Dale Glass
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0f46e25368
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Attempted to mess with the shaders test, but it seems too out of date. Disabled.
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2022-06-06 23:17:25 +02:00 |
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Brad Davis
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8c4f0ec774
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Vcpkg migration
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2018-11-08 12:28:06 -08:00 |
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Brad Davis
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c8e664a0a1
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
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Brad Davis
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35d86dd798
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Fail unit test on non-compiling pipelines
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2018-09-06 08:59:05 -07:00 |
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Brad Davis
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f03370c826
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
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Brad Davis
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993e1e1c4d
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Use GLES compatible context for shader tests
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2018-08-06 14:35:11 -07:00 |
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Bradley Austin Davis
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fc51b93691
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Fix OSX build
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2018-08-03 16:15:58 -07:00 |
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Brad Davis
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8eb97dc79c
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PR feedback
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2018-08-03 14:58:12 -07:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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d5afb3a49b
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Move non-automated tests into new folder
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2018-05-09 13:20:47 -07:00 |
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Brad Davis
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136ced98c3
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Merge remote-tracking branch 'upstream/master' into android_dev
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2018-02-27 13:44:00 -08:00 |
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Brad Davis
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aeb29db37d
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Merge remote-tracking branch 'upstream/stable' into android_stable
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2018-02-22 17:35:00 -08:00 |
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Atlante45
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277e556b48
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Create a standard function to init Hifi Apps
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2018-02-22 17:06:09 -08:00 |
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Sam Gateau
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f20e1a727e
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Removing the specular pipeline since we now take care of it with the base shader, remove unused shader include files adding the tone map pass
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2018-02-08 23:07:39 -08:00 |
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Bradley Austin Davis
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fd007e845d
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Squashed scribe changes
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2018-02-07 10:29:29 -08:00 |
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Bradley Austin Davis
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0455fb37b6
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Merge remote-tracking branch 'upstream/master' into fix/shader_length
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2018-02-06 15:55:01 -08:00 |
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Bradley Austin Davis
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f291715f87
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Merge remote-tracking branch 'zvork/scribe' into fix/shader_length
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2018-02-06 10:36:15 -08:00 |
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Andrew Meadows
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96c97547f9
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Merge pull request #12205 from jherico/no_widgets
Remove some unneeded Qt dependencies
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2018-02-05 15:32:54 -08:00 |
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Bradley Austin Davis
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f611990b10
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Fix overlimit shader char strings
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2018-02-05 15:27:19 -08:00 |
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Olivier Prat
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92279b5939
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Merged with master
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2018-02-05 18:24:05 +01:00 |
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samcake
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f078ff611a
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Refining the declaraion signatures and adding the binary capture
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2018-01-30 15:10:52 -08:00 |
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Brad Davis
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0781d8eaf0
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Remove some unneeded Qt dependencies
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2018-01-28 22:18:24 -08:00 |
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Olivier Prat
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95882e0cde
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Merged with master
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2018-01-24 10:51:54 +01:00 |
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Olivier Prat
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efa6a8c0b5
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Merged with master
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2018-01-17 15:49:46 +01:00 |
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Olivier Prat
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49549ced17
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Fixed compilation with new shader system
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2018-01-17 10:52:58 +01:00 |
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Brad Davis
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6a06bf405a
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Merge remote-tracking branch 'upstream/master' into android
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2018-01-16 18:24:44 -08:00 |
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Olivier Prat
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3911ce59cc
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Scribe now outputs .h and .cpp. Need to change how shader source is referenced in C++ code
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2018-01-16 19:02:12 +01:00 |
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humbletim
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08ccda9cfc
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rename libraries/model(src/model) -> libraries/graphics(src/graphics)
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2018-01-16 12:44:44 -05:00 |
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Brad Davis
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c924cbf2a7
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Remove explicit gpu-gl dependencies
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2018-01-13 12:20:41 -08:00 |
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Olivier Prat
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814de4ab81
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Scribe now outputs shaders as cpp files.
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2018-01-12 11:59:19 +01:00 |
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luiscuenca
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bda63e38a9
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Updating all wasapi dependencies
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2017-10-27 13:38:13 -07:00 |
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Bradley Austin Davis
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b93e91b9f3
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New android toolchain
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2017-09-19 13:45:12 -07:00 |
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Sam Gateau
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49779754ff
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Remove unecessary shaders and apply the custom shader pipeline to polyvox
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2017-07-12 15:50:06 +02:00 |
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Seth Alves
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5af07dfb62
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more memory-debugger
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2017-06-23 08:16:48 -07:00 |
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Sam Cake
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f9aa400b95
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Refining the stencil configuration and triggering only in hmd mode
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2017-06-02 00:22:38 -07:00 |
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samcake
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6f7f949343
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-10-06 09:35:48 -07:00 |
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Brad Davis
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488d191428
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Remove all oglplus usage and references
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2016-10-02 11:44:34 -07:00 |
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samcake
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139ba1b71c
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REnaming the shaders correctly
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2016-09-07 14:56:01 -07:00 |
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Brad Davis
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617633b85c
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Moving to custom context creation
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2016-08-29 11:21:54 -07:00 |
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Bradley Austin Davis
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d2fd7f88fd
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Enabling OSX Oculus plugin
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2016-08-12 22:28:43 -07:00 |
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Ryan Huffman
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6854f9fda4
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Remove stars shaders and renderable
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2016-08-08 16:03:03 -07:00 |
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Brad Davis
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5ba8372c21
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Moving GL backend out of GPU
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2016-05-16 12:54:17 -07:00 |
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samcake
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1ec9ef560e
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Fixing the srgb color format conversion for web entities
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2016-05-11 10:46:54 -07:00 |
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Zach Pomerantz
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755efd1840
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Update test shaders
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2016-03-10 23:03:03 -08:00 |
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Zach Pomerantz
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11867aa71d
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Compile shaders to their own folders
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2016-03-10 20:10:54 -08:00 |
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Brad Hefta-Gaub
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e1c369dc10
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Merge pull request #6766 from samcake/hdr
Ambient Occlusion
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2016-01-21 18:10:52 -08:00 |
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Brad Davis
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f9f9ddd8bd
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Yet more atmosphere removal
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2016-01-21 15:15:17 -08:00 |
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Brad Davis
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b8109af196
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Ignite the atmosphere
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2016-01-21 15:15:15 -08:00 |
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samcake
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387706ea64
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Fix shader-test compilation
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2016-01-04 19:45:43 -04:00 |
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