Commit graph

10 commits

Author SHA1 Message Date
Stephen Birarda
ae4b8348a2 fix header include guards via regex 2014-04-09 12:03:17 -07:00
Stephen Birarda
6a51df9e38 initial regex replacement of headers 2014-04-08 17:30:36 -07:00
ZappoMan
ef11865d24 implement text overlay support 2014-02-15 21:13:44 -08:00
tosh
4385fc31e8 adds missing include "InterfaceConfig.h" for OpenGL types 2013-05-21 00:59:29 +02:00
Andrzej Kapolka
00171eccbb Slight fix for shadows; we were drawing an unnecessary layer of text. 2013-05-16 16:23:11 -07:00
Andrzej Kapolka
26badc56e0 Added shadow and outline effects to TextRenderer, use the shadow effect in
our text to separate it from the background.
2013-05-16 16:10:38 -07:00
Andrzej Kapolka
39a70ce9e7 Rather than Xs, use a "solid block" pseudo-character to draw a bar. Tweaked
the colors to indicate the pressed key again.
2013-04-30 11:06:23 -07:00
Andrzej Kapolka
ccdc1146a2 Removed cut and paste error from CMake file, made a couple variables in
TextRenderer more descriptive.
2013-04-30 10:26:47 -07:00
Andrzej Kapolka
34f2a28114 Delete our glyph textures on destruction. 2013-04-30 10:04:01 -07:00
Andrzej Kapolka
a8c28a6d2a First stab at text rendering by rendering glyphs (using Qt's font rendering)
into textures, storing the associated metrics, and drawing strings as
sequences of textured quads.
2013-04-29 18:54:12 -07:00