Commit graph

69 commits

Author SHA1 Message Date
Dale Glass
0f46e25368 Attempted to mess with the shaders test, but it seems too out of date. Disabled. 2022-06-06 23:17:25 +02:00
Brad Davis
8c4f0ec774 Vcpkg migration 2018-11-08 12:28:06 -08:00
Brad Davis
c8e664a0a1 New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
Brad Davis
35d86dd798 Fail unit test on non-compiling pipelines 2018-09-06 08:59:05 -07:00
Brad Davis
f03370c826 Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
Brad Davis
993e1e1c4d Use GLES compatible context for shader tests 2018-08-06 14:35:11 -07:00
Bradley Austin Davis
fc51b93691 Fix OSX build 2018-08-03 16:15:58 -07:00
Brad Davis
8eb97dc79c PR feedback 2018-08-03 14:58:12 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
Brad Davis
d5afb3a49b Move non-automated tests into new folder 2018-05-09 13:20:47 -07:00
Brad Davis
136ced98c3 Merge remote-tracking branch 'upstream/master' into android_dev 2018-02-27 13:44:00 -08:00
Brad Davis
aeb29db37d Merge remote-tracking branch 'upstream/stable' into android_stable 2018-02-22 17:35:00 -08:00
Atlante45
277e556b48 Create a standard function to init Hifi Apps 2018-02-22 17:06:09 -08:00
Sam Gateau
f20e1a727e Removing the specular pipeline since we now take care of it with the base shader, remove unused shader include files adding the tone map pass 2018-02-08 23:07:39 -08:00
Bradley Austin Davis
fd007e845d Squashed scribe changes 2018-02-07 10:29:29 -08:00
Bradley Austin Davis
0455fb37b6 Merge remote-tracking branch 'upstream/master' into fix/shader_length 2018-02-06 15:55:01 -08:00
Bradley Austin Davis
f291715f87 Merge remote-tracking branch 'zvork/scribe' into fix/shader_length 2018-02-06 10:36:15 -08:00
Andrew Meadows
96c97547f9
Merge pull request #12205 from jherico/no_widgets
Remove some unneeded Qt dependencies
2018-02-05 15:32:54 -08:00
Bradley Austin Davis
f611990b10 Fix overlimit shader char strings 2018-02-05 15:27:19 -08:00
Olivier Prat
92279b5939 Merged with master 2018-02-05 18:24:05 +01:00
samcake
f078ff611a Refining the declaraion signatures and adding the binary capture 2018-01-30 15:10:52 -08:00
Brad Davis
0781d8eaf0 Remove some unneeded Qt dependencies 2018-01-28 22:18:24 -08:00
Olivier Prat
95882e0cde Merged with master 2018-01-24 10:51:54 +01:00
Olivier Prat
efa6a8c0b5 Merged with master 2018-01-17 15:49:46 +01:00
Olivier Prat
49549ced17 Fixed compilation with new shader system 2018-01-17 10:52:58 +01:00
Brad Davis
6a06bf405a Merge remote-tracking branch 'upstream/master' into android 2018-01-16 18:24:44 -08:00
Olivier Prat
3911ce59cc Scribe now outputs .h and .cpp. Need to change how shader source is referenced in C++ code 2018-01-16 19:02:12 +01:00
humbletim
08ccda9cfc rename libraries/model(src/model) -> libraries/graphics(src/graphics) 2018-01-16 12:44:44 -05:00
Brad Davis
c924cbf2a7 Remove explicit gpu-gl dependencies 2018-01-13 12:20:41 -08:00
Olivier Prat
814de4ab81 Scribe now outputs shaders as cpp files. 2018-01-12 11:59:19 +01:00
luiscuenca
bda63e38a9 Updating all wasapi dependencies 2017-10-27 13:38:13 -07:00
Bradley Austin Davis
b93e91b9f3 New android toolchain 2017-09-19 13:45:12 -07:00
Sam Gateau
49779754ff Remove unecessary shaders and apply the custom shader pipeline to polyvox 2017-07-12 15:50:06 +02:00
Seth Alves
5af07dfb62 more memory-debugger 2017-06-23 08:16:48 -07:00
Sam Cake
f9aa400b95 Refining the stencil configuration and triggering only in hmd mode 2017-06-02 00:22:38 -07:00
samcake
6f7f949343 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-10-06 09:35:48 -07:00
Brad Davis
488d191428 Remove all oglplus usage and references 2016-10-02 11:44:34 -07:00
samcake
139ba1b71c REnaming the shaders correctly 2016-09-07 14:56:01 -07:00
Brad Davis
617633b85c Moving to custom context creation 2016-08-29 11:21:54 -07:00
Bradley Austin Davis
d2fd7f88fd Enabling OSX Oculus plugin 2016-08-12 22:28:43 -07:00
Ryan Huffman
6854f9fda4 Remove stars shaders and renderable 2016-08-08 16:03:03 -07:00
Brad Davis
5ba8372c21 Moving GL backend out of GPU 2016-05-16 12:54:17 -07:00
samcake
1ec9ef560e Fixing the srgb color format conversion for web entities 2016-05-11 10:46:54 -07:00
Zach Pomerantz
755efd1840 Update test shaders 2016-03-10 23:03:03 -08:00
Zach Pomerantz
11867aa71d Compile shaders to their own folders 2016-03-10 20:10:54 -08:00
Brad Hefta-Gaub
e1c369dc10 Merge pull request #6766 from samcake/hdr
Ambient Occlusion
2016-01-21 18:10:52 -08:00
Brad Davis
f9f9ddd8bd Yet more atmosphere removal 2016-01-21 15:15:17 -08:00
Brad Davis
b8109af196 Ignite the atmosphere 2016-01-21 15:15:15 -08:00
samcake
387706ea64 Fix shader-test compilation 2016-01-04 19:45:43 -04:00