Commit graph

52 commits

Author SHA1 Message Date
Andrew Meadows
8957cc5b2b render opaque PolyLines with opaque pipepline 2019-08-22 08:13:11 -07:00
Andrew Meadows
81eaf157a6 tighter bounding box when rendering PolyLines 2019-08-22 08:13:11 -07:00
SamGondelman
23f8778feb possible fix for mac crash? 2019-06-10 11:10:29 -07:00
Seth Alves
7ee64258ec fix uninitialized read 2019-06-04 13:00:26 -07:00
SamGondelman
eb8c722080 fix runtime switch 2019-05-13 09:58:55 -07:00
SamGondelman
7a5bbb8f6f fix laser ghosting 2019-03-18 14:53:11 -07:00
SamGondelman
50bfe84aa7 fix keyboard intersection, laser alpha 2019-02-01 12:11:00 -08:00
SamGondelman
05e0fb464e new improved polylines 2018-12-19 15:01:49 -08:00
SamGondelman
6094a2f0a0 add back line entities, undo polyline changes temporarily 2018-12-14 15:41:11 -08:00
SamGondelman
5dd00bed1d new improved polylines 2018-12-14 14:15:56 -08:00
SamGondelman
283c0c0311 s i m p l i f y 2018-08-23 11:47:56 -07:00
Sam Gondelman
f0986a7f5a Merge branch 'master' into scriptvec3 2018-08-20 10:56:45 -07:00
SamGondelman
bd4a3a5b32 remove unused uniform buffer from polylines 2018-08-09 12:20:36 -07:00
SamGondelman
9929529f30 vec3 conversion 2018-07-11 14:18:22 -07:00
humbletim
6ea4b660b7 CR feedback; remove ok bool pointer and all metadata; cleanup 2018-02-23 07:47:39 -05:00
humbletim
5791ca4c51 interim checkin 2018-02-20 12:22:04 -05:00
humbletim
06afaa7470 BufferView <-> QVariant/QScriptValue conversion
update MeshProxy/SimpleMeshProxy and ScriptableModel

ModelScriptingInterface / scriptable::ModelProvider

integration

update to RC-63

initial graphics-scripting refactoring

graphics-scripting baseline commit

wip commit

Geometry -> MeshPart

remove SimpleMeshProxy

collapse graphics-utils -> graphics-scripting

scriptable::Model => scriptable::ScriptableModel
2018-02-01 16:30:29 -05:00
Daniela
179a426389 Address QA comments. 2017-09-26 17:44:46 +01:00
Daniela
1426e10024 Fix texture loading issue with upstream master. Tune amount of points. 2017-09-19 17:47:00 +01:00
Brad Davis
aef85eb69d Fix polyline rendering using default texture 2017-09-14 10:48:14 -07:00
Brad Davis
501eee8b10 Fix transform of polylines with high update rates 2017-09-14 08:45:37 -07:00
Daniela
42be6434af Merge branch 'master' of https://github.com/highfidelity/hifi 2017-08-31 18:03:39 +01:00
Brad Davis
e817d3ced4 Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
Artur Gomes
dffbc442be Add new Interface (more similar to the ui used on other apps)
Fix brush on repeat mode (keeps the the aspect ratio of the texture)
2017-08-16 18:28:55 +01:00
Olivier Prat
a50c267d0b Fading on polyline now works when the polyline is added to the scene 2017-07-20 12:45:14 +02:00
Olivier Prat
b652d94a43 Added fade on poly line entities 2017-07-19 17:11:06 +02:00
Olivier Prat
0319a16e24 Modified PolyLines to use the new custom pipeline system 2017-07-19 16:40:20 +02:00
Brad Davis
fece438602 Cleanup and refactoring 2017-06-15 18:58:56 -07:00
Brad Davis
5bade2ef9a Add locking around the code that reads polyline entity data and builds GPU structures for them 2016-12-01 14:14:17 -08:00
samcake
3d0b557af6 Fix the bad binding for polyline 2016-11-22 13:01:02 -08:00
SamGondelman
ac9a80131a refactoring _fadeStartTime and isTransparent, make simple renderables switch to transparent when fade finishes 2016-08-04 12:34:46 -07:00
SamGondelman
6604c27f23 polyvox fade WIP 2016-08-04 10:55:37 -07:00
SamGondelman
d521315475 fade polylines (needs testing) 2016-08-03 17:03:52 -07:00
SamGondelman
7713c1f4bf try to fade in web entities 2016-08-03 15:56:41 -07:00
Stephen Birarda
275fa1c5c7 fix for override warnings with clang on OS X 2016-01-15 15:41:34 -08:00
ericrius1
3d782f1307 fixed merge conflicts 2015-12-14 10:11:49 -08:00
ericrius1
5f881e7650 polylines now take color as a uniform 2015-12-03 13:46:29 -08:00
ericrius1
71d361ed3b fixed hydra paint, adding more interactive brushes 2015-11-30 17:06:35 -08:00
Seth Alves
ca75802b9c unmangle merge 2015-11-26 06:43:28 -08:00
ericrius1
1409ed2d18 moved logic to build vertices buffer to renderable class, recalculating vertices anytime any of the normals, point, or strokeWidths data changes 2015-11-23 12:28:44 -08:00
Seth Alves
f013f95e9b merge from upstream 2015-11-21 08:43:00 -08:00
Ryan Huffman
2fe9af54d4 Add textures property to polyline 2015-11-18 13:59:32 -08:00
Seth Alves
bc516c0b86 use render-item status getters to display physics debugging information 2015-11-06 11:32:56 -08:00
Seth Alves
3ac0fef1ea merge from upstream 2015-11-01 15:22:57 -08:00
Brad Davis
5cbb2562cd Move GL utilities out to their own library 2015-10-27 15:53:42 -07:00
Seth Alves
61269c3ce8 fix up entity constructors so that setProperties isn't called during the constructor 2015-10-23 13:52:50 -07:00
ericrius1
205a2d53b6 no longer returning early on NaN 2015-08-07 16:15:51 -07:00
ericrius1
47bc8f50ab cleaning 2015-08-03 08:45:14 -07:00
ericrius1
b9affba93f textures working 2015-07-21 09:56:09 -07:00
ericrius1
5e3e1e4567 adding texture 2015-07-17 15:00:10 -07:00