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1 changed files with 26 additions and 25 deletions
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@ -160,7 +160,7 @@ function restoreCameraState() {
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}
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}
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function handleModes() {
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function handleModes() {
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var newMode = (mode == noMode) ? noMode : detachedMode;
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var newMode = (mode === noMode) ? noMode : detachedMode;
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if (alt) {
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if (alt) {
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if (control) {
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if (control) {
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if (shift) {
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if (shift) {
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@ -174,32 +174,32 @@ function handleModes() {
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}
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}
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// if entering detachMode
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// if entering detachMode
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if (newMode == detachedMode && mode != detachedMode) {
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if (newMode === detachedMode && mode !== detachedMode) {
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avatarPosition = MyAvatar.position;
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avatarPosition = MyAvatar.position;
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avatarOrientation = MyAvatar.orientation;
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avatarOrientation = MyAvatar.orientation;
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}
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}
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// if leaving detachMode
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// if leaving detachMode
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if (mode == detachedMode && newMode == detachedMode &&
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if (mode === detachedMode && newMode === detachedMode &&
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(avatarPosition.x != MyAvatar.position.x ||
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(avatarPosition.x !== MyAvatar.position.x ||
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avatarPosition.y != MyAvatar.position.y ||
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avatarPosition.y !== MyAvatar.position.y ||
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avatarPosition.z != MyAvatar.position.z ||
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avatarPosition.z !== MyAvatar.position.z ||
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avatarOrientation.x != MyAvatar.orientation.x ||
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avatarOrientation.x !== MyAvatar.orientation.x ||
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avatarOrientation.y != MyAvatar.orientation.y ||
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avatarOrientation.y !== MyAvatar.orientation.y ||
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avatarOrientation.z != MyAvatar.orientation.z ||
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avatarOrientation.z !== MyAvatar.orientation.z ||
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avatarOrientation.w != MyAvatar.orientation.w)) {
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avatarOrientation.w !== MyAvatar.orientation.w)) {
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newMode = noMode;
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newMode = noMode;
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}
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}
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if (mode == noMode && newMode != noMode && Camera.mode == "independent") {
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if (mode === noMode && newMode !== noMode && Camera.mode === "independent") {
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newMode = noMode;
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newMode = noMode;
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}
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}
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// if leaving noMode
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// if leaving noMode
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if (mode == noMode && newMode != noMode) {
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if (mode === noMode && newMode !== noMode) {
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saveCameraState();
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saveCameraState();
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}
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}
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// if entering noMode
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// if entering noMode
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if (newMode == noMode && mode != noMode) {
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if (newMode === noMode && mode !== noMode) {
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restoreCameraState();
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restoreCameraState();
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}
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}
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@ -209,15 +209,15 @@ function handleModes() {
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function keyPressEvent(event) {
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function keyPressEvent(event) {
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var changed = false;
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var changed = false;
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if (event.text == "ALT") {
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if (event.text === "ALT") {
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alt = true;
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alt = true;
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changed = true;
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changed = true;
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}
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}
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if (event.text == "CONTROL") {
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if (event.text === "CONTROL") {
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control = true;
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control = true;
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changed = true;
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changed = true;
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}
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}
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if (event.text == "SHIFT") {
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if (event.text === "SHIFT") {
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shift = true;
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shift = true;
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changed = true;
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changed = true;
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}
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}
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@ -230,17 +230,17 @@ function keyPressEvent(event) {
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function keyReleaseEvent(event) {
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function keyReleaseEvent(event) {
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var changed = false;
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var changed = false;
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if (event.text == "ALT") {
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if (event.text === "ALT") {
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alt = false;
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alt = false;
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changed = true;
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changed = true;
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mode = noMode;
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mode = noMode;
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restoreCameraState();
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restoreCameraState();
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}
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}
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if (event.text == "CONTROL") {
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if (event.text === "CONTROL") {
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control = false;
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control = false;
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changed = true;
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changed = true;
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}
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}
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if (event.text == "SHIFT") {
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if (event.text === "SHIFT") {
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shift = false;
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shift = false;
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changed = true;
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changed = true;
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}
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}
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@ -293,14 +293,14 @@ function mouseReleaseEvent(event) {
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}
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}
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function mouseMoveEvent(event) {
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function mouseMoveEvent(event) {
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if (isActive && mode != noMode && !rotatingTowardsTarget) {
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if (isActive && mode !== noMode && !rotatingTowardsTarget) {
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if (mode == radialMode) {
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if (mode === radialMode) {
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handleRadialMode(event.x - mouseLastX, event.y - mouseLastY);
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handleRadialMode(event.x - mouseLastX, event.y - mouseLastY);
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}
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}
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if (mode == orbitMode) {
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if (mode === orbitMode) {
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handleOrbitMode(event.x - mouseLastX, event.y - mouseLastY);
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handleOrbitMode(event.x - mouseLastX, event.y - mouseLastY);
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}
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}
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if (mode == panningMode) {
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if (mode === panningMode) {
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handlePanMode(event.x - mouseLastX, event.y - mouseLastY);
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handlePanMode(event.x - mouseLastX, event.y - mouseLastY);
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}
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}
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}
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}
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@ -316,12 +316,13 @@ function update() {
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}
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}
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function rotateTowardsTarget() {
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function rotateTowardsTarget() {
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var newOrientation = Quat.mix(Camera.getOrientation(), targetCamOrientation, 0.1);
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var MIX_FACTOR = 0.1;
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var newOrientation = Quat.mix(Camera.getOrientation(), targetCamOrientation, MIX_FACTOR);
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Camera.setOrientation(newOrientation);
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Camera.setOrientation(newOrientation);
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}
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}
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function scriptEnding() {
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function scriptEnding() {
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if (mode != noMode) {
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if (mode !== noMode) {
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restoreCameraState();
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restoreCameraState();
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}
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}
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}
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}
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