Commit graph

155 commits

Author SHA1 Message Date
Philip Rosedale
c2e559342a Merge pull request #4341 from AndrewMeadows/bispinor
load non-moving dynamic objects as "inactive" in physics engine
2015-02-26 09:21:49 -08:00
Andrew Meadows
5776df1012 load dynamic obj as inactive when not moving 2015-02-25 12:07:19 -08:00
Stephen Birarda
6b08b2993a fix for bullet system include to silence warnings 2015-02-19 13:03:16 -08:00
Stephen Birarda
70a89680f5 fix bullet include to match previous format 2015-02-19 12:04:41 -08:00
Stephen Birarda
6f055ca0d7 add an external project to handle bullet 2015-02-19 12:01:40 -08:00
Stephen Birarda
b2e587dbbd remove use of include_dependency_includes and use cmake 2015-02-18 14:12:05 -08:00
Stephen Birarda
e99012efbb updates to build guides to remove soxr 2015-02-17 10:33:12 -08:00
Stephen Birarda
8c998a65ee use the glm find_package and check externals 2015-02-13 12:50:32 -08:00
Stephen Birarda
d7ce10dedb use external project glm for physics library 2015-02-13 10:33:35 -08:00
Andrew Meadows
f4a4c9786c don't create shape for SHAPE_TYPE_NONE 2015-02-11 08:43:55 -08:00
Andrew Meadows
3239c259f9 remove commented out cruft 2015-02-11 08:43:19 -08:00
Andrew Meadows
e6a6946027 merge upstream/master into andrew/thermonuclear 2015-02-09 12:44:52 -08:00
Andrew Meadows
0ef5d42a5b unit tests support new ShapeInfo API 2015-02-08 15:13:21 -08:00
Andrew Meadows
12a7021bb5 ShapeInfo computs own DoubleHashKey, gets new API 2015-02-08 15:12:44 -08:00
Andrew Meadows
b4da2ddd52 fix physics crash on disconnect from domainserver 2015-02-05 09:13:32 -08:00
Andrew Meadows
28a3c3f469 separate new shape types from legacy 2015-02-03 08:34:06 -08:00
Andrew Meadows
58bb137c4d bulletRotationStep --> computeBulletRotationStep 2015-01-27 17:37:12 -08:00
Andrew Meadows
23bd3f90d9 Bullet-style rotation integration for kinematics
and for dead reckoning after wire-transfer
2015-01-27 17:27:15 -08:00
Andrew Meadows
d1cf6559c5 merge upstream/master into andrew/isentropic
Conflicts:
	libraries/physics/src/ObjectMotionState.cpp
2015-01-27 16:24:11 -08:00
Andrew Meadows
d5c0c200de optimization for when physics engine doesn't step 2015-01-27 15:54:32 -08:00
Andrew Meadows
aebdd3b335 fix bad extrapolation of rapidly spinning objects 2015-01-27 15:53:37 -08:00
ZappoMan
23892ab1e7 fixed comments 2015-01-27 11:38:14 -08:00
ZappoMan
94e04e2d7d removed extra whitespace 2015-01-27 11:34:46 -08:00
ZappoMan
b1586d4f90 move debug into ifdef 2015-01-27 11:29:17 -08:00
ZappoMan
45dbff67f8 more hacking 2015-01-27 11:15:33 -08:00
ZappoMan
83d1cc911a hacking 2015-01-26 19:38:24 -08:00
ZappoMan
81185cfe56 removed some debugging 2015-01-26 12:46:22 -08:00
ZappoMan
08fbcbaf40 tweaks for debugging 2015-01-26 12:38:02 -08:00
ZappoMan
a1ec44b8e0 add developer menu item to disable sending physics updates 2015-01-26 12:05:57 -08:00
ZappoMan
73b9c06ec0 added some debugging 2015-01-26 11:13:30 -08:00
ZappoMan
f85774c687 adding some debugging 2015-01-26 09:45:33 -08:00
ZappoMan
9cc61e90f7 Merge branch 'master' of https://github.com/highfidelity/hifi into fixGlitches
Conflicts:
	libraries/entities/src/EntityItem.cpp
2015-01-23 15:01:35 -08:00
Andrew Meadows
1ad5f9c7db merge upstream/master into andrew/isentropic
Conflicts:
	libraries/physics/src/ObjectMotionState.cpp
2015-01-23 14:04:26 -08:00
ZappoMan
c01d2d657c added comment 2015-01-23 13:55:12 -08:00
Andrew Meadows
b34189115d Merge branch andrew/isentropic 2015-01-23 13:21:45 -08:00
Andrew Meadows
f2bcdfa2b4 update _lastSimulated for kinematic motion 2015-01-23 13:10:41 -08:00
Andrew Meadows
eefd32b42b remove KinematicController classes 2015-01-23 11:04:02 -08:00
Andrew Meadows
d173afaa70 add support for non-physical kinematic movement 2015-01-23 11:01:46 -08:00
Andrew Meadows
355759d3d4 Merge pull request #4152 from ZappoMan/fixGlitches
Fix glitches in bullets and multiple viewers
2015-01-22 13:49:00 -08:00
ZappoMan
d34764bd55 fix whitespace diff 2015-01-22 13:33:59 -08:00
ZappoMan
6a9a6968f2 debugging stutter 2015-01-22 13:32:57 -08:00
ZappoMan
c6ad1462e6 debugging stutter 2015-01-22 13:31:59 -08:00
ZappoMan
838a549abe debugging stutter 2015-01-22 13:31:09 -08:00
ZappoMan
14c7dc8eb9 debugging stutter 2015-01-22 13:13:18 -08:00
Andrew Meadows
3997b916c1 remove ground collision hack for physics testing 2015-01-22 09:17:51 -08:00
Andrew Meadows
77c4362991 fix typo 2015-01-21 18:14:24 -08:00
Andrew Meadows
b2e79a0157 don't process results when no simulation 2015-01-21 18:06:19 -08:00
Andrew Meadows
2751fab2c3 don't send collision events for inactive pairs
also throttle collision events to 30/sec
2015-01-21 18:02:13 -08:00
Andrew Meadows
1c38b08e8f remane emitEntityCollision... to entityCollision... 2015-01-21 14:07:23 -08:00
Andrew Meadows
6840daa0b5 removing tabs from formatting 2015-01-21 11:55:28 -08:00