diff --git a/examples/controllers/handControllerGrab.js b/examples/controllers/handControllerGrab.js index 05dfc8e5d5..f4bc7496da 100644 --- a/examples/controllers/handControllerGrab.js +++ b/examples/controllers/handControllerGrab.js @@ -480,7 +480,7 @@ function MyController(hand, triggerAction) { var offsetPosition = Vec3.multiplyQbyV(Quat.inverse(Quat.multiply(handRotation, offsetRotation)), offset); this.actionID = NULL_ACTION_ID; - this.actionID = Entities.addAction("kinematic-hold", this.grabbedEntity, { + this.actionID = Entities.addAction("hold", this.grabbedEntity, { hand: this.hand === RIGHT_HAND ? "right" : "left", timeScale: NEAR_GRABBING_ACTION_TIMEFRAME, relativePosition: offsetPosition,