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Added class files for rendering head
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2 changed files with 67 additions and 0 deletions
39
head.cpp
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head.cpp
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//
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// head.cpp
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// interface
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//
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// Created by Philip Rosedale on 9/11/12.
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// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
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//
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#include <iostream>
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#include "head.h"
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void Head::render()
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{
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glDisable(GL_DEPTH_TEST);
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glPushMatrix();
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glTranslatef(0.f, -4.f, -15.f);
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glRotatef(yaw/2.0, 0, 1, 0);
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glRotatef(pitch/2.0, 1, 0, 0);
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glScalef(0.5, 1.0, 1.1);
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glColor3f(1.0, 0.84, 0.66);
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glutSolidSphere(1.f, 15, 15); // Head
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glTranslatef(1.f, 0.f, 0.f);
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glPushMatrix();
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glScalef(0.5, 0.75, 1.0);
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glutSolidSphere(0.5f, 15, 15); // Ears
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glPopMatrix();
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glTranslatef(-2.f, 0.f, 0.f);
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glPushMatrix();
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glScalef(0.5, 0.75, 1.0);
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glutSolidSphere(0.5f, 15, 15);
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glPopMatrix();
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glTranslatef(1.f, 1.f, 0.f);
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glScalef(2.5, 0.5, 2.2);
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glColor3f(0.5, 0.5, 0.5);
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glutSolidSphere(0.25f, 15, 15); // Beanie
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glPopMatrix();
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}
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28
head.h
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head.h
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//
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// head.h
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// interface
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//
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// Created by Philip Rosedale on 9/11/12.
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// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
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//
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#ifndef interface_head_h
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#define interface_head_h
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#include <iostream>
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#include "field.h"
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#include "world.h"
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#include <GLUT/glut.h>
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class Head {
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float pitch;
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float yaw;
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float roll;
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public:
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void setPitch(float);
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void getPitch(float);
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void render();
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void update();
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};
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#endif
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