Howard Stearns
5a0c1a9402
Checkpoint testing stuff.
2015-07-22 21:03:48 -07:00
Seth Alves
ee334ff826
JointStates are owned by Rig objects. Model, FaceModel, SkeletonModel call into their Rig pointer to access JointStates.
2015-07-22 18:43:10 -07:00
Seth Alves
47965bc39c
merge from upstream
2015-07-22 13:48:19 -07:00
Seth Alves
7c8d52cbd1
back out some changes to Model.cpp, change how rig pointer is delivered to model initilizer
2015-07-22 13:41:31 -07:00
Marcel Verhagen
8f0893ba21
Added fileOnUrl to check if a texture exist at the location. It return the correct filename of where the texture lives.
...
Added the url of the fix file to extractFBXGeometry and readFBX and updated the calls to readFBX to include the url of the fix file.
So it now does not break existing content.
Found a second place in the FBXReader.cpp where the RelativeFileName stripped out the dir location.
2015-07-22 22:34:45 +02:00
Howard Stearns
a161f527c4
Comments documenting direction and questions.
2015-07-22 11:41:24 -07:00
Seth Alves
abfe60aa20
whenever Model class uses _jointState, use the Rig version if there is a Rig.
2015-07-20 18:31:42 -07:00
Howard Stearns
ed815a0573
Reflect dependencies in unit test setup.
2015-07-17 16:53:41 -07:00
Seth Alves
bcd6b30ec3
move AnimationHandle from render-utils to animation. give Rig some jointstates and animation lists
2015-07-17 13:31:48 -07:00
Howard Stearns
6ca458b624
Instantiated in MyAvatar
2015-07-15 15:59:24 -07:00
Howard Stearns
5312993e56
Hmm, last was missing some emptiness.
2015-07-15 15:30:34 -07:00
Howard Stearns
bbb5f832a2
Empty Rig.
2015-07-15 15:11:16 -07:00
Atlante45
22f0dbdefb
CR
2015-07-14 15:16:00 -07:00
Atlante45
c11864acf3
Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restart
2015-07-10 15:57:40 -07:00
ZappoMan
1dd40af162
fix AnimationLoop::setRunning() to not constantly reset the frame when the running state doesn't actually change
2015-07-10 12:43:35 -07:00
Atlante45
6c591131ba
Made Animations safe for resource reload
2015-07-10 12:01:51 -07:00
Atlante45
f77fab2fe0
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
2015-01-13 20:38:52 -08:00
Atlante45
38729c5790
Made dependencies inherit from Dependency
2015-01-13 20:38:01 -08:00
Atlante45
2a82ff9768
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
...
Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
2015-01-13 11:03:14 -08:00
Atlante45
8415098fc2
Set different caches size depending on cache type
2015-01-12 15:36:36 -08:00
ZappoMan
a0ec2ddfe9
clamp frame index between 0 and 100,000
2014-12-29 21:07:04 -08:00
Atlante45
296c0025de
Switched to auto and changed macro
2014-12-18 15:42:38 -08:00
Atlante45
ce7f72d2cd
Update macro
2014-12-17 15:26:47 -08:00
Atlante45
b2dac6f53f
DM users update
2014-12-16 15:32:11 -08:00
ZappoMan
660bf2720e
convert AnimationCache to DependencyManager
2014-12-15 19:48:15 -08:00
ZappoMan
5c2cc20313
fixes the stutter in animation when observer moves
2014-11-28 17:36:55 -08:00
ZappoMan
ef17659ea2
cleanup
2014-11-12 16:57:42 -08:00
ZappoMan
dd22683672
fixing up animation loop issues
2014-11-12 16:53:16 -08:00
ZappoMan
ba79f40007
add some debug
2014-11-12 16:12:34 -08:00
ZappoMan
6ff8abcbdd
sepearate looping logic from AnimationHandle
2014-11-12 14:47:10 -08:00
ZappoMan
68bd6c23d9
sepearate looping logic from AnimationHandle
2014-11-12 14:47:02 -08:00
ZappoMan
8755e2d42e
CR feedback
2014-07-03 13:38:52 -07:00
ZappoMan
a53d007c33
add support for getting current animation details for running avatar animations
2014-07-03 11:59:18 -07:00
ZappoMan
106c8bffd8
first cut at animations in models
2014-05-09 16:08:06 -07:00