atlante45
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06119990e8
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Fixed ui related files memory wastes
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2013-09-03 14:47:50 -07:00 |
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Andrzej Kapolka
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22598ceb4f
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Optimizations for occlusion blur (the main one being that we only need to
sample the texture four, not sixteen, times if we turn on linear filtering
and sample between the texels).
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2013-08-20 11:52:43 -07:00 |
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Andrzej Kapolka
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3ddab484e0
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Beginnings of ambient occlusion. Looks like an architectural drawing.
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2013-08-15 17:52:31 -07:00 |
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Andrzej Kapolka
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15f129f32d
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Added simple additive/blur-with-persist glow modes, means to cycle through
modes.
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2013-08-14 14:14:47 -07:00 |
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Andrzej Kapolka
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1828a105d4
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Basic glow effect.
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2013-08-08 16:55:45 -07:00 |
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Andrzej Kapolka
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720ae561df
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Working on support for a textured face mode that doesn't rely on the video
stream.
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2013-08-06 13:27:54 -07:00 |
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