Commit graph

54103 commits

Author SHA1 Message Date
David Rowe
9638b093d8 Fix number of available player instances being wrong on tablet 2017-04-13 18:55:02 +12:00
David Rowe
ff42715a15 Retain "Record" button's pressed state when close and reopen dialog 2017-04-13 18:41:55 +12:00
David Rowe
45ca8438fa Persist finish-on-open checkbox value to settings 2017-04-13 18:29:39 +12:00
David Rowe
b508d6882f Add checkbox that stops countdown/finishes recording when reopen dialog 2017-04-13 17:59:28 +12:00
David Rowe
84cfe1cb75 Don't close dialog when start recording; press "Record" again to finish 2017-04-13 17:00:35 +12:00
David Rowe
c369b1314a Remove countdown overlays 2017-04-13 16:32:03 +12:00
David Rowe
afd82f09c0 Provide instructions on running the AC player script 2017-04-13 15:18:04 +12:00
samcake
d41f34ce8d Adding support for the resource buffer 2017-04-12 19:07:27 -07:00
David Rowe
e21e15c064 Update warning dialog to refer to player "instance" 2017-04-13 14:01:37 +12:00
David Rowe
5ad44b6caf Display empty rows for unused players 2017-04-13 13:50:26 +12:00
David Rowe
24a68ea685 Report the numnber of free players rather than total number 2017-04-13 13:40:52 +12:00
David Rowe
464bc17491 Column heading for "unload" buttons 2017-04-13 13:40:20 +12:00
David Rowe
8bbce53f74 Reset player details when domain restarts or user teleports 2017-04-13 12:23:10 +12:00
Rob Kayson
2257af42be removed extra actions, creating all entities in create script. 2017-04-12 17:07:59 -07:00
Seth Alves
1ab3a1eb60 bump entity-protocol version 2017-04-12 16:36:04 -07:00
Seth Alves
0dab94fada Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-0 2017-04-12 16:34:46 -07:00
Seth Alves
9b12956909 formatting 2017-04-12 16:34:34 -07:00
Zach Fox
f23f9ec698 Merge pull request #10207 from zfox23/gifShareImprovements
Snapshot sharing improvements
2017-04-12 16:33:44 -07:00
Zach Fox
631033dcb5 Merge pull request #10209 from zfox23/fixUserInfoViewerButton
Make userInfoViewer button always clickable for myCard
2017-04-12 16:33:05 -07:00
Seth Alves
0eb9507a10 Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-0 2017-04-12 16:25:50 -07:00
Brad Davis
b2aa3271f7 Adding support for variable allocated textures to the GL 4.1 backend 2017-04-12 15:09:20 -07:00
Zach Fox
71caf85a27 Quick fix! 2017-04-12 14:57:44 -07:00
Zach Fox
3f91fb8e55 Remove unnecessary comment 2017-04-12 14:45:57 -07:00
Zach Fox
c724c2e50b New loading icon 2017-04-12 14:45:57 -07:00
Zach Fox
87b2d5bf8a New loading icon 2017-04-12 14:45:57 -07:00
Zach Fox
75f1168b19 Clearer function names 2017-04-12 14:45:57 -07:00
Zach Fox
7b92989b1d Fix it 2017-04-12 14:45:57 -07:00
Zach Fox
2579ac1baa It's working! 2017-04-12 14:45:57 -07:00
Zach Fox
e296383b1b Checkpoint! 2017-04-12 14:45:56 -07:00
Andrew Meadows
e64e2614e3 Merge pull request #10147 from alhighfidelity/Kinect-Hand-Filter
Kinect hand filter
2017-04-12 14:27:05 -07:00
volansystech
7bc3435cfa Initial Commit..
If distanceToObject from avatar is more than 15, we are accelarting entity travel by 2x.
This will help user to grab the entity in lesser time.
2017-04-13 02:51:30 +05:30
David Rowe
7dddd266ba Merge branch 'master' into 21249 2017-04-13 08:39:32 +12:00
Andrew Meadows
e751080f64 update model transform even when out of view 2017-04-12 12:50:54 -07:00
Andrew Meadows
6cb88c31f3 AvatarMixer sends min updates for out-of-view avatars 2017-04-12 12:50:44 -07:00
Zach Fox
2d1d207c9b lol 2017-04-12 12:50:12 -07:00
Thijs Wenker
b2f463180d fix teleport cool-in, added missing TARGETTING state and some ESLINT style fixes 2017-04-12 12:44:30 -07:00
Chris Collins
c545558b8a Merge pull request #10199 from AndrewMeadows/avatar-should-vanish
Avatar should vanish when teleporting far away
2017-04-12 12:28:46 -07:00
Chris Collins
36797d08fe Merge pull request #10200 from thoys/fix/TeleportCoolIn
Fix teleport coolIn
2017-04-12 11:57:08 -07:00
Zach Fox
ef2cea0d63 Merge pull request #10203 from zfox23/fix/avatarMouthsMoving
Make avatar's mouths move again
2017-04-12 11:36:03 -07:00
Zach Fox
39587d5308 lol 2017-04-12 10:54:28 -07:00
David Kelly
a12407ddda Merge pull request #10202 from davidkelly/dk/3934
Connection sort change
2017-04-12 10:42:04 -07:00
David Kelly
058a5b14a4 damn linter didn't run - vimrc work ahead... 2017-04-12 10:22:40 -07:00
Seth Alves
026dde2e68 allow kinematic near-grab to be turned on or off for a given entity 2017-04-12 10:14:16 -07:00
David Kelly
9376ac646f offline people sort change 2017-04-12 08:41:36 -07:00
volansystech
5639a3f92a Far to near grab: If the object is capable of being equipped, transfer from far-grab to an equipped state. 2017-04-12 20:08:26 +05:30
Seth Alves
507f658a5f update comment 2017-04-12 07:37:41 -07:00
Seth Alves
9f252f04e7 cleanups 2017-04-12 07:25:23 -07:00
Seth Alves
53cb192af1 fixed names of pivot and axis 2017-04-12 07:22:27 -07:00
Seth Alves
cc77fce95f hinge is sort-of working 2017-04-12 07:12:05 -07:00
Seth Alves
2b0315645c actions work again 2017-04-11 21:11:03 -07:00