Zach Pomerantz
5e82093e69
set skybox clear color to empty color
2016-08-25 18:08:03 -07:00
Seth Alves
3b278adba3
Merge branch 'master' of github.com:highfidelity/hifi into joints-for-controllers
2016-08-25 17:28:18 -07:00
Brad Hefta-Gaub
9801ff075a
Merge pull request #8433 from samcake/hdr
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Fix Screen Space ambient occlusion which was broken since a while
2016-08-25 16:57:24 -07:00
Brad Hefta-Gaub
10c465f591
Merge pull request #8525 from hyperlogic/bug-fix/web-entity-rendering
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Improved web entity rendering
2016-08-25 16:49:00 -07:00
samcake
8cc65ea965
Adrressing review issues
2016-08-25 16:31:42 -07:00
Ken Cooke
1ab35797b1
Drastically reduce the audio capture buffering on Windows.
...
With device detection on another thread and WASAPI back-end, the large capture buffer (resulting from CALLBACK_ACCELERATOR_RATIO) is no longer needed.
2016-08-25 16:09:25 -07:00
samcake
09a70740a8
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-25 15:21:41 -07:00
Seth Alves
7c5b8cb75d
send faux joints to the avatar-mixer
2016-08-25 15:21:29 -07:00
Brad Hefta-Gaub
ac291a398d
Merge pull request #8329 from AndrewMeadows/render-collision-geometry
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Render collision geometry
2016-08-25 15:15:28 -07:00
Andrew Meadows
2c8ab9b2b8
Merge pull request #8497 from hyperlogic/feature/improve-ik-quality
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Raised max iterations for IK to 16 from 4
2016-08-25 15:06:11 -07:00
Zach Pomerantz
24162f0f3d
set skybox default color to empty color
2016-08-25 12:37:23 -07:00
samcake
9669234f9c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-25 12:36:01 -07:00
Anthony J. Thibault
e82f6a90af
Improved web entity rendering
...
* fading now works properly
* web browsers are now fully opaque.
2016-08-25 11:04:23 -07:00
Seth Alves
39f52b3682
start on faux avatar joint that represent hand controllers
2016-08-25 10:58:23 -07:00
Andrew Meadows
c337cc92e5
remove crufty comment
2016-08-25 08:51:53 -07:00
Andrew Meadows
b95cb566cd
fix collision mesh for non-trivial registration
2016-08-24 22:26:56 -07:00
Andrew Meadows
502146b171
distribute reg offset to compound children
2016-08-24 22:26:56 -07:00
Andrew Meadows
19cd4648ad
scale collision render mesh correctly
2016-08-24 22:26:56 -07:00
Andrew Meadows
acaa77b75a
remove cruft from debug efforts
2016-08-24 22:26:56 -07:00
Andrew Meadows
e4317adcf1
remove cruft
2016-08-24 22:26:56 -07:00
Andrew Meadows
2f16aca114
remove cruft and fix typo in rebase
2016-08-24 22:26:56 -07:00
Andrew Meadows
d801b3521c
fix warnings on windows
2016-08-24 22:26:56 -07:00
Andrew Meadows
e554712259
remove entities-renderer dependency on physics lib
2016-08-24 22:26:56 -07:00
Andrew Meadows
48c73acae0
restore privacy of GeometryResourceWatcher methods
2016-08-24 22:26:56 -07:00
Andrew Meadows
269b7ae7c1
remove commented out cruft
2016-08-24 22:26:56 -07:00
Andrew Meadows
83426fd5a8
handle transitions to/from STATIC_MESH
...
when rendering collision geometry
2016-08-24 22:26:56 -07:00
Andrew Meadows
68dd66daec
create collision render geometry only when needed
2016-08-24 22:26:56 -07:00
Andrew Meadows
eb65be5478
remove cruft argument from allocateModel()
2016-08-24 22:26:56 -07:00
Andrew Meadows
b0a0293e6e
move compoundResource out of Model class
2016-08-24 22:26:56 -07:00
Andrew Meadows
ef597265d7
remove unimplemented declaration
2016-08-24 22:26:56 -07:00
Andrew Meadows
fe4198530f
don't render raw compound collision geometry
2016-08-24 22:26:56 -07:00
Andrew Meadows
191b7f0f39
variable namechange: Hull --> Mesh
2016-08-24 22:26:56 -07:00
Andrew Meadows
329c5432ed
_showCollisionHull --> _showCollisionGeometry
2016-08-24 22:26:56 -07:00
Andrew Meadows
1f84ef3053
compute normals for collision mesh geometry
2016-08-24 22:26:56 -07:00
Andrew Meadows
481d6990a3
trigger collision shape render mesh creation
2016-08-24 22:26:56 -07:00
Andrew Meadows
3b772d2fe6
fallback to SIMPLE_COMPOUND when can't do COMPOUND
2016-08-24 22:26:56 -07:00
Andrew Meadows
26f5d3cfaa
fix render geometry for collision shapes
2016-08-24 22:26:56 -07:00
Andrew Meadows
daff897fc4
const shapes, and use *MotionState::setShape()
2016-08-24 22:26:56 -07:00
Andrew Meadows
25fb7aacad
ShapeManager hands out const shape pointers
2016-08-24 22:26:56 -07:00
Andrew Meadows
6b0ae654ba
cleanup logic around creating RenderItems
2016-08-24 22:26:56 -07:00
Andrew Meadows
d8fa0d1dd1
segregateMeshGroups() --> createRenderItems()
2016-08-24 22:25:45 -07:00
Andrew Meadows
726928c14c
creae collision Geometry from mesh
2016-08-24 22:25:45 -07:00
Andrew Meadows
499150bbed
finish hook alert for new entity collision shape
2016-08-24 22:25:45 -07:00
Andrew Meadows
b2dfa49a6f
stubbery for alerting entity that shape changed
2016-08-24 22:25:45 -07:00
Andrew Meadows
1ed76ae442
added virtual ObjectMotionState::setShape()
2016-08-24 22:25:45 -07:00
Andrew Meadows
cbacb02010
more unit tests for CollisionRenderMeshCache
2016-08-24 22:25:45 -07:00
Andrew Meadows
b79af55e16
fix ref accounting for garbage collection
2016-08-24 22:25:45 -07:00
Andrew Meadows
06d40afeac
don't forget to use the transform of child shapes
2016-08-24 22:25:45 -07:00
Andrew Meadows
1e95e489cb
make mesh around btConvexShape, copy to model::Mesh
2016-08-24 22:25:45 -07:00
Andrew Meadows
d0295f3876
remove cruft include
2016-08-24 22:25:45 -07:00
Andrew Meadows
d59c997e64
remove stubbery, make physics lib depend on model
2016-08-24 22:25:45 -07:00
Andrew Meadows
8d3f592e68
rename class to be more correct
2016-08-24 22:25:45 -07:00
Andrew Meadows
9f26836b43
added basic CollisionGeometryCache container
2016-08-24 22:25:45 -07:00
Andrew Meadows
af1be8ccd4
remove whitespace
2016-08-24 22:25:45 -07:00
Andrew Meadows
e086792eac
enforce coding standards
2016-08-24 22:25:45 -07:00
Brad Davis
479d90a462
Merge remote-tracking branch 'upstream/stable'
2016-08-24 19:31:11 -07:00
Brad Davis
5cdb30357f
Add checking for failed downloads in the textures
2016-08-24 18:03:56 -07:00
Anthony J. Thibault
c2af948e25
Merge branch 'master' into feature/handheld-marketplace
2016-08-24 16:07:04 -07:00
Brad Davis
c5628b615c
Make sure we start fade in once an item becomes ready
2016-08-24 16:05:22 -07:00
Brad Hefta-Gaub
99ea180f09
Merge pull request #8495 from AndrewMeadows/faster-spherical-harmonics
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speed up spherical harmonics calculation with minimal error
2016-08-24 15:57:42 -07:00
James B. Pollack
d9ebad7976
Merge pull request #8372 from elisa-lj11/zip_project
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Added Clara.io to the marketplace
2016-08-24 15:53:58 -07:00
Anthony J. Thibault
1e95e067c0
warning fixes for llvm/gcc
2016-08-24 15:46:55 -07:00
Zach Pomerantz
6c99a33009
detect unset skybox
2016-08-24 11:03:07 -07:00
Ken Cooke
c0caea1ffd
PR feedback
2016-08-24 10:32:29 -07:00
Ken Cooke
b4d143fe13
PR feedback
2016-08-24 10:19:09 -07:00
Ken Cooke
8fbf5a9e8b
PR feedback
2016-08-24 10:16:43 -07:00
Zach Pomerantz
c740b263a8
detect unset skybox
2016-08-23 15:16:26 -07:00
Howard Stearns
89b00883dd
Merge pull request #8428 from highfidelity/discovery
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Snapshot of Snapshot-Discovery to master
2016-08-23 14:32:10 -07:00
elisa-lj11
cdc5dde40e
Merge remote-tracking branch 'highfidelity/master' into zip_project
2016-08-23 11:22:43 -07:00
Stephen Birarda
fbe784155e
add a shareable address return to address manager
2016-08-23 11:19:14 -07:00
Stephen Birarda
edd4f5853e
use temporary domain name as place name on ID lookup
2016-08-23 11:19:14 -07:00
Stephen Birarda
2b5d862263
request shareable name in AddressManager once connected
2016-08-23 11:19:14 -07:00
Anthony J. Thibault
b2dff8aa77
Easier to click buttons on web entities with shaky hand controllers
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There is an angular and time dead spot on webEntity for scrolling vs clicking.
Currently, it's 150 ms and 3 degrees. See POINTER_PRESS_TO_MOVE_DELAY and POINTER_PRESS_TO_MOVE_DEADSPOT_ANGLE
* Fix for warnings when clicking on window.open() links in WebEntity
2016-08-23 10:19:49 -07:00
Anthony J. Thibault
6be737993e
bug fix for sensorToWorld translation transmission
2016-08-23 10:13:07 -07:00
Anthony J. Thibault
c6ea64926c
Sensor space entity support
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You can do this by parenting an entity to an avatar's -2 joint index.
This will mean that the entity will follow the avatar as it moves in the world, but
will not follow the avatar's position as it moves in sensor space. Essentially, this
gives you the ability to place objects in the user's physical room.
WebTablets now are located in this feature and no longer jitter.
2016-08-23 10:13:06 -07:00
Anthony J. Thibault
df17913801
Mipmap generation, trilinear,anisotropic filtering for OffscreenQmlSurface
2016-08-23 10:10:29 -07:00
Anthony J. Thibault
d607abc8f7
Add dpi to edit.js
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Also, cap the maximum webEntity texture size to 4096
2016-08-23 10:10:27 -07:00
Anthony J. Thibault
31ed378dbf
Added dpi entity property for web-entities
2016-08-23 10:10:26 -07:00
Anthony J. Thibault
6704ae9ad4
Added dpi parameter to userData (this is temporary)
2016-08-23 10:09:17 -07:00
Brad Hefta-Gaub
21bc06f154
Merge pull request #8335 from hyperlogic/feature/hand-controller-web-entity-integration
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handControllerGrab and web entity input integration
2016-08-23 09:59:25 -07:00
elisa-lj11
2d2cb45c5d
Merge remote-tracking branch 'highfidelity/master' into zip_project
2016-08-22 16:05:16 -07:00
Brad Hefta-Gaub
0397c6b6ca
Merge pull request #8471 from AndrewMeadows/dont-assert-on-bad-data
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workaround bad FBXMesh data rather than assert
2016-08-22 14:21:48 -07:00
Anthony J. Thibault
d015c5cfb5
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-22 14:13:17 -07:00
samcake
4da712fbdf
Fixing bad include not respecting filename case (for linux)
2016-08-22 10:36:43 -07:00
Anthony J. Thibault
e1f7dfc4e1
Raised max iterations for IK to 16 from 4
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* IK now returns early if solution is "good enough"
* IK now has nsight markers for profiling
2016-08-22 10:34:56 -07:00
samcake
44c6637160
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-22 10:32:06 -07:00
Andrew Meadows
d2d905fc86
speed up SH calculation with minimal error
2016-08-22 10:21:22 -07:00
sam
1e84f9dc90
back to noise seeded in image space
2016-08-21 23:37:24 -07:00
sam
4097fcb0f6
fixing the blurring issue
2016-08-21 00:27:43 -07:00
Seth Alves
9bcda1bb45
merge from upstream
2016-08-20 15:25:04 -07:00
Ken Cooke
4b2778f02d
Re-implement the continuous detection of device changes for all platforms, using a background thread. This prevents the glitches caused by calling checkDevices() on the audio processing thread.
2016-08-20 12:22:47 -07:00
samcake
9cdd079213
And again
2016-08-19 18:22:14 -07:00
howard-stearns
b8b345fb43
Merge branch 'master' of https://github.com/highfidelity/hifi into update-discovery-from-master2
2016-08-19 13:04:39 -07:00
elisa-lj11
4aab389305
Merge remote-tracking branch 'highfidelity/master' into zip_project
2016-08-19 11:32:37 -07:00
elisa-lj11
8bc9a92429
removed extraneous debug prints
2016-08-19 11:32:13 -07:00
samcake
5ad66a17ee
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-19 11:09:31 -07:00
samcake
6a076bcee4
PRoviding a fix for the macOS build
2016-08-19 11:09:12 -07:00
Anthony J. Thibault
8bb6bb7c6f
generalized keyboard focus interface
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Removed dynamic casts to RenderableWebEntityItem, instead
virtual methods were added to EntityItem to facilitate this.
* bool wantsKeyboardFocus()
* void setProxyWindow()
* QObject* getEventHandler()
2016-08-19 10:56:52 -07:00
James B. Pollack
98f0290565
Merge pull request #8436 from huffman/feat/more-user-activity-data
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Add more user activity data
2016-08-19 10:48:28 -07:00
Andrew Meadows
5b5ed220bc
add BufferView::Iterator operator<() and friend
2016-08-19 10:26:47 -07:00
Andrew Meadows
c3f165d9da
BufferView::Iterator doesn't support operator<
2016-08-19 10:15:37 -07:00
Andrew Meadows
304c313db7
minor cleanup
2016-08-19 10:15:30 -07:00
samcake
a4945fe45c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-19 10:00:40 -07:00
howard-stearns
4d7d483c0e
use ceil
2016-08-19 09:51:58 -07:00
elisa-lj11
4c434e875e
fixed merge conflicts in Application.cpp
2016-08-19 09:46:22 -07:00
Ken Cooke
3583bdecbb
Fix for calculateDeviceToNetworkInputRatio() which was completely broken.
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Running the audio back-end at 44.1k now works correctly.
2016-08-18 16:56:26 -07:00
Chris Collins
a9fbc4ec2c
Merge pull request #8448 from huffman/feat/domain-specify-backup-location
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Add backup directory setting to domain server
2016-08-18 16:45:50 -07:00
howard-stearns
f6670a6374
new optional aspect-ratio argument to snapshot chain (javascript through
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c++ display plugin). When non-zero, it pulls out the largest piece from
the center that maintains that ratio. Snapshot button uses 1.91.
2016-08-18 16:29:42 -07:00
Brad Hefta-Gaub
1cec7b2db0
Merge pull request #8429 from SamGondelman/loadingFade2
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Don't do fade effect once physics kick in
2016-08-18 12:46:24 -07:00
Andrew Meadows
6446c7c302
make createShapeFromInfo() fail gently on bad data
2016-08-18 11:49:15 -07:00
Andrew Meadows
2ba35e6398
skip non-existant meshes
2016-08-18 11:48:56 -07:00
Seth Alves
15ce40ecf4
merge from upstream
2016-08-18 11:46:02 -07:00
Seth Alves
6b46b3082c
try, try again
2016-08-18 11:45:03 -07:00
Zach Pomerantz
813fefd599
reimplement buffer get for (c)end
2016-08-18 11:26:25 -07:00
Andrew Meadows
cb9a5466d5
workaround bad FBXMesh data rather than assert
2016-08-18 11:09:48 -07:00
Clément Brisset
d1fb723b01
Merge pull request #8444 from zzmp/fix/skybox
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fix flashing in default skybox, and allow skybox lighting without textures
2016-08-18 11:07:09 -07:00
samcake
b5296410c3
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-18 10:20:33 -07:00
Seth Alves
09b7a5188c
a few more
2016-08-18 10:15:35 -07:00
Seth Alves
722e88253d
missed one
2016-08-18 09:59:40 -07:00
Seth Alves
87dbfa7e47
add -Wsuggest-override to compile flags and deal with fallout
2016-08-18 09:51:41 -07:00
Ken Cooke
87d5ec2437
Bump protocol version. Audio packets are now exactly 10ms (240/480 samples).
2016-08-18 08:31:43 -07:00
Ken Cooke
46c94a938e
Updated HRTF to process in 240-sample blocks
2016-08-18 08:29:32 -07:00
Ken Cooke
f80304d68e
Change audio pipelines to process in exactly 10ms blocks (240 samples instead of 256).
...
This produces an integral number of samples when resampled to 44.1k or 48k, allowing a 44.1k back-end to work correctly without extra buffering or dynamic buffers sizes.
2016-08-18 08:27:20 -07:00
Ryan Huffman
d46af500c1
Fix wrong property name in entity activity tracking
2016-08-17 17:00:56 -07:00
Ryan Huffman
25b9d756ca
Update entity edit tracking to track count rather than bool
2016-08-17 16:54:04 -07:00
Anthony J. Thibault
7b248b440a
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-17 13:55:12 -07:00
elisa-lj11
5d19267d00
Safeguard against file corruption
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This is what could be a temporary (or permanent) fix to users trying to
delete important files on their computer through JS
2016-08-17 11:10:38 -07:00
Brad Hefta-Gaub
1ad1c48adc
Merge pull request #8414 from jherico/logging_fix
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Categorize some debug logging in FBX parsing
2016-08-17 09:07:27 -07:00
Brad Hefta-Gaub
cd28df6c2e
Merge pull request #8446 from sethalves/local-velocity-for-scripts
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Local velocity for scripts
2016-08-17 09:06:54 -07:00
Brad Hefta-Gaub
f16cbbe270
Merge pull request #8445 from huffman/fix/procedural-entity-render
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Fix transparency on procedural shapes
2016-08-17 09:04:31 -07:00
Anthony J. Thibault
d4e1f53581
Fix for inconsistent override warning in WebEntityItem.h
2016-08-16 17:48:28 -07:00
Ryan Huffman
727d59ab27
Add backup directory setting to domain server
2016-08-16 17:33:32 -07:00
Ken Cooke
7202d132c5
Remove 22050 from the preferred list of back-end sample rates.
2016-08-16 16:57:28 -07:00
Ken Cooke
2326696d54
Disabled the continuous polling for audio device changes on Windows.
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It necessitated extra buffering to prevent periodic dropouts in the audio stream.
2016-08-16 16:53:51 -07:00
Anthony J. Thibault
7de8cc6422
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-16 16:49:57 -07:00
Ken Cooke
d9f12e44dc
Add resampler support for downsampling with variable-input constant-output buffering mode
2016-08-16 16:47:55 -07:00
Seth Alves
f5f88fbacc
Merge branch 'master' of github.com:highfidelity/hifi into local-velocity-for-scripts
2016-08-16 16:47:27 -07:00
Seth Alves
7bc1235c54
local velocity and angular velocity in scripts is now handled the way local position and rotation are
2016-08-16 16:47:13 -07:00
Anthony J. Thibault
36d87ddd7c
Added EntityItem::wantsHandControllerPointerEvents method
2016-08-16 16:23:45 -07:00
Stephen Birarda
3355a90e7d
Merge pull request #8413 from huffman/feat/atp-bandwidth
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Add asset server bandwidth to stats
2016-08-16 15:54:11 -07:00
elisa-lj11
5d2fb68924
Fixed temp dir access
2016-08-16 15:47:57 -07:00
Ryan Huffman
dae8461773
Fix transparency on procedural shapes
2016-08-16 15:42:17 -07:00
Anthony J. Thibault
c407818d63
send pointer events from handControllerGrab.js to webEntities
2016-08-16 15:26:14 -07:00
Zach Pomerantz
d6d9871a96
unused var nits
2016-08-16 14:36:54 -07:00
elisa-lj11
9ea9baeadf
Making JS/QML safer (DOES NOT WORK)
2016-08-16 14:12:19 -07:00
Zach Pomerantz
8c559bc65d
use lights from nontextured skyboxes
2016-08-16 13:27:22 -07:00
howard-stearns
2ca1fda71b
Re add fix for hmd after merge
2016-08-16 12:02:49 -07:00
howard-stearns
2b75240771
Merge branch 'master' of https://github.com/highfidelity/hifi into discovery
2016-08-16 11:14:36 -07:00
Ryan Huffman
1d2ea3be03
Fix transparent items not being rendered correctly against procedural skybox
2016-08-15 16:35:25 -07:00
Zach Pomerantz
af915c7923
replace cube tex DSA transfer with EXT
2016-08-15 15:31:04 -07:00
samcake
8d12a23efb
Merge pull request #8325 from jherico/deferred_batches_threaded
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Threaded rendering
2016-08-15 09:59:44 -07:00
Ryan Huffman
b5e2913eb9
Move node received bandwidth tracking to LimitedNodeList
2016-08-15 09:23:02 -07:00
Brad Davis
fdbbd70eed
Merge pull request #8422 from sethalves/sidestep-linux-gcc-bug
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sidestep linux gcc linker? bug
2016-08-13 12:08:05 -07:00
sam
87d61abe5a
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-13 11:30:54 -07:00
Brad Davis
438205b875
Fixing last buffer flush
2016-08-12 22:29:05 -07:00
Brad Davis
574737fbb5
More GPU api fixes, protect Buffer::flush
2016-08-12 22:29:04 -07:00
Brad Davis
d34ac2cea8
Fix hand laser alignment
2016-08-12 22:29:03 -07:00
Brad Davis
511eb34e5f
Fixing mac build
2016-08-12 22:29:02 -07:00
Brad Davis
58c7df115f
Reduce API surface area, make render batches const correct
2016-08-12 22:29:01 -07:00
Brad Davis
cac529a1b1
Display plugins now use gpu::Context API
2016-08-12 22:29:00 -07:00
Brad Davis
6d7edd38cc
Rename clearViewTransform
2016-08-12 22:28:59 -07:00
Brad Davis
82081d7d57
Address vsync weirdness
2016-08-12 22:28:58 -07:00
Brad Davis
719e555381
Restoring reprojection to OpenVR
2016-08-12 22:28:55 -07:00
Brad Davis
029721fd45
Restore screenshot
2016-08-12 22:28:53 -07:00
Bradley Austin Davis
f65b636a09
Re-disable HMD preview on OSX
2016-08-12 22:28:52 -07:00
Bradley Austin Davis
c303e1118a
Only setup the debug logger once
2016-08-12 22:28:52 -07:00
Bradley Austin Davis
f1fd8ac6e4
Fix OSX Oculus issues
2016-08-12 22:28:51 -07:00
Brad Davis
d548da02d9
Expose whether nsight is running to the app, disable some stuff under nsight
2016-08-12 22:28:50 -07:00
Brad Davis
4795ddd014
Perf test improvments (skybox support)
2016-08-12 22:28:49 -07:00
Brad Davis
f776b10b58
Enable flag driven CPU generation of mipmaps
2016-08-12 22:28:49 -07:00
Brad Davis
7fb1315945
Properly track the max mip
2016-08-12 22:28:48 -07:00
Brad Davis
9ed1a5980a
Prevent the allocation of 0 size buffers
2016-08-12 22:28:47 -07:00
Brad Davis
42dcae72cb
Use ranges instead of stacks for nSight
2016-08-12 22:28:46 -07:00
Brad Davis
884ee1a68b
Disable debug HMD plugin, ensure we release resources each frame
2016-08-12 22:28:45 -07:00
Brad Davis
c66ed3e009
Use weak pointers instead of references for deallocation safety
2016-08-12 22:28:44 -07:00
Brad Davis
5210dee155
Cleanup of GPU lib, breaking up Resource.h
2016-08-12 22:28:43 -07:00
Bradley Austin Davis
d2fd7f88fd
Enabling OSX Oculus plugin
2016-08-12 22:28:43 -07:00
Brad Davis
b12332b517
Add preview window toggle, fix cursor in HMD
2016-08-12 22:28:42 -07:00
Brad Davis
f8690867d3
Allow plugins to query if a texture is ready to render
2016-08-12 22:28:41 -07:00
Brad Davis
f819e98d94
Fix menu so that functions indirectly triggered by menu scanning don't inherit the menu group
2016-08-12 22:28:40 -07:00
Brad Davis
479b9a9f2b
Cleanup GL helpers and debug logging
2016-08-12 22:28:39 -07:00
Brad Davis
619158b6f2
Remove glfinish
2016-08-12 22:28:38 -07:00
Brad Davis
9cd1d69f1e
Restoring preview and removing excessive GL state sync
2016-08-12 22:28:37 -07:00
Brad Davis
c6848a1b55
Remove static allocation debugger
2016-08-12 22:28:37 -07:00
Brad Davis
9f4fb0e8bd
Stop messing about with the context, leave it bound on the render thread
2016-08-12 22:28:35 -07:00
Brad Davis
841d27ad20
Temporarily disable on-screen mirror and conform present batch to conventions
2016-08-12 22:28:34 -07:00
Brad Davis
0396694715
Fix initial state of view correction, plus overkill
2016-08-12 22:28:33 -07:00
Brad Davis
cbe1f6dbf5
Allow the lighting framebuffer to use the camera correction to stabilize lights in the HMD
2016-08-12 22:28:32 -07:00
Brad Davis
94fe2a8824
Fix GPU bug that could leave two uniform buffers with the same binding location
2016-08-12 22:28:32 -07:00
Brad Davis
29ff401506
Fix resizing of window in 2D mode
2016-08-12 22:28:31 -07:00
Brad Davis
d8b0fee934
Fixing color balance, enabling vive controllers
2016-08-12 22:28:30 -07:00
Brad Davis
901e2da828
Hand lasers
2016-08-12 22:28:29 -07:00
Brad Davis
b10e2020a7
Don't crash on plugin switch
2016-08-12 22:28:29 -07:00
Brad Davis
02b4873ab0
Use move constructor for building buffer shadow updates
2016-08-12 22:28:28 -07:00
Brad Davis
c2509e9492
Working on draw crash bug, adding render thread trash handling
2016-08-12 22:28:27 -07:00
Brad Davis
09ddad0fe0
HMD compositing and buffer debugging
2016-08-12 22:28:26 -07:00
Brad Davis
2340afc48e
Updating object transform code
2016-08-12 22:28:25 -07:00
Brad Davis
64ece05f40
Move compositing framebuffer to main GL plugin
2016-08-12 22:28:25 -07:00
Brad Davis
894d29bb29
Fixing flicking in instance based objects
2016-08-12 22:28:24 -07:00
Brad Davis
adcfd55cc0
Batch replay reprojection
2016-08-12 22:28:23 -07:00
Brad Davis
7e93747acf
Working on reprojection
2016-08-12 22:28:22 -07:00
Bradley Austin Davis
66cc9136eb
Working on build
2016-08-12 22:18:48 -07:00
Bradley Austin Davis
cab1843eff
Buffers on the render thread need special treatment
2016-08-12 22:18:40 -07:00
Bradley Austin Davis
13d7715c41
Prevent deadlock on changing plugins
2016-08-12 22:18:39 -07:00
Bradley Austin Davis
a0cc6f8817
Better buffer updating
2016-08-12 22:18:37 -07:00
Bradley Austin Davis
274321de8a
First pass at threaded rendering
2016-08-12 22:18:36 -07:00
samcake
b90e0cfd89
Fixing the stereo issue
2016-08-12 19:18:05 -07:00
Anthony J. Thibault
1be434342b
Work In Progress snapshot
...
* Added new PointerEvent type.
* Mouse events are still sent from Application to EntityTreeRenderer, however, EntityTreeRenderer converts them to PointerEvents
* All outgoing signals from EntityTreeRenderer use PointerEvents instead of MouseEvents
* Associated JavaScript entity methods will receive PointerEvents instead of MouseEvents
* Events from handControllerGrab.js to entities are currently broken.
2016-08-12 17:11:59 -07:00
Clément Brisset
5a1c7bd4e6
Merge pull request #8407 from highfidelity/steam
...
Steam integration
2016-08-12 16:55:48 -07:00
SamGondelman
ccca6d935f
don't fade after physics kick in
2016-08-12 14:35:22 -07:00
howard-stearns
df3769166e
Merge branch 'master' of https://github.com/highfidelity/hifi into pull-from-master
2016-08-12 14:16:16 -07:00
Brad Davis
e2f7b443fd
Merge pull request #8339 from sethalves/overlay-children
...
3D Overlays can be children
2016-08-12 12:16:21 -07:00
samcake
4fe67bfbf1
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-12 10:56:59 -07:00
Clément Brisset
7c698b8cbb
Merge pull request #8423 from Atlante45/steam
...
Update Steam branch
2016-08-12 10:40:53 -07:00
Atlante45
e4dd4c1a41
Merge branch 'master' of https://github.com/highfidelity/hifi into steam
2016-08-12 10:38:05 -07:00
Seth Alves
77a49e6c10
when building in debug mode on Linux, for reasons totally beyond me, this code ends up using the Vertex from FBXReader_Mesh.cpp (which is a different size so I get a crash). This change hopefully doesn't change any functionality while sidestepping what's probably a bug in gcc.
2016-08-12 10:01:20 -07:00
James B. Pollack
4c663b9d18
Merge pull request #8416 from SamGondelman/shaderFix
...
Don't always mark procedural shaders dirty
2016-08-11 22:49:46 -07:00
Ryan Huffman
211da3c428
Add more user activity tracking data
2016-08-11 16:49:29 -07:00
howard-stearns
e6746acf4c
Merge branch 'master' of https://github.com/highfidelity/hifi into discovery
2016-08-11 15:40:26 -07:00
Ryan Huffman
473a7e9593
Fix bandwidth calculations not including the full size of reliable ordered messages
...
For reliable ordered messages, we were:
* only tracking bandwidth for the first few packets of a message
IF a message handler opted in to receiving pending (unfinished)
messages.
* tracking the entire thing all at once, when the entire messages
was received.
2016-08-11 15:17:36 -07:00
Seth Alves
15e2140cb2
Merge branch 'master' of github.com:highfidelity/hifi into overlay-children
2016-08-11 15:06:58 -07:00
Brad Hefta-Gaub
ea1e090053
Merge pull request #8383 from AndrewMeadows/faster-is-better
...
faster image processing on load
2016-08-11 13:10:44 -07:00
SamGondelman
0f988fb209
don't always mark _shaderDirty when user data changes unless url actually changes
2016-08-11 13:05:16 -07:00
Brad Davis
4c150efc11
Categorize some debug logging in FBX parsing
2016-08-11 12:09:56 -07:00
James B. Pollack
6da2ea1932
Merge pull request #8409 from SamGondelman/loadingFade
...
Fix procedural entity transparency
2016-08-11 12:02:57 -07:00
Atlante45
c34153b67b
Change Web API arg name to be more descriptif
2016-08-11 11:57:43 -07:00
Anthony J. Thibault
1ddbd7022a
Moved keyboardFocus, mouse/touch event methods from Reticle to Entities
2016-08-11 11:52:04 -07:00
David Kelly
5c15b52040
expose getPlaceName() as placename
...
Nice for scripts to get the placename. Nice for us, anyways.
2016-08-10 14:54:29 -07:00
SamGondelman
d8545bc7a3
fix procedural transparency
2016-08-10 13:49:35 -07:00
Anthony J. Thibault
8dac45c99e
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-10 11:27:21 -07:00
Brad Hefta-Gaub
a714f325fe
Merge pull request #8333 from SamGondelman/miscFixes
...
Miscellaneous cmake and render engine improvements
2016-08-10 11:06:50 -07:00
SamGondelman
e35d453b37
...missing space
2016-08-10 10:36:37 -07:00
SamGondelman
9e20d92241
CR changes
2016-08-10 10:35:18 -07:00
Brad Hefta-Gaub
7503a495fd
Merge pull request #8401 from ctrlaltdavid/21026
...
Fix crash when adding new attachment
2016-08-10 09:18:17 -07:00
Brad Hefta-Gaub
d736857ecb
Merge pull request #8391 from AlexanderOtavka/qml-atp
...
Add support for ATP protocol to QML
2016-08-10 09:16:20 -07:00
David Rowe
afe76c69d2
Fix crash when adding new attachment
2016-08-10 10:41:16 +12:00
SamGondelman
9b27f8bc0f
Merge remote-tracking branch 'upstream/master' into loadingFade
2016-08-09 14:55:14 -07:00
SamGondelman
5a4d15dd5b
fix warning
2016-08-09 14:02:42 -07:00
SamGondelman
36d9f92101
performance optimization to minimize calling usecTimestampNow
2016-08-09 13:10:02 -07:00
Zander Otavka
51fb52977e
Generalize atp handling in network access managers
2016-08-09 11:46:08 -07:00
Brad Hefta-Gaub
d8f1847fde
Merge pull request #8365 from huffman/feat/default-skybox
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Default skybox change
2016-08-09 11:17:36 -07:00
Andrew Meadows
85d87fe13f
Merge pull request #8218 from huffman/feat/load-improvements
...
Speed up gamma correction in cube map processing
2016-08-09 11:10:36 -07:00
Atlante45
25b60d0c62
CR feedback
2016-08-09 10:07:57 -07:00
Seth Alves
607c168493
Merge branch 'master' of github.com:highfidelity/hifi into overlay-children
2016-08-09 09:01:55 -07:00
SamGondelman
ae9fb3768c
CR notes
2016-08-08 17:45:25 -07:00
samcake
4d3dce449f
Better maybe
2016-08-08 17:28:04 -07:00
Ryan Huffman
6854f9fda4
Remove stars shaders and renderable
2016-08-08 16:03:03 -07:00
Ryan Huffman
36744d72d6
Fix warning using init list for QVariantMap
2016-08-08 16:03:03 -07:00
Ryan Huffman
5b69ca03f0
Move default skybox out of global and make irradiance gen optional
2016-08-08 16:03:03 -07:00
Ryan Huffman
35ea9908cd
Add default skybox
2016-08-08 16:00:58 -07:00