Olivier Prat
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0800c5eeb9
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Removed TAA from web shaders. With reduced jittering, jittering on these objects is less noticeable
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2018-04-17 16:36:52 +02:00 |
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Olivier Prat
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6ec9378739
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Used unjittered projection matrix for a sharper and more stable TAA
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2018-04-17 15:13:03 +02:00 |
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Olivier Prat
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d0d974d4f5
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Bizarelly the jitter was 2 pixel wide...?
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2018-04-17 12:24:12 +02:00 |
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Olivier Prat
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08146a7618
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Used previous projection matrix to limit overblur
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2018-04-17 11:28:59 +02:00 |
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Olivier Prat
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89669b326b
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Merge branch 'master' of http://github.com/highfidelity/hifi into taapre
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2018-04-17 09:24:35 +02:00 |
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Sam Gateau
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19aa49832b
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Merge pull request #12750 from SamGondelman/androidPrimitives
Forward pipelines for primitives
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2018-04-16 11:18:56 -07:00 |
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John Conklin II
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9123c05eb3
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Merge pull request #12859 from samcake/one
Fix a bug when switching shadow on/off in front of mirror
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2018-04-12 15:25:05 -07:00 |
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Sam Gateau
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20ae247185
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Merge pull request #12784 from Zvork/zeye
Potential bug correction when constructing eye position from Z-buffer depths in shaders
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2018-04-12 11:10:09 -07:00 |
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SamGondelman
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e0b2c076ef
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cleanup and fix forward procedural rendering
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2018-04-11 13:03:57 -07:00 |
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Olivier Prat
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9ca0b39f74
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Adjusted TAA blend to find the antialiasing and bloom stability sweet spot
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2018-04-11 11:12:22 +02:00 |
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Olivier Prat
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cfacd80e08
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Moved not in front overlays and highlight before TAA and Bloom
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2018-04-11 10:56:27 +02:00 |
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Sam Gateau
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167db14bdb
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restoring the sampler desc layout to fix ktx cache and fixing the bug shadow when turning global shadow on off
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2018-04-11 00:00:11 -07:00 |
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Olivier Prat
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182febe3e9
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Switched to 9 tap gaussian blur to try to limit visible mach bands on larg glows
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2018-04-11 08:44:02 +02:00 |
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SamGondelman
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d841eeb6e9
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Merge remote-tracking branch 'upstream/master' into androidPrimitives
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2018-04-10 16:52:08 -07:00 |
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SamGondelman
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0c069574c5
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forward pipelines for primitives
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2018-04-10 15:56:08 -07:00 |
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Olivier Prat
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e2f442d7c1
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Adjusted default bloom size
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2018-04-10 18:06:36 +02:00 |
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Olivier Prat
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0085a6cfc0
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TAA now operates on tonemapped input and performs inverse tone map before bloom
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2018-04-10 17:33:33 +02:00 |
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Olivier Prat
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6dd6218b77
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Reduced blur taps for better performance and limited normal attenuation distance
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2018-04-10 14:30:36 +02:00 |
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Olivier Prat
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f6ffbef60d
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Final intensity adjustments
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2018-04-10 12:36:36 +02:00 |
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Olivier Prat
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2974e05cf2
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Tweaked bloom intensity mix
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2018-04-10 11:13:37 +02:00 |
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Olivier Prat
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3c4409c5e1
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Merge with master
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2018-04-10 09:16:08 +02:00 |
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Stephen Birarda
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1d76dea9f6
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Merge pull request #12818 from highfidelity/RC66
Merge back RC66 to master
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2018-04-06 10:43:01 -07:00 |
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samcake
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78053b8b48
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Refix the normal map case foro translucents
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2018-04-04 18:33:27 -07:00 |
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John Conklin II
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2e37b4a312
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Merge pull request #12747 from Zvork/fade
Update to Transitions debugging / editing script
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2018-04-04 14:31:59 -07:00 |
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Olivier Prat
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e3908662fe
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Merge branch 'master' of http://github.com/highfidelity/hifi into zeye
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2018-04-04 09:50:37 +02:00 |
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Clément Brisset
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3d4490f3fd
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Merge pull request #12737 from highfidelity/RC66
RC66 mergeback
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2018-04-03 15:39:16 -07:00 |
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Sam Gateau
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d5496d68fd
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FIx the mac crash when in front of a mirror by using the VIewFrustum stack correctly
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2018-03-30 16:58:41 -07:00 |
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Olivier Prat
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02cf15d115
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Lightclusters no unpack position from zdb
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2018-03-30 10:06:27 -04:00 |
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Olivier Prat
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6f7a1eaefa
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Fixed correct inverse projection matrix when computing from Zeye
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2018-03-29 18:05:43 -04:00 |
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Olivier Prat
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bd0e13463d
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Fix on unpackDeferredPosition
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2018-03-29 17:06:23 -04:00 |
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Olivier Prat
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e4416db06f
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Added save/file dialog for transition configurations in transition editor
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2018-03-28 16:54:53 -04:00 |
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Olivier Prat
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7fa5e384b9
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Merge branch 'master' of http://github.com/highfidelity/hifi into fade
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2018-03-28 11:21:07 -04:00 |
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Brad Davis
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0e7ee95c95
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Merge remote-tracking branch 'upstream/master' into bindless
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2018-03-21 19:16:55 -07:00 |
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Brad Davis
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ae8df7e24e
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Merge remote-tracking branch 'origin/gl_common' into HEAD
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2018-03-21 12:35:17 -07:00 |
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John Conklin II
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2d63afbe28
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Merge pull request #12588 from SamGondelman/shapeTex
Materials on primitives
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2018-03-21 12:08:24 -07:00 |
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John Conklin II
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283aff71ec
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Merge pull request #12612 from jherico/gl_common
Break out common GL and GLES code into a single shared library
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2018-03-21 11:28:24 -07:00 |
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Olivier Prat
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6b44d79f90
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Proposal to improve fade editing with some extra visual cues
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2018-03-20 17:48:41 -07:00 |
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Olivier Prat
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143a315f1d
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Fade edited objects are now selected with ray picking
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2018-03-20 15:29:50 -07:00 |
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Sam Gateau
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a7533e5287
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Merge pull request #12675 from SamGondelman/hotfix
Model behaves correctly if missing material
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2018-03-20 14:27:21 -07:00 |
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Stephen Birarda
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0074c0470d
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Merge pull request #12524 from birarda/feat/runtime-beside-exe
switch back to app-local VC runtimes and UCRT
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2018-03-20 14:07:27 -07:00 |
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Olivier Prat
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f0a7a9b21c
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Merged with master
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2018-03-20 10:24:41 -07:00 |
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Brad Davis
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f77228bbfe
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Fixing missing m_pi define
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2018-03-20 09:58:47 -07:00 |
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SamGondelman
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444534f4ff
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model behaves correctly if missing material
(cherry picked from commit 1e89debc4e )
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2018-03-16 15:51:37 -07:00 |
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SamGondelman
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984a48316d
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CR
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2018-03-16 13:51:29 -07:00 |
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SamGondelman
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e59af8892a
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make same changes to gles backend from taa pr
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2018-03-14 12:09:59 -07:00 |
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SamGondelman
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3b877db992
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fix hud sphere
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2018-03-13 14:58:29 -07:00 |
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SamGondelman
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4adc357534
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apply taa to text and web entities/overlays
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2018-03-13 11:57:14 -07:00 |
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John Conklin II
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5be2f0acc7
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Merge pull request #12490 from Zvork/taa
Temporal Anti-Aliasing
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2018-03-13 09:03:50 -07:00 |
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Brad Davis
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9056ee0f14
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Merge branch 'gl_common' into bindless
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2018-03-12 11:27:30 -07:00 |
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Olivier Prat
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da6bd92ff6
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Merged with master
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2018-03-09 10:07:25 +01:00 |
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