Merge branch 'master' into feature/web-entity-user-agent

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HifiExperiments 2021-02-09 22:47:46 -08:00 committed by GitHub
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125 changed files with 4675 additions and 389 deletions

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@ -83,15 +83,15 @@ jobs:
shell: bash
run: |
echo "${{ steps.buildenv1.outputs.symbols_archive }}"
echo "ARTIFACT_PATTERN=Vircadia-Alpha-*.$INSTALLER_EXT" >> $GITHUB_ENV
echo "ARTIFACT_PATTERN=Vircadia-*.$INSTALLER_EXT" >> $GITHUB_ENV
# Build type variables
echo "GIT_COMMIT_SHORT=${{ steps.buildenv1.outputs.github_sha_short }}" >> $GITHUB_ENV
if [ "${{ matrix.build_type }}" = "full" ]; then
echo "CLIENT_ONLY=FALSE" >> $GITHUB_ENV
echo "INSTALLER=Vircadia-Alpha-$BUILD_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT" >> $GITHUB_ENV
echo "INSTALLER=Vircadia-$BUILD_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT" >> $GITHUB_ENV
else
echo "CLIENT_ONLY=TRUE" >> $GITHUB_ENV
echo "INSTALLER=Vircadia-Alpha-Interface-$BUILD_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT" >> $GITHUB_ENV
echo "INSTALLER=Vircadia-Interface-$BUILD_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT" >> $GITHUB_ENV
fi
- name: Clear working directory
if: startsWith(matrix.os, 'windows')

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@ -86,9 +86,9 @@ jobs:
echo "${{ steps.buildenv1.outputs.symbols_archive }}"
echo "GIT_COMMIT_SHORT=${{ steps.buildenv1.outputs.github_sha_short }}" >> $GITHUB_ENV
if [[ "${{ matrix.build_type }}" != "android" ]]; then
echo "ARTIFACT_PATTERN=Vircadia-Alpha-PR${{ github.event.number }}-*.$INSTALLER_EXT" >> $GITHUB_ENV
echo "ARTIFACT_PATTERN=Vircadia-PR${{ github.event.number }}-*.$INSTALLER_EXT" >> $GITHUB_ENV
# Build type variables
echo "INSTALLER=Vircadia-Alpha-$RELEASE_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT" >> $GITHUB_ENV
echo "INSTALLER=Vircadia-$RELEASE_NUMBER-$GIT_COMMIT_SHORT.$INSTALLER_EXT" >> $GITHUB_ENV
else
echo "ARTIFACT_PATTERN=*.$INSTALLER_EXT" >> $GITHUB_ENV
fi

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@ -59,9 +59,9 @@ You do not need to install vcpkg.
Building the dependencies can be lengthy and the resulting files will be stored in your OS temp directory.
However, those files can potentially get cleaned up by the OS, so in order to avoid this and having to redo the lengthy build step, you can set the following environment variable:
export HIFI_VCPKG_BASE=/path/to/directory
export HIFI_VCPKG_BASE=/path/to/directory
Where /path/to/directory is the path to a directory where you wish the build files to get stored.
Where `/path/to/directory` is the path to a directory where you wish the build files to get stored.
#### Generating Build Files

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@ -7,38 +7,41 @@ This is a stand-alone guide for creating your first Vircadia build for Windows 6
Note: We are now using Visual Studio 2017 or 2019 and Qt 5.12.3.
If you are upgrading from previous versions, do a clean uninstall of those versions before going through this guide.
Note: The prerequisites will require about 10 GB of space on your drive. You will also need a system with at least 8GB of main memory.
**Note: The prerequisites will require about 10 GB of space on your drive. You will also need a system with at least 8GB of main memory.**
### Step 1. Visual Studio & Python 3.x
If you dont have Community or Professional edition of Visual Studio, download [Visual Studio Community 2019](https://visualstudio.microsoft.com/vs/). If you have Visual Studio 2017, you are not required to download Visual Studio 2019.
When selecting components, check "Desktop development with C++". On the right on the Summary toolbar, select the following components.
When selecting components, check "Desktop development with C++".
#### If you're installing Visual Studio 2017,
If you do not already have a Python 3.x development environment installed and want to install it with Visual Studio, check "Python Development". If you already have Visual Studio installed and need to add Python, open the "Add or remove programs" control panel and find the "Microsoft Visual Studio Installer". Select it and click "Modify". In the installer, select "Modify" again, then check "Python Development" and allow the installer to apply the changes.
On the right on the Summary toolbar, select the following components based on your Visual Studio version.
#### If you're installing Visual Studio 2017
* Windows 8.1 SDK and UCRT SDK
* VC++ 2015.3 v14.00 (v140) toolset for desktop
#### If you're installing Visual Studio 2019,
#### If you're installing Visual Studio 2019
* MSVC v142 - VS 2019 C++ X64/x86 build tools
* MSVC v141 - VS 2017 C++ x64/x86 build tools
* MSVC v140 - VS 2015 C++ build tools (v14.00)
If you do not already have a Python 3.x development environment installed, also check "Python Development" in this screen.
### Step 1a. Alternate Python
If you already have Visual Studio installed and need to add Python, open the "Add or remove programs" control panel and find the "Microsoft Visual Studio Installer". Select it and click "Modify". In the installer, select "Modify" again, then check "Python Development" and allow the installer to apply the changes.
### Step 1a. Alternate Python
If you do not wish to use the Python installation bundled with Visual Studio, you can download the installer from [here](https://www.python.org/downloads/). Ensure you get version 3.6.6 or higher.
If you do not wish to use the Python installation bundled with Visual Studio, you can download the installer from [here](https://www.python.org/downloads/). Ensure that you get version 3.6.6 or higher.
### Step 2. Python Dependencies
In a command-line that can access Python's pip you will need to run the following command:
In an administrator command-line that can access Python's pip you will need to run the following command:
`pip install distro`
If you do not use an administrator command-line, you will get errors.
### Step 3. Installing CMake
Download and install the latest version of CMake 3.15.
@ -46,7 +49,11 @@ Download and install the latest version of CMake 3.15.
Download the file named win64-x64 Installer from the [CMake Website](https://cmake.org/download/). You can access the installer on this [3.15 Version page](https://cmake.org/files/v3.15/). During installation, make sure to check "Add CMake to system PATH for all users" when prompted.
### Step 4. Create VCPKG environment variable
### Step 4. Node.JS and NPM
Install version 10.15.0 LTS (or greater) of [Node.JS and NPM](<https://nodejs.org/en/download/>).
### Step 5. Create VCPKG environment variable
In the next step, you will use CMake to build Vircadia. By default, the CMake process builds dependency files in Windows' `%TEMP%` directory, which is periodically cleared by the operating system. To prevent you from having to re-build the dependencies in the event that Windows clears that directory, we recommend that you create a `HIFI_VCPKG_BASE` environment variable linked to a directory somewhere on your machine. That directory will contain all dependency files until you manually remove them.
To create this variable:
@ -65,7 +72,7 @@ To create this variable:
* Set "Variable name" to `HIFI_VCPKG_BOOTSTRAP`
* Set "Variable value" to `1`
### Step 5. Running CMake to Generate Build Files
### Step 6. Running CMake to Generate Build Files
Run Command Prompt from Start and run the following commands:
`cd "%VIRCADIA_DIR%"`
@ -80,7 +87,7 @@ Run `cmake .. -G "Visual Studio 16 2019" -A x64`.
Where `%VIRCADIA_DIR%` is the directory for the Vircadia repository.
### Step 6. Making a Build
### Step 7. Making a Build
Open `%VIRCADIA_DIR%\build\vircadia.sln` using Visual Studio.
@ -88,7 +95,7 @@ Change the Solution Configuration (menu ribbon under the menu bar, next to the g
Run from the menu bar `Build > Build Solution`.
### Step 7. Testing Interface
### Step 8. Testing Interface
Create another environment variable (see Step #3)
* Set "Variable name": `_NO_DEBUG_HEAP`
@ -104,11 +111,11 @@ Note: You can also run Interface by launching it from command line or File Explo
## Troubleshooting
For any problems after Step #6, first try this:
For any problems after Step #7, first try this:
* Delete your locally cloned copy of the Vircadia repository
* Restart your computer
* Redownload the [repository](https://github.com/vircadia/vircadia)
* Restart directions from Step #6
* Restart directions from Step #7
#### CMake gives you the same error message repeatedly after the build fails

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@ -60,8 +60,8 @@ To produce an executable installer on Windows, the following are required:
1. Copy `Release\ApplicationID.dll` to `C:\Program Files (x86)\NSIS\Plugins\x86-ansi\`
1. Copy `ReleaseUnicode\ApplicationID.dll` to `C:\Program Files (x86)\NSIS\Plugins\x86-unicode\`
1. [Node.JS and NPM](<https://www.npmjs.com/get-npm>)
1. Install version 10.15.0 LTS
1. [Node.JS and NPM](<https://nodejs.org/en/download/>)
1. Install version 10.15.0 LTS (or greater)
##### Code Signing (optional)

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@ -1,5 +1,5 @@
Copyright (c) 2013-2019, High Fidelity, Inc.
Copyright (c) 2019-2020, Vircadia contributors.
Copyright (c) 2019-2021, Vircadia contributors.
All rights reserved.
https://vircadia.com

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@ -1,10 +1,10 @@
# Vircadia
# Vircadia (Codename Athena)
### What is this?
Vircadia is a 3D social software project seeking to incrementally bring about a truly free and open metaverse, in desktop and XR.
Vircadia is a 3D social software project seeking to incrementally bring about a truly free and open metaverse, in desktop and XR.
### [Download](https://vircadia.com/download-vircadia/)
### [Website](https://vircadia.com/) | [Discord](https://discordapp.com/invite/Pvx2vke) | [Download](https://vircadia.com/download-vircadia/)
### Releases
@ -12,50 +12,46 @@ Vircadia is a 3D social software project seeking to incrementally bring about a
### How to build the Interface
[For Windows](https://github.com/vircadia/vircadia/blob/master/BUILD_WIN.md)
[For Mac](https://github.com/vircadia/vircadia/blob/master/BUILD_OSX.md)
[For Linux](https://github.com/vircadia/vircadia/blob/master/BUILD_LINUX.md)
[For Linux - Vircadia Builder](https://github.com/vircadia/vircadia-builder)
- [For Windows](https://github.com/vircadia/vircadia/blob/master/BUILD_WIN.md)
- [For Mac](https://github.com/vircadia/vircadia/blob/master/BUILD_OSX.md)
- [For Linux](https://github.com/vircadia/vircadia/blob/master/BUILD_LINUX.md)
- [For Linux - Vircadia Builder](https://github.com/vircadia/vircadia-builder)
### How to deploy a Server
[For Windows and Linux](https://vircadia.com/deploy-a-server/)
- [For Windows and Linux](https://vircadia.com/deploy-a-server/)
### How to build a Server
[For Linux - Vircadia Builder](https://github.com/vircadia/vircadia-builder)
- [For Windows](https://github.com/vircadia/vircadia/blob/master/BUILD_WIN.md)
- [For Linux](https://github.com/vircadia/vircadia/blob/master/BUILD_LINUX.md)
- [For Linux - Vircadia Builder](https://github.com/vircadia/vircadia-builder)
### How to generate an Installer
[For Windows](https://github.com/vircadia/vircadia/blob/master/INSTALLER.md)
- [For Windows](https://github.com/vircadia/vircadia/blob/master/INSTALLER.md)
- [For Mac](https://github.com/vircadia/vircadia/blob/master/INSTALLER.md#os-x)
- [For Linux - AppImage - Vircadia Builder](https://github.com/vircadia/vircadia-builder/blob/master/README.md#building-appimages)
[For Linux - AppImage - Vircadia Builder](https://github.com/vircadia/vircadia-builder/blob/master/README.md#building-appimages)
### Boot to Metaverse: The Goal
### Boot to Metaverse: [The Goal](https://vircadia.com/vision/)
Having a place to experience adventure, a place to relax with calm breath, that's a world to live in. An engine to support infinite combinations and possibilities of worlds without censorship and interruption, that's a metaverse. Finding a way to make infinite realities our reality is the dream.
### Boot to Metaverse: The Technicals
Many developers have had personal combinations of High Fidelity from C++ modifications to different default scripts, all of which are lost to time as their fullest potential is never truly shared and propagated through the system.
Vircadia consists of many projects and codebases with its unifying structure's goal being a decentralized metaverse.
The goal of this project is to achieve the metaverse dream through shared contribution and building. Setting goals that are achievable yet meaningful is key to making proper forward progress on the technical front whilst maintaining morale.
- The Interface (Codename Athena) - You are here!
- The Server (Codename Athena) - You are also here!
- The UI Framework (Codename Nyx) - Codebase coming soon.
- [The Metaverse (Codename Iamus)](https://github.com/vircadia/Iamus/)
- [The Metaverse Dashboard (Codename Iamus)](https://github.com/vircadia/project-iamus-dashboard/)
- [The Launcher (Codename Pantheon)](https://github.com/vircadia/pantheon-launcher/)
### Why High Fidelity's Virtual Reality Platform?
Because of all the options, it is the only starting point that is open-source, cross-platform, fully VR integrated + fully desktop integrated with an aim for quality visuals and performance. It also provides a foundation to build from including components like entity management, full body IK, etc.
WebXR offers the open-source and decentralized aspect but does not have any of the full featured starting points such as avatars, IK, etc. which means that a lot of ground work will have to be laid to make something functional. Far more work will need to be done to create a truly seamless and extensive experience as well.
Platforms like NeosVR or VRChat are not viable from go due to their fundamental closed-source and centralized nature. A metaverse to live in cannot have the keys handed over to any singular entity, if any at all.
We need to do the best we can with what we've got and our best bet as open source developers is to not redesign the wheel if we can help it!
#### Child Projects
- [Vircadia Builder for Linux](https://github.com/vircadia/vircadia-builder/)
- [General Documentation](https://github.com/vircadia/vircadia-docs-sphinx/)
### Contribution
A special thanks to the contributors of Vircadia.
[Contribution](CONTRIBUTING.md)
There are many contributors to Vircadia. Code writers, reviewers, testers, documentation writers, modelers, and general supporters of the project are all integral to its development and success towards its goals. Find out how you can [contribute](CONTRIBUTING.md)!

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@ -17,7 +17,7 @@ fi
ANDROID_APP=interface
ANDROID_OUTPUT_DIR=./apps/${ANDROID_APP}/build/outputs/apk/${ANDROID_BUILD_TYPE}
ANDROID_OUTPUT_FILE=${ANDROID_APP}-${ANDROID_BUILD_TYPE}.apk
ANDROID_APK_NAME=Vircadia-Alpha-${ANDROID_APK_SUFFIX}
ANDROID_APK_NAME=Vircadia-${ANDROID_APK_SUFFIX}
./gradlew -PHIFI_ANDROID_PRECOMPILED=${HIFI_ANDROID_PRECOMPILED} -PVERSION_CODE=${VERSION_CODE} -PRELEASE_NUMBER=${RELEASE_NUMBER} -PRELEASE_TYPE=${RELEASE_TYPE} ${ANDROID_APP}:${ANDROID_BUILD_TARGET}
cp ${ANDROID_OUTPUT_DIR}/${ANDROID_OUTPUT_FILE} ./${ANDROID_APK_NAME}

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@ -31,7 +31,7 @@ macro(GENERATE_INSTALLERS)
set(CPACK_PACKAGE_NAME ${_DISPLAY_NAME})
set(CPACK_PACKAGE_VENDOR "Vircadia")
set(CPACK_PACKAGE_VERSION ${BUILD_VERSION})
set(CPACK_PACKAGE_FILE_NAME "Vircadia-Alpha${_PACKAGE_NAME_EXTRA}-${BUILD_VERSION}")
set(CPACK_PACKAGE_FILE_NAME "Vircadia${_PACKAGE_NAME_EXTRA}-${BUILD_VERSION}")
set(CPACK_NSIS_DISPLAY_NAME ${_DISPLAY_NAME})
set(CPACK_NSIS_PACKAGE_NAME ${_DISPLAY_NAME})
if (PR_BUILD)

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@ -23,6 +23,7 @@ macro(SET_PACKAGING_PARAMETERS)
set_from_env(RELEASE_TYPE RELEASE_TYPE "DEV")
set_from_env(RELEASE_NUMBER RELEASE_NUMBER "")
set_from_env(RELEASE_NAME RELEASE_NAME "")
set_from_env(STABLE_BUILD STABLE_BUILD 0)
set_from_env(INITIAL_STARTUP_LOCATION INITIAL_STARTUP_LOCATION "")
set_from_env(BYPASS_SIGNING BYPASS_SIGNING 0)

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@ -4,6 +4,7 @@
//
// Created by Stephen Birarda on 1/14/16.
// Copyright 2015 High Fidelity, Inc.
// Copyright 2021 Vircadia contributors.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
@ -24,6 +25,7 @@ namespace BuildInfo {
const QString MODIFIED_ORGANIZATION = "@BUILD_ORGANIZATION@";
const QString ORGANIZATION_DOMAIN = "vircadia.com";
const QString VERSION = "@BUILD_VERSION@";
const QString RELEASE_NAME = "@RELEASE_NAME@";
const QString BUILD_NUMBER = "@BUILD_NUMBER@";
const QString BUILD_GLOBAL_SERVICES = "@BUILD_GLOBAL_SERVICES@";
const QString BUILD_TIME = "@BUILD_TIME@";

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@ -505,7 +505,7 @@ function createDomainIDPrompt(callback) {
swal({
title: 'Finish Registering Domain',
type: 'input',
text: 'Enter a label for this machine.</br></br>This will help you identify which domain ID belongs to which machine.</br></br>This is a required step for registration.</br></br>',
text: 'Enter a label for this Domain Server.</br></br>This will help you identify which domain ID belongs to which server.</br></br>This is a required step for registration.</br></br>Acceptable characters are [A-Z][a-z0-9]+-_.</br',
showCancelButton: true,
confirmButtonText: "Create",
closeOnConfirm: false,

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@ -193,7 +193,11 @@ function promptToCreateDomainID() {
var formJSON = {
"metaverse": {
"automatic_networking": "full",
"id": domainID
},
"descriptors": {
"world_name": label
}
};

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@ -90,8 +90,8 @@ endif()
if 'Windows' == system:
self.exe = os.path.join(self.path, 'vcpkg.exe')
self.bootstrapCmds = [ os.path.join(self.path, 'bootstrap-vcpkg.bat'), '-disableMetrics' ]
self.vcpkgUrl = self.assets_url + '/dependencies/vcpkg/builds/vcpkg-win32-client.zip%3FversionId=tSFzbw01VkkVFeRQ6YuAY4dro2HxJR9U'
self.vcpkgHash = 'a650db47a63ccdc9904b68ddd16af74772e7e78170b513ea8de5a3b47d032751a3b73dcc7526d88bcb500753ea3dd9880639ca842bb176e2bddb1710f9a58cd3'
self.vcpkgUrl = self.assets_url + '/dependencies/vcpkg/vcpkg-win32-client-20210122.zip'
self.vcpkgHash = '3df86b7d58c827bf08b3b7744f456f414b86a6d9bd58a507924103bc5a88f01ee495ce1f0fbf2f5b27f1ef6bfb1526e580ec13d3b9f87a89a462b3c50589fd6a'
self.hostTriplet = 'x64-windows'
if usePrebuilt:
self.prebuiltArchive = self.assets_url + "/dependencies/vcpkg/builds/vcpkg-win32.zip%3FversionId=3SF3mDC8dkQH1JP041m88xnYmWNzZflx"

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@ -244,7 +244,7 @@ Item {
color: hifi.colors.darkGray;
MouseArea {
anchors.fill: parent
enabled: selected && pal.activeTab == "nearbyTab" && thisNameCard.userName !== "" && isPresent;
enabled: selected && pal.activeTab == "nearbyTab" && isPresent;
hoverEnabled: enabled
onClicked: {
goToUserInDomain(thisNameCard.uuid);

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@ -28,13 +28,18 @@ Rectangle {
fillMode: Image.PreserveAspectFit
source: "../../../images/vircadia-banner.svg"
}
Item { height: 30; width: 1 }
Item { height: 25; width: 1 }
Column {
id: buildColumm
id: buildColumn
anchors.left: parent.left
anchors.leftMargin: 70
anchors.leftMargin: 0
RalewayRegular {
text: "Build " + About.buildVersion
text: "Interface"
size: 16
color: "white"
}
RalewayRegular {
text: "Build " + About.buildVersion + " " + About.releaseName
size: 16
color: "white"
}
@ -54,14 +59,25 @@ Rectangle {
textFormat: Text.StyledText
linkColor: "#00B4EF"
color: "white"
text: "<a href=\"https://github.com/vircadia/vircadia\">Vircadia Github</a>."
text: "<a href=\"https://vircadia.com\">Website</a>"
size: 20
onLinkActivated: {
About.openUrl("https:/github.com/vircadia/vircadia");
About.openUrl("https://vircadia.com");
}
}
Item { height: 40; width: 1 }
RalewayRegular {
textFormat: Text.StyledText
linkColor: "#00B4EF"
color: "white"
text: "<a href=\"https://github.com/vircadia/vircadia\">Source</a>"
size: 20
onLinkActivated: {
About.openUrl("https://github.com/vircadia/vircadia");
}
}
Item { height: 25; width: 1 }
Row {
spacing: 5
Image {
@ -117,7 +133,7 @@ Rectangle {
Item { height: 20; width: 1 }
RalewayRegular {
color: "white"
text: "© 2019-2020 Vircadia contributors."
text: "© 2019 - 2021 Vircadia contributors."
size: 14
}
RalewayRegular {
@ -135,5 +151,23 @@ Rectangle {
About.openUrl("http://www.apache.org/licenses/LICENSE-2.0.html");
}
}
Item { height: 35; width: 1 }
RalewayRegular {
color: "white"
text: "In memoriam,"
size: 14
}
RalewayRegular {
color: "white"
text: "2012 - 2019 the High Fidelity virtual reality project."
size: 14
}
Item { height: 5; width: 1 }
Image {
id: hifiLogo
width: 200; height: 50
fillMode: Image.PreserveAspectFit
source: "../../../images/about-highfidelity.png"
}
}
}

View file

@ -4,6 +4,7 @@
//
// Created by Vlad Stelmahovsky on 15/5/2018.
// Copyright 2018 High Fidelity, Inc.
// Copyright 2021 Vircadia contributors.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
@ -40,6 +41,10 @@ QString AboutUtil::getBuildVersion() const {
return BuildInfo::VERSION;
}
QString AboutUtil::getReleaseName() const {
return BuildInfo::RELEASE_NAME;
}
QString AboutUtil::getQtVersion() const {
return qVersion();
}
@ -57,15 +62,15 @@ void AboutUtil::openUrl(const QString& url) const {
auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
auto hmd = DependencyManager::get<HMDScriptingInterface>();
auto offscreenUi = DependencyManager::get<OffscreenUi>();
auto offscreenUI = DependencyManager::get<OffscreenUi>();
if (tablet->getToolbarMode()) {
offscreenUi->load("Browser.qml", [=](QQmlContext* context, QObject* newObject) {
if (tablet->getToolbarMode() && offscreenUI) {
offscreenUI->load("Browser.qml", [=](QQmlContext* context, QObject* newObject) {
newObject->setProperty("url", url);
});
} else {
if (!hmd->getShouldShowTablet() && !qApp->isHMDMode()) {
offscreenUi->load("Browser.qml", [=](QQmlContext* context, QObject* newObject) {
if (!hmd->getShouldShowTablet() && !qApp->isHMDMode() && offscreenUI) {
offscreenUI->load("Browser.qml", [=](QQmlContext* context, QObject* newObject) {
newObject->setProperty("url", url);
});
} else {

View file

@ -30,12 +30,14 @@
* <em>Read-only.</em>
* @property {string} buildDate - The build date of Interface that is currently running. <em>Read-only.</em>
* @property {string} buildVersion - The build version of Interface that is currently running. <em>Read-only.</em>
* @property {string} releaseName - The release codename of the version that Interface is currently running. <em>Read-only.</em>
* @property {string} qtVersion - The Qt version used in Interface that is currently running. <em>Read-only.</em>
*
* @example <caption>Report information on the version of Interface currently running.</caption>
* print("Interface platform: " + About.platform);
* print("Interface build date: " + About.buildDate);
* print("Interface version: " + About.buildVersion);
* print("Interface release name: " + About.releaseName);
* print("Qt version: " + About.qtVersion);
*/
@ -66,6 +68,7 @@ class AboutUtil : public QObject {
Q_PROPERTY(QString platform READ getPlatformName CONSTANT)
Q_PROPERTY(QString buildDate READ getBuildDate CONSTANT)
Q_PROPERTY(QString buildVersion READ getBuildVersion CONSTANT)
Q_PROPERTY(QString releaseName READ getReleaseName CONSTANT)
Q_PROPERTY(QString qtVersion READ getQtVersion CONSTANT)
public:
static AboutUtil* getInstance();
@ -74,6 +77,7 @@ public:
QString getPlatformName() const { return "Vircadia"; }
QString getBuildDate() const;
QString getBuildVersion() const;
QString getReleaseName() const;
QString getQtVersion() const;
public slots:

View file

@ -7180,6 +7180,10 @@ void Application::updateWindowTitle() const {
QString buildVersion = " - Vircadia - "
+ (BuildInfo::BUILD_TYPE == BuildInfo::BuildType::Stable ? QString("Version") : QString("Build"))
+ " " + applicationVersion();
if (BuildInfo::RELEASE_NAME != "") {
buildVersion += " - " + BuildInfo::RELEASE_NAME;
}
QString connectionStatus = isInErrorState ? " (ERROR CONNECTING)" :
nodeList->getDomainHandler().isConnected() ? "" : " (NOT CONNECTED)";

View file

@ -61,7 +61,6 @@ void Bookmarks::deleteBookmark(const QString& bookmarkName) {
void Bookmarks::addBookmarkToFile(const QString& bookmarkName, const QVariant& bookmark) {
Menu* menubar = Menu::getInstance();
if (contains(bookmarkName)) {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
ModalDialogListener* dlg = OffscreenUi::asyncWarning("Duplicate Bookmark",
"The bookmark name you entered already exists in your list.",
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);

View file

@ -58,7 +58,9 @@ bool AvatarPackager::open() {
if (tablet->getToolbarMode()) {
static const QUrl url{ "hifi/AvatarPackagerWindow.qml" };
DependencyManager::get<OffscreenUi>()->show(url, "AvatarPackager", packageModelDialogCreated);
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) {
offscreenUI->show(url, "AvatarPackager", packageModelDialogCreated);
}
return true;
}

View file

@ -415,7 +415,7 @@ gpu::PipelinePointer ParabolaPointer::RenderState::ParabolaRenderItem::getParabo
for (auto& key : keys) {
gpu::StatePointer state = gpu::StatePointer(new gpu::State());
state->setDepthTest(true, true, gpu::LESS_EQUAL);
state->setDepthTest(true, !std::get<0>(key), gpu::LESS_EQUAL);
if (std::get<0>(key)) {
PrepareStencil::testMask(*state);
} else {

View file

@ -76,8 +76,13 @@ void AssetMappingsScriptingInterface::uploadFile(QString path, QString mapping,
"Use the field below to place your file in a specific folder or to rename it. "
"Specifying a new folder name will automatically create that folder for you.";
auto offscreenUi = DependencyManager::get<OffscreenUi>();
auto result = offscreenUi->inputDialog(OffscreenUi::ICON_INFORMATION, "Specify Asset Path",
auto offscreenUI = DependencyManager::get<OffscreenUi>();
if (!offscreenUI) {
completedCallback.call({ -1 });
return;
}
auto result = offscreenUI->inputDialog(OffscreenUi::ICON_INFORMATION, "Specify Asset Path",
dropEvent ? dropHelpText : helpText, mapping);
if (!result.isValid() || result.toString() == "") {
@ -94,7 +99,7 @@ void AssetMappingsScriptingInterface::uploadFile(QString path, QString mapping,
// Check for override
if (isKnownMapping(mapping)) {
auto message = mapping + "\n" + "This file already exists. Do you want to overwrite it?";
auto button = offscreenUi->messageBox(OffscreenUi::ICON_QUESTION, "Overwrite File", message,
auto button = offscreenUI->messageBox(OffscreenUi::ICON_QUESTION, "Overwrite File", message,
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
if (button == QMessageBox::No) {
completedCallback.call({ -1 });

View file

@ -99,11 +99,16 @@ void DesktopScriptingInterface::setHUDAlpha(float alpha) {
}
void DesktopScriptingInterface::show(const QString& path, const QString& title) {
auto offscreenUI = DependencyManager::get<OffscreenUi>();
if (!offscreenUI) {
return;
}
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "show", Qt::QueuedConnection, Q_ARG(QString, path), Q_ARG(QString, title));
return;
}
DependencyManager::get<OffscreenUi>()->show(path, title);
offscreenUI->show(path, title);
}
InteractiveWindowPointer DesktopScriptingInterface::createWindow(const QString& sourceUrl, const QVariantMap& properties) {

View file

@ -96,8 +96,9 @@ bool HMDScriptingInterface::shouldShowHandControllers() const {
void HMDScriptingInterface::activateHMDHandMouse() {
QWriteLocker lock(&_hmdHandMouseLock);
auto offscreenUi = DependencyManager::get<OffscreenUi>();
offscreenUi->getDesktop()->setProperty("hmdHandMouseActive", true);
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) {
offscreenUI->getDesktop()->setProperty("hmdHandMouseActive", true);
}
_hmdHandMouseCount++;
}
@ -105,8 +106,9 @@ void HMDScriptingInterface::deactivateHMDHandMouse() {
QWriteLocker lock(&_hmdHandMouseLock);
_hmdHandMouseCount = std::max(_hmdHandMouseCount - 1, 0);
if (_hmdHandMouseCount == 0) {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
offscreenUi->getDesktop()->setProperty("hmdHandMouseActive", false);
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) {
offscreenUI->getDesktop()->setProperty("hmdHandMouseActive", false);
}
}
}

View file

@ -217,7 +217,7 @@ PlatformInfoScriptingInterface::PlatformTier PlatformInfoScriptingInterface::get
}
QStringList PlatformInfoScriptingInterface::getPlatformTierNames() {
static const QStringList platformTierNames = { "UNKNWON", "LOW", "MID", "HIGH" };
static const QStringList platformTierNames = { "UNKNOWN", "LOW", "MID", "HIGH" };
return platformTierNames;
}

View file

@ -199,9 +199,9 @@ void WindowScriptingInterface::setInterstitialModeEnabled(bool enableInterstitia
DependencyManager::get<NodeList>()->getDomainHandler().setInterstitialModeEnabled(enableInterstitialMode);
}
bool WindowScriptingInterface::isPointOnDesktopWindow(QVariant point) {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
return offscreenUi->isPointOnDesktopWindow(point);
bool WindowScriptingInterface::isPointOnDesktopWindow(QVariant point) {
auto offscreenUI = DependencyManager::get<OffscreenUi>();
return offscreenUI ? offscreenUI->isPointOnDesktopWindow(point) : false;
}
/// Makes sure that the reticle is visible, use this in blocking forms that require a reticle and
@ -553,12 +553,14 @@ int WindowScriptingInterface::openMessageBox(QString title, QString text, int bu
* @typedef {number} Window.MessageBoxButton
*/
int WindowScriptingInterface::createMessageBox(QString title, QString text, int buttons, int defaultButton) {
auto messageBox = DependencyManager::get<OffscreenUi>()->createMessageBox(OffscreenUi::ICON_INFORMATION, title, text,
static_cast<QFlags<QMessageBox::StandardButton>>(buttons), static_cast<QMessageBox::StandardButton>(defaultButton));
connect(messageBox, SIGNAL(selected(int)), this, SLOT(onMessageBoxSelected(int)));
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) {
auto messageBox = offscreenUI->createMessageBox(OffscreenUi::ICON_INFORMATION, title, text,
static_cast<QFlags<QMessageBox::StandardButton>>(buttons), static_cast<QMessageBox::StandardButton>(defaultButton));
connect(messageBox, SIGNAL(selected(int)), this, SLOT(onMessageBoxSelected(int)));
_lastMessageBoxID += 1;
_messageBoxes.insert(_lastMessageBoxID, messageBox);
_lastMessageBoxID += 1;
_messageBoxes.insert(_lastMessageBoxID, messageBox);
}
return _lastMessageBoxID;
}
@ -646,13 +648,17 @@ void WindowScriptingInterface::setActiveDisplayPlugin(int index) {
}
void WindowScriptingInterface::openWebBrowser(const QString& url) {
auto offscreenUI = DependencyManager::get<OffscreenUi>();
if (!offscreenUI) {
return;
}
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "openWebBrowser", Q_ARG(const QString&, url));
return;
}
auto offscreenUi = DependencyManager::get<OffscreenUi>();
offscreenUi->load("Browser.qml", [=](QQmlContext* context, QObject* newObject) {
offscreenUI->load("Browser.qml", [=](QQmlContext* context, QObject* newObject) {
if (!url.isEmpty()) {
newObject->setProperty("url", url);
}

View file

@ -100,10 +100,10 @@ void ApplicationOverlay::renderQmlUi(RenderArgs* renderArgs) {
// threads, we need to use a sync object to deteremine when
// the current UI texture is no longer being read from, and only
// then release it back to the UI for re-use
auto offscreenUi = DependencyManager::get<OffscreenUi>();
auto offscreenUI = DependencyManager::get<OffscreenUi>();
OffscreenQmlSurface::TextureAndFence newTextureAndFence;
bool newTextureAvailable = offscreenUi->fetchTexture(newTextureAndFence);
bool newTextureAvailable = offscreenUI ? offscreenUI->fetchTexture(newTextureAndFence) : false;
if (newTextureAvailable) {
_uiTexture->setExternalTexture(newTextureAndFence.first, newTextureAndFence.second);
}

View file

@ -362,10 +362,11 @@ InteractiveWindow::InteractiveWindow(const QString& sourceUrl, const QVariantMap
object->setObjectName("InteractiveWindow");
object->setProperty(SOURCE_PROPERTY, sourceURL);
};
auto offscreenUi = DependencyManager::get<OffscreenUi>();
// Build the event bridge and wrapper on the main thread
offscreenUi->loadInNewContext(CONTENT_WINDOW_QML, objectInitLambda, contextInitLambda);
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) {
// Build the event bridge and wrapper on the main thread
offscreenUI->loadInNewContext(CONTENT_WINDOW_QML, objectInitLambda, contextInitLambda);
}
}
}

View file

@ -248,9 +248,9 @@ private: \
* <em>Read-only.</em>
* @property {string} lodStatus - Description of the current LOD.
* <em>Read-only.</em>
* @property {string} numEntityUpdates - The number of entity updates that happened last frame.
* @property {number} numEntityUpdates - The number of entity updates that happened last frame.
* <em>Read-only.</em>
* @property {string} numNeededEntityUpdates - The total number of entity updates scheduled for last frame.
* @property {number} numNeededEntityUpdates - The total number of entity updates scheduled for last frame.
* <em>Read-only.</em>
* @property {string} timingStats - Details of the average time (ms) spent in and number of calls made to different parts of
* the code. Provided only if <code>timingExpanded</code> is <code>true</code>. Only the top 10 items are provided if
@ -547,8 +547,8 @@ class Stats : public QQuickItem {
STATS_PROPERTY(int, lodAngle, 0)
STATS_PROPERTY(int, lodTargetFramerate, 0)
STATS_PROPERTY(QString, lodStatus, QString())
STATS_PROPERTY(int, numEntityUpdates, 0)
STATS_PROPERTY(int, numNeededEntityUpdates, 0)
STATS_PROPERTY(quint64, numEntityUpdates, 0)
STATS_PROPERTY(quint64, numNeededEntityUpdates, 0)
STATS_PROPERTY(QString, timingStats, QString())
STATS_PROPERTY(QString, gameUpdateStats, QString())
STATS_PROPERTY(int, serverElements, 0)

View file

@ -1212,8 +1212,8 @@ float Overlays::width() {
return result;
}
auto offscreenUi = DependencyManager::get<OffscreenUi>();
return offscreenUi->getWindow()->size().width();
auto offscreenUI = DependencyManager::get<OffscreenUi>();
return offscreenUI ? offscreenUI->getWindow()->size().width() : -1.0f;
}
float Overlays::height() {
@ -1224,8 +1224,8 @@ float Overlays::height() {
return result;
}
auto offscreenUi = DependencyManager::get<OffscreenUi>();
return offscreenUi->getWindow()->size().height();
auto offscreenUI = DependencyManager::get<OffscreenUi>();
return offscreenUI ? offscreenUI->getWindow()->size().height() : -1.0f;
}
void Overlays::mousePressOnPointerEvent(const QUuid& id, const PointerEvent& event) {

View file

@ -24,13 +24,17 @@ QmlOverlay::QmlOverlay(const QUrl& url, const QmlOverlay* overlay)
}
void QmlOverlay::buildQmlElement(const QUrl& url) {
auto offscreenUI = DependencyManager::get<OffscreenUi>();
if (!offscreenUI) {
return;
}
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "buildQmlElement", Q_ARG(QUrl, url));
return;
}
auto offscreenUi = DependencyManager::get<OffscreenUi>();
offscreenUi->load(url, [=](QQmlContext* context, QObject* object) {
offscreenUI->load(url, [=](QQmlContext* context, QObject* object) {
_qmlElement = dynamic_cast<QQuickItem*>(object);
connect(_qmlElement, &QObject::destroyed, this, &QmlOverlay::qmlElementDestroyed);
});

View file

@ -33,6 +33,7 @@ SkeletonModel::SkeletonModel(Avatar* owningAvatar, QObject* parent) :
{
// SkeletonModels, and by extention Avatars, use Dual Quaternion skinning.
_useDualQuaternionSkinning = true;
_forceOffset = true;
// Avatars all cast shadow
setCanCastShadow(true);
@ -156,17 +157,13 @@ void SkeletonModel::simulate(float deltaTime, bool fullUpdate) {
updateAttitude(_owningAvatar->getWorldOrientation());
setBlendshapeCoefficients(_owningAvatar->getHead()->getSummedBlendshapeCoefficients());
Parent::simulate(deltaTime, fullUpdate);
if (fullUpdate) {
Parent::simulate(deltaTime, fullUpdate);
// let rig compute the model offset
glm::vec3 registrationPoint;
if (_rig.getModelRegistrationPoint(registrationPoint)) {
setOffset(registrationPoint);
}
} else {
Parent::simulate(deltaTime, fullUpdate);
}
// FIXME: This texture loading logic should probably live in Avatar, to mirror RenderableModelEntityItem,

View file

@ -136,8 +136,8 @@ public:
static bool addMaterialToAvatar(const QUuid& avatarID, graphics::MaterialLayer material, const std::string& parentMaterialName);
static bool removeMaterialFromAvatar(const QUuid& avatarID, graphics::MaterialPointer material, const std::string& parentMaterialName);
int getPrevNumEntityUpdates() const { return _prevNumEntityUpdates; }
int getPrevTotalNeededEntityUpdates() const { return _prevTotalNeededEntityUpdates; }
size_t getPrevNumEntityUpdates() const { return _prevNumEntityUpdates; }
size_t getPrevTotalNeededEntityUpdates() const { return _prevTotalNeededEntityUpdates; }
signals:
void enterEntity(const EntityItemID& entityItemID);
@ -253,8 +253,8 @@ private:
ReadWriteLockable _changedEntitiesGuard;
std::unordered_set<EntityItemID> _changedEntities;
int _prevNumEntityUpdates { 0 };
int _prevTotalNeededEntityUpdates { 0 };
size_t _prevNumEntityUpdates { 0 };
size_t _prevTotalNeededEntityUpdates { 0 };
std::unordered_set<EntityRendererPointer> _renderablesToUpdate;
std::unordered_map<EntityItemID, EntityRendererPointer> _entitiesInScene;

View file

@ -149,10 +149,12 @@ void RenderableModelEntityItem::updateModelBounds() {
bool overridingModelTransform = model->isOverridingModelTransformAndOffset();
glm::vec3 scaledDimensions = getScaledDimensions();
glm::vec3 registrationPoint = getRegistrationPoint();
bool needsSimulate = false;
if (!overridingModelTransform &&
(model->getScaleToFitDimensions() != scaledDimensions ||
model->getRegistrationPoint() != registrationPoint ||
!model->getIsScaledToFit() || _needsToRescaleModel)) {
model->getRegistrationPoint() != registrationPoint ||
!model->getIsScaledToFit() || _needsToRescaleModel ||
_useOriginalPivot == model->getSnapModelToRegistrationPoint())) {
// The machinery for updateModelBounds will give existing models the opportunity to fix their
// translation/rotation/scale/registration. The first two are straightforward, but the latter two
// have guards to make sure they don't happen after they've already been set. Here we reset those guards.
@ -162,9 +164,9 @@ void RenderableModelEntityItem::updateModelBounds() {
// now recalculate the bounds and registration
model->setScaleToFit(true, scaledDimensions);
model->setSnapModelToRegistrationPoint(true, registrationPoint);
model->setSnapModelToRegistrationPoint(!_useOriginalPivot, registrationPoint);
updateRenderItems = true;
model->scaleToFit();
needsSimulate = true;
_needsToRescaleModel = false;
}
@ -176,10 +178,11 @@ void RenderableModelEntityItem::updateModelBounds() {
updateRenderItems = true;
}
if (_needsInitialSimulation || _needsJointSimulation || isAnimatingSomething()) {
if (_needsInitialSimulation || _needsJointSimulation || needsSimulate || isAnimatingSomething()) {
// NOTE: on isAnimatingSomething() we need to call Model::simulate() which calls Rig::updateRig()
// TODO: there is opportunity to further optimize the isAnimatingSomething() case.
model->simulate(0.0f);
locationChanged();
_needsInitialSimulation = false;
_needsJointSimulation = false;
updateRenderItems = true;
@ -219,6 +222,16 @@ EntityItemProperties RenderableModelEntityItem::getProperties(const EntityProper
return properties;
}
glm::vec3 RenderableModelEntityItem::getPivot() const {
auto model = getModel();
auto pivot = EntityItem::getPivot();
if (!model || !model->isLoaded() || !_useOriginalPivot) {
return pivot;
}
return pivot + model->getOriginalOffset();
}
bool RenderableModelEntityItem::supportsDetailedIntersection() const {
return true;
}
@ -443,14 +456,15 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& shapeInfo) {
// multiply each point by scale before handing the point-set off to the physics engine.
// also determine the extents of the collision model.
glm::vec3 registrationOffset = dimensions * (ENTITY_ITEM_DEFAULT_REGISTRATION_POINT - getRegistrationPoint());
glm::vec3 offset = model->getSnapModelToRegistrationPoint() ? model->getOffset() : glm::vec3(0.0f);
for (int32_t i = 0; i < pointCollection.size(); i++) {
for (int32_t j = 0; j < pointCollection[i].size(); j++) {
// back compensate for registration so we can apply that offset to the shapeInfo later
pointCollection[i][j] = scaleToFit * (pointCollection[i][j] + model->getOffset()) - registrationOffset;
pointCollection[i][j] = scaleToFit * (pointCollection[i][j] + offset) - registrationOffset;
}
}
shapeInfo.setParams(type, 0.5f * extents, getCompoundShapeURL());
adjustShapeInfoByRegistration(shapeInfo);
shapeInfo.setParams(type, 0.5f * extents, getCompoundShapeURL() + model->getSnapModelToRegistrationPoint());
adjustShapeInfoByRegistration(shapeInfo, model->getSnapModelToRegistrationPoint());
} else if (type >= SHAPE_TYPE_SIMPLE_HULL && type <= SHAPE_TYPE_STATIC_MESH) {
updateModelBounds();
model->updateGeometry();
@ -682,8 +696,8 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& shapeInfo) {
}
}
shapeInfo.setParams(type, 0.5f * extents.size(), getModelURL());
adjustShapeInfoByRegistration(shapeInfo);
shapeInfo.setParams(type, 0.5f * extents.size(), getModelURL() + model->getSnapModelToRegistrationPoint());
adjustShapeInfoByRegistration(shapeInfo, model->getSnapModelToRegistrationPoint());
} else {
EntityItem::computeShapeInfo(shapeInfo);
}

View file

@ -42,7 +42,7 @@ protected:
void setModel(const ModelPointer& model);
ModelPointer getModel() const;
bool _needsInitialSimulation{ true };
bool _needsInitialSimulation { true };
private:
ModelPointer _model;
};
@ -63,6 +63,7 @@ public:
virtual EntityItemProperties getProperties(const EntityPropertyFlags& desiredProperties, bool allowEmptyDesiredProperties) const override;
void updateModelBounds();
glm::vec3 getPivot() const override;
virtual bool supportsDetailedIntersection() const override;
virtual bool findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
OctreeElementPointer& element, float& distance,

View file

@ -723,8 +723,10 @@ ShapeType RenderablePolyVoxEntityItem::getShapeType() const {
}
void RenderablePolyVoxEntityItem::setRegistrationPoint(const glm::vec3& value) {
if (value != _registrationPoint) {
_shapeReady = false;
if (value != getRegistrationPoint()) {
withWriteLock([&] {
_shapeReady = false;
});
EntityItem::setRegistrationPoint(value);
startUpdates();
}

View file

@ -1607,8 +1607,13 @@ void EntityItem::recordCreationTime() {
const Transform EntityItem::getTransformToCenter(bool& success) const {
Transform result = getTransform(success);
if (getRegistrationPoint() != ENTITY_ITEM_HALF_VEC3) { // If it is not already centered, translate to center
result.postTranslate((ENTITY_ITEM_HALF_VEC3 - getRegistrationPoint()) * getScaledDimensions()); // Position to center
glm::vec3 pivot = getPivot();
if (pivot != ENTITY_ITEM_ZERO_VEC3) {
result.postTranslate(pivot);
}
glm::vec3 registrationPoint = getRegistrationPoint();
if (registrationPoint != ENTITY_ITEM_HALF_VEC3) { // If it is not already centered, translate to center
result.postTranslate((ENTITY_ITEM_HALF_VEC3 - registrationPoint) * getScaledDimensions()); // Position to center
}
return result;
}
@ -1623,15 +1628,16 @@ AACube EntityItem::getMaximumAACube(bool& success) const {
_recalcMaxAACube = false;
// we want to compute the furthestExtent that an entity can extend out from its "position"
// to do this we compute the max of these two vec3s: registration and 1-registration
// and then scale by dimensions
glm::vec3 maxExtents = getScaledDimensions() * glm::max(_registrationPoint, glm::vec3(1.0f) - _registrationPoint);
// and then scale by dimensions and add the absolute value of the pivot
glm::vec3 registrationPoint = getRegistrationPoint();
glm::vec3 maxExtents = getScaledDimensions() * glm::max(registrationPoint, glm::vec3(1.0f) - registrationPoint);
// there exists a sphere that contains maxExtents for all rotations
float radius = glm::length(maxExtents);
// put a cube around the sphere
// TODO? replace _maxAACube with _boundingSphereRadius
glm::vec3 minimumCorner = centerOfRotation - glm::vec3(radius, radius, radius);
glm::vec3 minimumCorner = (centerOfRotation + getWorldOrientation() * getPivot()) - glm::vec3(radius, radius, radius);
_maxAACube = AACube(minimumCorner, radius * 2.0f);
}
} else {
@ -1650,9 +1656,12 @@ AACube EntityItem::getMinimumAACube(bool& success) const {
if (success) {
_recalcMinAACube = false;
glm::vec3 dimensions = getScaledDimensions();
glm::vec3 unrotatedMinRelativeToEntity = - (dimensions * _registrationPoint);
glm::vec3 unrotatedMaxRelativeToEntity = dimensions * (glm::vec3(1.0f, 1.0f, 1.0f) - _registrationPoint);
glm::vec3 registrationPoint = getRegistrationPoint();
glm::vec3 pivot = getPivot();
glm::vec3 unrotatedMinRelativeToEntity = -(dimensions * registrationPoint);
glm::vec3 unrotatedMaxRelativeToEntity = dimensions * (ENTITY_ITEM_ONE_VEC3 - registrationPoint);
Extents extents = { unrotatedMinRelativeToEntity, unrotatedMaxRelativeToEntity };
extents.shiftBy(pivot);
extents.rotate(getWorldOrientation());
// shift the extents to be relative to the position/registration point
@ -1680,9 +1689,12 @@ AABox EntityItem::getAABox(bool& success) const {
if (success) {
_recalcAABox = false;
glm::vec3 dimensions = getScaledDimensions();
glm::vec3 unrotatedMinRelativeToEntity = - (dimensions * _registrationPoint);
glm::vec3 unrotatedMaxRelativeToEntity = dimensions * (glm::vec3(1.0f, 1.0f, 1.0f) - _registrationPoint);
glm::vec3 registrationPoint = getRegistrationPoint();
glm::vec3 pivot = getPivot();
glm::vec3 unrotatedMinRelativeToEntity = -(dimensions * registrationPoint);
glm::vec3 unrotatedMaxRelativeToEntity = dimensions * (ENTITY_ITEM_ONE_VEC3 - registrationPoint);
Extents extents = { unrotatedMinRelativeToEntity, unrotatedMaxRelativeToEntity };
extents.shiftBy(pivot);
extents.rotate(getWorldOrientation());
// shift the extents to be relative to the position/registration point
@ -1722,12 +1734,22 @@ float EntityItem::getRadius() const {
return 0.5f * glm::length(getScaledDimensions());
}
void EntityItem::adjustShapeInfoByRegistration(ShapeInfo& info) const {
if (_registrationPoint != ENTITY_ITEM_DEFAULT_REGISTRATION_POINT) {
glm::mat4 scale = glm::scale(getScaledDimensions());
glm::mat4 registration = scale * glm::translate(ENTITY_ITEM_DEFAULT_REGISTRATION_POINT - getRegistrationPoint());
glm::vec3 regTransVec = glm::vec3(registration[3]); // extract position component from matrix
info.setOffset(regTransVec);
void EntityItem::adjustShapeInfoByRegistration(ShapeInfo& info, bool includePivot) const {
glm::vec3 offset;
glm::vec3 registrationPoint = getRegistrationPoint();
if (registrationPoint != ENTITY_ITEM_DEFAULT_REGISTRATION_POINT) {
offset += (ENTITY_ITEM_DEFAULT_REGISTRATION_POINT - registrationPoint) * getScaledDimensions();
}
if (includePivot) {
glm::vec3 pivot = getPivot();
if (pivot != ENTITY_ITEM_ZERO_VEC3) {
offset += pivot;
}
}
if (offset != ENTITY_ITEM_ZERO_VEC3) {
info.setOffset(offset);
}
}
@ -1739,7 +1761,7 @@ bool EntityItem::contains(const glm::vec3& point) const {
// anything with shapeType == SPHERE must collide as a bounding sphere in the world-frame regardless of dimensions
// therefore we must do math using an unscaled localPoint relative to sphere center
glm::vec3 dimensions = getScaledDimensions();
glm::vec3 localPoint = point - (getWorldPosition() + getWorldOrientation() * (dimensions * (ENTITY_ITEM_DEFAULT_REGISTRATION_POINT - getRegistrationPoint())));
glm::vec3 localPoint = point - (getWorldPosition() + getWorldOrientation() * (dimensions * (ENTITY_ITEM_DEFAULT_REGISTRATION_POINT - getRegistrationPoint()) + getPivot()));
const float HALF_SQUARED = 0.25f;
return glm::length2(localPoint) < HALF_SQUARED * glm::length2(dimensions);
}
@ -1797,11 +1819,16 @@ float EntityItem::getVolumeEstimate() const {
}
void EntityItem::setRegistrationPoint(const glm::vec3& value) {
if (value != _registrationPoint) {
withWriteLock([&] {
bool changed = false;
withWriteLock([&] {
if (value != _registrationPoint) {
_registrationPoint = glm::clamp(value, glm::vec3(ENTITY_ITEM_MIN_REGISTRATION_POINT),
glm::vec3(ENTITY_ITEM_MAX_REGISTRATION_POINT));
});
changed = true;
}
});
if (changed) {
dimensionsChanged(); // Registration Point affects the bounding box
markDirtyFlags(Simulation::DIRTY_SHAPE);
}
@ -2892,11 +2919,9 @@ QString EntityItem::getCollisionSoundURL() const {
}
glm::vec3 EntityItem::getRegistrationPoint() const {
glm::vec3 result;
withReadLock([&] {
result = _registrationPoint;
return resultWithReadLock<glm::vec3>([&] {
return _registrationPoint;
});
return result;
}
float EntityItem::getAngularDamping() const {

View file

@ -204,6 +204,7 @@ public:
virtual glm::vec3 getScaledDimensions() const;
virtual void setScaledDimensions(const glm::vec3& value);
virtual glm::vec3 getRaycastDimensions() const { return getScaledDimensions(); }
virtual glm::vec3 getPivot() const { return glm::vec3(0.0f); } // pivot offset for positioning, mainly for model entities
glm::vec3 getUnscaledDimensions() const;
virtual void setUnscaledDimensions(const glm::vec3& value);
@ -403,7 +404,7 @@ public:
// TODO: get rid of users of getRadius()...
float getRadius() const;
virtual void adjustShapeInfoByRegistration(ShapeInfo& info) const;
virtual void adjustShapeInfoByRegistration(ShapeInfo& info, bool includePivot = true) const;
virtual bool contains(const glm::vec3& point) const;
virtual bool isReadyToComputeShape() const { return !isDead(); }

View file

@ -538,6 +538,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
CHECK_PROPERTY_CHANGE(PROP_RELAY_PARENT_JOINTS, relayParentJoints);
CHECK_PROPERTY_CHANGE(PROP_GROUP_CULLED, groupCulled);
CHECK_PROPERTY_CHANGE(PROP_BLENDSHAPE_COEFFICIENTS, blendshapeCoefficients);
CHECK_PROPERTY_CHANGE(PROP_USE_ORIGINAL_PIVOT, useOriginalPivot);
changedProperties += _animation.getChangedProperties();
// Light
@ -1003,6 +1004,9 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
* @property {string} blendshapeCoefficients - A JSON string of a map of blendshape names to values. Only stores set values.
* When editing this property, only coefficients that you are editing will change; it will not explicitly reset other
* coefficients.
* @property {boolean} useOriginalPivot=false - If <code>false</code>, the model will be centered based on its content,
* ignoring any offset in the model itself. If <code>true</code>, the model will respect its original offset. Currently,
* only pivots relative to <code>{x: 0, y: 0, z: 0}</code> are supported.
* @property {string} textures="" - A JSON string of texture name, URL pairs used when rendering the model in place of the
* model's original textures. Use a texture name from the <code>originalTextures</code> property to override that texture.
* Only the texture names and URLs to be overridden need be specified; original textures are used where there are no
@ -1737,6 +1741,7 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine, bool
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_RELAY_PARENT_JOINTS, relayParentJoints);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_GROUP_CULLED, groupCulled);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_BLENDSHAPE_COEFFICIENTS, blendshapeCoefficients);
COPY_PROPERTY_TO_QSCRIPTVALUE(PROP_USE_ORIGINAL_PIVOT, useOriginalPivot);
if (!psuedoPropertyFlagsButDesiredEmpty) {
_animation.copyToScriptValue(_desiredProperties, properties, engine, skipDefaults, defaultEntityProperties);
}
@ -2147,6 +2152,7 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object, bool
COPY_PROPERTY_FROM_QSCRIPTVALUE(relayParentJoints, bool, setRelayParentJoints);
COPY_PROPERTY_FROM_QSCRIPTVALUE(groupCulled, bool, setGroupCulled);
COPY_PROPERTY_FROM_QSCRIPTVALUE(blendshapeCoefficients, QString, setBlendshapeCoefficients);
COPY_PROPERTY_FROM_QSCRIPTVALUE(useOriginalPivot, bool, setUseOriginalPivot);
_animation.copyFromScriptValue(object, _defaultSettings);
// Light
@ -2440,6 +2446,7 @@ void EntityItemProperties::merge(const EntityItemProperties& other) {
COPY_PROPERTY_IF_CHANGED(relayParentJoints);
COPY_PROPERTY_IF_CHANGED(groupCulled);
COPY_PROPERTY_IF_CHANGED(blendshapeCoefficients);
COPY_PROPERTY_IF_CHANGED(useOriginalPivot);
_animation.merge(other._animation);
// Light
@ -2797,6 +2804,7 @@ bool EntityItemProperties::getPropertyInfo(const QString& propertyName, EntityPr
ADD_PROPERTY_TO_MAP(PROP_RELAY_PARENT_JOINTS, RelayParentJoints, relayParentJoints, bool);
ADD_PROPERTY_TO_MAP(PROP_GROUP_CULLED, GroupCulled, groupCulled, bool);
ADD_PROPERTY_TO_MAP(PROP_BLENDSHAPE_COEFFICIENTS, BlendshapeCoefficients, blendshapeCoefficients, QString);
ADD_PROPERTY_TO_MAP(PROP_USE_ORIGINAL_PIVOT, UseOriginalPivot, useOriginalPivot, bool);
{ // Animation
ADD_GROUP_PROPERTY_TO_MAP(PROP_ANIMATION_URL, Animation, animation, URL, url);
ADD_GROUP_PROPERTY_TO_MAP(PROP_ANIMATION_ALLOW_TRANSLATION, Animation, animation, AllowTranslation, allowTranslation);
@ -3239,6 +3247,7 @@ OctreeElement::AppendState EntityItemProperties::encodeEntityEditPacket(PacketTy
APPEND_ENTITY_PROPERTY(PROP_RELAY_PARENT_JOINTS, properties.getRelayParentJoints());
APPEND_ENTITY_PROPERTY(PROP_GROUP_CULLED, properties.getGroupCulled());
APPEND_ENTITY_PROPERTY(PROP_BLENDSHAPE_COEFFICIENTS, properties.getBlendshapeCoefficients());
APPEND_ENTITY_PROPERTY(PROP_USE_ORIGINAL_PIVOT, properties.getUseOriginalPivot());
_staticAnimation.setProperties(properties);
_staticAnimation.appendToEditPacket(packetData, requestedProperties, propertyFlags, propertiesDidntFit, propertyCount, appendState);
@ -3729,6 +3738,7 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_RELAY_PARENT_JOINTS, bool, setRelayParentJoints);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_GROUP_CULLED, bool, setGroupCulled);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_BLENDSHAPE_COEFFICIENTS, QString, setBlendshapeCoefficients);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_USE_ORIGINAL_PIVOT, bool, setUseOriginalPivot);
properties.getAnimation().decodeFromEditPacket(propertyFlags, dataAt, processedBytes);
}
@ -4139,6 +4149,7 @@ void EntityItemProperties::markAllChanged() {
_relayParentJointsChanged = true;
_groupCulledChanged = true;
_blendshapeCoefficientsChanged = true;
_useOriginalPivotChanged = true;
_animation.markAllChanged();
// Light
@ -4712,6 +4723,9 @@ QList<QString> EntityItemProperties::listChangedProperties() {
if (blendshapeCoefficientsChanged()) {
out += "blendshapeCoefficients";
}
if (useOriginalPivotChanged()) {
out += "useOriginalPivot";
}
getAnimation().listChangedProperties(out);
// Light

View file

@ -302,6 +302,7 @@ public:
DEFINE_PROPERTY(PROP_RELAY_PARENT_JOINTS, RelayParentJoints, relayParentJoints, bool, ENTITY_ITEM_DEFAULT_RELAY_PARENT_JOINTS);
DEFINE_PROPERTY_REF(PROP_GROUP_CULLED, GroupCulled, groupCulled, bool, false);
DEFINE_PROPERTY_REF(PROP_BLENDSHAPE_COEFFICIENTS, BlendshapeCoefficients, blendshapeCoefficients, QString, "");
DEFINE_PROPERTY_REF(PROP_USE_ORIGINAL_PIVOT, UseOriginalPivot, useOriginalPivot, bool, false);
DEFINE_PROPERTY_GROUP(Animation, animation, AnimationPropertyGroup);
// Light

View file

@ -218,16 +218,17 @@ enum EntityPropertyList {
PROP_RELAY_PARENT_JOINTS = PROP_DERIVED_6,
PROP_GROUP_CULLED = PROP_DERIVED_7,
PROP_BLENDSHAPE_COEFFICIENTS = PROP_DERIVED_8,
PROP_USE_ORIGINAL_PIVOT = PROP_DERIVED_9,
// Animation
PROP_ANIMATION_URL = PROP_DERIVED_9,
PROP_ANIMATION_ALLOW_TRANSLATION = PROP_DERIVED_10,
PROP_ANIMATION_FPS = PROP_DERIVED_11,
PROP_ANIMATION_FRAME_INDEX = PROP_DERIVED_12,
PROP_ANIMATION_PLAYING = PROP_DERIVED_13,
PROP_ANIMATION_LOOP = PROP_DERIVED_14,
PROP_ANIMATION_FIRST_FRAME = PROP_DERIVED_15,
PROP_ANIMATION_LAST_FRAME = PROP_DERIVED_16,
PROP_ANIMATION_HOLD = PROP_DERIVED_17,
PROP_ANIMATION_URL = PROP_DERIVED_10,
PROP_ANIMATION_ALLOW_TRANSLATION = PROP_DERIVED_11,
PROP_ANIMATION_FPS = PROP_DERIVED_12,
PROP_ANIMATION_FRAME_INDEX = PROP_DERIVED_13,
PROP_ANIMATION_PLAYING = PROP_DERIVED_14,
PROP_ANIMATION_LOOP = PROP_DERIVED_15,
PROP_ANIMATION_FIRST_FRAME = PROP_DERIVED_16,
PROP_ANIMATION_LAST_FRAME = PROP_DERIVED_17,
PROP_ANIMATION_HOLD = PROP_DERIVED_18,
// Light
PROP_IS_SPOTLIGHT = PROP_DERIVED_0,

View file

@ -205,10 +205,7 @@ EntityItemID EntityTreeElement::evalDetailedRayIntersection(const glm::vec3& ori
// (this is faster and more likely to cull results than the filter check below so we do it first)
bool success;
AABox entityBox = entity->getAABox(success);
if (!success) {
return;
}
if (!entityBox.rayHitsBoundingSphere(origin, direction)) {
if (!success || !entityBox.rayHitsBoundingSphere(origin, direction)) {
return;
}
@ -226,7 +223,7 @@ EntityItemID EntityTreeElement::evalDetailedRayIntersection(const glm::vec3& ori
glm::vec3 dimensions = entity->getRaycastDimensions();
glm::vec3 registrationPoint = entity->getRegistrationPoint();
glm::vec3 corner = -(dimensions * registrationPoint);
glm::vec3 corner = -(dimensions * registrationPoint) + entity->getPivot();
AABox entityFrameBox(corner, dimensions);
@ -277,11 +274,12 @@ bool EntityTreeElement::findSpherePenetration(const glm::vec3& center, float rad
bool result = false;
withReadLock([&] {
foreach(EntityItemPointer entity, _entityItems) {
glm::vec3 entityCenter = entity->getWorldPosition();
bool success;
glm::vec3 entityCenter = entity->getCenterPosition(success);
float entityRadius = entity->getRadius();
// don't penetrate yourself
if (entityCenter == center && entityRadius == radius) {
if (!success || (entityCenter == center && entityRadius == radius)) {
return;
}
@ -349,15 +347,12 @@ EntityItemID EntityTreeElement::evalDetailedParabolaIntersection(const glm::vec3
// (this is faster and more likely to cull results than the filter check below so we do it first)
bool success;
AABox entityBox = entity->getAABox(success);
if (!success) {
return;
}
// Instead of checking parabolaInstersectsBoundingSphere here, we are just going to check if the plane
// defined by the parabola slices the sphere. The solution to parabolaIntersectsBoundingSphere is cubic,
// the solution to which is more computationally expensive than the quadratic AABox::findParabolaIntersection
// below
if (!entityBox.parabolaPlaneIntersectsBoundingSphere(origin, velocity, acceleration, normal)) {
if (!success || !entityBox.parabolaPlaneIntersectsBoundingSphere(origin, velocity, acceleration, normal)) {
return;
}
@ -375,7 +370,7 @@ EntityItemID EntityTreeElement::evalDetailedParabolaIntersection(const glm::vec3
glm::vec3 dimensions = entity->getRaycastDimensions();
glm::vec3 registrationPoint = entity->getRegistrationPoint();
glm::vec3 corner = -(dimensions * registrationPoint);
glm::vec3 corner = -(dimensions * registrationPoint) + entity->getPivot();
AABox entityFrameBox(corner, dimensions);
@ -445,7 +440,6 @@ void EntityTreeElement::evalEntitiesInSphere(const glm::vec3& position, float ra
bool success;
AABox entityBox = entity->getAABox(success);
// if the sphere doesn't intersect with our world frame AABox, we don't need to consider the more complex case
glm::vec3 penetration;
if (success && entityBox.findSpherePenetration(position, radius, penetration)) {
@ -464,10 +458,9 @@ void EntityTreeElement::evalEntitiesInSphere(const glm::vec3& position, float ra
float entityTrueRadius = dimensions.x / 2.0f;
bool success;
if (findSphereSpherePenetration(position, radius, entity->getCenterPosition(success), entityTrueRadius, penetration)) {
if (success) {
foundEntities.push_back(entity->getID());
}
glm::vec3 center = entity->getCenterPosition(success);
if (success && findSphereSpherePenetration(position, radius, center, entityTrueRadius, penetration)) {
foundEntities.push_back(entity->getID());
}
} else {
// determine the worldToEntityMatrix that doesn't include scale because
@ -478,7 +471,7 @@ void EntityTreeElement::evalEntitiesInSphere(const glm::vec3& position, float ra
glm::mat4 worldToEntityMatrix = glm::inverse(entityToWorldMatrix);
glm::vec3 registrationPoint = entity->getRegistrationPoint();
glm::vec3 corner = -(dimensions * registrationPoint);
glm::vec3 corner = -(dimensions * registrationPoint) + entity->getPivot();
AABox entityFrameBox(corner, dimensions);
@ -499,7 +492,6 @@ void EntityTreeElement::evalEntitiesInSphereWithType(const glm::vec3& position,
bool success;
AABox entityBox = entity->getAABox(success);
// if the sphere doesn't intersect with our world frame AABox, we don't need to consider the more complex case
glm::vec3 penetration;
if (success && entityBox.findSpherePenetration(position, radius, penetration)) {
@ -518,10 +510,9 @@ void EntityTreeElement::evalEntitiesInSphereWithType(const glm::vec3& position,
float entityTrueRadius = dimensions.x / 2.0f;
bool success;
if (findSphereSpherePenetration(position, radius, entity->getCenterPosition(success), entityTrueRadius, penetration)) {
if (success) {
foundEntities.push_back(entity->getID());
}
glm::vec3 center = entity->getCenterPosition(success);
if (success && findSphereSpherePenetration(position, radius, center, entityTrueRadius, penetration)) {
foundEntities.push_back(entity->getID());
}
} else {
// determine the worldToEntityMatrix that doesn't include scale because
@ -532,7 +523,7 @@ void EntityTreeElement::evalEntitiesInSphereWithType(const glm::vec3& position,
glm::mat4 worldToEntityMatrix = glm::inverse(entityToWorldMatrix);
glm::vec3 registrationPoint = entity->getRegistrationPoint();
glm::vec3 corner = -(dimensions * registrationPoint);
glm::vec3 corner = -(dimensions * registrationPoint) + entity->getPivot();
AABox entityFrameBox(corner, dimensions);
@ -575,12 +566,11 @@ void EntityTreeElement::evalEntitiesInSphereWithName(const glm::vec3& position,
// NOTE: entity->getRadius() doesn't return the true radius, it returns the radius of the
// maximum bounding sphere, which is actually larger than our actual radius
float entityTrueRadius = dimensions.x / 2.0f;
bool success;
if (findSphereSpherePenetration(position, radius, entity->getCenterPosition(success), entityTrueRadius, penetration)) {
if (success) {
foundEntities.push_back(entity->getID());
}
glm::vec3 center = entity->getCenterPosition(success);
if (success && findSphereSpherePenetration(position, radius, center, entityTrueRadius, penetration)) {
foundEntities.push_back(entity->getID());
}
} else {
// determine the worldToEntityMatrix that doesn't include scale because
@ -591,7 +581,7 @@ void EntityTreeElement::evalEntitiesInSphereWithName(const glm::vec3& position,
glm::mat4 worldToEntityMatrix = glm::inverse(entityToWorldMatrix);
glm::vec3 registrationPoint = entity->getRegistrationPoint();
glm::vec3 corner = -(dimensions * registrationPoint);
glm::vec3 corner = -(dimensions * registrationPoint) + entity->getPivot();
AABox entityFrameBox(corner, dimensions);
@ -612,6 +602,7 @@ void EntityTreeElement::evalEntitiesInCube(const AACube& cube, PickFilter search
bool success;
AABox entityBox = entity->getAABox(success);
// FIXME - handle entity->getShapeType() == SHAPE_TYPE_SPHERE case better
// FIXME - consider allowing the entity to determine penetration so that
// entities could presumably dull actuall hull testing if they wanted to
@ -642,6 +633,7 @@ void EntityTreeElement::evalEntitiesInBox(const AABox& box, PickFilter searchFil
bool success;
AABox entityBox = entity->getAABox(success);
// FIXME - handle entity->getShapeType() == SHAPE_TYPE_SPHERE case better
// FIXME - consider allowing the entity to determine penetration so that
// entities could presumably dull actuall hull testing if they wanted to
@ -680,7 +672,7 @@ void EntityTreeElement::evalEntitiesInFrustum(const ViewFrustum& frustum, PickFi
});
}
void EntityTreeElement::getEntities(EntityItemFilter& filter, QVector<EntityItemPointer>& foundEntities) {
void EntityTreeElement::getEntities(EntityItemFilter& filter, QVector<EntityItemPointer>& foundEntities) {
forEachEntity([&](EntityItemPointer entity) {
if (filter(entity)) {
foundEntities.push_back(entity);

View file

@ -73,6 +73,7 @@ EntityItemProperties ModelEntityItem::getProperties(const EntityPropertyFlags& d
COPY_ENTITY_PROPERTY_TO_PROPERTIES(relayParentJoints, getRelayParentJoints);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(groupCulled, getGroupCulled);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(blendshapeCoefficients, getBlendshapeCoefficients);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(useOriginalPivot, getUseOriginalPivot);
withReadLock([&] {
_animationProperties.getProperties(properties);
});
@ -96,6 +97,7 @@ bool ModelEntityItem::setSubClassProperties(const EntityItemProperties& properti
SET_ENTITY_PROPERTY_FROM_PROPERTIES(relayParentJoints, setRelayParentJoints);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(groupCulled, setGroupCulled);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(blendshapeCoefficients, setBlendshapeCoefficients);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(useOriginalPivot, setUseOriginalPivot);
withWriteLock([&] {
AnimationPropertyGroup animationProperties = _animationProperties;
@ -130,6 +132,7 @@ int ModelEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
READ_ENTITY_PROPERTY(PROP_RELAY_PARENT_JOINTS, bool, setRelayParentJoints);
READ_ENTITY_PROPERTY(PROP_GROUP_CULLED, bool, setGroupCulled);
READ_ENTITY_PROPERTY(PROP_BLENDSHAPE_COEFFICIENTS, QString, setBlendshapeCoefficients);
READ_ENTITY_PROPERTY(PROP_USE_ORIGINAL_PIVOT, bool, setUseOriginalPivot);
// grab a local copy of _animationProperties to avoid multiple locks
int bytesFromAnimation;
@ -169,6 +172,7 @@ EntityPropertyFlags ModelEntityItem::getEntityProperties(EncodeBitstreamParams&
requestedProperties += PROP_RELAY_PARENT_JOINTS;
requestedProperties += PROP_GROUP_CULLED;
requestedProperties += PROP_BLENDSHAPE_COEFFICIENTS;
requestedProperties += PROP_USE_ORIGINAL_PIVOT;
requestedProperties += _animationProperties.getEntityProperties(params);
return requestedProperties;
@ -198,6 +202,7 @@ void ModelEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit
APPEND_ENTITY_PROPERTY(PROP_RELAY_PARENT_JOINTS, getRelayParentJoints());
APPEND_ENTITY_PROPERTY(PROP_GROUP_CULLED, getGroupCulled());
APPEND_ENTITY_PROPERTY(PROP_BLENDSHAPE_COEFFICIENTS, getBlendshapeCoefficients());
APPEND_ENTITY_PROPERTY(PROP_USE_ORIGINAL_PIVOT, getUseOriginalPivot());
withReadLock([&] {
_animationProperties.appendSubclassData(packetData, params, entityTreeElementExtraEncodeData, requestedProperties,
@ -251,6 +256,7 @@ void ModelEntityItem::debugDump() const {
qCDebug(entities) << " model URL:" << getModelURL();
qCDebug(entities) << " compound shape URL:" << getCompoundShapeURL();
qCDebug(entities) << " blendshapeCoefficients:" << getBlendshapeCoefficients();
qCDebug(entities) << " useOrigialPivot:" << getUseOriginalPivot();
}
void ModelEntityItem::setShapeType(ShapeType type) {
@ -713,3 +719,25 @@ QVector<float> ModelEntityItem::getBlendshapeCoefficientVector() {
return _blendshapeCoefficientsVector;
});
}
void ModelEntityItem::setUseOriginalPivot(bool value) {
bool changed = false;
withWriteLock([&] {
if (_useOriginalPivot != value) {
_needsRenderUpdate = true;
_useOriginalPivot = value;
changed = true;
}
});
if (changed) {
markDirtyFlags(Simulation::DIRTY_SHAPE | Simulation::DIRTY_MASS);
locationChanged();
}
}
bool ModelEntityItem::getUseOriginalPivot() const {
return resultWithReadLock<bool>([&] {
return _useOriginalPivot;
});
}

View file

@ -119,6 +119,9 @@ public:
bool blendshapesChanged() const { return _blendshapesChanged; }
QVector<float> getBlendshapeCoefficientVector();
bool getUseOriginalPivot() const;
void setUseOriginalPivot(bool useOriginalPivot);
private:
void setAnimationSettings(const QString& value); // only called for old bitstream format
bool applyNewAnimationProperties(AnimationPropertyGroup newProperties);
@ -152,6 +155,7 @@ protected:
bool _relayParentJoints;
bool _groupCulled { false };
QVariantMap _blendshapeCoefficientsMap;
bool _useOriginalPivot { false };
ThreadSafeValueCache<QString> _compoundShapeURL;

View file

@ -104,7 +104,7 @@ bool HFMModel::convexHullContains(const glm::vec3& point) const {
auto checkEachPrimitive = [=](HFMMesh& mesh, QVector<int> indices, int primitiveSize) -> bool {
// Check whether the point is "behind" all the primitives.
// But first must transform from model-frame into mesh-frame
glm::vec3 transformedPoint = glm::vec3(glm::inverse(mesh.modelTransform) * glm::vec4(point, 1.0f));
glm::vec3 transformedPoint = glm::vec3(glm::inverse(offset * mesh.modelTransform) * glm::vec4(point, 1.0f));
int verticesSize = mesh.vertices.size();
for (int j = 0;
j < indices.size() - 2; // -2 in case the vertices aren't the right size -- we access j + 2 below

View file

@ -283,6 +283,7 @@ enum class EntityVersion : PacketVersion {
ZoneOcclusion,
ModelBlendshapes,
TransparentWeb,
UseOriginalPivot,
UserAgent,
// Add new versions above here

View file

@ -125,7 +125,7 @@ Procedural::Procedural() {
opaqueStencil(_opaqueState);
_transparentState->setCullMode(gpu::State::CULL_NONE);
_transparentState->setDepthTest(true, true, gpu::LESS_EQUAL);
_transparentState->setDepthTest(true, false, gpu::LESS_EQUAL);
_transparentState->setBlendFunction(true,
gpu::State::SRC_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::INV_SRC_ALPHA,
gpu::State::FACTOR_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::ONE);

View file

@ -2027,7 +2027,7 @@ void GeometryCache::useGridPipeline(gpu::Batch& batch, GridBuffer gridBuffer, bo
for (auto& key : keys) {
gpu::StatePointer state = gpu::StatePointer(new gpu::State());
state->setDepthTest(true, true, gpu::LESS_EQUAL);
state->setDepthTest(true, !std::get<0>(key), gpu::LESS_EQUAL);
if (std::get<0>(key)) {
PrepareStencil::testMask(*state);
} else {
@ -2135,7 +2135,7 @@ gpu::PipelinePointer GeometryCache::getWebBrowserProgram(bool transparent, bool
auto pipeline = (transparent || forward) ? web_browser_forward : web_browser;
gpu::StatePointer state = gpu::StatePointer(new gpu::State());
state->setDepthTest(true, true, gpu::LESS_EQUAL);
state->setDepthTest(true, !transparent, gpu::LESS_EQUAL);
// FIXME: do we need a testMaskDrawNoAA?
PrepareStencil::testMaskDrawShapeNoAA(*state);
state->setBlendFunction(transparent,
@ -2207,7 +2207,7 @@ gpu::PipelinePointer GeometryCache::getSimplePipeline(bool textured, bool transp
} else {
state->setCullMode(gpu::State::CULL_BACK);
}
state->setDepthTest(true, true, gpu::LESS_EQUAL);
state->setDepthTest(true, !config.isTransparent(), gpu::LESS_EQUAL);
if (config.hasDepthBias()) {
state->setDepthBias(1.0f);
state->setDepthBiasSlopeScale(1.0f);

View file

@ -343,7 +343,11 @@ bool Model::findRayIntersectionAgainstSubMeshes(const glm::vec3& origin, const g
}
// extents is the entity relative, scaled, centered extents of the entity
glm::mat4 modelToWorldMatrix = createMatFromQuatAndPos(_rotation, _translation);
glm::mat4 transRot = createMatFromQuatAndPos(_rotation, _translation);
glm::mat4 modelToWorldMatrix = transRot;
if (!_snapModelToRegistrationPoint) {
modelToWorldMatrix = modelToWorldMatrix * glm::translate(getOriginalOffset());
}
glm::mat4 worldToModelMatrix = glm::inverse(modelToWorldMatrix);
Extents modelExtents = getMeshExtents(); // NOTE: unrotated
@ -375,8 +379,12 @@ bool Model::findRayIntersectionAgainstSubMeshes(const glm::vec3& origin, const g
calculateTriangleSets(hfmModel);
}
glm::mat4 meshToModelMatrix = glm::scale(_scale) * glm::translate(_offset);
glm::mat4 meshToWorldMatrix = modelToWorldMatrix * meshToModelMatrix;
glm::mat4 meshToWorldMatrix = transRot;
if (_snapModelToRegistrationPoint || _forceOffset) {
meshToWorldMatrix = meshToWorldMatrix * (glm::scale(_scale) * glm::translate(_offset));
} else {
meshToWorldMatrix = meshToWorldMatrix * (glm::scale(_scale) * glm::translate(getNaturalDimensions() * (0.5f - _registrationPoint)));
}
glm::mat4 worldToMeshMatrix = glm::inverse(meshToWorldMatrix);
glm::vec3 meshFrameOrigin = glm::vec3(worldToMeshMatrix * glm::vec4(origin, 1.0f));
@ -498,7 +506,11 @@ bool Model::findParabolaIntersectionAgainstSubMeshes(const glm::vec3& origin, co
}
// extents is the entity relative, scaled, centered extents of the entity
glm::mat4 modelToWorldMatrix = createMatFromQuatAndPos(_rotation, _translation);
glm::mat4 transRot = createMatFromQuatAndPos(_rotation, _translation);
glm::mat4 modelToWorldMatrix = transRot;
if (!_snapModelToRegistrationPoint) {
modelToWorldMatrix = modelToWorldMatrix * glm::translate(getOriginalOffset());
}
glm::mat4 worldToModelMatrix = glm::inverse(modelToWorldMatrix);
Extents modelExtents = getMeshExtents(); // NOTE: unrotated
@ -531,8 +543,12 @@ bool Model::findParabolaIntersectionAgainstSubMeshes(const glm::vec3& origin, co
calculateTriangleSets(hfmModel);
}
glm::mat4 meshToModelMatrix = glm::scale(_scale) * glm::translate(_offset);
glm::mat4 meshToWorldMatrix = modelToWorldMatrix * meshToModelMatrix;
glm::mat4 meshToWorldMatrix = transRot;
if (_snapModelToRegistrationPoint || _forceOffset) {
meshToWorldMatrix = meshToWorldMatrix * (glm::scale(_scale) * glm::translate(_offset));
} else {
meshToWorldMatrix = meshToWorldMatrix * (glm::scale(_scale) * glm::translate(getNaturalDimensions() * (0.5f - _registrationPoint)));
}
glm::mat4 worldToMeshMatrix = glm::inverse(meshToWorldMatrix);
glm::vec3 meshFrameOrigin = glm::vec3(worldToMeshMatrix * glm::vec4(origin, 1.0f));
@ -1182,17 +1198,8 @@ glm::vec3 Model::getNaturalDimensions() const {
}
Extents Model::getMeshExtents() const {
if (!isLoaded()) {
return Extents();
}
const Extents& extents = getHFMModel().meshExtents;
// even though our caller asked for "unscaled" we need to include any fst scaling, translation, and rotation, which
// is captured in the offset matrix
glm::vec3 minimum = glm::vec3(getHFMModel().offset * glm::vec4(extents.minimum, 1.0f));
glm::vec3 maximum = glm::vec3(getHFMModel().offset * glm::vec4(extents.maximum, 1.0f));
Extents scaledExtents = { minimum * _scale, maximum * _scale };
return scaledExtents;
Extents extents = getUnscaledMeshExtents();
return { extents.minimum * _scale, extents.maximum * _scale };
}
Extents Model::getUnscaledMeshExtents() const {
@ -1417,6 +1424,15 @@ void Model::snapToRegistrationPoint() {
_snappedToRegistrationPoint = true;
}
glm::vec3 Model::getOriginalOffset() const {
Extents modelMeshExtents = getUnscaledMeshExtents();
glm::vec3 dimensions = (modelMeshExtents.maximum - modelMeshExtents.minimum);
glm::vec3 offset = modelMeshExtents.minimum + (0.5f * dimensions);
glm::mat4 transform = glm::scale(_scale) * glm::translate(offset);
return transform[3];
}
void Model::setUseDualQuaternionSkinning(bool value) {
_useDualQuaternionSkinning = value;
}
@ -1437,7 +1453,8 @@ void Model::simulate(float deltaTime, bool fullUpdate) {
snapToRegistrationPoint();
}
// update the world space transforms for all joints
glm::mat4 parentTransform = glm::scale(_scale) * glm::translate(_offset);
glm::mat4 parentTransform = glm::scale(_scale) * ((_snapModelToRegistrationPoint || _forceOffset) ?
glm::translate(_offset) : glm::translate(getNaturalDimensions() * (0.5f - _registrationPoint)));
updateRig(deltaTime, parentTransform);
}
}

View file

@ -167,6 +167,7 @@ public:
void setSnapModelToRegistrationPoint(bool snapModelToRegistrationPoint, const glm::vec3& registrationPoint);
bool getSnapModelToRegistrationPoint() { return _snapModelToRegistrationPoint; }
bool getSnappedToRegistrationPoint() { return _snappedToRegistrationPoint; }
virtual void simulate(float deltaTime, bool fullUpdate = true);
virtual void updateClusterMatrices();
@ -203,6 +204,7 @@ public:
void setOffset(const glm::vec3& offset);
const glm::vec3& getOffset() const { return _offset; }
glm::vec3 getOriginalOffset() const;
void setScaleToFit(bool scaleToFit, float largestDimension = 0.0f, bool forceRescale = false);
void setScaleToFit(bool scaleToFit, const glm::vec3& dimensions, bool forceRescale = false);
@ -348,6 +350,7 @@ public:
virtual bool replaceScriptableModelMeshPart(scriptable::ScriptableModelBasePointer model, int meshIndex, int partIndex) override;
void scaleToFit();
void snapToRegistrationPoint();
bool getUseDualQuaternionSkinning() const { return _useDualQuaternionSkinning; }
void setUseDualQuaternionSkinning(bool value);
@ -409,14 +412,14 @@ protected:
bool _snapModelToRegistrationPoint; /// is the model's offset automatically adjusted to a registration point in model space
bool _snappedToRegistrationPoint; /// are we currently snapped to a registration point
glm::vec3 _registrationPoint = glm::vec3(0.5f); /// the point in model space our center is snapped to
glm::vec3 _registrationPoint { glm::vec3(0.5f) }; /// the point in model space our center is snapped to
bool _forceOffset { false };
std::vector<MeshState> _meshStates;
virtual void initJointStates();
void setScaleInternal(const glm::vec3& scale);
void snapToRegistrationPoint();
virtual void updateRig(float deltaTime, glm::mat4 parentTransform);

View file

@ -276,7 +276,7 @@ void Font::setupGPU() {
for (auto& key : keys) {
auto state = std::make_shared<gpu::State>();
state->setCullMode(gpu::State::CULL_BACK);
state->setDepthTest(true, true, gpu::LESS_EQUAL);
state->setDepthTest(true, !std::get<0>(key), gpu::LESS_EQUAL);
state->setBlendFunction(std::get<0>(key),
gpu::State::SRC_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::INV_SRC_ALPHA,
gpu::State::FACTOR_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::ONE);

View file

@ -64,6 +64,8 @@ LogHandler::LogHandler() {
_shouldOutputThreadID = true;
} else if (option == "milliseconds") {
_shouldDisplayMilliseconds = true;
} else if (option == "keep_repeats") {
_keepRepeats = true;
} else if (option != "") {
fprintf(stdout, "Unrecognized option in VIRCADIA_LOG_OPTIONS: '%s'\n", option.toUtf8().constData());
}
@ -202,7 +204,18 @@ QString LogHandler::printMessage(LogMsgType type, const QMessageLogContext& cont
resetColor = colorReset();
}
fprintf(stdout, "%s%s%s", color, qPrintable(logMessage), resetColor);
if (_keepRepeats || _previousMessage != message) {
if (_repeatCount > 0) {
fprintf(stdout, "[Previous message was repeated %i times]\n", _repeatCount);
}
fprintf(stdout, "%s%s%s", color, qPrintable(logMessage), resetColor);
_repeatCount = 0;
} else {
_repeatCount++;
}
_previousMessage = message;
#ifdef Q_OS_WIN
// On windows, this will output log lines into the Visual Studio "output" tab
OutputDebugStringA(qPrintable(logMessage));

View file

@ -67,6 +67,11 @@ private:
bool _shouldOutputThreadID { false };
bool _shouldDisplayMilliseconds { false };
bool _useColor { false };
bool _keepRepeats { false };
QString _previousMessage;
int _repeatCount { 0 };
int _currentMessageID { 0 };
struct RepeatedMessageRecord {

View file

@ -26,14 +26,15 @@ static void quickViewDeleter(QQuickView* quickView) {
}
DockWidget::DockWidget(const QString& title, QWidget* parent) : QDockWidget(title, parent) {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
auto qmlEngine = offscreenUi->getSurfaceContext()->engine();
_quickView = std::shared_ptr<QQuickView>(new QQuickView(qmlEngine, nullptr), quickViewDeleter);
_quickView->setFormat(getDefaultOpenGLSurfaceFormat());
QWidget* widget = QWidget::createWindowContainer(_quickView.get());
setWidget(widget);
QWidget* headerWidget = new QWidget();
setTitleBarWidget(headerWidget);
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) {
auto qmlEngine = offscreenUI->getSurfaceContext()->engine();
_quickView = std::shared_ptr<QQuickView>(new QQuickView(qmlEngine, nullptr), quickViewDeleter);
_quickView->setFormat(getDefaultOpenGLSurfaceFormat());
QWidget* widget = QWidget::createWindowContainer(_quickView.get());
setWidget(widget);
QWidget* headerWidget = new QWidget();
setTitleBarWidget(headerWidget);
}
}
void DockWidget::setSource(const QUrl& url) {

View file

@ -65,17 +65,18 @@ void InfoView::show(const QString& path, bool firstOrChangedOnly, QString urlQue
}
infoVersion.set(version);
}
auto offscreenUi = DependencyManager::get<OffscreenUi>();
QString infoViewName(NAME + "_" + path);
offscreenUi->show(QML, NAME + "_" + path, [=](QQmlContext* context, QObject* newObject){
QQuickItem* item = dynamic_cast<QQuickItem*>(newObject);
item->setWidth(1024);
item->setHeight(720);
InfoView* newInfoView = newObject->findChild<InfoView*>();
Q_ASSERT(newInfoView);
newInfoView->parent()->setObjectName(infoViewName);
newInfoView->setUrl(url);
});
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) {
QString infoViewName(NAME + "_" + path);
offscreenUI->show(QML, NAME + "_" + path, [=] (QQmlContext* context, QObject* newObject) {
QQuickItem* item = dynamic_cast<QQuickItem*>(newObject);
item->setWidth(1024);
item->setHeight(720);
InfoView* newInfoView = newObject->findChild<InfoView*>();
Q_ASSERT(newInfoView);
newInfoView->parent()->setObjectName(infoViewName);
newInfoView->setUrl(url);
});
}
}
QUrl InfoView::url() {

View file

@ -53,25 +53,30 @@ private:
} \
\
void x::show(std::function<void(QQmlContext*, QObject*)> f) { \
auto offscreenUi = DependencyManager::get<OffscreenUi>(); \
auto offscreenUI = DependencyManager::get<OffscreenUi>(); \
if (!registered) { \
x::registerType(); \
} \
offscreenUi->show(QML, NAME, f); \
if (offscreenUI) { \
offscreenUI->show(QML, NAME, f); \
} \
} \
\
void x::hide() { \
auto offscreenUi = DependencyManager::get<OffscreenUi>(); \
offscreenUi->hide(NAME); \
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) { \
offscreenUI->hide(NAME); \
} \
} \
\
void x::toggle(std::function<void(QQmlContext*, QObject*)> f) { \
auto offscreenUi = DependencyManager::get<OffscreenUi>(); \
offscreenUi->toggle(QML, NAME, f); \
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) { \
offscreenUI->toggle(QML, NAME, f); \
} \
} \
void x::load(std::function<void(QQmlContext*, QObject*)> f) { \
auto offscreenUi = DependencyManager::get<OffscreenUi>(); \
offscreenUi->load(QML, f); \
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) { \
offscreenUI->load(QML, f); \
} \
}
#define HIFI_QML_DEF_LAMBDA(x, f) \
@ -82,21 +87,25 @@ private:
qmlRegisterType<x>("Hifi", 1, 0, NAME.toLocal8Bit().constData()); \
} \
void x::show() { \
auto offscreenUi = DependencyManager::get<OffscreenUi>(); \
offscreenUi->show(QML, NAME, f); \
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) { \
offscreenUI->show(QML, NAME, f); \
} \
} \
void x::hide() { \
auto offscreenUi = DependencyManager::get<OffscreenUi>(); \
offscreenUi->hide(NAME); \
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) { \
offscreenUI->hide(NAME); \
} \
} \
\
void x::toggle() { \
auto offscreenUi = DependencyManager::get<OffscreenUi>(); \
offscreenUi->toggle(QML, NAME, f); \
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) { \
offscreenUI->toggle(QML, NAME, f); \
} \
} \
void x::load() { \
auto offscreenUi = DependencyManager::get<OffscreenUi>(); \
offscreenUi->load(QML, f); \
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) { \
offscreenUI->load(QML, f); \
} \
}
#endif

View file

@ -189,10 +189,12 @@ void OffscreenUi::show(const QUrl& url, const QString& name, std::function<void(
}
void OffscreenUi::hideDesktopWindows() {
if (QThread::currentThread() != thread()) {
BLOCKING_INVOKE_METHOD(this, "hideDesktopWindows");
if (_desktop) {
if (QThread::currentThread() != thread()) {
BLOCKING_INVOKE_METHOD(this, "hideDesktopWindows");
}
QMetaObject::invokeMethod(_desktop, "hideDesktopWindows");
}
QMetaObject::invokeMethod(_desktop, "hideDesktopWindows");
}
void OffscreenUi::toggle(const QUrl& url, const QString& name, std::function<void(QQmlContext*, QObject*)> f) {
@ -208,11 +210,14 @@ void OffscreenUi::toggle(const QUrl& url, const QString& name, std::function<voi
}
bool OffscreenUi::isPointOnDesktopWindow(QVariant point) {
QVariant result;
BLOCKING_INVOKE_METHOD(_desktop, "isPointOnWindow",
Q_RETURN_ARG(QVariant, result),
Q_ARG(QVariant, point));
return result.toBool();
if (_desktop) {
QVariant result;
BLOCKING_INVOKE_METHOD(_desktop, "isPointOnWindow",
Q_RETURN_ARG(QVariant, result),
Q_ARG(QVariant, point));
return result.toBool();
}
return false;
}
void OffscreenUi::hide(const QString& name) {
@ -226,12 +231,14 @@ void OffscreenUi::hide(const QString& name) {
}
bool OffscreenUi::isVisible(const QString& name) {
QQuickItem* item = getRootItem()->findChild<QQuickItem*>(name);
if (item) {
return QQmlProperty(item, OFFSCREEN_VISIBILITY_PROPERTY).read().toBool();
} else {
return false;
auto rootItem = getRootItem();
if (rootItem) {
QQuickItem* item = rootItem->findChild<QQuickItem*>(name);
if (item) {
return QQmlProperty(item, OFFSCREEN_VISIBILITY_PROPERTY).read().toBool();
}
}
return false;
}
class MessageBoxListener : public ModalDialogListener {
@ -280,12 +287,11 @@ QQuickItem* OffscreenUi::createMessageBox(Icon icon, const QString& title, const
bool invokeResult;
auto tabletScriptingInterface = DependencyManager::get<TabletScriptingInterface>();
TabletProxy* tablet = dynamic_cast<TabletProxy*>(tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"));
if (tablet->getToolbarMode()) {
if (tablet->getToolbarMode() && _desktop) {
invokeResult = QMetaObject::invokeMethod(_desktop, "messageBox",
Q_RETURN_ARG(QVariant, result),
Q_ARG(QVariant, QVariant::fromValue(map)));
} else {
QQuickItem* tabletRoot = tablet->getTabletRoot();
} else if (QQuickItem* tabletRoot = tablet->getTabletRoot()) {
invokeResult = QMetaObject::invokeMethod(tabletRoot, "messageBox",
Q_RETURN_ARG(QVariant, result),
Q_ARG(QVariant, QVariant::fromValue(map)));
@ -533,21 +539,21 @@ ModalDialogListener* OffscreenUi::customInputDialogAsync(const Icon icon, const
}
void OffscreenUi::togglePinned() {
bool invokeResult = QMetaObject::invokeMethod(_desktop, "togglePinned");
bool invokeResult = _desktop && QMetaObject::invokeMethod(_desktop, "togglePinned");
if (!invokeResult) {
qWarning() << "Failed to toggle window visibility";
}
}
void OffscreenUi::setPinned(bool pinned) {
bool invokeResult = QMetaObject::invokeMethod(_desktop, "setPinned", Q_ARG(QVariant, pinned));
bool invokeResult = _desktop && QMetaObject::invokeMethod(_desktop, "setPinned", Q_ARG(QVariant, pinned));
if (!invokeResult) {
qWarning() << "Failed to set window visibility";
}
}
void OffscreenUi::setConstrainToolbarToCenterX(bool constrained) {
bool invokeResult = QMetaObject::invokeMethod(_desktop, "setConstrainToolbarToCenterX", Q_ARG(QVariant, constrained));
bool invokeResult = _desktop && QMetaObject::invokeMethod(_desktop, "setConstrainToolbarToCenterX", Q_ARG(QVariant, constrained));
if (!invokeResult) {
qWarning() << "Failed to set toolbar constraint";
}
@ -575,17 +581,17 @@ QQuickItem* OffscreenUi::createInputDialog(const Icon icon, const QString& title
TabletProxy* tablet = dynamic_cast<TabletProxy*>(tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"));
bool invokeResult;
if (tablet->getToolbarMode()) {
if (tablet->getToolbarMode() && _desktop) {
invokeResult = QMetaObject::invokeMethod(_desktop, "inputDialog",
Q_RETURN_ARG(QVariant, result),
Q_ARG(QVariant, QVariant::fromValue(map)));
} else {
QQuickItem* tabletRoot = tablet->getTabletRoot();
} else if (QQuickItem* tabletRoot = tablet->getTabletRoot()) {
invokeResult = QMetaObject::invokeMethod(tabletRoot, "inputDialog",
Q_RETURN_ARG(QVariant, result),
Q_ARG(QVariant, QVariant::fromValue(map)));
emit tabletScriptingInterface->tabletNotification();
}
if (!invokeResult) {
qWarning() << "Failed to create message box";
return nullptr;
@ -603,12 +609,11 @@ QQuickItem* OffscreenUi::createCustomInputDialog(const Icon icon, const QString&
TabletProxy* tablet = dynamic_cast<TabletProxy*>(tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"));
bool invokeResult;
if (tablet->getToolbarMode()) {
if (tablet->getToolbarMode() && _desktop) {
invokeResult = QMetaObject::invokeMethod(_desktop, "inputDialog",
Q_RETURN_ARG(QVariant, result),
Q_ARG(QVariant, QVariant::fromValue(map)));
} else {
QQuickItem* tabletRoot = tablet->getTabletRoot();
} else if (QQuickItem* tabletRoot = tablet->getTabletRoot()) {
invokeResult = QMetaObject::invokeMethod(tabletRoot, "inputDialog",
Q_RETURN_ARG(QVariant, result),
Q_ARG(QVariant, QVariant::fromValue(map)));
@ -718,7 +723,7 @@ QObject* OffscreenUi::getRootMenu() {
}
void OffscreenUi::unfocusWindows() {
bool invokeResult = QMetaObject::invokeMethod(_desktop, "unfocusWindows");
bool invokeResult = _desktop && QMetaObject::invokeMethod(_desktop, "unfocusWindows");
Q_ASSERT(invokeResult);
}
@ -752,12 +757,11 @@ QString OffscreenUi::fileDialog(const QVariantMap& properties) {
bool invokeResult;
auto tabletScriptingInterface = DependencyManager::get<TabletScriptingInterface>();
TabletProxy* tablet = dynamic_cast<TabletProxy*>(tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"));
if (tablet->getToolbarMode()) {
if (tablet->getToolbarMode() && _desktop) {
invokeResult = QMetaObject::invokeMethod(_desktop, "fileDialog",
Q_RETURN_ARG(QVariant, buildDialogResult),
Q_ARG(QVariant, QVariant::fromValue(properties)));
} else {
QQuickItem* tabletRoot = tablet->getTabletRoot();
} else if (QQuickItem* tabletRoot = tablet->getTabletRoot()) {
invokeResult = QMetaObject::invokeMethod(tabletRoot, "fileDialog",
Q_RETURN_ARG(QVariant, buildDialogResult),
Q_ARG(QVariant, QVariant::fromValue(properties)));
@ -782,12 +786,11 @@ ModalDialogListener* OffscreenUi::fileDialogAsync(const QVariantMap& properties)
bool invokeResult;
auto tabletScriptingInterface = DependencyManager::get<TabletScriptingInterface>();
TabletProxy* tablet = dynamic_cast<TabletProxy*>(tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"));
if (tablet->getToolbarMode()) {
if (tablet->getToolbarMode() && _desktop) {
invokeResult = QMetaObject::invokeMethod(_desktop, "fileDialog",
Q_RETURN_ARG(QVariant, buildDialogResult),
Q_ARG(QVariant, QVariant::fromValue(properties)));
} else {
QQuickItem* tabletRoot = tablet->getTabletRoot();
} else if (QQuickItem* tabletRoot = tablet->getTabletRoot()) {
invokeResult = QMetaObject::invokeMethod(tabletRoot, "fileDialog",
Q_RETURN_ARG(QVariant, buildDialogResult),
Q_ARG(QVariant, QVariant::fromValue(properties)));
@ -1003,12 +1006,11 @@ QString OffscreenUi::assetDialog(const QVariantMap& properties) {
bool invokeResult;
auto tabletScriptingInterface = DependencyManager::get<TabletScriptingInterface>();
TabletProxy* tablet = dynamic_cast<TabletProxy*>(tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"));
if (tablet->getToolbarMode()) {
if (tablet->getToolbarMode() && _desktop) {
invokeResult = QMetaObject::invokeMethod(_desktop, "assetDialog",
Q_RETURN_ARG(QVariant, buildDialogResult),
Q_ARG(QVariant, QVariant::fromValue(properties)));
} else {
QQuickItem* tabletRoot = tablet->getTabletRoot();
} else if (QQuickItem* tabletRoot = tablet->getTabletRoot()) {
invokeResult = QMetaObject::invokeMethod(tabletRoot, "assetDialog",
Q_RETURN_ARG(QVariant, buildDialogResult),
Q_ARG(QVariant, QVariant::fromValue(properties)));
@ -1034,12 +1036,11 @@ ModalDialogListener *OffscreenUi::assetDialogAsync(const QVariantMap& properties
bool invokeResult;
auto tabletScriptingInterface = DependencyManager::get<TabletScriptingInterface>();
TabletProxy* tablet = dynamic_cast<TabletProxy*>(tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"));
if (tablet->getToolbarMode()) {
if (tablet->getToolbarMode() && _desktop) {
invokeResult = QMetaObject::invokeMethod(_desktop, "assetDialog",
Q_RETURN_ARG(QVariant, buildDialogResult),
Q_ARG(QVariant, QVariant::fromValue(properties)));
} else {
QQuickItem* tabletRoot = tablet->getTabletRoot();
} else if (QQuickItem* tabletRoot = tablet->getTabletRoot()) {
invokeResult = QMetaObject::invokeMethod(tabletRoot, "assetDialog",
Q_RETURN_ARG(QVariant, buildDialogResult),
Q_ARG(QVariant, QVariant::fromValue(properties)));

View file

@ -14,9 +14,6 @@
#include <shared/QtHelpers.h>
#include "OffscreenUi.h"
std::mutex QmlFragmentClass::_mutex;
std::map<QString, QScriptValue> QmlFragmentClass::_fragments;
@ -40,7 +37,6 @@ QScriptValue QmlFragmentClass::internal_constructor(QScriptContext* context, QSc
}
auto properties = parseArguments(context);
auto offscreenUi = DependencyManager::get<OffscreenUi>();
QmlFragmentClass* retVal = new QmlFragmentClass(restricted, qml.toString());
Q_ASSERT(retVal);
if (QThread::currentThread() != qApp->thread()) {

View file

@ -14,7 +14,6 @@
#include <QtScript/QScriptEngine>
#include <shared/QtHelpers.h>
#include "OffscreenUi.h"
static const char* const URL_PROPERTY = "source";
static const char* const SCRIPT_PROPERTY = "scriptUrl";
@ -22,7 +21,6 @@ static const char* const SCRIPT_PROPERTY = "scriptUrl";
// Method called by Qt scripts to create a new web window in the overlay
QScriptValue QmlWebWindowClass::internal_constructor(QScriptContext* context, QScriptEngine* engine, bool restricted) {
auto properties = parseArguments(context);
auto offscreenUi = DependencyManager::get<OffscreenUi>();
QmlWebWindowClass* retVal = new QmlWebWindowClass(restricted);
Q_ASSERT(retVal);
if (QThread::currentThread() != qApp->thread()) {

View file

@ -72,7 +72,6 @@ QVariantMap QmlWindowClass::parseArguments(QScriptContext* context) {
// Method called by Qt scripts to create a new web window in the overlay
QScriptValue QmlWindowClass::internal_constructor(QScriptContext* context, QScriptEngine* engine, bool restricted) {
auto properties = parseArguments(context);
auto offscreenUi = DependencyManager::get<OffscreenUi>();
QmlWindowClass* retVal = new QmlWindowClass(restricted);
Q_ASSERT(retVal);
if (QThread::currentThread() != qApp->thread()) {
@ -349,7 +348,6 @@ void QmlWindowClass::raise() {
return;
}
auto offscreenUi = DependencyManager::get<OffscreenUi>();
if (_qmlWindow) {
QMetaObject::invokeMethod(asQuickItem(), "raise", Qt::DirectConnection);
}

View file

@ -321,8 +321,8 @@ void TabletScriptingInterface::processEvent(const QKeyEvent* event) {
QObject* TabletScriptingInterface::getFlags() {
Q_ASSERT(QThread::currentThread() == qApp->thread());
auto offscreenUi = DependencyManager::get<OffscreenUi>();
return offscreenUi->getFlags();
auto offscreenUI = DependencyManager::get<OffscreenUi>();
return offscreenUI ? offscreenUI->getFlags() : nullptr;
}
//
@ -364,8 +364,6 @@ void TabletProxy::setToolbarMode(bool toolbarMode) {
_toolbarMode = toolbarMode;
auto offscreenUi = DependencyManager::get<OffscreenUi>();
if (toolbarMode) {
#if !defined(DISABLE_QML)
closeDialog();
@ -388,13 +386,18 @@ void TabletProxy::setToolbarMode(bool toolbarMode) {
if (_currentPathLoaded != TABLET_HOME_SOURCE_URL) {
loadHomeScreen(true);
}
//check if running scripts window opened and save it for reopen in Tablet
if (offscreenUi->isVisible("RunningScripts")) {
offscreenUi->hide("RunningScripts");
_showRunningScripts = true;
auto offscreenUI = DependencyManager::get<OffscreenUi>();
if (offscreenUI) {
//check if running scripts window opened and save it for reopen in Tablet
if (offscreenUI->isVisible("RunningScripts")) {
offscreenUI->hide("RunningScripts");
_showRunningScripts = true;
}
offscreenUI->hideDesktopWindows();
}
offscreenUi->hideDesktopWindows();
// destroy desktop window
if (_desktopWindow) {
_desktopWindow->deleteLater();
@ -577,9 +580,9 @@ void TabletProxy::gotoMenuScreen(const QString& submenu) {
root = _desktopWindow->asQuickItem();
}
if (root) {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
QObject* menu = offscreenUi->getRootMenu();
auto offscreenUI = DependencyManager::get<OffscreenUi>();
if (root && offscreenUI) {
QObject* menu = offscreenUI->getRootMenu();
QMetaObject::invokeMethod(root, "setMenuProperties", Q_ARG(QVariant, QVariant::fromValue(menu)), Q_ARG(const QVariant&, QVariant(submenu)));
QMetaObject::invokeMethod(root, "loadSource", Q_ARG(const QVariant&, QVariant(VRMENU_SOURCE_URL)));
_state = State::Menu;

View file

@ -203,14 +203,14 @@ void updateFromOpenVrKeyboardInput() {
}
void finishOpenVrKeyboardInput() {
auto offscreenUi = DependencyManager::get<OffscreenUi>();
auto offscreenUI = DependencyManager::get<OffscreenUi>();
updateFromOpenVrKeyboardInput();
// Simulate an enter press on the top level window to trigger the action
if (0 == (_currentHints & Qt::ImhMultiLine)) {
if (0 == (_currentHints & Qt::ImhMultiLine) && offscreenUI) {
auto keyPress = QKeyEvent(QEvent::KeyPress, Qt::Key_Return, Qt::KeyboardModifiers(), QString("\n"));
auto keyRelease = QKeyEvent(QEvent::KeyRelease, Qt::Key_Return, Qt::KeyboardModifiers());
qApp->sendEvent(offscreenUi->getWindow(), &keyPress);
qApp->sendEvent(offscreenUi->getWindow(), &keyRelease);
qApp->sendEvent(offscreenUI->getWindow(), &keyPress);
qApp->sendEvent(offscreenUI->getWindow(), &keyRelease);
}
}
@ -221,10 +221,8 @@ void enableOpenVrKeyboard(PluginContainer* container) {
if (disableSteamVrKeyboard) {
return;
}
auto offscreenUi = DependencyManager::get<OffscreenUi>();
_overlay = vr::VROverlay();
auto menu = container->getPrimaryMenu();
auto action = menu->getActionForOption(MenuOption::Overlays);
@ -282,7 +280,9 @@ void handleOpenVrEvents() {
case vr::VREvent_KeyboardClosed:
_keyboardFocusObject = nullptr;
_keyboardShown = false;
DependencyManager::get<OffscreenUi>()->unfocusWindows();
if (auto offscreenUI = DependencyManager::get<OffscreenUi>()) {
offscreenUI->unfocusWindows();
}
break;
default:

View file

@ -36,7 +36,8 @@ var DEFAULT_SCRIPTS_COMBINED = [
"system/inspect.js",
"system/keyboardShortcuts/keyboardShortcuts.js",
"system/checkForUpdates.js",
"system/onFirstRun.js"
"system/onFirstRun.js",
"system/appreciate/appreciate_app.js"
];
var DEFAULT_SCRIPTS_SEPARATE = [
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# Appreciate
## Description
Show someone else that you like what they're doing. Open the app to see usage instructions and some options!
## Releases
### v1.5 | [48d8247](https://github.com/highfidelity/hifi-content/commit/48d8247)
- Fixed an issue where Appreciate app users wearing avatars without a specific joint wouldn't hear the Appreciate sound or see the Appreciation Dodecahedron
### 2019-03-08_11-37-00 | Marketplace v1.4 | [93bf464](https://github.com/highfidelity/hifi-content/commit/93bf464)
- Fixed an issue where a user could press the "Z" key to appreciate while the Appreciate UI was focused even if the Appreciate switch was turned off
- Fixed an issue where Appreciation Intensity decayed too quickly after switching from HMD mode to Desktop mode
### 2019-02-22_10-49-00 | Marketplace v1.3 | [51704b5](https://github.com/highfidelity/hifi-content/commit/51704b5)
- Optimize app
- Add option to not show Appreciation Dodecahedron while Appreciating
- Forward Z keypresses to the Appreciate script that the user makes when the App's HTML UI is focused
### 2019-02-19_13-09-00 | Marketplace v1.2 | [0e2fa82](https://github.com/highfidelity/hifi-content/commit/0e2fa82)
- Introduced functionality to stop running versions of Appreciate when those versions are baked into the client installation AND other versions of Appreciate are running
### 2019-02-15_17-03-00 | Marketplace v1.1 | [83f8927](https://github.com/highfidelity/hifi-content/commit/83f8927)
- Ensure that old Appreciation Dodecahedrons will be deleted in the event of a client crashing while Appreciating
### 2019-02-14_10-00-00 | Marketplace v1.0 | [658ed4e](https://github.com/highfidelity/hifi-content/commit/658ed4e)
- Initial Release
## Project Links
[Trello Card](https://trello.com/c/2iMbEgdw/36-appreciation-app)
## Known issues
- N/A

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{
"name": "Appreciate App",
"version": "1.5.0",
"description": "Show someone else that you like what they're doing. Open the app to see usage instructions and some options!",
"homepage": "http://www.vircadia.com",
"bugs": "",
"keywords": [
"Clapping",
"Clap",
"Applause"
],
"icon": "/appreciate.jpg",
"images": [
"/appreciate.jpg"
],
"author": {
"name": "High Fidelity",
"email": "",
"url": "",
"license": "Apache 2.0"
},
"sublicense": [
],
"contributors": [
],
"repository": {
"type": "git",
"url": "https://github.com/vircadia/vircadia-content.git"
},
"main": "/appreciate_app.js",
"type": "app",
"meta": {
},
"dependencies": {
},
"engines": {
},
"resource": {
"version": 1.0.0
}
}

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<!DOCTYPE html>
<!--
Appreciate
Created by Zach Fox on 2019-01-30
Copyright 2019 High Fidelity, Inc.
Distributed under the Apache License, Version 2.0.
See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
-->
<html>
<head>
<title>Appreciate</title>
<meta charset="utf-8">
<link rel="stylesheet" type="text/css" href="css/style.css">
<link href="https://fonts.googleapis.com/css?family=Raleway" rel="stylesheet">
<!--I modified jscolor to prevent it from printing the color code to the value of the input onchange. -->
<script type="text/javascript" src="js/jscolor.js"></script>
</head>
<body>
<div id="loadingContainer">
</div>
<div id="mainContainer">
<div id="titleBarContainer">
<div id="titleText" style="font-weight:bold;">
Appreciate v1.5
</div>
<label class="switch">
<input id="appreciateSwitch" type="checkbox" onclick="appreciateSwitchClicked(this)">
<span class="slider round"></span>
</label>
</div>
<div id="firstRun" style="display:none;">
<i id="tutorialArrow"></i>
<div>&nbsp;Use this switch to enable and disable the Appreciate app.</div>
</div>
<div id="progressBarContainer">
<span style="font-weight:bold;">Intensity Meter</span>
<div id="currentIntensityDisplay">
<span id="currentIntensity" style="width:0%"></span>
</div>
<div id="crosshatch"></div>
</div>
<div id="optionsContainer">
<span style="font-weight:bold;">Options</span>
<label id="neverWhistleContainer">
Never Whistle
<input id="neverWhistleCheckbox" type="checkbox" onclick="neverWhistleCheckboxClicked(this)">
<span class="checkmark"></span>
</label>
<label id="showAppreciationEntityContainer">
Show Appreciation Dodecahedron
<input id="showAppreciationEntityCheckbox" type="checkbox" onclick="showAppreciationEntityCheckboxClicked(this)">
<span class="checkmark"></span>
</label>
<div id="colorPickerContainer">
<input type="button" id="colorPicker" class="jscolor"
onchange="setEntityColor(this.jscolor)" value="Choose Dodecahedron Color">
</input>
</div>
</div>
<div id="instructions">
<div id="desktopModeInstructions">
Desktop Mode:<br/>Tap or hold the Z key on your keyboard!
</div>
<div id="vrModeInstructions">
VR Mode:<br/>Raise your hands above your head and shake them!
</div>
</div>
</div>
<!--Include this script here so it only executes once the DOM is ready.-->
<script type="text/javascript" src="js/appreciate_ui.js"></script>
</body>
</html>

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box-sizing: border-box;
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background-color: #393939;
color: #afafaf;
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margin: 0;
padding: 0;
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background-image: url('../images/loadingSpinner.svg');
background-repeat: no-repeat;
background-position: center center;
width: 100vw;
height: 100vh;
position: fixed;
z-index: 999;
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height: calc(100vh - 60px);
position: fixed;
z-index: 998;
padding: 8px 12px 0 50%;
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margin-right: 28px;
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transform: rotate(-135deg);
-webkit-transform: rotate(-135deg);
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/* START SWITCH CSS
Mostly from: https://www.w3schools.com/howto/howto_css_switch.asp
*/
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height: 60px;
padding: 0 16px;
font-size: 24px;
background-color: #121212;
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justify-content: space-between;
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.switch {
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/* Hide default HTML checkbox */
.switch input {
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.slider {
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right: 0;
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-webkit-transition: .4s;
transition: .4s;
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height: 26px;
width: 26px;
left: 4px;
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background-color: white;
-webkit-transition: .4s;
transition: .4s;
}
input:checked + .slider {
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}
input:focus + .slider {
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input:checked + .slider:before {
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-ms-transform: translateX(35px);
transform: translateX(35px);
}
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.slider.round {
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}
.slider.round:before {
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/* END SWITCH CSS */
/* START PROGRESS BAR CSS */
#progressBarContainer {
width: calc(100vw - 24px);
margin: 24px auto 0 auto;
}
#progressBarContainer > span {
font-size: 18px;
}
#currentIntensityDisplay {
width: 100%;
height: 175px;
margin-top: 8px;
background: #FFFFFF;
background-image: linear-gradient(to right, #EEE 0, #EEE 55%, #FFF 55%, #FFF 100%);
}
#crosshatch {
display: none;
float: right;
position: relative;
top: -175px;
height: 175px;
width: 45%;
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}
#currentIntensity {
display: block;
height: 100%;
background-color: #1ac567;
background-image: linear-gradient(to right,#1ac567 0, #C62147 100%);
position: relative;
overflow: hidden;
}
/* END PROGRESS BAR CSS */
#optionsContainer {
display: flex;
flex-direction: column;
height: 150px;
width: calc(100vw - 24px);
margin: 12px 12px 0 12px;
position: absolute;
}
#colorPickerContainer {
margin: 8px 0 0 0;
visibility: hidden;
}
#colorPickerContainer > input {
font-family: 'Raleway', sans-serif;
height: 34px;
font-size: 18px;
min-width: 185px;
}
.checkmark {
position: absolute;
top: 0;
left: 0;
height: 25px;
width: 25px;
background-color: #eee;
}
/* Create the checkmark/indicator (hidden when not checked) */
.checkmark:after {
content: "";
position: absolute;
display: none;
}
#neverWhistleContainer,
#showAppreciationEntityContainer {
display: block;
margin: 8px 0 0 0;
height: 25px;
position: relative;
padding-left: 35px;
cursor: pointer;
font-size: 18px;
-webkit-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
user-select: none;
}
#showAppreciationEntityContainer {
margin-top: 16px;
}
/* Hide the browser's default checkbox */
#neverWhistleContainer input,
#showAppreciationEntityContainer input {
position: absolute;
opacity: 0;
cursor: pointer;
height: 0;
width: 0;
}
/* On mouse-over, add a grey background color */
#neverWhistleContainer:hover input ~ .checkmark,
#showAppreciationEntityContainer:hover input ~ .checkmark {
background-color: #ccc;
}
/* When the checkbox is checked, add a blue background */
#neverWhistleContainer input:checked ~ .checkmark,
#showAppreciationEntityContainer input:checked ~ .checkmark {
background-color: #0093C5;
}
/* Show the checkmark when checked */
#neverWhistleContainer input:checked ~ .checkmark:after,
#showAppreciationEntityContainer input:checked ~ .checkmark:after {
display: block;
}
/* Style the checkmark/indicator */
#neverWhistleContainer .checkmark:after,
#showAppreciationEntityContainer .checkmark:after {
left: 9px;
top: 3px;
width: 8px;
height: 15px;
border: solid white;
border-width: 0 3px 3px 0;
transform: rotate(45deg);
-webkit-transform: rotate(45deg);
}
#instructions {
position: fixed;
height: 150px;
bottom: 0;
left: 0;
right: 0;
margin: 0 12px;
font-size: 18px;
}
#instructions > div {
margin-top: 16px;
}

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<svg width="72px" height="72px" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100" preserveAspectRatio="xMidYMid" class="lds-rolling" style="background: none;"><circle cx="50" cy="50" fill="none" ng-attr-stroke="{{config.color}}" ng-attr-stroke-width="{{config.width}}" ng-attr-r="{{config.radius}}" ng-attr-stroke-dasharray="{{config.dasharray}}" stroke="#00b4ef" stroke-width="10" r="35" stroke-dasharray="164.93361431346415 56.97787143782138" transform="rotate(239.933 50 50)"><animateTransform attributeName="transform" type="rotate" calcMode="linear" values="0 50 50;360 50 50" keyTimes="0;1" dur="1s" begin="0s" repeatCount="indefinite"></animateTransform></circle></svg>

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/*
Appreciate
Created by Zach Fox on 2019-01-30
Copyright 2019 High Fidelity, Inc.
Distributed under the Apache License, Version 2.0.
See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
*/
/* globals document EventBridge setTimeout */
// Called when the user clicks the switch in the top right of the app.
// Sends an event to the App JS and clears the `firstRun` `div`.
function appreciateSwitchClicked(checkbox) {
EventBridge.emitWebEvent(JSON.stringify({
app: "appreciate",
method: "appreciateSwitchClicked",
appreciateEnabled: checkbox.checked
}));
document.getElementById("firstRun").style.display = "none";
}
// Called when the user checks/unchecks the Never Whistle checkbox.
// Adds the crosshatch div to the UI and sends an event to the App JS.
function neverWhistleCheckboxClicked(checkbox) {
var crosshatch = document.getElementById("crosshatch");
if (checkbox.checked) {
crosshatch.style.display = "inline-block";
} else {
crosshatch.style.display = "none";
}
EventBridge.emitWebEvent(JSON.stringify({
app: "appreciate",
method: "neverWhistleCheckboxClicked",
neverWhistle: checkbox.checked
}));
}
// Called when the user checks/unchecks the Show Appreciation Entity checkbox.
// Sends an event to the App JS.
function showAppreciationEntityCheckboxClicked(checkbox) {
EventBridge.emitWebEvent(JSON.stringify({
app: "appreciate",
method: "showAppreciationEntityCheckboxClicked",
showAppreciationEntity: checkbox.checked
}));
if (checkbox.checked) {
document.getElementById("colorPickerContainer").style.visibility = "visible";
} else {
document.getElementById("colorPickerContainer").style.visibility = "hidden";
}
}
// Called when the user changes the entity's color using the jscolor picker.
// Modifies the color of the Intensity Meter gradient and sends a message to the App JS.
var START_COLOR_MULTIPLIER = 0.2;
function setEntityColor(jscolor) {
var newEntityColor = {
"red": jscolor.rgb[0],
"green": jscolor.rgb[1],
"blue": jscolor.rgb[2]
};
var startColor = {
"red": Math.floor(newEntityColor.red * START_COLOR_MULTIPLIER),
"green": Math.floor(newEntityColor.green * START_COLOR_MULTIPLIER),
"blue": Math.floor(newEntityColor.blue * START_COLOR_MULTIPLIER)
};
var currentIntensityDisplayWidth = document.getElementById("currentIntensityDisplay").offsetWidth;
var bgString = "linear-gradient(to right, rgb(" + startColor.red + ", " +
startColor.green + ", " + startColor.blue + ") 0, " +
jscolor.toHEXString() + " " + currentIntensityDisplayWidth + "px)";
document.getElementById("currentIntensity").style.backgroundImage = bgString;
EventBridge.emitWebEvent(JSON.stringify({
app: "appreciate",
method: "setEntityColor",
entityColor: newEntityColor
}));
}
// Handle EventBridge messages from *_app.js.
function onScriptEventReceived(message) {
try {
message = JSON.parse(message);
} catch (error) {
console.log("Couldn't parse script event message: " + error);
return;
}
// This message gets sent by `entityList.js` when it shouldn't!
if (message.type === "removeEntities") {
return;
}
switch (message.method) {
case "updateUI":
if (message.isFirstRun) {
document.getElementById("firstRun").style.display = "block";
}
document.getElementById("appreciateSwitch").checked = message.appreciateEnabled;
document.getElementById("neverWhistleCheckbox").checked = message.neverWhistleEnabled;
var showAppreciationEntityCheckbox = document.getElementById("showAppreciationEntityCheckbox");
showAppreciationEntityCheckbox.checked = message.showAppreciationEntity;
if (showAppreciationEntityCheckbox.checked) {
document.getElementById("colorPickerContainer").style.visibility = "visible";
} else {
document.getElementById("colorPickerContainer").style.visibility = "hidden";
}
if (message.neverWhistleEnabled) {
var crosshatch = document.getElementById("crosshatch");
crosshatch.style.display = "inline-block";
}
document.getElementById("loadingContainer").style.display = "none";
var color = document.getElementById("colorPicker").jscolor;
color.fromRGB(message.entityColor.red, message.entityColor.green, message.entityColor.blue);
var startColor = {
"red": Math.floor(color.rgb[0] * START_COLOR_MULTIPLIER),
"green": Math.floor(color.rgb[1] * START_COLOR_MULTIPLIER),
"blue": Math.floor(color.rgb[2] * START_COLOR_MULTIPLIER)
};
var currentIntensityDisplayWidth = document.getElementById("currentIntensityDisplay").offsetWidth;
document.getElementById("currentIntensity").style.backgroundImage =
"linear-gradient(to right, rgb(" + startColor.red + ", " +
startColor.green + ", " + startColor.blue + ") 0, " +
color.toHEXString() + " " + currentIntensityDisplayWidth + "px)";
break;
case "updateCurrentIntensityUI":
document.getElementById("currentIntensity").style.width = message.currentIntensity * 100 + "%";
break;
default:
console.log("Unknown message received from appreciate_app.js! " + JSON.stringify(message));
break;
}
}
// This function detects a keydown on the document, which enables the app
// to forward these keypress events to the app JS.
function onKeyDown(e) {
var key = e.key.toUpperCase();
if (key === "Z") {
EventBridge.emitWebEvent(JSON.stringify({
app: "appreciate",
method: "zKeyDown",
repeat: e.repeat
}));
}
}
// This function detects a keyup on the document, which enables the app
// to forward these keypress events to the app JS.
function onKeyUp(e) {
var key = e.key.toUpperCase();
if (key === "Z") {
EventBridge.emitWebEvent(JSON.stringify({
app: "appreciate",
method: "zKeyUp"
}));
}
}
// This delay is necessary to allow for the JS EventBridge to become active.
// The delay is still necessary for HTML apps in RC78+.
var EVENTBRIDGE_SETUP_DELAY = 500;
function onLoad() {
setTimeout(function() {
EventBridge.scriptEventReceived.connect(onScriptEventReceived);
EventBridge.emitWebEvent(JSON.stringify({
app: "appreciate",
method: "eventBridgeReady"
}));
}, EVENTBRIDGE_SETUP_DELAY);
document.addEventListener("keydown", onKeyDown);
document.addEventListener("keyup", onKeyUp);
}
onLoad();

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