Brad Davis
05b7fcc957
Remove script -> qt::webchannel dependency
2015-12-21 11:19:05 -08:00
Brad Davis
46a4a469e9
Merge pull request #6689 from ZappoMan/rightClickMenu
...
Some early work to support hand driven reticle
2015-12-20 17:49:50 -08:00
Brad Davis
ae6cf131f5
Fixing crash bug
2015-12-18 17:19:06 -08:00
Brad Davis
6098c4a1d6
Revert "Revert "Migrate QML based web views to Qt WebEngine""
...
This reverts commit 1f3adeb666
.
2015-12-18 17:18:46 -08:00
Brad Davis
1f3adeb666
Revert "Migrate QML based web views to Qt WebEngine"
2015-12-18 17:09:38 -08:00
Brad Hefta-Gaub
4075f355a3
more work on hand movement
2015-12-18 15:44:01 -08:00
Brad Hefta-Gaub
868d10651a
Merge pull request #6651 from jherico/webengine
...
Migrate QML based web views to Qt WebEngine
2015-12-18 14:56:35 -08:00
Andrew Meadows
eb3210071e
Merge pull request #6664 from hyperlogic/tony/idle-to-walk-transition
...
Improved idle to walk forward transition
2015-12-18 13:59:03 -08:00
Brad Davis
16dd24f3d8
Removing unused LGPL JS file
2015-12-18 13:02:45 -08:00
Brad Hefta-Gaub
bfecf68a2e
Merge pull request #6696 from AndrewMeadows/angular-velocity-is-a-vector
...
angular velocity is a vector
2015-12-18 12:29:56 -08:00
Andrew Meadows
d6541e9ee7
angular velocity is a vector, not a quaternion
2015-12-18 11:06:58 -08:00
Brad Hefta-Gaub
0b781a3589
fix warnings
2015-12-17 18:39:05 -08:00
Brad Davis
5088eec2a2
Move directory web UI into the overlay
2015-12-17 12:23:39 -08:00
Brad Davis
82c865af2c
Rename QmlWebWindow to OverlayWebWindow, move ctor registration to script engine
2015-12-17 12:20:38 -08:00
Seth Alves
b80fa1c806
code review
2015-12-17 11:46:41 -08:00
Seth Alves
f3adb8a2f7
fix offset math in hold action
2015-12-17 11:16:59 -08:00
Seth Alves
32fb4decd5
Merge branch 'master' of github.com:highfidelity/hifi into dejitter-hold-action
2015-12-17 07:32:52 -08:00
Brad Davis
fa5bab08b1
Support web content inside QML
2015-12-16 16:25:38 -08:00
Seth Alves
5f9bdcb2aa
fix lock type
2015-12-16 15:52:20 -08:00
Seth Alves
ea202c5271
Merge branch 'master' of github.com:highfidelity/hifi into dejitter-hold-action
2015-12-16 15:44:44 -08:00
AlessandroSigna
364a70bb46
Fix to avoid MVS warning
2015-12-16 15:41:27 -08:00
Seth Alves
d7affcf811
keep track of palm rotation vs avatar as well as palm translation
2015-12-16 15:41:27 -08:00
Seth Alves
489d4099a7
add locationChanged to model entities
2015-12-16 15:21:20 -08:00
Seth Alves
8bfbb69316
clean up code, change try-locks to locks
2015-12-16 14:21:56 -08:00
Seth Alves
d3c57821c0
call a method on actions before each physics simulation step. use this to attempt to dejitter held objects
2015-12-16 14:00:04 -08:00
Anthony Thibault
0c1ae5bb61
Merge pull request #6657 from AndrewMeadows/avatar-capsule-2
...
Correct collision capsule for scaled avatars
2015-12-16 11:36:08 -08:00
Ryan Huffman
a422103e89
Merge pull request #6662 from AlessandroSigna/overlays
...
Exposing emmisive property of the Image3DOverlay
2015-12-16 10:29:34 -08:00
AlessandroSigna
08f7591787
Fix misspelling
2015-12-16 10:02:47 -08:00
Brad Davis
1e5793893b
Merge pull request #6665 from ZappoMan/rightClickMenu
...
fix bug in simulated left click - make qml menus work
2015-12-15 21:40:00 -08:00
Andrew Meadows
0e1e5db7eb
only need one animateScaleChanges() implementation
2015-12-15 18:18:08 -08:00
Andrew Meadows
9b0c199ed7
updateAvatarPhysicsShape-->addAvatarToSimulation
2015-12-15 18:18:08 -08:00
Andrew Meadows
c3823de353
setClampedTargetScale()-->setTargetScaleVerbose()
2015-12-15 18:18:08 -08:00
Andrew Meadows
cd1e3810ca
set the scale of avatar on login, don't animate
2015-12-15 18:18:08 -08:00
Andrew Meadows
bab07516f0
fix size of rendered bounding capsule
2015-12-15 18:18:08 -08:00
Andrew Meadows
33634cdaa1
properly delete departing avatars
2015-12-15 18:18:08 -08:00
Andrew Meadows
e9f52b1211
properly scale avatar collision shape
2015-12-15 18:18:08 -08:00
Brad Hefta-Gaub
76da3a14ac
fix bug in simulated left click - make qml menus work
2015-12-15 17:58:07 -08:00
Anthony J. Thibault
30480f126b
Improved idle to walk forward transition
...
Hooked up a transition animation from idle to walk in the animation json.
Also fixed a bug in the AnimBlendLinearMove which was preventing the interpolation
into idle from being correct.
2015-12-15 17:26:17 -08:00
Brad Davis
29516619ee
Merge pull request #6661 from ZappoMan/rightClickMenu
...
first cut at simulating mouse/reticle behavior with input contorllers
2015-12-15 16:08:59 -08:00
AlessandroSigna
8e7a2ac536
Exposing emmisive property of the Image3DOverlay
2015-12-15 15:41:36 -08:00
Brad Hefta-Gaub
aa53900fa3
CR feedback
2015-12-15 15:40:50 -08:00
Brad Hefta-Gaub
3e1e85aa18
Merge pull request #6659 from ctrlaltdavid/20757
...
Fix signal connection to ScriptEngine::finished()
2015-12-15 14:42:24 -08:00
Brad Hefta-Gaub
7d43504c0c
Merge pull request #6615 from hyperlogic/tony/js-avatar-default-pose
...
Expose Avatar default pose to JavaScript
2015-12-15 14:27:53 -08:00
Brad Hefta-Gaub
3dcdfbc0f1
first cut at simulating mouse/reticle behavior with input contorllers
2015-12-15 13:59:22 -08:00
David Rowe
541af36794
Fix signal connection to ScriptEngine::finished
2015-12-16 09:12:07 +13:00
Brad Hefta-Gaub
1bcf275b53
Merge pull request #6652 from samcake/red
...
Fix Full screen mirror behavior
2015-12-14 18:12:19 -08:00
samcake
571ccb3c20
cleaning up the code
2015-12-14 17:14:45 -08:00
samcake
9f1f0798cb
cleaning up the code
2015-12-14 17:04:26 -08:00
samcake
ed2d45d0b6
HMD Mirror looks correct
2015-12-14 16:18:44 -08:00
Anthony J. Thibault
3f0cdb3c02
Merge branch 'master' into tony/js-avatar-default-pose
2015-12-14 11:19:24 -08:00