A laser for each hand

This commit is contained in:
David Rowe 2017-07-05 12:53:54 +12:00
parent bf722f084e
commit f9ee21525d
2 changed files with 123 additions and 5 deletions

View file

@ -410,6 +410,7 @@ void HmdDisplayPlugin::updateFrameData() {
vec3 castDirection = glm::quat_cast(model) * laserDirection;
// this offset needs to match GRAB_POINT_SPHERE_OFFSET in scripts/system/libraries/controllers.js:19
// and in vr-edit.js
static const vec3 GRAB_POINT_SPHERE_OFFSET(0.04f, 0.13f, 0.039f); // x = upward, y = forward, z = lateral
// swizzle grab point so that (x = upward, y = lateral, z = forward)

View file

@ -19,7 +19,7 @@
button,
isAppActive = false,
VR_EDIT_SETTING = "io.highfidelity.isVREditing"; // Note: This constant is duplicated in utils.js.
VR_EDIT_SETTING = "io.highfidelity.isVREditing", // Note: This constant is duplicated in utils.js.
hands = [],
LEFT_HAND = 0,
@ -28,7 +28,115 @@
UPDATE_LOOP_TIMEOUT = 16,
updateTimer = null,
Hand;
Hand,
Laser,
AVATAR_SELF_ID = "{00000000-0000-0000-0000-000000000001}";
Laser = function (side) {
// May intersect with entities or bounding box of other hand's selection.
var hand,
laserLine = null,
laserSphere = null,
searchDistance = 0.0,
SEARCH_SPHERE_SIZE = 0.013, // Per handControllerGrab.js multiplied by 1.2 per handControllerGrab.js.
SEARCH_SPHERE_FOLLOW_RATE = 0.5, // Per handControllerGrab.js.
COLORS_GRAB_SEARCHING_HALF_SQUEEZE = { red: 10, green: 10, blue: 255 }, // Per handControllgerGrab.js.
COLORS_GRAB_SEARCHING_FULL_SQUEEZE = { red: 250, green: 10, blue: 10 }; // Per handControllgerGrab.js.
hand = side;
laserLine = Overlays.addOverlay("line3d", {
lineWidth: 5,
alpha: 1.0,
glow: 1.0,
ignoreRayIntersection: true,
drawInFront: true,
parentID: AVATAR_SELF_ID,
parentJointIndex: MyAvatar.getJointIndex(hand === LEFT_HAND
? "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND"
: "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND"),
visible: false
});
laserSphere = Overlays.addOverlay("circle3d", {
innerAlpha: 1.0,
outerAlpha: 0.0,
solid: true,
ignoreRayIntersection: true,
drawInFront: true,
visible: false
});
function colorPow(color, power) {
return {
red: Math.pow(color.red / 255, power) * 255,
green: Math.pow(color.green / 255, power) * 255,
blue: Math.pow(color.blue / 255, power) * 255
};
}
function updateLine(start, end, color) {
Overlays.editOverlay(laserLine, {
start: start,
end: end,
color: color,
visible: true
});
}
function updateSphere(location, size, color) {
var rotation,
brightColor;
rotation = Quat.lookAt(location, Camera.getPosition(), Vec3.UP);
brightColor = colorPow(color, 0.06);
Overlays.editOverlay(laserSphere, {
position: location,
rotation: rotation,
innerColor: brightColor,
outerColor: color,
outerRadius: size,
visible: true
});
}
function update(origin, direction, distance, isClicked) {
var searchTarget,
sphereSize,
color;
searchDistance = SEARCH_SPHERE_FOLLOW_RATE * searchDistance + (1.0 - SEARCH_SPHERE_FOLLOW_RATE) * distance;
searchTarget = Vec3.sum(origin, Vec3.multiply(searchDistance, direction));
sphereSize = SEARCH_SPHERE_SIZE * searchDistance;
color = isClicked ? COLORS_GRAB_SEARCHING_FULL_SQUEEZE : COLORS_GRAB_SEARCHING_HALF_SQUEEZE;
updateLine(origin, searchTarget, color);
updateSphere(searchTarget, sphereSize, color);
}
function clear() {
Overlays.editOverlay(laserLine, { visible: false });
Overlays.editOverlay(laserSphere, { visible: false });
}
function destroy() {
Overlays.deleteOverlay(laserLine);
Overlays.deleteOverlay(laserSphere);
}
if (!this instanceof Laser) {
return new Laser();
}
return {
update: update,
clear: clear,
destroy: destroy
};
};
Hand = function (side) {
var hand,
@ -46,7 +154,9 @@
NO_EXCLUDE_IDS = [],
VISIBLE_ONLY = true,
isLaserOn = false;
isLaserOn = false,
laser;
hand = side;
if (hand === LEFT_HAND) {
@ -60,6 +170,8 @@
controllerTriggerClicked = Controller.Standard.RTClick;
}
laser = new Laser(hand);
function update() {
var wasLaserOn,
handPose,
@ -75,7 +187,7 @@
isLaserOn = Controller.getValue(controllerTrigger) > (isLaserOn ? TRIGGER_OFF_VALUE : TRIGGER_ON_VALUE);
if (!isLaserOn) {
if (wasLaserOn) {
// Clear laser
laser.clear();
}
return;
}
@ -85,7 +197,7 @@
if (!handPose.valid) {
isLaserOn = false;
if (wasLaserOn) {
// Clear laser
laser.clear();
}
return;
}
@ -104,9 +216,14 @@
distance = intersection.intersects ? intersection.distance : PICK_MAX_DISTANCE;
// Update laser.
laser.update(pickRay.origin, pickRay.direction, distance, Controller.getValue(controllerTriggerClicked));
}
function destroy() {
if (laser) {
laser.destroy();
laser = null;
}
}
if (!this instanceof Hand) {