handle case where AC is on same network as DS but not AS

This commit is contained in:
Stephen Birarda 2013-09-09 18:15:33 -07:00
parent e53807ca82
commit fa521a5dc9
5 changed files with 41 additions and 15 deletions

View file

@ -68,6 +68,15 @@ int main(int argc, const char* argv[]) {
&& strcmp((*assignment)->getPool(), requestAssignment.getPool()) == 0)
|| !eitherHasPool) {
// check if the requestor is on the same network as the destination for the assignment
if (senderSocket.sin_addr.s_addr ==
((sockaddr_in*) (*assignment)->getAttachedPublicSocket())->sin_addr.s_addr) {
// if this is the case we remove the public socket on the assignment by setting it to NULL
// this ensures the local IP and port sent to the requestor is the local address of destination
(*assignment)->setAttachedPublicSocket(NULL);
}
int numAssignmentBytes = (*assignment)->packToBuffer(assignmentPacket + numSendHeaderBytes);
// send the assignment

View file

@ -106,6 +106,12 @@ int main(int argc, const char* argv[]) {
Assignment* audioAssignment = NULL;
Assignment* avatarAssignment = NULL;
// construct a local socket to send with our created assignments
sockaddr_in localSocket = {};
localSocket.sin_family = AF_INET;
localSocket.sin_port = htons(nodeList->getInstance()->getNodeSocket()->getListeningPort());
localSocket.sin_addr.s_addr = serverLocalAddress;
while (true) {
if (!nodeList->soloNodeOfType(NODE_TYPE_AUDIO_MIXER)) {
if (!audioAssignment
@ -113,6 +119,7 @@ int main(int argc, const char* argv[]) {
if (!audioAssignment) {
audioAssignment = new Assignment(Assignment::Create, Assignment::AudioMixer, assignmentPool);
audioAssignment->setAttachedLocalSocket((sockaddr*) &localSocket);
}
nodeList->sendAssignment(*audioAssignment);
@ -125,6 +132,7 @@ int main(int argc, const char* argv[]) {
|| usecTimestampNow() - usecTimestamp(&avatarAssignment->getTime()) >= ASSIGNMENT_SILENCE_MAX_USECS) {
if (!avatarAssignment) {
avatarAssignment = new Assignment(Assignment::Create, Assignment::AvatarMixer, assignmentPool);
avatarAssignment->setAttachedLocalSocket((sockaddr*) &localSocket);
}
nodeList->sendAssignment(*avatarAssignment);

View file

@ -67,19 +67,24 @@ Assignment::Assignment(const unsigned char* dataBuffer, int numBytes) :
if (numBytes > numBytesRead) {
sockaddr* socketDestination = (_direction == Assignment::Create)
? _attachedLocalSocket
: _attachedPublicSocket;
sockaddr* newSocket = NULL;
if (dataBuffer[numBytesRead++] == IPv4_ADDRESS_DESIGNATOR) {
// IPv4 address
delete socketDestination;
socketDestination = (sockaddr*) new sockaddr_in;
unpackSocket(dataBuffer + numBytesRead, socketDestination);
newSocket = (sockaddr*) new sockaddr_in;
unpackSocket(dataBuffer + numBytesRead, newSocket);
} else {
// IPv6 address, or bad designator
qDebug("Received a socket that cannot be unpacked!\n");
}
if (_direction == Assignment::Create) {
delete _attachedLocalSocket;
_attachedLocalSocket = newSocket;
} else {
delete _attachedPublicSocket;
_attachedPublicSocket = newSocket;
}
}
}
@ -90,14 +95,15 @@ Assignment::~Assignment() {
}
void Assignment::setAttachedPublicSocket(const sockaddr* attachedPublicSocket) {
if (_attachedPublicSocket) {
// delete the old socket if it exists
delete _attachedPublicSocket;
_attachedPublicSocket = NULL;
}
copySocketToEmptySocketPointer(_attachedPublicSocket, attachedPublicSocket);
if (attachedPublicSocket) {
copySocketToEmptySocketPointer(&_attachedPublicSocket, attachedPublicSocket);
}
}
void Assignment::setAttachedLocalSocket(const sockaddr* attachedLocalSocket) {
@ -107,7 +113,9 @@ void Assignment::setAttachedLocalSocket(const sockaddr* attachedLocalSocket) {
_attachedLocalSocket = NULL;
}
copySocketToEmptySocketPointer(_attachedLocalSocket, attachedLocalSocket);
if (attachedLocalSocket) {
copySocketToEmptySocketPointer(&_attachedLocalSocket, attachedLocalSocket);
}
}
int Assignment::packToBuffer(unsigned char* buffer) {

View file

@ -70,19 +70,20 @@ int packSocket(unsigned char* packStore, sockaddr* socketToPack) {
int unpackSocket(const unsigned char* packedData, sockaddr* unpackDestSocket) {
sockaddr_in* destinationSocket = (sockaddr_in*) unpackDestSocket;
destinationSocket->sin_family = AF_INET;
destinationSocket->sin_addr.s_addr = (packedData[0] << 24) + (packedData[1] << 16) + (packedData[2] << 8) + packedData[3];
destinationSocket->sin_port = (packedData[4] << 8) + packedData[5];
return 6; // this could be more if we ever need IPv6
}
void copySocketToEmptySocketPointer(sockaddr* destination, const sockaddr* source) {
void copySocketToEmptySocketPointer(sockaddr** destination, const sockaddr* source) {
// create a new sockaddr or sockaddr_in depending on what type of address this is
if (source->sa_family == AF_INET) {
destination = (sockaddr*) new sockaddr_in;
memcpy(destination, source, sizeof(sockaddr_in));
*destination = (sockaddr*) new sockaddr_in;
memcpy(*destination, source, sizeof(sockaddr_in));
} else {
destination = (sockaddr*) new sockaddr_in6;
memcpy(destination, source, sizeof(sockaddr_in6));
*destination = (sockaddr*) new sockaddr_in6;
memcpy(*destination, source, sizeof(sockaddr_in6));
}
}

View file

@ -45,7 +45,7 @@ bool socketMatch(const sockaddr* first, const sockaddr* second);
int packSocket(unsigned char* packStore, in_addr_t inAddress, in_port_t networkOrderPort);
int packSocket(unsigned char* packStore, sockaddr* socketToPack);
int unpackSocket(const unsigned char* packedData, sockaddr* unpackDestSocket);
void copySocketToEmptySocketPointer(sockaddr* destination, const sockaddr* source);
void copySocketToEmptySocketPointer(sockaddr** destination, const sockaddr* source);
int getLocalAddress();
unsigned short loadBufferWithSocketInfo(char* addressBuffer, sockaddr* socket);
sockaddr_in socketForHostnameAndHostOrderPort(const char* hostname, unsigned short port = 0);