Brad Hefta-Gaub
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08dc883b0e
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Merge pull request #4351 from huffman/update-light-properties
Update light properties (primarily for editEntities.js)
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2015-02-27 10:54:19 -08:00 |
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Philip Rosedale
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35205fbbf3
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Merge pull request #4347 from samcake/temp1
Introducing the SunSkyStage
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2015-02-27 10:37:02 -08:00 |
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Sam Gateau
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c7eeebe52c
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and fixing a bug with shadowing of lightmapped surface
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2015-02-26 18:07:43 -08:00 |
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Ryan Huffman
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dc2b670fa8
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Remove extraneous comments
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2015-02-26 14:46:05 -08:00 |
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Ryan Huffman
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e42b708b56
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Update deferredLightingEffect::add*Light methods
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2015-02-26 11:03:47 -08:00 |
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Virendra Singh
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b3fdb19cad
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Merge branch 'master' of https://github.com/highfidelity/hifi into 20305
Conflicts:
BUILD.md
BUILD_WIN.md
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2015-02-26 22:16:35 +05:30 |
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Stephen Birarda
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5e264f8241
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add GLEW as dependency external project
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2015-02-20 13:47:38 -08:00 |
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Stephen Birarda
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b2e587dbbd
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remove use of include_dependency_includes and use cmake
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2015-02-18 14:12:05 -08:00 |
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Stephen Birarda
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c110fcbfad
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merge with upstream/master
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2015-02-17 17:34:48 -08:00 |
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Seth Alves
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ef2d386c75
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attempt to load Courier if the requested font-family fails to load
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2015-02-17 15:12:24 -08:00 |
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Seth Alves
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9fcb7591e6
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don't crash if font load fails
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2015-02-17 14:52:20 -08:00 |
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Stephen Birarda
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e99012efbb
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updates to build guides to remove soxr
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2015-02-17 10:33:12 -08:00 |
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Andrew Meadows
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53855c89e9
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Merge pull request #4289 from birarda/dependencies
add gverb and glm as cmake external projects
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2015-02-17 10:00:29 -08:00 |
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Stephen Birarda
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8c998a65ee
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use the glm find_package and check externals
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2015-02-13 12:50:32 -08:00 |
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Brad Hefta-Gaub
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1827d9f3cd
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Merge pull request #4256 from samcake/temp1
Getting rid of glLIghts and replacing by the model::Light
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2015-02-13 10:49:53 -08:00 |
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Stephen Birarda
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fa6f6a6b71
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use external project glm in render-utils
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2015-02-13 10:34:19 -08:00 |
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Andrew Meadows
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7304585103
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Merge pull request #4271 from huffman/fix-overlays-text-size
Fix overlays text size
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2015-02-12 09:35:37 -08:00 |
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Andrew Meadows
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357dd963f3
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Merge pull request #4273 from ZappoMan/bugfix
fix the quad color being broken after rendering text
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2015-02-12 09:00:16 -08:00 |
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ZappoMan
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7a45b1bc96
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fix the quad color being broken after rendering text
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2015-02-11 15:50:04 -08:00 |
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Ryan Huffman
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341e31a074
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Remove extraneous initialized check
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2015-02-11 13:08:11 -08:00 |
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Ryan Huffman
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51ff897ee5
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Update Font to not setup GL until first draw
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2015-02-11 12:59:12 -08:00 |
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Brad Hefta-Gaub
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9a7ed8055f
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Merge pull request #4267 from samcake/master
Fix performance bug for NetworkGeometry::isLoadedWithTextures() and glTransform removal
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2015-02-11 09:45:29 -08:00 |
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Sam Gateau
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a6f006a36d
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more cleaning
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2015-02-10 18:41:36 -08:00 |
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Sam Gateau
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b9fd116dbf
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Introduce a cache bit in networkGemometry to capture the status of texture LOaded and avoid requiring everything once everything is loaded and get rid of the Transform stack calls on gl from gpu
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2015-02-10 18:38:48 -08:00 |
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ZappoMan
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8016fb5e0d
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fix color issues with quads
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2015-02-10 17:35:27 -08:00 |
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Sam Gateau
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11beb51ec1
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Clean up comments
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2015-02-09 18:02:34 -08:00 |
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Sam Gateau
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23a54b17ce
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Clean up comments
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2015-02-09 15:33:55 -08:00 |
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Sam Gateau
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871f9a849a
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CLean up the shader code for the blinn and the new PBR shading equation
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2015-02-09 15:30:17 -08:00 |
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Sam Gateau
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c2761ac887
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CLean up the shader code for the blinn and the new PBR shading equation
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2015-02-09 15:26:14 -08:00 |
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Sam Gateau
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559647b7af
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-02-09 12:26:29 -08:00 |
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Sam Gateau
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ace6dc4faf
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-02-08 23:23:06 -08:00 |
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Sam Gateau
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48fca4c11d
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introducing PBR shading
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2015-02-08 23:22:14 -08:00 |
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Brad Davis
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b28920f4ed
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Fixing bug in text renderer causing glyphs to float at different depths
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2015-02-08 15:37:55 -08:00 |
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Sam Gateau
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469ee29f0b
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Merge branch 'temp0' of https://github.com/samcake/hifi into temp1
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2015-02-06 16:30:47 -08:00 |
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Sam Gateau
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bdf9164c7b
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debugging the new global light pass
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2015-02-06 16:30:07 -08:00 |
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Stephen Birarda
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caf50764b4
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correct resource name for Q_INIT_RESOURCE
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2015-02-06 15:27:50 -08:00 |
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Stephen Birarda
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961b5b5346
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call Q_INIT_RESOURCE statically from Font constructor
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2015-02-06 15:17:53 -08:00 |
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Stephen Birarda
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9a98e07b2d
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call Q_INIT_RESOURCE from mains to handle static link
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2015-02-06 12:39:14 -08:00 |
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Stephen Birarda
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7b5af1e3fd
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cleanup debug for font load
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2015-02-06 12:06:20 -08:00 |
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Stephen Birarda
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27b91e7d43
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use QIODevice for loadFont method
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2015-02-06 12:04:57 -08:00 |
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Stephen Birarda
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c8fb891158
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move fonts to sdff files, load with qrc
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2015-02-06 11:48:55 -08:00 |
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Stephen Birarda
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58d5e0b9d3
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fix some asterisk type squishes in TextRenderer
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2015-02-06 10:48:10 -08:00 |
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Brad Davis
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39794a7a40
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Getting rid of some warnings
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2015-02-05 21:00:34 -08:00 |
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Sam Gateau
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1b22a3ef36
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connecting the globalLight info to the DeferredLightingEffect
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2015-02-05 17:30:57 -08:00 |
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Sam Gateau
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9b0036d010
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adding Light and replace glLights also for the first deferred pass
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2015-02-05 14:10:06 -08:00 |
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Brad Davis
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dc1cc84c1c
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Working on porting to mac compatible shaders
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2015-02-05 12:58:09 -08:00 |
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Sam Gateau
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00a9f55bc3
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lightings seems to work correctly now
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2015-02-05 10:20:19 -08:00 |
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Brad Davis
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da05c26aad
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Moving shaders to standard format, adding bounding box support and using it in text node
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2015-02-04 21:32:05 -08:00 |
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Sam Gateau
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8e1eebbbd4
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FInally getting the angular attenuation
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2015-02-04 17:24:23 -08:00 |
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Brad Davis
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02f2f1c1bf
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Fixing header order and code style
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2015-02-04 14:36:03 -08:00 |
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