Atlante45
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12fcb35717
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Made RenderArgs a default ctor
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2015-05-04 17:22:46 +02:00 |
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Seth Alves
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2cdbe8bf7b
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merge from upstream
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2015-04-27 09:57:36 -07:00 |
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Seth Alves
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e007617112
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hook up menu-items to control debug rendering of collision hulls and owned simulations
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2015-04-27 09:56:24 -07:00 |
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Seth Alves
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0fb1a83e3b
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quiet compiler, remove some trailing control-Ms
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2015-04-25 09:20:00 -07:00 |
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Seth Alves
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91861e9e5a
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split out octree logging
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2015-04-06 17:04:49 -07:00 |
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Andrew Meadows
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373be95297
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entity cubes are in meters
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2015-03-06 15:32:03 -08:00 |
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Andrew Meadows
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e4c68bf31c
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committing some temp debug stuff to help git diff
(will remove this stuff later)
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2015-03-05 18:06:08 -08:00 |
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Andrew Meadows
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c88f236d1c
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get version from packet
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2015-03-04 09:41:23 -08:00 |
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Sam Gateau
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642f436fba
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first draft of factorizing the rendering traversal for both sides in stereo
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2014-11-14 09:56:36 -08:00 |
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ZappoMan
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3e9bc23c2f
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moving RenderArgs into shared so it can be used by overlays, first cut at ray picking against submeshes
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2014-10-29 10:19:04 -07:00 |
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ZappoMan
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d1f263ecc5
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group materials together when rendering models
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2014-10-16 14:05:35 -07:00 |
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ZappoMan
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bf77adc4bc
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add support for LOD occulsion for too small meshes in Model::render()
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2014-10-16 00:30:24 -07:00 |
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ZappoMan
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952a604d77
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added some more rendering stats
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2014-10-15 16:49:09 -07:00 |
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ZappoMan
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770bc919bb
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added some rendering stats to OctreeRenderer
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2014-10-15 09:22:31 -07:00 |
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ZappoMan
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30e00bbd69
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final pass on entities import/export/overlays working as well as production
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2014-08-27 11:34:50 -07:00 |
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ZappoMan
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3551bd676f
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quiet a lot of debugging, fix issue with updating entities that overhang the domain bounds
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2014-08-12 13:14:28 -07:00 |
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ZappoMan
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d1589e0d8e
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removed addOrUpdateEntity() replaced with more efficient approach
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2014-08-07 10:10:44 -07:00 |
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ZappoMan
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3667eadff0
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some various fixes
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2014-07-29 13:34:08 -07:00 |
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ZappoMan
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30aee70346
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latest work
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2014-07-21 09:18:21 -07:00 |
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ZappoMan
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ca2d2c751c
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fixing models not rendering sometimes
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2014-05-15 00:34:09 -07:00 |
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ZappoMan
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8fe74d006a
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correctly handle reading models.svo files with older version
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2014-05-12 11:40:15 -07:00 |
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ZappoMan
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37ca6efc7c
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correctly handle SHADOW_RENDER_MODE in a bunch of places that were drawing shadows when they shouldn't
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2014-05-07 11:48:32 -07:00 |
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ZappoMan
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b10d9e3903
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add LOD support for model and particle rendering
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2014-05-05 14:26:51 -07:00 |
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Stephen Birarda
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684c6b5372
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
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ZappoMan
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bd6b70ee32
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use unsigned int vs size_t, since that just seems more correct
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2014-03-16 11:07:24 -07:00 |
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Brad Hefta-Gaub
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1f77505871
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more unix warnings cleanup
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2014-03-14 18:35:34 -07:00 |
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ZappoMan
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c5197b390e
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removed a bunch of cruft from VoxelSystem
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2014-03-02 12:13:00 -08:00 |
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ZappoMan
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1e404404c3
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next pass at seeing voxels
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2014-02-26 13:35:59 -08:00 |
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ZappoMan
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5fdfee4cd5
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cleaning up some stuff
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2014-02-26 00:48:38 -08:00 |
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Stephen Birarda
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c1132726bf
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use SharedNodePointer in place of Node where appropriate
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2014-02-06 14:58:03 -08:00 |
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ZappoMan
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b0c41b086d
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fix voxel packet corruption
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2014-02-04 22:54:55 -08:00 |
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Stephen Birarda
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33edcea5fb
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resolve conflicts on merge with upstream master
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2014-01-29 12:23:06 -08:00 |
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Stephen Birarda
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4103cc1cde
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packet header changes and beginning of conversion to QByteArray
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2014-01-28 10:36:08 -08:00 |
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ZappoMan
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5e4813ab11
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more work on allowing for local particle trees
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2014-01-27 13:50:05 -08:00 |
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ZappoMan
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f02bc95908
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clear particles when switching domains
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2014-01-24 11:07:27 -08:00 |
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Stephen Birarda
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987c639e36
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initial newline removal from all QDebug calls
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2014-01-14 13:09:22 -08:00 |
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ZappoMan
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d71bc248f4
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support adjusting particles based on clockSkew
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2013-12-19 14:49:58 -08:00 |
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ZappoMan
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4acadabaa5
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adding better support for ParticleEditHandle to allow access to particles after being created
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2013-12-11 17:46:18 -08:00 |
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ZappoMan
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1225e20fad
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fix flashy particles caused by server deleting octree elements while particles still exist
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2013-12-11 09:54:30 -08:00 |
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ZappoMan
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ae1576b9f5
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CR cleanup and add shootParticle() to application
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2013-12-10 17:07:11 -08:00 |
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ZappoMan
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d65479406c
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only render particle elements that are in view
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2013-12-10 14:22:52 -08:00 |
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ZappoMan
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7a828794be
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more work with particles added javascript support to particle update
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2013-12-10 11:27:18 -08:00 |
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ZappoMan
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68a51f5205
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added update to particle
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2013-12-09 15:34:52 -08:00 |
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ZappoMan
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2783770e2b
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got particles sending from server to client and rendering
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2013-12-09 13:29:44 -08:00 |
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ZappoMan
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2ca628fdf1
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first cut at particle renderer cleanup particle jurisdiction listener fix storage of particles
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2013-12-09 11:45:32 -08:00 |
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