Sound on click, but not on hover

This commit is contained in:
Philip Rosedale 2013-08-01 15:00:08 -07:00
parent e917924f7b
commit fcf20a7ebc
2 changed files with 11 additions and 7 deletions

View file

@ -855,6 +855,11 @@ void Application::mouseMoveEvent(QMouseEvent* event) {
}
}
const bool MAKE_SOUND_ON_VOXEL_HOVER = false;
const bool MAKE_SOUND_ON_VOXEL_CLICK = true;
const float HOVER_VOXEL_FREQUENCY = 14080.f;
const float HOVER_VOXEL_DECAY = 0.999f;
void Application::mousePressEvent(QMouseEvent* event) {
if (activeWindow() == _window) {
if (event->button() == Qt::LeftButton) {
@ -865,12 +870,12 @@ void Application::mousePressEvent(QMouseEvent* event) {
_mouseVoxelDragging = _mouseVoxel;
_mousePressed = true;
maybeEditVoxelUnderCursor();
if (_isHoverVoxel && !_isHoverVoxelSounding) {
if (MAKE_SOUND_ON_VOXEL_CLICK && _isHoverVoxel && !_isHoverVoxelSounding) {
_hoverVoxelOriginalColor[0] = _hoverVoxel.red;
_hoverVoxelOriginalColor[1] = _hoverVoxel.green;
_hoverVoxelOriginalColor[2] = _hoverVoxel.blue;
_hoverVoxelOriginalColor[3] = 1;
_audio.startCollisionSound(1.0, 14080 * _hoverVoxel.s * TREE_SCALE, 0.0, 0.999f);
_audio.startCollisionSound(1.0, HOVER_VOXEL_FREQUENCY * _hoverVoxel.s * TREE_SCALE, 0.0, HOVER_VOXEL_DECAY);
_isHoverVoxelSounding = true;
}
@ -2090,18 +2095,17 @@ void Application::update(float deltaTime) {
if (bright < 0.01f) {
hoveredNode->setColor(_hoverVoxelOriginalColor);
_isHoverVoxelSounding = false;
}
}
} else {
// Check for a new hover voxel
glm::vec4 oldVoxel(_hoverVoxel.x, _hoverVoxel.y, _hoverVoxel.z, _hoverVoxel.s);
_isHoverVoxel = _voxels.findRayIntersection(mouseRayOrigin, mouseRayDirection, _hoverVoxel, distance, face);
if (_isHoverVoxel && glm::vec4(_hoverVoxel.x, _hoverVoxel.y, _hoverVoxel.z, _hoverVoxel.s) != oldVoxel) {
//qDebug("bing! x,y,z = %f,%f,%f\n", _hoverVoxel.x, _hoverVoxel.y, _hoverVoxel.z);
if (MAKE_SOUND_ON_VOXEL_HOVER && _isHoverVoxel && glm::vec4(_hoverVoxel.x, _hoverVoxel.y, _hoverVoxel.z, _hoverVoxel.s) != oldVoxel) {
_hoverVoxelOriginalColor[0] = _hoverVoxel.red;
_hoverVoxelOriginalColor[1] = _hoverVoxel.green;
_hoverVoxelOriginalColor[2] = _hoverVoxel.blue;
_hoverVoxelOriginalColor[3] = 1;
_audio.startCollisionSound(1.0, 14080 * _hoverVoxel.s * TREE_SCALE, 0.0, 0.992f);
_audio.startCollisionSound(1.0, HOVER_VOXEL_FREQUENCY * _hoverVoxel.s * TREE_SCALE, 0.0, HOVER_VOXEL_DECAY);
_isHoverVoxelSounding = true;
}
}

View file

@ -339,7 +339,7 @@ void renderCollisionOverlay(int width, int height, float magnitude) {
}
void renderGroundPlaneGrid(float size, float impact) {
float IMPACT_SOUND_MAGNITUDE_FOR_RECOLOR = 0.3f;
float IMPACT_SOUND_MAGNITUDE_FOR_RECOLOR = 1.f;
glLineWidth(2.0);
glm::vec4 impactColor(1, 0, 0, 1);
glm::vec3 lineColor(0.4, 0.5, 0.3);