Stephen Birarda
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ae4b8348a2
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
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Stephen Birarda
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6a51df9e38
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initial regex replacement of headers
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2014-04-08 17:30:36 -07:00 |
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ZappoMan
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ef11865d24
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implement text overlay support
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2014-02-15 21:13:44 -08:00 |
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tosh
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4385fc31e8
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adds missing include "InterfaceConfig.h" for OpenGL types
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2013-05-21 00:59:29 +02:00 |
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Andrzej Kapolka
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00171eccbb
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Slight fix for shadows; we were drawing an unnecessary layer of text.
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2013-05-16 16:23:11 -07:00 |
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Andrzej Kapolka
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26badc56e0
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Added shadow and outline effects to TextRenderer, use the shadow effect in
our text to separate it from the background.
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2013-05-16 16:10:38 -07:00 |
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Andrzej Kapolka
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39a70ce9e7
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Rather than Xs, use a "solid block" pseudo-character to draw a bar. Tweaked
the colors to indicate the pressed key again.
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2013-04-30 11:06:23 -07:00 |
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Andrzej Kapolka
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ccdc1146a2
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Removed cut and paste error from CMake file, made a couple variables in
TextRenderer more descriptive.
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2013-04-30 10:26:47 -07:00 |
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Andrzej Kapolka
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34f2a28114
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Delete our glyph textures on destruction.
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2013-04-30 10:04:01 -07:00 |
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Andrzej Kapolka
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a8c28a6d2a
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First stab at text rendering by rendering glyphs (using Qt's font rendering)
into textures, storing the associated metrics, and drawing strings as
sequences of textured quads.
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2013-04-29 18:54:12 -07:00 |
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