diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 614f7bd9fe..e039633961 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -426,7 +426,12 @@ void MyAvatar::simulate(float deltaTime) { EntityTreeRenderer* entityTreeRenderer = qApp->getEntities(); EntityTreePointer entityTree = entityTreeRenderer ? entityTreeRenderer->getTree() : nullptr; if (entityTree) { + bool flyingAllowed = true; entityTree->withWriteLock([&] { + std::shared_ptr zone = entityTreeRenderer->myAvatarZone(); + if (zone) { + flyingAllowed = zone->getFlyingAllowed(); + } auto now = usecTimestampNow(); EntityEditPacketSender* packetSender = qApp->getEntityEditPacketSender(); MovingEntitiesOperator moveOperator(entityTree); @@ -454,6 +459,7 @@ void MyAvatar::simulate(float deltaTime) { entityTree->recurseTreeWithOperator(&moveOperator); } }); + _characterController.setFlyingAllowed(flyingAllowed); } } diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.h b/libraries/entities-renderer/src/EntityTreeRenderer.h index a6fc58e5f1..3eb3796c94 100644 --- a/libraries/entities-renderer/src/EntityTreeRenderer.h +++ b/libraries/entities-renderer/src/EntityTreeRenderer.h @@ -88,6 +88,8 @@ public: // For Scene.shouldRenderEntities QList& getEntitiesLastInScene() { return _entityIDsLastInScene; } + std::shared_ptr myAvatarZone() { return _bestZone; } + signals: void mousePressOnEntity(const RayToEntityIntersectionResult& intersection, const QMouseEvent* event); void mousePressOffEntity(const RayToEntityIntersectionResult& intersection, const QMouseEvent* event); diff --git a/libraries/physics/src/CharacterController.cpp b/libraries/physics/src/CharacterController.cpp index f685aee748..b9306b67b0 100644 --- a/libraries/physics/src/CharacterController.cpp +++ b/libraries/physics/src/CharacterController.cpp @@ -294,6 +294,10 @@ void CharacterController::setState(State desiredState, const char* reason) { #else void CharacterController::setState(State desiredState) { #endif + if (!_flyingAllowed && desiredState == State::Hover) { + desiredState = State::InAir; + } + if (desiredState != _state) { #ifdef DEBUG_STATE_CHANGE qCDebug(physics) << "CharacterController::setState" << stateToStr(desiredState) << "from" << stateToStr(_state) << "," << reason; @@ -544,3 +548,13 @@ bool CharacterController::getRigidBodyLocation(glm::vec3& avatarRigidBodyPositio avatarRigidBodyRotation = bulletToGLM(worldTrans.getRotation()); return true; } + +void CharacterController::setFlyingAllowed(bool value) { + if (_flyingAllowed != value) { + _flyingAllowed = value; + + if (!_flyingAllowed && _state == State::Hover) { + SET_STATE(State::InAir, "flying not allowed"); + } + } +} diff --git a/libraries/physics/src/CharacterController.h b/libraries/physics/src/CharacterController.h index d810e904a7..eac8379ad0 100644 --- a/libraries/physics/src/CharacterController.h +++ b/libraries/physics/src/CharacterController.h @@ -98,6 +98,9 @@ public: bool getRigidBodyLocation(glm::vec3& avatarRigidBodyPosition, glm::quat& avatarRigidBodyRotation); + void setFlyingAllowed(bool value); + + protected: #ifdef DEBUG_STATE_CHANGE void setState(State state, const char* reason); @@ -147,6 +150,8 @@ protected: btRigidBody* _rigidBody { nullptr }; uint32_t _pendingFlags { 0 }; uint32_t _previousFlags { 0 }; + + bool _flyingAllowed { true }; }; #endif // hifi_CharacterControllerInterface_h