Commit graph

15121 commits

Author SHA1 Message Date
Brad Davis
05b7fcc957 Remove script -> qt::webchannel dependency 2015-12-21 11:19:05 -08:00
Brad Davis
46a4a469e9 Merge pull request #6689 from ZappoMan/rightClickMenu
Some early work to support hand driven reticle
2015-12-20 17:49:50 -08:00
Brad Davis
ae6cf131f5 Fixing crash bug 2015-12-18 17:19:06 -08:00
Brad Davis
6098c4a1d6 Revert "Revert "Migrate QML based web views to Qt WebEngine""
This reverts commit 1f3adeb666.
2015-12-18 17:18:46 -08:00
Brad Davis
1f3adeb666 Revert "Migrate QML based web views to Qt WebEngine" 2015-12-18 17:09:38 -08:00
Brad Hefta-Gaub
4075f355a3 more work on hand movement 2015-12-18 15:44:01 -08:00
Brad Hefta-Gaub
868d10651a Merge pull request #6651 from jherico/webengine
Migrate QML based web views to Qt WebEngine
2015-12-18 14:56:35 -08:00
Andrew Meadows
eb3210071e Merge pull request #6664 from hyperlogic/tony/idle-to-walk-transition
Improved idle to walk forward transition
2015-12-18 13:59:03 -08:00
Brad Davis
16dd24f3d8 Removing unused LGPL JS file 2015-12-18 13:02:45 -08:00
Brad Hefta-Gaub
bfecf68a2e Merge pull request #6696 from AndrewMeadows/angular-velocity-is-a-vector
angular velocity is a vector
2015-12-18 12:29:56 -08:00
Andrew Meadows
d6541e9ee7 angular velocity is a vector, not a quaternion 2015-12-18 11:06:58 -08:00
Brad Hefta-Gaub
0b781a3589 fix warnings 2015-12-17 18:39:05 -08:00
Brad Davis
5088eec2a2 Move directory web UI into the overlay 2015-12-17 12:23:39 -08:00
Brad Davis
82c865af2c Rename QmlWebWindow to OverlayWebWindow, move ctor registration to script engine 2015-12-17 12:20:38 -08:00
Seth Alves
b80fa1c806 code review 2015-12-17 11:46:41 -08:00
Seth Alves
f3adb8a2f7 fix offset math in hold action 2015-12-17 11:16:59 -08:00
Seth Alves
32fb4decd5 Merge branch 'master' of github.com:highfidelity/hifi into dejitter-hold-action 2015-12-17 07:32:52 -08:00
Brad Davis
fa5bab08b1 Support web content inside QML 2015-12-16 16:25:38 -08:00
Seth Alves
5f9bdcb2aa fix lock type 2015-12-16 15:52:20 -08:00
Seth Alves
ea202c5271 Merge branch 'master' of github.com:highfidelity/hifi into dejitter-hold-action 2015-12-16 15:44:44 -08:00
AlessandroSigna
364a70bb46 Fix to avoid MVS warning 2015-12-16 15:41:27 -08:00
Seth Alves
d7affcf811 keep track of palm rotation vs avatar as well as palm translation 2015-12-16 15:41:27 -08:00
Seth Alves
489d4099a7 add locationChanged to model entities 2015-12-16 15:21:20 -08:00
Seth Alves
8bfbb69316 clean up code, change try-locks to locks 2015-12-16 14:21:56 -08:00
Seth Alves
d3c57821c0 call a method on actions before each physics simulation step. use this to attempt to dejitter held objects 2015-12-16 14:00:04 -08:00
Anthony Thibault
0c1ae5bb61 Merge pull request #6657 from AndrewMeadows/avatar-capsule-2
Correct collision capsule for scaled avatars
2015-12-16 11:36:08 -08:00
Ryan Huffman
a422103e89 Merge pull request #6662 from AlessandroSigna/overlays
Exposing emmisive property of the Image3DOverlay
2015-12-16 10:29:34 -08:00
AlessandroSigna
08f7591787 Fix misspelling 2015-12-16 10:02:47 -08:00
Brad Davis
1e5793893b Merge pull request #6665 from ZappoMan/rightClickMenu
fix bug in simulated left click - make qml menus work
2015-12-15 21:40:00 -08:00
Andrew Meadows
0e1e5db7eb only need one animateScaleChanges() implementation 2015-12-15 18:18:08 -08:00
Andrew Meadows
9b0c199ed7 updateAvatarPhysicsShape-->addAvatarToSimulation 2015-12-15 18:18:08 -08:00
Andrew Meadows
c3823de353 setClampedTargetScale()-->setTargetScaleVerbose() 2015-12-15 18:18:08 -08:00
Andrew Meadows
cd1e3810ca set the scale of avatar on login, don't animate 2015-12-15 18:18:08 -08:00
Andrew Meadows
bab07516f0 fix size of rendered bounding capsule 2015-12-15 18:18:08 -08:00
Andrew Meadows
33634cdaa1 properly delete departing avatars 2015-12-15 18:18:08 -08:00
Andrew Meadows
e9f52b1211 properly scale avatar collision shape 2015-12-15 18:18:08 -08:00
Brad Hefta-Gaub
76da3a14ac fix bug in simulated left click - make qml menus work 2015-12-15 17:58:07 -08:00
Anthony J. Thibault
30480f126b Improved idle to walk forward transition
Hooked up a transition animation from idle to walk in the animation json.
Also fixed a bug in the AnimBlendLinearMove which was preventing the interpolation
into idle from being correct.
2015-12-15 17:26:17 -08:00
Brad Davis
29516619ee Merge pull request #6661 from ZappoMan/rightClickMenu
first cut at simulating mouse/reticle behavior with input contorllers
2015-12-15 16:08:59 -08:00
AlessandroSigna
8e7a2ac536 Exposing emmisive property of the Image3DOverlay 2015-12-15 15:41:36 -08:00
Brad Hefta-Gaub
aa53900fa3 CR feedback 2015-12-15 15:40:50 -08:00
Brad Hefta-Gaub
3e1e85aa18 Merge pull request #6659 from ctrlaltdavid/20757
Fix signal connection to ScriptEngine::finished()
2015-12-15 14:42:24 -08:00
Brad Hefta-Gaub
7d43504c0c Merge pull request #6615 from hyperlogic/tony/js-avatar-default-pose
Expose Avatar default pose to JavaScript
2015-12-15 14:27:53 -08:00
Brad Hefta-Gaub
3dcdfbc0f1 first cut at simulating mouse/reticle behavior with input contorllers 2015-12-15 13:59:22 -08:00
David Rowe
541af36794 Fix signal connection to ScriptEngine::finished 2015-12-16 09:12:07 +13:00
Brad Hefta-Gaub
1bcf275b53 Merge pull request #6652 from samcake/red
Fix Full screen mirror behavior
2015-12-14 18:12:19 -08:00
samcake
571ccb3c20 cleaning up the code 2015-12-14 17:14:45 -08:00
samcake
9f1f0798cb cleaning up the code 2015-12-14 17:04:26 -08:00
samcake
ed2d45d0b6 HMD Mirror looks correct 2015-12-14 16:18:44 -08:00
Anthony J. Thibault
3f0cdb3c02 Merge branch 'master' into tony/js-avatar-default-pose 2015-12-14 11:19:24 -08:00