mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-08-04 16:09:22 +02:00
Merge branch 'master' of github.com:worklist/hifi into ds-admin
This commit is contained in:
commit
f765ef4385
17 changed files with 284 additions and 158 deletions
|
@ -35,6 +35,7 @@ pid_t* childForks = NULL;
|
|||
sockaddr_in customAssignmentSocket = {};
|
||||
int numForks = 0;
|
||||
Assignment::Type overiddenAssignmentType = Assignment::AllTypes;
|
||||
const char* assignmentPool = NULL;
|
||||
|
||||
int argc = 0;
|
||||
char** argv = NULL;
|
||||
|
@ -64,7 +65,7 @@ void childClient() {
|
|||
sockaddr_in senderSocket = {};
|
||||
|
||||
// create a request assignment, accept assignments defined by the overidden type
|
||||
Assignment requestAssignment(Assignment::RequestCommand, ::overiddenAssignmentType);
|
||||
Assignment requestAssignment(Assignment::RequestCommand, ::overiddenAssignmentType, ::assignmentPool);
|
||||
|
||||
qDebug() << "Waiting for assignment -" << requestAssignment << "\n";
|
||||
|
||||
|
@ -219,6 +220,9 @@ int main(int argc, char* argv[]) {
|
|||
// so set that as the ::overridenAssignmentType to be used in requests
|
||||
::overiddenAssignmentType = (Assignment::Type) atoi(assignmentTypeString);
|
||||
}
|
||||
|
||||
const char ASSIGNMENT_POOL_OPTION[] = "--pool";
|
||||
::assignmentPool = getCmdOption(argc, (const char**) argv, ASSIGNMENT_POOL_OPTION);
|
||||
|
||||
const char* NUM_FORKS_PARAMETER = "-n";
|
||||
const char* numForksString = getCmdOption(argc, (const char**)argv, NUM_FORKS_PARAMETER);
|
||||
|
|
|
@ -173,7 +173,10 @@ const char ASSIGNMENT_SCRIPT_HOST_LOCATION[] = "resources/web/assignment";
|
|||
void DomainServer::civetwebUploadHandler(struct mg_connection *connection, const char *path) {
|
||||
|
||||
// create an assignment for this saved script, for now make it local only
|
||||
Assignment *scriptAssignment = new Assignment(Assignment::CreateCommand, Assignment::AgentType, Assignment::LocalLocation);
|
||||
Assignment *scriptAssignment = new Assignment(Assignment::CreateCommand,
|
||||
Assignment::AgentType,
|
||||
NULL,
|
||||
Assignment::LocalLocation);
|
||||
|
||||
// check how many instances of this assignment the user wants by checking the ASSIGNMENT-INSTANCES header
|
||||
const char ASSIGNMENT_INSTANCES_HTTP_HEADER[] = "ASSIGNMENT-INSTANCES";
|
||||
|
@ -302,12 +305,8 @@ void DomainServer::prepopulateStaticAssignmentFile() {
|
|||
Assignment freshStaticAssignments[MAX_STATIC_ASSIGNMENT_FILE_ASSIGNMENTS];
|
||||
|
||||
// pre-populate the first static assignment list with assignments for root AuM, AvM, VS
|
||||
freshStaticAssignments[numFreshStaticAssignments++] = Assignment(Assignment::CreateCommand,
|
||||
Assignment::AudioMixerType,
|
||||
Assignment::LocalLocation);
|
||||
freshStaticAssignments[numFreshStaticAssignments++] = Assignment(Assignment::CreateCommand,
|
||||
Assignment::AvatarMixerType,
|
||||
Assignment::LocalLocation);
|
||||
freshStaticAssignments[numFreshStaticAssignments++] = Assignment(Assignment::CreateCommand, Assignment::AudioMixerType);
|
||||
freshStaticAssignments[numFreshStaticAssignments++] = Assignment(Assignment::CreateCommand, Assignment::AvatarMixerType);
|
||||
|
||||
// Handle Domain/Voxel Server configuration command line arguments
|
||||
if (_voxelServerConfig) {
|
||||
|
@ -323,9 +322,23 @@ void DomainServer::prepopulateStaticAssignmentFile() {
|
|||
|
||||
qDebug("config[%d]=%s\n", i, config.toLocal8Bit().constData());
|
||||
|
||||
// Now, parse the config to check for a pool
|
||||
const char ASSIGNMENT_CONFIG_POOL_OPTION[] = "--pool";
|
||||
QString assignmentPool;
|
||||
|
||||
int poolIndex = config.indexOf(ASSIGNMENT_CONFIG_POOL_OPTION);
|
||||
|
||||
if (poolIndex >= 0) {
|
||||
int spaceBeforePoolIndex = config.indexOf(' ', poolIndex);
|
||||
int spaceAfterPoolIndex = config.indexOf(' ', spaceBeforePoolIndex);
|
||||
|
||||
assignmentPool = config.mid(spaceBeforePoolIndex + 1, spaceAfterPoolIndex);
|
||||
qDebug() << "The pool for this voxel-assignment is" << assignmentPool << "\n";
|
||||
}
|
||||
|
||||
Assignment voxelServerAssignment(Assignment::CreateCommand,
|
||||
Assignment::VoxelServerType,
|
||||
Assignment::LocalLocation); // use same location as we were created in.
|
||||
(assignmentPool.isEmpty() ? NULL : assignmentPool.toLocal8Bit().constData()));
|
||||
|
||||
int payloadLength = config.length() + sizeof(char);
|
||||
voxelServerAssignment.setPayload((uchar*)config.toLocal8Bit().constData(), payloadLength);
|
||||
|
@ -333,9 +346,7 @@ void DomainServer::prepopulateStaticAssignmentFile() {
|
|||
freshStaticAssignments[numFreshStaticAssignments++] = voxelServerAssignment;
|
||||
}
|
||||
} else {
|
||||
Assignment rootVoxelServerAssignment(Assignment::CreateCommand,
|
||||
Assignment::VoxelServerType,
|
||||
Assignment::LocalLocation);
|
||||
Assignment rootVoxelServerAssignment(Assignment::CreateCommand, Assignment::VoxelServerType);
|
||||
freshStaticAssignments[numFreshStaticAssignments++] = rootVoxelServerAssignment;
|
||||
}
|
||||
|
||||
|
@ -390,9 +401,14 @@ Assignment* DomainServer::deployableAssignmentForRequest(Assignment& requestAssi
|
|||
std::deque<Assignment*>::iterator assignment = _assignmentQueue.begin();
|
||||
|
||||
while (assignment != _assignmentQueue.end()) {
|
||||
bool requestIsAllTypes = requestAssignment.getType() == Assignment::AllTypes;
|
||||
bool assignmentTypesMatch = (*assignment)->getType() == requestAssignment.getType();
|
||||
bool nietherHasPool = !(*assignment)->hasPool() && !requestAssignment.hasPool();
|
||||
bool assignmentPoolsMatch = memcmp((*assignment)->getPool(),
|
||||
requestAssignment.getPool(),
|
||||
MAX_ASSIGNMENT_POOL_BYTES) == 0;
|
||||
|
||||
if (requestAssignment.getType() == Assignment::AllTypes ||
|
||||
(*assignment)->getType() == requestAssignment.getType()) {
|
||||
if ((requestIsAllTypes || assignmentTypesMatch) && (nietherHasPool || assignmentPoolsMatch)) {
|
||||
|
||||
Assignment* deployableAssignment = *assignment;
|
||||
|
||||
|
|
BIN
interface/resources/images/close.png
Normal file
BIN
interface/resources/images/close.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.7 KiB |
16
interface/resources/images/close.svg
Normal file
16
interface/resources/images/close.svg
Normal file
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<svg width="36px" height="36px" viewBox="0 0 36 36" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:sketch="http://www.bohemiancoding.com/sketch/ns">
|
||||
<title>close</title>
|
||||
<description>Created with Sketch (http://www.bohemiancoding.com/sketch)</description>
|
||||
<defs></defs>
|
||||
<g id="Page-1" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd" sketch:type="MSPage">
|
||||
<g id="close" sketch:type="MSLayerGroup" transform="translate(2.000000, 2.000000)">
|
||||
<g id="close-button">
|
||||
<circle d="M14.8148148,29.6296296 C22.9968115,29.6296296 29.6296296,22.9968115 29.6296296,14.8148148 C29.6296296,6.63281812 22.9968115,0 14.8148148,0 C6.63281812,0 0,6.63281812 0,14.8148148 C0,22.9968115 6.63281812,29.6296296 14.8148148,29.6296296 Z M14.8148148,29.6296296" id="background" fill="#FFFFFF" cx="14.8148148" cy="14.8148148" r="14.8148148"></circle>
|
||||
<circle d="M15.7036966,30.8654803 C24.0773189,30.8654803 30.8654803,24.0773189 30.8654803,15.7036966 C30.8654803,7.33007426 24.0773189,0.541912889 15.7036966,0.541912889 C7.33007426,0.541912889 0.541912889,7.33007426 0.541912889,15.7036966 C0.541912889,24.0773189 7.33007426,30.8654803 15.7036966,30.8654803 Z M15.7036966,30.8654803" id="circle" stroke="#000000" stroke-width="4" cx="15.7036966" cy="15.7036966" r="15.1617837"></circle>
|
||||
<path d="M7.5368995,7.83319579 L23.5562405,23.8525368" id="topdown" stroke="#000000" stroke-width="4px" stroke-dasharray="0"></path>
|
||||
<path d="M8.14743772,23.5562661 L23.592926,8.11077784" id="botup" stroke="#000000" stroke-width="4px" stroke-dasharray="0"></path>
|
||||
</g>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
After Width: | Height: | Size: 1.7 KiB |
|
@ -85,6 +85,12 @@ const int STARTUP_JITTER_SAMPLES = PACKET_LENGTH_SAMPLES_PER_CHANNEL / 2;
|
|||
// Startup optimistically with small jitter buffer that
|
||||
// will start playback on the second received audio packet.
|
||||
|
||||
const int MIRROR_VIEW_TOP_PADDING = 5;
|
||||
const int MIRROR_VIEW_LEFT_PADDING = 10;
|
||||
const int MIRROR_VIEW_WIDTH = 265;
|
||||
const int MIRROR_VIEW_HEIGHT = 215;
|
||||
const int MIRROR_ICON_SIZE = 16;
|
||||
const int MIRROR_CLOSE_ICON_PADDING = 5;
|
||||
|
||||
void messageHandler(QtMsgType type, const QMessageLogContext& context, const QString &message) {
|
||||
fprintf(stdout, "%s", message.toLocal8Bit().constData());
|
||||
|
@ -253,12 +259,12 @@ void Application::restoreSizeAndPosition() {
|
|||
|
||||
settings->beginGroup("Window");
|
||||
|
||||
float x = loadSetting(settings, "x", 0);
|
||||
float y = loadSetting(settings, "y", 0);
|
||||
int x = (int)loadSetting(settings, "x", 0);
|
||||
int y = (int)loadSetting(settings, "y", 0);
|
||||
_window->move(x, y);
|
||||
|
||||
int width = loadSetting(settings, "width", available.width());
|
||||
int height = loadSetting(settings, "height", available.height());
|
||||
int width = (int)loadSetting(settings, "width", available.width());
|
||||
int height = (int)loadSetting(settings, "height", available.height());
|
||||
_window->resize(width, height);
|
||||
|
||||
settings->endGroup();
|
||||
|
@ -361,20 +367,7 @@ void Application::paintGL() {
|
|||
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
|
||||
if (_myCamera.getMode() == CAMERA_MODE_MIRROR) {
|
||||
_myCamera.setTightness (100.0f);
|
||||
glm::vec3 targetPosition = _myAvatar.getUprightHeadPosition();
|
||||
if (_myAvatar.getHead().getBlendFace().isActive()) {
|
||||
// make sure we're aligned to the blend face eyes
|
||||
glm::vec3 leftEyePosition, rightEyePosition;
|
||||
if (_myAvatar.getHead().getBlendFace().getEyePositions(leftEyePosition, rightEyePosition, true)) {
|
||||
targetPosition = (leftEyePosition + rightEyePosition) * 0.5f;
|
||||
}
|
||||
}
|
||||
_myCamera.setTargetPosition(targetPosition);
|
||||
_myCamera.setTargetRotation(_myAvatar.getWorldAlignedOrientation() * glm::quat(glm::vec3(0.0f, PIf, 0.0f)));
|
||||
|
||||
} else if (OculusManager::isConnected()) {
|
||||
if (OculusManager::isConnected()) {
|
||||
_myCamera.setUpShift (0.0f);
|
||||
_myCamera.setDistance (0.0f);
|
||||
_myCamera.setTightness (0.0f); // Camera is directly connected to head without smoothing
|
||||
|
@ -435,6 +428,37 @@ void Application::paintGL() {
|
|||
|
||||
_glowEffect.render();
|
||||
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
|
||||
glm::vec3 targetPosition = _myAvatar.getUprightHeadPosition();
|
||||
_mirrorCamera.setDistance(0.2f);
|
||||
_mirrorCamera.setTargetPosition(targetPosition);
|
||||
_mirrorCamera.setTargetRotation(_myAvatar.getWorldAlignedOrientation() * glm::quat(glm::vec3(0.0f, PIf, 0.0f)));
|
||||
_mirrorCamera.update(1.0f/_fps);
|
||||
|
||||
// set the bounds of rear mirror view
|
||||
glViewport(_mirrorViewRect.x(), _glWidget->height() - _mirrorViewRect.y() - _mirrorViewRect.height(), _mirrorViewRect.width(), _mirrorViewRect.height());
|
||||
glScissor(_mirrorViewRect.x(), _glWidget->height() - _mirrorViewRect.y() - _mirrorViewRect.height(), _mirrorViewRect.width(), _mirrorViewRect.height());
|
||||
updateProjectionMatrix(_mirrorCamera);
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
// render rear mirror view
|
||||
glPushMatrix();
|
||||
displaySide(_mirrorCamera);
|
||||
glPopMatrix();
|
||||
|
||||
// render rear view tools if mouse is in the bounds
|
||||
QPoint mousePosition = _glWidget->mapFromGlobal(QCursor::pos());
|
||||
if (_mirrorViewRect.contains(mousePosition.x(), mousePosition.y())) {
|
||||
displayRearMirrorTools();
|
||||
}
|
||||
|
||||
// reset Viewport and projection matrix
|
||||
glViewport(0, 0, _glWidget->width(), _glWidget->height());
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
updateProjectionMatrix();
|
||||
}
|
||||
|
||||
displayOverlay();
|
||||
}
|
||||
|
||||
|
@ -457,6 +481,8 @@ void Application::resetCamerasOnResizeGL(Camera& camera, int width, int height)
|
|||
void Application::resizeGL(int width, int height) {
|
||||
resetCamerasOnResizeGL(_viewFrustumOffsetCamera, width, height);
|
||||
resetCamerasOnResizeGL(_myCamera, width, height);
|
||||
|
||||
_mirrorViewRect = QRect(MIRROR_VIEW_LEFT_PADDING, MIRROR_VIEW_TOP_PADDING, MIRROR_VIEW_WIDTH, MIRROR_VIEW_HEIGHT);
|
||||
|
||||
glViewport(0, 0, width, height); // shouldn't this account for the menu???
|
||||
|
||||
|
@ -465,11 +491,15 @@ void Application::resizeGL(int width, int height) {
|
|||
}
|
||||
|
||||
void Application::updateProjectionMatrix() {
|
||||
updateProjectionMatrix(_myCamera);
|
||||
}
|
||||
|
||||
void Application::updateProjectionMatrix(Camera& camera) {
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
|
||||
// Tell our viewFrustum about this change, using the application camera
|
||||
loadViewFrustum(_myCamera, _viewFrustum);
|
||||
loadViewFrustum(camera, _viewFrustum);
|
||||
|
||||
float left, right, bottom, top, nearVal, farVal;
|
||||
glm::vec4 nearClipPlane, farClipPlane;
|
||||
|
@ -999,7 +1029,7 @@ void Application::mouseMoveEvent(QMouseEvent* event) {
|
|||
if (activeWindow() == _window) {
|
||||
_mouseX = event->x();
|
||||
_mouseY = event->y();
|
||||
|
||||
|
||||
// detect drag
|
||||
glm::vec3 mouseVoxelPos(_mouseVoxel.x, _mouseVoxel.y, _mouseVoxel.z);
|
||||
if (!_justEditedVoxel && mouseVoxelPos != _lastMouseVoxelPos) {
|
||||
|
@ -1037,6 +1067,14 @@ void Application::mousePressEvent(QMouseEvent* event) {
|
|||
return;
|
||||
}
|
||||
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
|
||||
QRect closeIconRect = QRect(MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.left(), MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.top(), MIRROR_ICON_SIZE, MIRROR_ICON_SIZE);
|
||||
|
||||
if (closeIconRect.contains(_mouseX, _mouseY)) {
|
||||
Menu::getInstance()->triggerOption(MenuOption::Mirror);
|
||||
}
|
||||
}
|
||||
|
||||
if (!_palette.isActive() && (!_isHoverVoxel || _lookatTargetAvatar)) {
|
||||
_pieMenu.mousePressEvent(_mouseX, _mouseY);
|
||||
}
|
||||
|
@ -1613,8 +1651,15 @@ void Application::init() {
|
|||
_myAvatar.setPosition(START_LOCATION);
|
||||
_myCamera.setMode(CAMERA_MODE_FIRST_PERSON);
|
||||
_myCamera.setModeShiftRate(1.0f);
|
||||
_myAvatar.setDisplayingLookatVectors(false);
|
||||
_myAvatar.setDisplayingLookatVectors(false);
|
||||
|
||||
_mirrorCamera.setMode(CAMERA_MODE_MIRROR);
|
||||
_mirrorCamera.setAspectRatio((float)MIRROR_VIEW_WIDTH / (float)MIRROR_VIEW_HEIGHT);
|
||||
_mirrorCamera.setFieldOfView(70);
|
||||
_mirrorViewRect = QRect(MIRROR_VIEW_LEFT_PADDING, MIRROR_VIEW_TOP_PADDING, MIRROR_VIEW_WIDTH, MIRROR_VIEW_HEIGHT);
|
||||
|
||||
switchToResourcesParentIfRequired();
|
||||
_closeTextureId = _glWidget->bindTexture(QImage("./resources/images/close.png"));
|
||||
|
||||
OculusManager::connect();
|
||||
if (OculusManager::isConnected()) {
|
||||
|
@ -1643,7 +1688,7 @@ void Application::init() {
|
|||
_voxels.setMaxVoxels(Menu::getInstance()->getMaxVoxels());
|
||||
_voxels.setUseVoxelShader(Menu::getInstance()->isOptionChecked(MenuOption::UseVoxelShader));
|
||||
_voxels.setVoxelsAsPoints(Menu::getInstance()->isOptionChecked(MenuOption::VoxelsAsPoints));
|
||||
_voxels.setUseFastVoxelPipeline(Menu::getInstance()->isOptionChecked(MenuOption::FastVoxelPipeline));
|
||||
_voxels.setDisableFastVoxelPipeline(Menu::getInstance()->isOptionChecked(MenuOption::DisableFastVoxelPipeline));
|
||||
_voxels.init();
|
||||
|
||||
|
||||
|
@ -2080,12 +2125,7 @@ void Application::update(float deltaTime) {
|
|||
}
|
||||
|
||||
if (!OculusManager::isConnected()) {
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
|
||||
if (_myCamera.getMode() != CAMERA_MODE_MIRROR) {
|
||||
_myCamera.setMode(CAMERA_MODE_MIRROR);
|
||||
_myCamera.setModeShiftRate(100.0f);
|
||||
}
|
||||
} else if (Menu::getInstance()->isOptionChecked(MenuOption::FirstPerson)) {
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::FirstPerson)) {
|
||||
if (_myCamera.getMode() != CAMERA_MODE_FIRST_PERSON) {
|
||||
_myCamera.setMode(CAMERA_MODE_FIRST_PERSON);
|
||||
_myCamera.setModeShiftRate(1.0f);
|
||||
|
@ -2098,7 +2138,7 @@ void Application::update(float deltaTime) {
|
|||
}
|
||||
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::OffAxisProjection)) {
|
||||
float xSign = Menu::getInstance()->isOptionChecked(MenuOption::Mirror) ? 1.0f : -1.0f;
|
||||
float xSign = _myCamera.getMode() == CAMERA_MODE_MIRROR ? 1.0f : -1.0f;
|
||||
if (_faceshift.isActive()) {
|
||||
const float EYE_OFFSET_SCALE = 0.025f;
|
||||
glm::vec3 position = _faceshift.getHeadTranslation() * EYE_OFFSET_SCALE;
|
||||
|
@ -2389,7 +2429,7 @@ void Application::displayOculus(Camera& whichCamera) {
|
|||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
gluOrtho2D(0, _glWidget->width(), 0, _glWidget->height());
|
||||
gluOrtho2D(0, _glWidget->width(), 0, _glWidget->height());
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
|
||||
// for reference on setting these values, see SDK file Samples/OculusRoomTiny/RenderTiny_Device.cpp
|
||||
|
@ -2466,13 +2506,6 @@ void Application::computeOffAxisFrustum(float& left, float& right, float& bottom
|
|||
float& far, glm::vec4& nearClipPlane, glm::vec4& farClipPlane) const {
|
||||
|
||||
_viewFrustum.computeOffAxisFrustum(left, right, bottom, top, near, far, nearClipPlane, farClipPlane);
|
||||
|
||||
// when mirrored, we must flip left and right
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
|
||||
float tmp = left;
|
||||
left = -right;
|
||||
right = -tmp;
|
||||
}
|
||||
}
|
||||
|
||||
void Application::displaySide(Camera& whichCamera) {
|
||||
|
@ -2480,7 +2513,7 @@ void Application::displaySide(Camera& whichCamera) {
|
|||
// transform by eye offset
|
||||
|
||||
// flip x if in mirror mode (also requires reversing winding order for backface culling)
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::Mirror)) {
|
||||
if (whichCamera.getMode() == CAMERA_MODE_MIRROR) {
|
||||
glScalef(-1.0f, 1.0f, 1.0f);
|
||||
glFrontFace(GL_CW);
|
||||
|
||||
|
@ -2601,7 +2634,7 @@ void Application::displaySide(Camera& whichCamera) {
|
|||
glMaterialfv(GL_FRONT, GL_SPECULAR, WHITE_SPECULAR_COLOR);
|
||||
|
||||
// indicate what we'll be adding/removing in mouse mode, if anything
|
||||
if (_mouseVoxel.s != 0) {
|
||||
if (_mouseVoxel.s != 0 && whichCamera.getMode() != CAMERA_MODE_MIRROR) {
|
||||
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
|
||||
"Application::displaySide() ... voxels TOOLS UX...");
|
||||
|
||||
|
@ -2649,7 +2682,7 @@ void Application::displaySide(Camera& whichCamera) {
|
|||
glEnable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::VoxelSelectMode) && _pasteMode) {
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::VoxelSelectMode) && _pasteMode && whichCamera.getMode() != CAMERA_MODE_MIRROR) {
|
||||
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
|
||||
"Application::displaySide() ... PASTE Preview...");
|
||||
|
||||
|
@ -2685,7 +2718,7 @@ void Application::displaySide(Camera& whichCamera) {
|
|||
}
|
||||
// Set lookAt to myCamera on client side if other avatars are looking at client
|
||||
if (isLookingAtMyAvatar(avatar)) {
|
||||
avatar->getHead().setLookAtPosition(_myCamera.getPosition());
|
||||
avatar->getHead().setLookAtPosition(whichCamera.getPosition());
|
||||
}
|
||||
avatar->render(false, Menu::getInstance()->isOptionChecked(MenuOption::AvatarAsBalls));
|
||||
avatar->setDisplayingLookatVectors(Menu::getInstance()->isOptionChecked(MenuOption::LookAtVectors));
|
||||
|
@ -2695,10 +2728,10 @@ void Application::displaySide(Camera& whichCamera) {
|
|||
}
|
||||
|
||||
// Render my own Avatar
|
||||
if (_myCamera.getMode() == CAMERA_MODE_MIRROR && !_faceshift.isActive()) {
|
||||
_myAvatar.getHead().setLookAtPosition(_myCamera.getPosition());
|
||||
if (whichCamera.getMode() == CAMERA_MODE_MIRROR && !_faceshift.isActive()) {
|
||||
_myAvatar.getHead().setLookAtPosition(whichCamera.getPosition());
|
||||
}
|
||||
_myAvatar.render(Menu::getInstance()->isOptionChecked(MenuOption::Mirror),
|
||||
_myAvatar.render(whichCamera.getMode() == CAMERA_MODE_MIRROR,
|
||||
Menu::getInstance()->isOptionChecked(MenuOption::AvatarAsBalls));
|
||||
_myAvatar.setDisplayingLookatVectors(Menu::getInstance()->isOptionChecked(MenuOption::LookAtVectors));
|
||||
|
||||
|
@ -2710,7 +2743,7 @@ void Application::displaySide(Camera& whichCamera) {
|
|||
_myAvatar.renderScreenTint(SCREEN_TINT_AFTER_AVATARS, whichCamera);
|
||||
|
||||
// Render the world box
|
||||
if (!Menu::getInstance()->isOptionChecked(MenuOption::Mirror) && Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
|
||||
if (whichCamera.getMode() != CAMERA_MODE_MIRROR && Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
|
||||
renderWorldBox();
|
||||
}
|
||||
|
||||
|
@ -2722,7 +2755,7 @@ void Application::displaySide(Camera& whichCamera) {
|
|||
}
|
||||
|
||||
// brad's frustum for debugging
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::DisplayFrustum)) {
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::DisplayFrustum) && whichCamera.getMode() != CAMERA_MODE_MIRROR) {
|
||||
PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
|
||||
"Application::displaySide() ... renderViewFrustum...");
|
||||
renderViewFrustum(_viewFrustum);
|
||||
|
@ -2803,7 +2836,6 @@ void Application::displayOverlay() {
|
|||
//noiseTest(_glWidget->width(), _glWidget->height());
|
||||
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::HeadMouse)
|
||||
&& !Menu::getInstance()->isOptionChecked(MenuOption::Mirror)
|
||||
&& USING_INVENSENSE_MPU9150) {
|
||||
// Display small target box at center or head mouse target that can also be used to measure LOD
|
||||
glColor3f(1.0, 1.0, 1.0);
|
||||
|
@ -2955,7 +2987,7 @@ void Application::displayOverlay() {
|
|||
if (_pieMenu.isDisplayed()) {
|
||||
_pieMenu.render();
|
||||
}
|
||||
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
|
@ -3782,3 +3814,42 @@ void* Application::networkReceive(void* args) {
|
|||
void Application::packetSentNotification(ssize_t length) {
|
||||
_bandwidthMeter.outputStream(BandwidthMeter::VOXELS).updateValue(length);
|
||||
}
|
||||
|
||||
void Application::displayRearMirrorTools() {
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
gluOrtho2D(_mirrorViewRect.left(), _mirrorViewRect.right(), _mirrorViewRect.bottom(), _mirrorViewRect.top());
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_LIGHTING);
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glBindTexture(GL_TEXTURE_2D, _closeTextureId);
|
||||
|
||||
glColor3f(1, 1, 1);
|
||||
glBegin(GL_QUADS);
|
||||
|
||||
int lp = MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.left();
|
||||
int tp = MIRROR_CLOSE_ICON_PADDING + _mirrorViewRect.top();
|
||||
int lwp = MIRROR_ICON_SIZE + lp;
|
||||
int twp = MIRROR_ICON_SIZE + tp;
|
||||
|
||||
glTexCoord2f(1, 1);
|
||||
glVertex2f(lp, tp);
|
||||
|
||||
glTexCoord2f(0, 1);
|
||||
glVertex2f(lwp, tp);
|
||||
|
||||
glTexCoord2f(0, 0);
|
||||
glVertex2f(lwp, twp);
|
||||
|
||||
glTexCoord2f(1, 0);
|
||||
glVertex2f(lp, twp);
|
||||
|
||||
glEnd();
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
|
|
@ -196,6 +196,7 @@ private slots:
|
|||
private:
|
||||
void resetCamerasOnResizeGL(Camera& camera, int width, int height);
|
||||
void updateProjectionMatrix();
|
||||
void updateProjectionMatrix(Camera& camera);
|
||||
|
||||
static bool sendVoxelsOperation(VoxelNode* node, void* extraData);
|
||||
static void processAvatarURLsMessage(unsigned char* packetData, size_t dataBytes);
|
||||
|
@ -240,7 +241,9 @@ private:
|
|||
static void attachNewHeadToNode(Node *newNode);
|
||||
static void* networkReceive(void* args); // network receive thread
|
||||
|
||||
void findAxisAlignment();
|
||||
void findAxisAlignment();
|
||||
|
||||
void displayRearMirrorTools();
|
||||
|
||||
QMainWindow* _window;
|
||||
QGLWidget* _glWidget;
|
||||
|
@ -292,6 +295,9 @@ private:
|
|||
|
||||
Camera _myCamera; // My view onto the world
|
||||
Camera _viewFrustumOffsetCamera; // The camera we use to sometimes show the view frustum from an offset mode
|
||||
Camera _mirrorCamera; // Cammera for mirror view
|
||||
QRect _mirrorViewRect;
|
||||
GLuint _closeTextureId;
|
||||
|
||||
Environment _environment;
|
||||
|
||||
|
|
|
@ -840,9 +840,9 @@ bool Audio::eventuallyAnalyzePing() {
|
|||
return true;
|
||||
}
|
||||
|
||||
void Audio::renderToolIcon(int screenHeigh) {
|
||||
void Audio::renderToolIcon(int screenHeight) {
|
||||
|
||||
_iconBounds = QRect(ICON_LEFT, screenHeigh - BOTTOM_PADDING, ICON_SIZE, ICON_SIZE);
|
||||
_iconBounds = QRect(ICON_LEFT, screenHeight - BOTTOM_PADDING, ICON_SIZE, ICON_SIZE);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, _micTextureId);
|
||||
|
|
|
@ -23,7 +23,7 @@ const float CAMERA_THIRD_PERSON_MODE_DISTANCE = 1.5f;
|
|||
const float CAMERA_THIRD_PERSON_MODE_TIGHTNESS = 8.0f;
|
||||
|
||||
const float CAMERA_MIRROR_MODE_UP_SHIFT = 0.0f;
|
||||
const float CAMERA_MIRROR_MODE_DISTANCE = 0.3f;
|
||||
const float CAMERA_MIRROR_MODE_DISTANCE = 0.17f;
|
||||
const float CAMERA_MIRROR_MODE_TIGHTNESS = 100.0f;
|
||||
|
||||
|
||||
|
|
|
@ -287,12 +287,12 @@ Menu::Menu() :
|
|||
false, this, SLOT(setNewVoxelCullingMode(bool)));
|
||||
|
||||
addDisabledActionAndSeparator(cullingOptionsMenu, "Individual Option Settings");
|
||||
addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::FastVoxelPipeline, 0,
|
||||
false, appInstance->getVoxels(), SLOT(setUseFastVoxelPipeline(bool)));
|
||||
addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::DontRemoveOutOfView);
|
||||
addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::HideOutOfView);
|
||||
addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::UseDeltaFrustumInHide);
|
||||
addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::ConstantCulling);
|
||||
addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::DisableFastVoxelPipeline, 0,
|
||||
false, appInstance->getVoxels(), SLOT(setDisableFastVoxelPipeline(bool)));
|
||||
addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::RemoveOutOfView);
|
||||
addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::DisableHideOutOfView);
|
||||
addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::UseFullFrustumInHide);
|
||||
addCheckableActionToQMenuAndActionHash(cullingOptionsMenu, MenuOption::DisableConstantCulling);
|
||||
|
||||
|
||||
QMenu* avatarOptionsMenu = developerMenu->addMenu("Avatar Options");
|
||||
|
@ -1114,10 +1114,10 @@ void Menu::setNewVoxelCullingMode(bool newMode) {
|
|||
/// This will switch on or off several different individual settings options all at once based on choosing with Old or New
|
||||
/// voxel culling mode.
|
||||
void Menu::setVoxelCullingMode(bool oldMode) {
|
||||
const QString menus[] = { MenuOption::FastVoxelPipeline, MenuOption::DontRemoveOutOfView, MenuOption::HideOutOfView,
|
||||
MenuOption::UseDeltaFrustumInHide, MenuOption::ConstantCulling};
|
||||
bool oldModeValue[] = { false, false, false, false, false };
|
||||
bool newModeValue[] = { true, true, true, true, true };
|
||||
const QString menus[] = { MenuOption::DisableFastVoxelPipeline, MenuOption::RemoveOutOfView, MenuOption::DisableHideOutOfView,
|
||||
MenuOption::UseFullFrustumInHide, MenuOption::DisableConstantCulling};
|
||||
bool oldModeValue[] = { true, true, true, true, true };
|
||||
bool newModeValue[] = { false, false, false, false, false };
|
||||
|
||||
for (int i = 0; i < sizeof(menus) / sizeof(menus[0]); i++) {
|
||||
bool desiredValue = oldMode ? oldModeValue[i] : newModeValue[i];
|
||||
|
|
|
@ -134,7 +134,6 @@ namespace MenuOption {
|
|||
const QString Bandwidth = "Bandwidth Display";
|
||||
const QString BandwidthDetails = "Bandwidth Details";
|
||||
const QString Collisions = "Collisions";
|
||||
const QString ConstantCulling = "Constant Culling";
|
||||
const QString CopyVoxels = "Copy";
|
||||
const QString CoverageMap = "Render Coverage Map";
|
||||
const QString CoverageMapV2 = "Render Coverage Map V2";
|
||||
|
@ -144,10 +143,11 @@ namespace MenuOption {
|
|||
const QString DeleteVoxels = "Delete";
|
||||
const QString DestructiveAddVoxel = "Create Voxel is Destructive";
|
||||
const QString DeltaSending = "Delta Sending";
|
||||
const QString DisableConstantCulling = "Disable Constant Culling";
|
||||
const QString DisableFastVoxelPipeline = "Disable Fast Voxel Pipeline";
|
||||
const QString DisplayFrustum = "Display Frustum";
|
||||
const QString DontRenderVoxels = "Don't call _voxels.render()";
|
||||
const QString DontCallOpenGLForVoxels = "Don't call glDrawElements()/glDrawRangeElementsEXT() for Voxels";
|
||||
const QString DontRemoveOutOfView = "Don't Remove Out of View Voxels";
|
||||
const QString EchoAudio = "Echo Audio";
|
||||
const QString ExportVoxels = "Export Voxels";
|
||||
const QString HeadMouse = "Head Mouse";
|
||||
|
@ -160,7 +160,6 @@ namespace MenuOption {
|
|||
const QString FalseColorOccludedV2 = "FALSE Color Occluded V2 Voxels";
|
||||
const QString FalseColorOutOfView = "FALSE Color Voxel Out of View";
|
||||
const QString FalseColorRandomly = "FALSE Color Voxels Randomly";
|
||||
const QString FastVoxelPipeline = "Fast Voxel Pipeline";
|
||||
const QString FirstPerson = "First Person";
|
||||
const QString FrameTimer = "Show Timer";
|
||||
const QString FrustumRenderMode = "Render Mode";
|
||||
|
@ -168,7 +167,7 @@ namespace MenuOption {
|
|||
const QString GlowMode = "Cycle Glow Mode";
|
||||
const QString GoToDomain = "Go To Domain...";
|
||||
const QString GoToLocation = "Go To Location...";
|
||||
const QString HideOutOfView = "Hide Out of View Voxels";
|
||||
const QString DisableHideOutOfView = "Disable Hide Out of View Voxels";
|
||||
const QString GoToUser = "Go To User...";
|
||||
const QString ImportVoxels = "Import Voxels";
|
||||
const QString ImportVoxelsClipboard = "Import Voxels to Clipboard";
|
||||
|
@ -197,6 +196,7 @@ namespace MenuOption {
|
|||
const QString PipelineWarnings = "Show Render Pipeline Warnings";
|
||||
const QString Preferences = "Preferences...";
|
||||
const QString RandomizeVoxelColors = "Randomize Voxel TRUE Colors";
|
||||
const QString RemoveOutOfView = "Remove Out of View Voxels";
|
||||
const QString ResetAvatarSize = "Reset Avatar Size";
|
||||
const QString ResetSwatchColors = "Reset Swatch Colors";
|
||||
const QString RunTimingTests = "Run Timing Tests";
|
||||
|
@ -216,7 +216,7 @@ namespace MenuOption {
|
|||
const QString TreeStats = "Calculate Tree Stats";
|
||||
const QString TransmitterDrive = "Transmitter Drive";
|
||||
const QString Quit = "Quit";
|
||||
const QString UseDeltaFrustumInHide = "Use Delta View Frustums when Culling";
|
||||
const QString UseFullFrustumInHide = "Use Full View Frustums when Culling";
|
||||
const QString UseVoxelShader = "Use Voxel Shader";
|
||||
const QString VoxelsAsPoints = "Draw Voxels as Points";
|
||||
const QString Voxels = "Voxels";
|
||||
|
|
|
@ -123,9 +123,10 @@ void VoxelSystem::voxelDeleted(VoxelNode* node) {
|
|||
}
|
||||
}
|
||||
|
||||
void VoxelSystem::setUseFastVoxelPipeline(bool useFastVoxelPipeline) {
|
||||
_useFastVoxelPipeline = useFastVoxelPipeline;
|
||||
printf("setUseFastVoxelPipeline() _useFastVoxelPipeline=%s\n", debug::valueOf(_useFastVoxelPipeline));
|
||||
void VoxelSystem::setDisableFastVoxelPipeline(bool disableFastVoxelPipeline) {
|
||||
_useFastVoxelPipeline = !disableFastVoxelPipeline;
|
||||
printf("setDisableFastVoxelPipeline() disableFastVoxelPipeline=%s _useFastVoxelPipeline=%s\n",
|
||||
debug::valueOf(disableFastVoxelPipeline), debug::valueOf(_useFastVoxelPipeline));
|
||||
setupNewVoxelsForDrawing();
|
||||
}
|
||||
|
||||
|
@ -744,7 +745,7 @@ void VoxelSystem::checkForCulling() {
|
|||
uint64_t start = usecTimestampNow();
|
||||
uint64_t sinceLastViewCulling = (start - _lastViewCulling) / 1000;
|
||||
|
||||
bool constantCulling = Menu::getInstance()->isOptionChecked(MenuOption::ConstantCulling);
|
||||
bool constantCulling = !Menu::getInstance()->isOptionChecked(MenuOption::DisableConstantCulling);
|
||||
|
||||
// If the view frustum is no longer changing, but has changed, since last time, then remove nodes that are out of view
|
||||
if (constantCulling || (
|
||||
|
@ -757,10 +758,10 @@ void VoxelSystem::checkForCulling() {
|
|||
// When we call removeOutOfView() voxels, we don't actually remove the voxels from the VBOs, but we do remove
|
||||
// them from tree, this makes our tree caclulations faster, but doesn't require us to fully rebuild the VBOs (which
|
||||
// can be expensive).
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::HideOutOfView)) {
|
||||
if (!Menu::getInstance()->isOptionChecked(MenuOption::DisableHideOutOfView)) {
|
||||
hideOutOfView();
|
||||
}
|
||||
if (!Menu::getInstance()->isOptionChecked(MenuOption::DontRemoveOutOfView)) {
|
||||
if (Menu::getInstance()->isOptionChecked(MenuOption::RemoveOutOfView)) {
|
||||
removeOutOfView();
|
||||
}
|
||||
|
||||
|
@ -1810,7 +1811,7 @@ void VoxelSystem::hideOutOfView() {
|
|||
bool showDebugDetails = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
|
||||
PerformanceWarning warn(showDebugDetails, "hideOutOfView()", showDebugDetails);
|
||||
bool widenFrustum = true;
|
||||
bool wantDeltaFrustums = Menu::getInstance()->isOptionChecked(MenuOption::UseDeltaFrustumInHide);
|
||||
bool wantDeltaFrustums = !Menu::getInstance()->isOptionChecked(MenuOption::UseFullFrustumInHide);
|
||||
hideOutOfViewArgs args(this, this->_tree, _culledOnce, widenFrustum, wantDeltaFrustums);
|
||||
|
||||
const bool wantViewFrustumDebugging = false; // change to true for additional debugging
|
||||
|
|
|
@ -141,7 +141,7 @@ public slots:
|
|||
|
||||
void cancelImport();
|
||||
|
||||
void setUseFastVoxelPipeline(bool useFastVoxelPipeline);
|
||||
void setDisableFastVoxelPipeline(bool disableFastVoxelPipeline);
|
||||
void setUseVoxelShader(bool useVoxelShader);
|
||||
void setVoxelsAsPoints(bool voxelsAsPoints);
|
||||
|
||||
|
@ -193,7 +193,6 @@ private:
|
|||
static bool forceRedrawEntireTreeOperation(VoxelNode* node, void* extraData);
|
||||
static bool clearAllNodesBufferIndexOperation(VoxelNode* node, void* extraData);
|
||||
static bool hideOutOfViewOperation(VoxelNode* node, void* extraData);
|
||||
static bool hideOutOfViewUnrollOperation(VoxelNode* node, void* extraData);
|
||||
static bool hideAllSubTreeOperation(VoxelNode* node, void* extraData);
|
||||
static bool showAllSubTreeOperation(VoxelNode* node, void* extraData);
|
||||
static bool showAllLocalVoxelsOperation(VoxelNode* node, void* extraData);
|
||||
|
|
|
@ -597,7 +597,7 @@ float MyAvatar::getBallRenderAlpha(int ball, bool lookingInMirror) const {
|
|||
|
||||
void MyAvatar::renderBody(bool lookingInMirror, bool renderAvatarBalls) {
|
||||
|
||||
if (Application::getInstance()->getCamera()->getMode() == CAMERA_MODE_FIRST_PERSON) {
|
||||
if (Application::getInstance()->getCamera()->getMode() == CAMERA_MODE_FIRST_PERSON && !lookingInMirror) {
|
||||
// Dont display body, only the hand
|
||||
_hand.render(lookingInMirror);
|
||||
|
||||
|
|
|
@ -41,10 +41,10 @@ Assignment::Assignment() :
|
|||
_payload(),
|
||||
_numPayloadBytes(0)
|
||||
{
|
||||
|
||||
setPool(NULL);
|
||||
}
|
||||
|
||||
Assignment::Assignment(Assignment::Command command, Assignment::Type type, Assignment::Location location) :
|
||||
Assignment::Assignment(Assignment::Command command, Assignment::Type type, const char* pool, Assignment::Location location) :
|
||||
_command(command),
|
||||
_type(type),
|
||||
_location(location),
|
||||
|
@ -56,40 +56,8 @@ Assignment::Assignment(Assignment::Command command, Assignment::Type type, Assig
|
|||
// this is a newly created assignment, generate a random UUID
|
||||
_uuid = QUuid::createUuid();
|
||||
}
|
||||
}
|
||||
|
||||
Assignment::Assignment(const Assignment& otherAssignment) {
|
||||
|
||||
_uuid = otherAssignment._uuid;
|
||||
|
||||
_command = otherAssignment._command;
|
||||
_type = otherAssignment._type;
|
||||
_location = otherAssignment._location;
|
||||
_numberOfInstances = otherAssignment._numberOfInstances;
|
||||
|
||||
setPayload(otherAssignment._payload, otherAssignment._numPayloadBytes);
|
||||
}
|
||||
|
||||
Assignment& Assignment::operator=(const Assignment& rhsAssignment) {
|
||||
Assignment temp(rhsAssignment);
|
||||
swap(temp);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Assignment::swap(Assignment& otherAssignment) {
|
||||
using std::swap;
|
||||
|
||||
swap(_uuid, otherAssignment._uuid);
|
||||
swap(_command, otherAssignment._command);
|
||||
swap(_type, otherAssignment._type);
|
||||
swap(_location, otherAssignment._location);
|
||||
swap(_numberOfInstances, otherAssignment._numberOfInstances);
|
||||
|
||||
for (int i = 0; i < MAX_PAYLOAD_BYTES; i++) {
|
||||
swap(_payload[i], otherAssignment._payload[i]);
|
||||
}
|
||||
|
||||
swap(_numPayloadBytes, otherAssignment._numPayloadBytes);
|
||||
setPool(pool);
|
||||
}
|
||||
|
||||
Assignment::Assignment(const unsigned char* dataBuffer, int numBytes) :
|
||||
|
@ -97,7 +65,7 @@ Assignment::Assignment(const unsigned char* dataBuffer, int numBytes) :
|
|||
_numberOfInstances(1),
|
||||
_payload(),
|
||||
_numPayloadBytes(0)
|
||||
{
|
||||
{
|
||||
int numBytesRead = 0;
|
||||
|
||||
if (dataBuffer[0] == PACKET_TYPE_REQUEST_ASSIGNMENT) {
|
||||
|
@ -118,12 +86,61 @@ Assignment::Assignment(const unsigned char* dataBuffer, int numBytes) :
|
|||
_uuid = QUuid::fromRfc4122(QByteArray((const char*) dataBuffer + numBytesRead, NUM_BYTES_RFC4122_UUID));
|
||||
numBytesRead += NUM_BYTES_RFC4122_UUID;
|
||||
}
|
||||
|
||||
|
||||
if (dataBuffer[numBytesRead] != '\0') {
|
||||
// read the pool from the data buffer
|
||||
setPool((const char*) dataBuffer + numBytesRead);
|
||||
} else {
|
||||
// skip past the null pool and null out our pool
|
||||
setPool(NULL);
|
||||
numBytesRead++;
|
||||
}
|
||||
|
||||
if (numBytes > numBytesRead) {
|
||||
setPayload(dataBuffer + numBytesRead, numBytes - numBytesRead);
|
||||
}
|
||||
}
|
||||
|
||||
Assignment::Assignment(const Assignment& otherAssignment) {
|
||||
|
||||
_uuid = otherAssignment._uuid;
|
||||
|
||||
_command = otherAssignment._command;
|
||||
_type = otherAssignment._type;
|
||||
_location = otherAssignment._location;
|
||||
setPool(otherAssignment._pool);
|
||||
_numberOfInstances = otherAssignment._numberOfInstances;
|
||||
|
||||
setPayload(otherAssignment._payload, otherAssignment._numPayloadBytes);
|
||||
}
|
||||
|
||||
Assignment& Assignment::operator=(const Assignment& rhsAssignment) {
|
||||
Assignment temp(rhsAssignment);
|
||||
swap(temp);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Assignment::swap(Assignment& otherAssignment) {
|
||||
using std::swap;
|
||||
|
||||
swap(_uuid, otherAssignment._uuid);
|
||||
swap(_command, otherAssignment._command);
|
||||
swap(_type, otherAssignment._type);
|
||||
swap(_location, otherAssignment._location);
|
||||
|
||||
for (int i = 0; i < sizeof(_pool); i++) {
|
||||
swap(_pool[i], otherAssignment._pool[i]);
|
||||
}
|
||||
|
||||
swap(_numberOfInstances, otherAssignment._numberOfInstances);
|
||||
|
||||
for (int i = 0; i < MAX_PAYLOAD_BYTES; i++) {
|
||||
swap(_payload[i], otherAssignment._payload[i]);
|
||||
}
|
||||
|
||||
swap(_numPayloadBytes, otherAssignment._numPayloadBytes);
|
||||
}
|
||||
|
||||
void Assignment::setPayload(const uchar* payload, int numBytes) {
|
||||
|
||||
if (numBytes > MAX_PAYLOAD_BYTES) {
|
||||
|
@ -140,6 +157,14 @@ void Assignment::setPayload(const uchar* payload, int numBytes) {
|
|||
memcpy(_payload, payload, _numPayloadBytes);
|
||||
}
|
||||
|
||||
void Assignment::setPool(const char* pool) {
|
||||
memset(_pool, '\0', sizeof(_pool));
|
||||
|
||||
if (pool) {
|
||||
strcpy(_pool, pool);
|
||||
}
|
||||
}
|
||||
|
||||
const char* Assignment::getTypeName() const {
|
||||
switch (_type) {
|
||||
case Assignment::AudioMixerType:
|
||||
|
@ -167,6 +192,16 @@ int Assignment::packToBuffer(unsigned char* buffer) {
|
|||
numPackedBytes += NUM_BYTES_RFC4122_UUID;
|
||||
}
|
||||
|
||||
if (_pool) {
|
||||
// pack the pool for this assignment, it exists
|
||||
int numBytesNullTerminatedPool = strlen(_pool) + sizeof('\0');
|
||||
memcpy(buffer + numPackedBytes, _pool, numBytesNullTerminatedPool);
|
||||
numPackedBytes += numBytesNullTerminatedPool;
|
||||
} else {
|
||||
// otherwise pack the null character
|
||||
buffer[numPackedBytes++] = '\0';
|
||||
}
|
||||
|
||||
if (_numPayloadBytes) {
|
||||
memcpy(buffer + numPackedBytes, _payload, _numPayloadBytes);
|
||||
numPackedBytes += _numPayloadBytes;
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include "NodeList.h"
|
||||
|
||||
const int MAX_PAYLOAD_BYTES = 1024;
|
||||
const int MAX_ASSIGNMENT_POOL_BYTES = 64 + sizeof('\0');
|
||||
|
||||
/// Holds information used for request, creation, and deployment of assignments
|
||||
class Assignment : public NodeData {
|
||||
|
@ -46,6 +47,7 @@ public:
|
|||
Assignment();
|
||||
Assignment(Assignment::Command command,
|
||||
Assignment::Type type,
|
||||
const char* pool = NULL,
|
||||
Assignment::Location location = Assignment::LocalLocation);
|
||||
Assignment(const Assignment& otherAssignment);
|
||||
Assignment& operator=(const Assignment &rhsAssignment);
|
||||
|
@ -69,6 +71,10 @@ public:
|
|||
int getNumPayloadBytes() const { return _numPayloadBytes; }
|
||||
void setPayload(const uchar *payload, int numBytes);
|
||||
|
||||
void setPool(const char* pool);
|
||||
const char* getPool() const { return _pool; }
|
||||
bool hasPool() const { return (bool) strlen(_pool); }
|
||||
|
||||
int getNumberOfInstances() const { return _numberOfInstances; }
|
||||
void setNumberOfInstances(int numberOfInstances) { _numberOfInstances = numberOfInstances; }
|
||||
void decrementNumberOfInstances() { --_numberOfInstances; }
|
||||
|
@ -94,6 +100,7 @@ protected:
|
|||
QUuid _uuid; /// the 16 byte UUID for this assignment
|
||||
Assignment::Command _command; /// the command for this assignment (Create, Deploy, Request)
|
||||
Assignment::Type _type; /// the type of the assignment, defines what the assignee will do
|
||||
char _pool[MAX_ASSIGNMENT_POOL_BYTES]; /// the destination pool for this assignment
|
||||
Assignment::Location _location; /// the location of the assignment, allows a domain to preferentially use local ACs
|
||||
int _numberOfInstances; /// the number of instances of this assignment
|
||||
uchar _payload[MAX_PAYLOAD_BYTES]; /// an optional payload attached to this assignment, a maximum for 1024 bytes will be packed
|
||||
|
|
|
@ -51,32 +51,6 @@ void attachVoxelNodeDataToNode(Node* newNode) {
|
|||
|
||||
VoxelServer* VoxelServer::_theInstance = NULL;
|
||||
|
||||
VoxelServer::VoxelServer(Assignment::Command command, Assignment::Location location) :
|
||||
Assignment(command, Assignment::VoxelServerType, location),
|
||||
_serverTree(true) {
|
||||
_argc = 0;
|
||||
_argv = NULL;
|
||||
|
||||
_packetsPerClientPerInterval = 10;
|
||||
_wantVoxelPersist = true;
|
||||
_wantLocalDomain = false;
|
||||
_debugVoxelSending = false;
|
||||
_shouldShowAnimationDebug = false;
|
||||
_displayVoxelStats = false;
|
||||
_debugVoxelReceiving = false;
|
||||
_sendEnvironments = true;
|
||||
_sendMinimalEnvironment = false;
|
||||
_dumpVoxelsOnMove = false;
|
||||
_jurisdiction = NULL;
|
||||
_jurisdictionSender = NULL;
|
||||
_voxelServerPacketProcessor = NULL;
|
||||
_voxelPersistThread = NULL;
|
||||
_parsedArgV = NULL;
|
||||
|
||||
_theInstance = this;
|
||||
}
|
||||
|
||||
|
||||
VoxelServer::VoxelServer(const unsigned char* dataBuffer, int numBytes) : Assignment(dataBuffer, numBytes),
|
||||
_serverTree(true) {
|
||||
_argc = 0;
|
||||
|
|
|
@ -26,10 +26,7 @@
|
|||
|
||||
/// Handles assignments of type VoxelServer - sending voxels to various clients.
|
||||
class VoxelServer : public Assignment {
|
||||
public:
|
||||
VoxelServer(Assignment::Command command,
|
||||
Assignment::Location location = Assignment::GlobalLocation);
|
||||
|
||||
public:
|
||||
VoxelServer(const unsigned char* dataBuffer, int numBytes);
|
||||
|
||||
~VoxelServer();
|
||||
|
|
Loading…
Reference in a new issue