mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-09 07:31:23 +02:00
Disabled tip boxes for Vive controllers, as per experience team request.
This commit is contained in:
parent
07a7bbbcf6
commit
f7b49598b5
1 changed files with 6 additions and 2 deletions
|
@ -77,7 +77,8 @@ VIVE_CONTROLLER_CONFIGURATION_LEFT = {
|
||||||
dimensions: viveNaturalDimensions,
|
dimensions: viveNaturalDimensions,
|
||||||
|
|
||||||
parts: {
|
parts: {
|
||||||
tips: {
|
// DISABLED FOR NOW
|
||||||
|
/*tips: {
|
||||||
type: "static",
|
type: "static",
|
||||||
modelURL: viveTipsModelURL,
|
modelURL: viveTipsModelURL,
|
||||||
naturalPosition: {"x":-0.004377640783786774,"y":-0.034371938556432724,"z":0.06769277155399323},
|
naturalPosition: {"x":-0.004377640783786774,"y":-0.034371938556432724,"z":0.06769277155399323},
|
||||||
|
@ -102,7 +103,7 @@ VIVE_CONTROLLER_CONFIGURATION_LEFT = {
|
||||||
defaultTextureURL: TIP_TEXTURE_BASE_URL + "/Teleport.png"
|
defaultTextureURL: TIP_TEXTURE_BASE_URL + "/Teleport.png"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},*/
|
||||||
|
|
||||||
// The touchpad type draws a dot indicating the current touch/thumb position
|
// The touchpad type draws a dot indicating the current touch/thumb position
|
||||||
// and swaps in textures based on the thumb position.
|
// and swaps in textures based on the thumb position.
|
||||||
|
@ -215,6 +216,8 @@ VIVE_CONTROLLER_CONFIGURATION_RIGHT = {
|
||||||
},
|
},
|
||||||
|
|
||||||
parts: {
|
parts: {
|
||||||
|
// DISABLED FOR NOW
|
||||||
|
/*
|
||||||
tips: {
|
tips: {
|
||||||
type: "static",
|
type: "static",
|
||||||
modelURL: viveTipsModelURL,
|
modelURL: viveTipsModelURL,
|
||||||
|
@ -242,6 +245,7 @@ VIVE_CONTROLLER_CONFIGURATION_RIGHT = {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
*/
|
||||||
|
|
||||||
// The touchpad type draws a dot indicating the current touch/thumb position
|
// The touchpad type draws a dot indicating the current touch/thumb position
|
||||||
// and swaps in textures based on the thumb position.
|
// and swaps in textures based on the thumb position.
|
||||||
|
|
Loading…
Reference in a new issue