5accb4d0d2 Remove debug logging. 2015-05-14 15:12:31 -07:00
Howard Stearns
b5a28730ea Filter out low-penetration continuous contact from all entity collision activity including scripts:
We don't want sound for these.
   This appears to avoid the Entities.getEntityProperties() deadlock within entity scripts.
Variable names:
  energyPercentOfFull => energyFactorOfFull, because the range is 0-1, not 0-100.
  COLLISION_SOUND_COMPRESSION => COLLISION_SOUND_COMPRESSION_RANGE (portion of full dynamic range)
Tune constants:
  COLLISION_ENERGY_AT_FULL_VOLUME 10 => 1
  COLLISION_MINIMUM_VOLUME 0.01 => 0.001
  COLLISION_SOUND_COMPRESSION_RANGE 0.5 => 0.95
Refer to SoundCache later, after filtering for collision threshold.
2015-05-14 14:41:32 -07:00
Brad Davis
a77816617d Make web entities interactive (via the mouse) if they're not locked. 2015-05-14 01:15:20 -07:00
Brad Hefta-Gaub
5da0a8d7a3 Merge pull request #4860 from howard-stearns/entity-sound
Entity sound.
2015-05-13 20:07:44 -07:00
Howard Stearns
6ebeb7a22e Another constexpr. 2015-05-13 15:47:47 -07:00
Howard Stearns
76e39fc95b constexpr => const for Windows compiler. 2015-05-13 13:56:10 -07:00
Howard Stearns
1a87ca04da Entity sound. 2015-05-13 13:18:02 -07:00
Brad Davis
8c4f802dbf Merge remote-tracking branch 'upstream/master' into web-entity
Conflicts:
	libraries/entities/src/EntityItemProperties.h
	libraries/entities/src/EntityTypes.h
2015-05-12 15:56:02 -07:00
Brad Davis
745182a963 Working on web entities 2015-05-12 14:39:54 -07:00
Seth Alves
4881b0c53c copy box to make a new type of line entity item 2015-05-11 19:25:14 -07:00
Howard Stearns
51a29bdba6 Put back the script-fix that belongs in this branch. 2015-05-11 11:53:48 -07:00
ZappoMan
17c3c1a18d add support for automatic hour/day calculations and backward compatibility on stage properties 2015-05-10 15:22:02 -07:00
ZappoMan
0b6a815a20 moved zone stage properties into a group 2015-05-08 20:17:01 -07:00
ZappoMan
1936f4c114 fix zone:nothing bug 2015-05-08 14:03:58 -07:00
Sam Gateau
deb303838d Cleaning code 2015-05-07 17:15:45 -07:00
Sam Gateau
ce5295a55f THese is not final but we have a basic working framework so let's try to share 2015-05-07 17:06:15 -07:00
Atlante45
faabf29e84 Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones 2015-05-07 19:58:26 +02:00
ZappoMan
496da6fcd5 wire up the skybox color property to the new skybox renderer 2015-05-06 20:36:06 -07:00
Atlante45
6d2fe945af Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones 2015-05-06 09:53:57 +02:00
ZappoMan
5fc5df7c55 change skyboxMode to backgroundMode 2015-05-05 12:38:44 -07:00
Atlante45
429c1e1231 Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones 2015-05-05 21:33:55 +02:00
Atlante45
46cd1f458b Actually call render on zone entities from tree 2015-05-05 17:20:27 +02:00
ZappoMan
4b9c6728e7 fix issue with skyboxMode getting randomly set 2015-05-04 18:58:35 -07:00
ZappoMan
2c02bfdda5 fix build buster 2015-05-04 16:01:50 -07:00
ZappoMan
3827e961a7 hook sunBrightness to keyLightIntensity 2015-05-04 15:31:50 -07:00
ZappoMan
403ed6d77b wire up sunlocation from keylight direction 2015-05-04 15:20:16 -07:00
ZappoMan
cfe717fe08 only override environment when skyboxMode is atmosphere 2015-05-04 13:53:29 -07:00
ZappoMan
4561c59203 wire up zone to environment atmosphere rendering 2015-05-04 13:49:43 -07:00