Commit graph

14610 commits

Author SHA1 Message Date
Zach Pomerantz
0d29f59e39 Remove drawOnHUD from 3d overlays 2016-02-15 14:04:02 -08:00
Zach Pomerantz
8feace62b7 Conform text3d initializers to coding standard 2016-02-15 13:05:19 -08:00
Zach Pomerantz
5d1aedf707 Update scene items on overlay3d edits 2016-02-15 13:05:19 -08:00
Zach Pomerantz
452b6f4e59 Fix opacity check for Overlay ItemKey 2016-02-15 13:02:29 -08:00
Zach Pomerantz
f2b716f90a Alias text3d's backgroundAlpha to alpha
getAlpha(), across 3d overlays, refers to the behavior
of the overlay as a whole. This conforms text3d, and
adds a new property, textAlpha, to replace the old
alpha semantic.
2016-02-15 13:02:29 -08:00
samcake
0c0089f736 REnamed Octree.h/cpp to SpatialTree and fixing some coding guidelines 2016-02-15 11:08:12 -08:00
samcake
545f276fdf Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-15 09:29:00 -08:00
Brad Davis
b5cba79f0c Merge pull request #7095 from ZappoMan/hmdHacking
Various bug fixes in related to HMD overlay support
2016-02-12 17:50:42 -08:00
Andrew Meadows
6baf181453 Merge pull request #7093 from hyperlogic/tony/input-poses-in-avatar-space
Controller Pose values are relative to Avatar.
2016-02-12 17:13:36 -08:00
Brad Hefta-Gaub
d85a8a4fb9 Merge pull request #7103 from jherico/render-rate
Don't drop to half the vsync rate when we can't keep up
2016-02-12 17:11:03 -08:00
Brad Davis
df225afd05 PR feedback 2016-02-12 16:25:46 -08:00
Brad Hefta-Gaub
df6437236e some CR feedback 2016-02-12 16:13:12 -08:00
Brad Davis
908e153c36 Don't drop to half the vsync rate when we can't keep up 2016-02-12 15:57:27 -08:00
samcake
9bfeb4a1d5 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-12 11:31:47 -08:00
Brad Hefta-Gaub
1160ecb335 improvements in HMD UI behavior 2016-02-12 10:51:33 -08:00
samcake
ef92a52777 Merge pull request #7051 from zzmp/feat/graphics-dialog
Move graphics settings to a new dialog
2016-02-12 10:46:00 -08:00
samcake
f12030c1a4 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 18:41:02 -08:00
Anthony J. Thibault
8bde897cee Application: removed unused myAvatar local variable. 2016-02-11 18:14:42 -08:00
Anthony J. Thibault
111ed65bf8 Controller Pose values are relative to Avatar.
Pass a InputCalibrationData to each inputPlugin and inputDevice.
This contains the most up sensorToWorldMatrix, avatarMat and hmdSensorMatrix.
Each input plugin can use this data to transform it's poses into Avatar space
before sending it up the chain.

This fixes a bug in the handControllerGrab.js script that relied on the hand controller
rotation/positions being in the avatar frame.
2016-02-11 17:18:01 -08:00
Seth Alves
90d81bc17b Merge pull request #7091 from jherico/overlayCrash
Prevent overlay cleanup from crashing the app
2016-02-11 16:26:07 -08:00
Andrew Meadows
b6456889ef Merge pull request #7050 from Atlante45/fix/audio-stats
Fix audio stats
2016-02-11 15:56:45 -08:00
Brad Davis
e06bc26896 Prevent overlay cleanup from crashing the app 2016-02-11 15:17:58 -08:00
Brad Hefta-Gaub
894c75f8fc Merge pull request #7066 from zzmp/fix/circle3d-radii
Add radius as property to circle3d
2016-02-11 13:07:24 -08:00
Brad Hefta-Gaub
d14b9ab9b6 Merge pull request #7065 from zzmp/fix/circle3d-click
Fix circle3d FindRayIntersection
2016-02-11 13:07:00 -08:00
Chris Collins
ca15638463 Merge pull request #7080 from ZappoMan/fixPersistMono
add support for persisting the mono preview mode option
2016-02-11 13:03:49 -08:00
Chris Collins
38ba852c2e Merge pull request #7075 from Atlante45/fix/add-to-scene
Fix "Add to scene" option while dropping model
2016-02-11 13:02:36 -08:00
Zach Pomerantz
a7778daed2 Change graphics dialog to persisted dropdowns 2016-02-11 10:15:13 -08:00
Stephen Birarda
62e842bf2b Merge pull request #7052 from huffman/bugsplat
BugSplat integration
2016-02-11 10:10:44 -08:00
samcake
31230e81bb Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 10:05:58 -08:00
samcake
355b8ee40d THursday morning the frustum culling seems broken in one particular angle 2016-02-11 10:05:39 -08:00
Zach Pomerantz
84197e5eb2 Add persistent render engine configuration file 2016-02-11 10:00:44 -08:00
Zach Pomerantz
5eeaa9a33e Move graphics settings to dedicated dialog 2016-02-11 10:00:44 -08:00
Ryan Huffman
d226416306 Update params to MiniDmpSender to be const 2016-02-11 09:46:31 -08:00
Zach Pomerantz
eb6ff725c4 Fix circle3d FindRayIntersection to scale by radius 2016-02-11 08:24:48 -08:00
Ryan Huffman
3355019cbe Add custom bugsplat flags 2016-02-11 08:17:20 -08:00
Brad Hefta-Gaub
d77d102384 add support for persisting the mono preview mode option 2016-02-10 22:01:17 -08:00
Atlante45
913172b490 Fix extension checking 2016-02-10 18:17:13 -08:00
Atlante45
1fe4ff5319 Make stats code more readable 2016-02-10 16:35:06 -08:00
Chris Collins
b1c6d1d256 Merge pull request #7070 from sethalves/no-sink-upon-server-restart
don't sink through floor when server restarts
2016-02-10 14:42:28 -08:00
Seth Alves
11d296a477 if we are told to clear the octree, disable physics until we have (re)loaded entities 2016-02-10 14:08:35 -08:00
Zach Pomerantz
7e474dba60 Add radius as property to circle3d 2016-02-10 12:27:00 -08:00
Andrew Meadows
132169395c use const reference for std:vector 2016-02-10 10:36:34 -08:00
Seth Alves
43592fd699 Merge pull request #7048 from hyperlogic/tony/avatar-on-moving-platform
Better avatar animation when attached to a moving entity
2016-02-09 14:30:02 -08:00
Anthony J. Thibault
2b10fea006 SpatiallyNestable: warn on failure. 2016-02-09 14:03:39 -08:00
Brad Hefta-Gaub
a8ec4bb844 Merge pull request #7049 from jherico/antistutter
Anti-stutter work
2016-02-09 12:16:15 -08:00
Ryan Huffman
27384dbe0a Clean up BugSplat initialization 2016-02-09 11:33:50 -08:00
Chris Collins
cc576dd5e3 Merge pull request #7045 from sethalves/fix-query-cube
fix queryAACube lastEdited bug
2016-02-09 11:23:56 -08:00
Ryan Huffman
65b82b9bba Add BugSplat to interface 2016-02-09 10:48:32 -08:00
Chris Collins
e61636e8a7 Merge pull request #7028 from zzmp/fix/overlay
Add transparency and layering for overlays
sam is doing it
2016-02-09 09:18:32 -08:00
Anthony Thibault
aa3cb8fb20 Merge pull request #7047 from AndrewMeadows/hide-the-razor-blades
MyAVatar::rebuildCollisionShape() is not a slot
2016-02-09 09:11:14 -08:00