Anthony J. Thibault
047614b2eb
New left and right grab animations.
2015-10-29 16:18:39 -07:00
Andrew Meadows
d02fe784a9
css and cfg filetypes are text in .gitattributes
2015-10-20 13:58:44 -07:00
Brad Hefta-Gaub
110adc5c22
fix model LOD behavior
2015-10-19 15:21:25 -07:00
Thijs Wenker
9d2ae661e1
removed some XML from start-script button which possible caused an error before
2015-10-14 21:10:52 +02:00
Thijs Wenker
c585647f10
ScriptEditor Improvements:
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- fixed run icon
2015-10-14 21:00:50 +02:00
Andrew Meadows
22786dea7d
cleanup
2015-10-12 13:35:26 -07:00
U-GAPOS\andrew
f01847de14
experimental HMD hips tracking
2015-10-12 11:39:54 -07:00
Andrew Meadows
03eaa95258
initial hip translation from IK
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works for 2D 3rd person but probably not well for HMD
2015-10-12 11:39:54 -07:00
Anthony J. Thibault
0cebeb7fe9
Separated AvatarMixer inbound and outbound bandwidth on stats overlay
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Also, small bug fix to BandwidthRecorder. It would incorrectly
calculate outbound pps if the input pps was 0.
2015-10-07 15:32:10 -07:00
Brad Hefta-Gaub
521aaa0998
Merge pull request #5974 from Atlante45/extra_debug
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Remove extra debug
2015-10-01 14:42:45 -07:00
Atlante45
b37bf2b1b6
Remove extra debug
2015-10-01 13:18:22 -07:00
Andrew Meadows
b192d0a9cd
make neck IK target type same as head
2015-09-29 17:39:17 -07:00
Anthony J. Thibault
fc9b270951
Merge branch 'master' into tony/gangsta-lean
2015-09-25 11:36:58 -07:00
Anthony J. Thibault
20d784ba39
Threshold based walking while in HMD.
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This is a blend of the previous 'sitting' and 'standing' HMD modes.
Basically, when you move your head within a small range (20cm) your
avatar will lean appropriately, however when you cross that threshold
your body will move underneath you, re-centering your head above the body.
While this occurs the avatar should play the appropriate walking animations.
2015-09-24 17:54:32 -07:00
Andrew Meadows
17e3e9394f
allow head translation for 3rd person screenie IK
2015-09-24 12:38:46 -07:00
Anthony J. Thibault
a454584496
Updated default avatar-animation.json
2015-09-23 10:59:52 -07:00
Andrew Meadows
7060befd1c
Merge pull request #5862 from howard-stearns/user-specified-animation-graph
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user-specified animation graph
2015-09-22 10:48:28 -07:00
samcake
910038cf82
Merging
2015-09-21 17:47:23 -07:00
Brad Hefta-Gaub
dc9c774eb5
merge model part quads and triangles together to reduce the number of draw calls
2015-09-21 13:09:43 -07:00
Howard Stearns
8b701b8a5b
Provide a place in the advanced avatar section of preferences in which users can specify a different animation graph spec.
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Takes effect when you save (if you have enabled the anim graph under developer->avatar).
An empty string gives you the default behavior.
2015-09-21 10:26:04 -07:00
Sam Gateau
c37cdce750
Merging back with master
2015-09-10 17:53:50 -07:00
Howard Stearns
eb67254e54
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-08 16:54:14 -07:00
Howard Stearns
26f63a44fc
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-08 15:30:22 -07:00
Stephen Birarda
25aeda2e18
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-08 08:40:51 -07:00
Howard Stearns
086afc47b1
Avatar animations on by default. (Using the now old animation machinery.)
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Default robot avatar consistent with the animations.
Don't require all the bones to be present.
2015-09-04 14:24:37 -07:00
Leonardo Murillo
232fd72e53
Revert "Address bar now closes when you click outside of it"
2015-09-01 16:32:29 -06:00
Seiji Emery
e0f6db2152
Coding style
2015-08-28 16:36:44 -07:00
Seiji Emery
c704fb7b12
Fixed to follow signal naming conventions, and added null check
2015-08-28 11:01:30 -07:00
Seiji Emery
9353eaf35a
Added signal to detect + close address bar when user clicks outside of it
2015-08-28 10:33:30 -07:00
Sam Gateau
8ea8eea08d
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-08-28 08:13:10 -07:00
Stephen Birarda
80cf7b6c76
resolve conflicts on merge with upstream/master
2015-08-27 14:50:04 -07:00
Howard Stearns
b3a919a5ca
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-27 13:46:12 -07:00
Brad Hefta-Gaub
176860c612
Merge pull request #5649 from larsnaesbye/master
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Move i18n to own dir, update FA
2015-08-27 10:46:29 -07:00
Sam Gateau
4f7b857130
Merge
2015-08-27 10:01:39 -07:00
Howard Stearns
0e18395fd0
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-26 12:04:28 -07:00
Brad Davis
0aaa07a2de
Remove items from the QML version of the menu when they are removed from the main menu
2015-08-25 19:05:29 -07:00
Ryan Huffman
dc5d5cbb63
Add asset server ping to stats
2015-08-25 15:06:40 -07:00
Lars Christensen
324f592719
updated FontAwesome to v4.4
2015-08-25 01:55:52 +02:00
Sam Gateau
5a8e20ec77
merging
2015-08-21 16:34:13 -07:00
Howard Stearns
dc75b238a8
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
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And update with current code.
2015-08-18 15:35:37 -07:00
Seth Alves
551f0aaba3
show how many times per second Application::idle is called
2015-08-18 01:41:17 -07:00
ericrius1
3910cb0d69
Merge branch 'master' into polyLineInProgress
2015-08-07 10:12:02 -07:00
Sam Gateau
95682e6270
Introducing the Normal fitting algorithm for better normal in the deferred buffer
2015-08-05 17:17:00 -07:00
ericrius1
b2753507dc
cleanup of comments and dead code
2015-08-03 09:35:47 -07:00
David Rowe
f943dc8492
Use single file robot model as fallback for full avatar models
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Fixes having only a skeleton with no head if an invalid full model file
is configured.
2015-07-29 19:34:05 -07:00
Brad Davis
914b47069b
Working on line height
2015-07-17 14:33:32 -07:00
Bradley Austin Davis
24643ca282
Working on line spacing
2015-07-17 14:19:39 -07:00
Bradley Austin Davis
c5e0298f8d
Working on mac sizing
2015-07-17 12:22:38 -07:00
Brad Davis
89faf85ad9
Working on text rendering overlays
2015-07-16 15:56:01 -07:00
David Rowe
daf34053a8
Tweak button positions
2015-07-09 10:15:28 -07:00