Andrzej Kapolka
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00171eccbb
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Slight fix for shadows; we were drawing an unnecessary layer of text.
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2013-05-16 16:23:11 -07:00 |
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Andrzej Kapolka
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26badc56e0
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Added shadow and outline effects to TextRenderer, use the shadow effect in
our text to separate it from the background.
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2013-05-16 16:10:38 -07:00 |
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Andrzej Kapolka
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15e46bac82
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Disable kerning, expand bounds to account for antialiasing.
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2013-05-01 11:59:21 -07:00 |
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Andrzej Kapolka
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39a70ce9e7
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Rather than Xs, use a "solid block" pseudo-character to draw a bar. Tweaked
the colors to indicate the pressed key again.
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2013-04-30 11:06:23 -07:00 |
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Andrzej Kapolka
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ccdc1146a2
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Removed cut and paste error from CMake file, made a couple variables in
TextRenderer more descriptive.
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2013-04-30 10:26:47 -07:00 |
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Andrzej Kapolka
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34f2a28114
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Delete our glyph textures on destruction.
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2013-04-30 10:04:01 -07:00 |
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Andrzej Kapolka
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a8c28a6d2a
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First stab at text rendering by rendering glyphs (using Qt's font rendering)
into textures, storing the associated metrics, and drawing strings as
sequences of textured quads.
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2013-04-29 18:54:12 -07:00 |
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