Olivier Prat
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0f2c41b009
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Added outline intensity
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2017-08-09 18:27:39 +02:00 |
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Olivier Prat
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57dfe10baf
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Fixed blur problems on screen edges
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2017-08-09 18:15:05 +02:00 |
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Olivier Prat
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01a028cbb6
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First alpha working version of outline
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2017-08-09 18:03:52 +02:00 |
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Olivier Prat
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f36500a74c
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Working outline debugging view
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2017-08-09 14:52:52 +02:00 |
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Olivier Prat
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cfa23b1758
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Writing out depth buffer of outlined objects to texture working
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2017-08-09 12:32:32 +02:00 |
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Olivier Prat
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0fb4e42e1f
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Improved PickItemJob with item key filter
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2017-08-09 11:52:31 +02:00 |
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Olivier Prat
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44ee7c4bf1
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Renamed to OutlineEffect and working on debugging tool. Problems with outline framebuffer not complete
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2017-08-08 18:41:57 +02:00 |
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Olivier Prat
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27227d6bd2
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Simplified pick item jobs by using inherited enabled flag in render::Job::Config
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2017-08-08 17:45:17 +02:00 |
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Olivier Prat
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7de6079df8
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Added PrepareOutline job to save outlined zbuffer
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2017-08-08 15:28:36 +02:00 |
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Olivier Prat
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add675e16c
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Create PickItemsJob than can be used to select a render item in front of the camera
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2017-08-08 12:04:44 +02:00 |
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Seth Alves
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a3f4aeb182
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code review
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2017-07-24 19:41:30 -07:00 |
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Seth Alves
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a1107deef1
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cleanups
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2017-07-23 08:21:50 -07:00 |
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Seth Alves
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47ea32f4d3
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vertex color support in ModelScriptingInterface
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2017-07-23 08:06:26 -07:00 |
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Seth Alves
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72e5fecb4e
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do Model::getMeshes on the correct thread. added ModelScriptingInterface::getVertexCount and ModelScriptingInterface::getVertex
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2017-07-20 16:34:34 -07:00 |
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Seth Alves
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be48268be8
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getMeshes handles registration point
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2017-07-19 15:02:40 -07:00 |
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Seth Alves
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750b7192af
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trying to get the resulting model to line up with the originals
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2017-07-19 13:58:03 -07:00 |
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Seth Alves
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a8698c2fbc
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EntityScriptingInterface::getMeshes support for Model entities
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2017-07-19 08:59:09 -07:00 |
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Seth Alves
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12f52e8f20
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don't do SoftAttachmentModel::updateClusterMatrices if geometry isn't ready
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2017-07-13 13:18:21 -07:00 |
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Sam Gateau
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746812ff78
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Merging with origin orange
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2017-07-10 17:25:13 +02:00 |
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Sam Gateau
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0c3755483b
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adding assert or checks whenever getting a scene stage
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2017-07-10 12:37:26 +02:00 |
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Sam Gateau
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4edea433ce
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Rename the _pipeline into _shapePipeline in the render::Args
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2017-07-10 12:16:53 +02:00 |
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Sam Gateau
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d15c4ea2d3
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Merging with the stage branch
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2017-07-07 15:12:40 +02:00 |
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Sam Gateau
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a8086764da
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REmoving warnings for unused var
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2017-07-07 12:19:22 +02:00 |
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Sam Gateau
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4c1bf6af47
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REmoving comments
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2017-07-07 11:38:25 +02:00 |
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Sam Gateau
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156c20d01e
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2017-07-07 10:58:05 +02:00 |
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Sam Gateau
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53ffca796f
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Drafting a better SHape plumber to render the items
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2017-07-06 16:35:40 +02:00 |
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Sam Gateau
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48b4b5f49c
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Fixing the bug appearing on Nvidia 284.76
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2017-07-05 18:39:09 +02:00 |
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Seth Alves
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70a7b302fc
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Merge pull request #10860 from jherico/deadlock_guards
Don't use blocking connections on the main thread
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2017-07-03 09:05:56 -07:00 |
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Brad Davis
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6fc82bb351
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Switch to preprocessor macro for blocking invokes to capture function information
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2017-06-30 11:36:24 -07:00 |
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Brad Davis
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b52dd7b822
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Don't use blocking connections on the main thread
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2017-06-29 20:45:17 -07:00 |
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Sam Gateau
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93963b3257
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Apply the projection and deferred transform fixes found while working on spectator camera
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2017-06-28 15:44:17 +02:00 |
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Sam Gateau
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76dae279cf
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Removing the default case from the renderer
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2017-06-27 14:24:34 +02:00 |
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Sam Gateau
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7687bdc060
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less comments & constant
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2017-06-26 17:02:45 +02:00 |
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Sam Gateau
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5e05c41980
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less comments & constant
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2017-06-26 16:56:04 +02:00 |
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Sam Gateau
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6ab2dccd38
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less comments & constant
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2017-06-26 16:52:04 +02:00 |
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Sam Gateau
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7cbeabfc29
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less comments & constant
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2017-06-26 16:49:20 +02:00 |
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Sam Gateau
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a2fc44703d
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One less constant
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2017-06-26 16:45:54 +02:00 |
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Sam Gateau
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904f22985c
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CLeaning up comments
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2017-06-26 16:43:04 +02:00 |
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Sam Gateau
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77644e7e9d
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Removing commented objects from deferredlighting effect
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2017-06-26 14:34:09 +02:00 |
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Sam Gateau
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75e457ce7c
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2017-06-26 10:05:04 +02:00 |
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samcake
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20d8c11e28
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ALmost there, getting eback everything to work with the light and background stages in the scene, not in deferredLighting Effect anymore
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2017-06-22 17:54:16 -07:00 |
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Sam Cake
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07e18eb3a8
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Keep cleaning up the DeferredLightingEffect , removing stage s from there...
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2017-06-22 01:12:32 -07:00 |
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samcake
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9ae2861ee6
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Moving the stage objects under the scene umbrella and creating a cear task to update the scene elements
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2017-06-21 18:29:38 -07:00 |
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Anthony J. Thibault
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2dcca2125b
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Merge branch 'master' into feature/pole-vector
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2017-06-21 15:50:03 -07:00 |
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samcake
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ba9dbbb4d4
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Fix the local lights issue, and correct the script relying on the Render.getConfig(), this one is on me...
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2017-06-19 17:34:50 -07:00 |
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Zach Fox
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cbdffce88e
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Merge branch 'master' of https://github.com/highfidelity/hifi into spectatorCamera_mergeable_20170619
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2017-06-19 13:53:29 -07:00 |
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Anthony J. Thibault
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323dc62ef2
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Merge branch 'master' into feature/pole-vector
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2017-06-16 17:37:11 -07:00 |
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Brad Davis
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a69cf31f4b
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PR feedback and cmake fixes
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2017-06-16 16:59:58 -07:00 |
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Brad Davis
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fece438602
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
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Zach Fox
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47e5fb56d3
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Show MyAvatar's head in the SpectatorCamera view!
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2017-06-15 11:31:20 -07:00 |
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