merge master

This commit is contained in:
amerhifi 2019-05-24 11:00:30 -07:00
commit ee3e2f0dd7
38 changed files with 781 additions and 468 deletions

View file

@ -25,7 +25,6 @@ vcpkg_from_github(
HEAD_REF master
)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
OPTIONS

View file

@ -258,18 +258,13 @@ endif()
url = 'NOT DEFINED'
if platform.system() == 'Windows':
# TODO: figure out how to download with versionId
#url = 'https://hifi-public.s3.amazonaws.com/dependencies/vcpkg/qt5-install-5.12.3-windows.tar.gz?versionId=Etx8novAe0.IxQ7AosLFtop7fZur.cx9'
url = 'https://hifi-public.s3.amazonaws.com/dependencies/vcpkg/qt5-install-5.12.3-windows.tar.gz'
url = 'https://hifi-public.s3.amazonaws.com/dependencies/vcpkg/qt5-install-5.12.3-windows2.tar.gz'
elif platform.system() == 'Darwin':
#url = 'https://hifi-public.s3.amazonaws.com/dependencies/vcpkg/qt5-install-5.12.3-macos.tar.gz?versionId=QrGxwssB.WwU_z3QCyG7ghP1_VjTkQeK'
url = 'https://hifi-public.s3.amazonaws.com/dependencies/vcpkg/qt5-install-5.12.3-macos.tar.gz'
elif platform.system() == 'Linux':
if platform.linux_distribution()[1] == '16.04':
#url = 'https://hifi-public.s3.amazonaws.com/dependencies/vcpkg/qt5-install-5.12.3-ubuntu-16.04.tar.gz?versionId=c9j7PW4uBDPLif7DKmgIhorh9WBMjZRB'
if platform.linux_distribution()[1][:3] == '16.':
url = 'https://hifi-public.s3.amazonaws.com/dependencies/vcpkg/qt5-install-5.12.3-ubuntu-16.04.tar.gz'
elif platform.linux_distribution()[1] == '18.04':
#url = 'https://hifi-public.s3.amazonaws.com/dependencies/vcpkg/qt5-install-5.12.3-ubuntu-18.04.tar.gz?versionId=Z3TojPFdb5pXdahF3oi85jjKocpL0xqw'
elif platform.linux_distribution()[1][:3] == '18.':
url = 'https://hifi-public.s3.amazonaws.com/dependencies/vcpkg/qt5-install-5.12.3-ubuntu-18.04.tar.gz'
else:
print('UNKNOWN LINUX VERSION!!!')

View file

@ -58,7 +58,8 @@ Rectangle {
if (isLoggedIn) {
Commerce.getWalletStatus();
} else {
// Show some error to the user
errorText.text = "There was a problem while retrieving your inventory. " +
"Please try closing and re-opening the Avatar app.\n\nLogin status result: " + isLoggedIn;
}
}
@ -66,11 +67,19 @@ Rectangle {
if (walletStatus === 5) {
getInventory();
} else {
// Show some error to the user
errorText.text = "There was a problem while retrieving your inventory. " +
"Please try closing and re-opening the Avatar app.\n\nWallet status result: " + walletStatus;
}
}
onInventoryResult: {
if (result.status !== "success") {
errorText.text = "There was a problem while retrieving your inventory. " +
"Please try closing and re-opening the Avatar app.\n\nInventory status: " + result.status + "\nMessage: " + result.message;
} else if (result.data && result.data.assets && result.data.assets.length === 0) {
errorText.text = "You have not created any avatars yet! Create an avatar with the Avatar Creator, then close and re-open the Avatar App."
}
avatarAppInventoryModel.handlePage(result.status !== "success" && result.message, result);
root.updatePreviewUrl();
}
@ -172,7 +181,7 @@ Rectangle {
anchors.bottom: parent.bottom
AnimatedImage {
visible: !inventoryContentsList.visible
visible: !inventoryContentsList.visible && !errorText.visible
anchors.centerIn: parent
width: 72
height: width
@ -181,7 +190,7 @@ Rectangle {
ListView {
id: inventoryContentsList
visible: avatarAppInventoryModel.count !== 0
visible: avatarAppInventoryModel.count !== 0 && !errorText.visible
interactive: contentItem.height > height
clip: true
model: avatarAppInventoryModel
@ -196,6 +205,18 @@ Rectangle {
standaloneIncompatible: model.standalone_incompatible
}
}
HifiStylesUit.GraphikRegular {
id: errorText
text: ""
visible: text !== ""
anchors.fill: parent
size: 22
color: simplifiedUI.colors.text.white
wrapMode: Text.Wrap
verticalAlignment: Text.AlignVCenter
horizontalAlignment: Text.AlignHCenter
}
}

View file

@ -60,7 +60,7 @@ Flickable {
HifiStylesUit.GraphikRegular {
id: volumeControlsTitle
text: "Volume Controls"
Layout.maximumWidth: parent.width
Layout.preferredWidth: parent.width
height: paintedHeight
size: 22
color: simplifiedUI.colors.text.white
@ -68,57 +68,82 @@ Flickable {
SimplifiedControls.Slider {
id: peopleVolume
anchors.left: parent.left
anchors.right: parent.right
Layout.preferredWidth: parent.width
Layout.topMargin: simplifiedUI.margins.settings.settingsGroupTopMargin
height: 30
labelText: "People Volume"
from: -60
to: 10
from: simplifiedUI.numericConstants.mutedValue
to: 20.0
defaultValue: 0.0
value: AudioScriptingInterface.getAvatarGain()
stepSize: 5.0
value: AudioScriptingInterface.avatarGain
live: true
function updatePeopleGain(sliderValue) {
if (AudioScriptingInterface.avatarGain !== sliderValue) {
AudioScriptingInterface.avatarGain = sliderValue;
}
}
onValueChanged: {
if (AudioScriptingInterface.getAvatarGain() != peopleVolume.value) {
AudioScriptingInterface.setAvatarGain(peopleVolume.value);
updatePeopleGain(value);
}
onPressedChanged: {
if (!pressed) {
updatePeopleGain(value);
}
}
}
SimplifiedControls.Slider {
id: environmentVolume
anchors.left: parent.left
anchors.right: parent.right
Layout.preferredWidth: parent.width
Layout.topMargin: 2
height: 30
labelText: "Environment Volume"
from: -60
to: 10
from: simplifiedUI.numericConstants.mutedValue
to: 20.0
defaultValue: 0.0
value: AudioScriptingInterface.getInjectorGain()
stepSize: 5.0
value: AudioScriptingInterface.serverInjectorGain
live: true
function updateEnvironmentGain(sliderValue) {
if (AudioScriptingInterface.serverInjectorGain !== sliderValue) {
AudioScriptingInterface.serverInjectorGain = sliderValue;
AudioScriptingInterface.localInjectorGain = sliderValue;
}
}
onValueChanged: {
if (AudioScriptingInterface.getInjectorGain() != environmentVolume.value) {
AudioScriptingInterface.setInjectorGain(environmentVolume.value);
updateEnvironmentGain(value);
}
onPressedChanged: {
if (!pressed) {
updateEnvironmentGain(value);
}
}
}
SimplifiedControls.Slider {
id: systemSoundVolume
anchors.left: parent.left
anchors.right: parent.right
Layout.preferredWidth: parent.width
Layout.topMargin: 2
height: 30
labelText: "System Sound Volume"
from: -60
to: 10
from: simplifiedUI.numericConstants.mutedValue
to: 20.0
defaultValue: 0.0
value: AudioScriptingInterface.getSystemInjectorGain()
stepSize: 5.0
value: AudioScriptingInterface.systemInjectorGain
live: true
function updateSystemGain(sliderValue) {
if (AudioScriptingInterface.systemInjectorGain !== sliderValue) {
AudioScriptingInterface.systemInjectorGain = sliderValue;
}
}
onValueChanged: {
if (AudioScriptingInterface.getSystemInjectorGain() != systemSoundVolume.value) {
AudioScriptingInterface.setSystemInjectorGain(systemSoundVolume.value);
updateSystemGain(value);
}
onPressedChanged: {
if (!pressed) {
updateSystemGain(value);
}
}
}
@ -184,8 +209,7 @@ Flickable {
ListView {
id: inputDeviceListView
anchors.left: parent.left
anchors.right: parent.right
Layout.preferredWidth: parent.width
Layout.topMargin: simplifiedUI.margins.settings.settingsGroupTopMargin
interactive: false
height: contentItem.height
@ -200,7 +224,7 @@ Flickable {
id: inputDeviceCheckbox
anchors.left: parent.left
width: parent.width - inputLevel.width
height: paintedHeight
height: 16
wrapLabel: false
checked: selectedDesktop
text: model.devicename
@ -223,6 +247,7 @@ Flickable {
}
SimplifiedControls.Button {
id: audioLoopbackButton
property bool audioLoopedBack: AudioScriptingInterface.getLocalEcho()
function startAudioLoopback() {
@ -238,29 +263,23 @@ Flickable {
}
}
Timer {
id: loopbackTimer
interval: 8000
running: false
repeat: false
onTriggered: {
Component.onDestruction: stopAudioLoopback();
onVisibleChanged: {
if (!visible) {
stopAudioLoopback();
}
}
id: testYourMicButton
enabled: !HMD.active
anchors.left: parent.left
Layout.topMargin: simplifiedUI.margins.settings.settingsGroupTopMargin
width: 160
height: 32
text: audioLoopedBack ? "STOP TESTING" : "TEST YOUR MIC"
onClicked: {
if (audioLoopedBack) {
loopbackTimer.stop();
stopAudioLoopback();
} else {
loopbackTimer.restart();
startAudioLoopback();
}
}
@ -285,8 +304,7 @@ Flickable {
ListView {
id: outputDeviceListView
anchors.left: parent.left
anchors.right: parent.right
Layout.preferredWidth: parent.width
Layout.topMargin: simplifiedUI.margins.settings.settingsGroupTopMargin
interactive: false
height: contentItem.height
@ -301,7 +319,7 @@ Flickable {
id: outputDeviceCheckbox
anchors.left: parent.left
width: parent.width
height: paintedHeight
height: 16
checked: selectedDesktop
text: model.devicename
wrapLabel: false
@ -353,7 +371,6 @@ Flickable {
id: testYourSoundButton
enabled: !HMD.active
anchors.left: parent.left
Layout.topMargin: simplifiedUI.margins.settings.settingsGroupTopMargin
width: 160
height: 32

View file

@ -198,8 +198,7 @@ Flickable {
ListView {
id: inputDeviceListView
anchors.left: parent.left
anchors.right: parent.right
Layout.preferredWidth: parent.width
Layout.topMargin: simplifiedUI.margins.settings.settingsGroupTopMargin
interactive: false
height: contentItem.height
@ -214,8 +213,10 @@ Flickable {
id: inputDeviceCheckbox
anchors.left: parent.left
width: parent.width - inputLevel.width
height: 16
checked: selectedHMD
text: model.devicename
wrapLabel: false
ButtonGroup.group: inputDeviceButtonGroup
onClicked: {
AudioScriptingInterface.setStereoInput(false); // the next selected audio device might not support stereo
@ -235,6 +236,7 @@ Flickable {
}
SimplifiedControls.Button {
id: audioLoopbackButton
property bool audioLoopedBack: AudioScriptingInterface.getLocalEcho()
function startAudioLoopback() {
@ -250,29 +252,23 @@ Flickable {
}
}
Timer {
id: loopbackTimer
interval: 8000
running: false
repeat: false
onTriggered: {
Component.onDestruction: stopAudioLoopback();
onVisibleChanged: {
if (!visible) {
stopAudioLoopback();
}
}
id: testYourMicButton
enabled: HMD.active
anchors.left: parent.left
Layout.topMargin: simplifiedUI.margins.settings.settingsGroupTopMargin
width: 160
height: 32
text: audioLoopedBack ? "STOP TESTING" : "TEST YOUR MIC"
onClicked: {
if (audioLoopedBack) {
loopbackTimer.stop();
stopAudioLoopback();
} else {
loopbackTimer.restart();
startAudioLoopback();
}
}
@ -297,8 +293,7 @@ Flickable {
ListView {
id: outputDeviceListView
anchors.left: parent.left
anchors.right: parent.right
Layout.preferredWidth: parent.width
Layout.topMargin: simplifiedUI.margins.settings.settingsGroupTopMargin
interactive: false
height: contentItem.height
@ -313,11 +308,13 @@ Flickable {
id: outputDeviceCheckbox
anchors.left: parent.left
width: parent.width
checked: selectedDesktop
height: 16
checked: selectedHMD
text: model.devicename
wrapLabel: false
ButtonGroup.group: outputDeviceButtonGroup
onClicked: {
AudioScriptingInterface.setOutputDevice(model.info, true); // `false` argument for Desktop mode setting
AudioScriptingInterface.setOutputDevice(model.info, true); // `true` argument for VR mode setting
}
}
}
@ -363,7 +360,6 @@ Flickable {
id: testYourSoundButton
enabled: HMD.active
anchors.left: parent.left
Layout.topMargin: simplifiedUI.margins.settings.settingsGroupTopMargin
width: 160
height: 32

View file

@ -221,4 +221,8 @@ QtObject {
}
}
}
readonly property QtObject numericConstants: QtObject {
readonly property real mutedValue: -60.0
}
}

View file

@ -30,6 +30,7 @@ Item {
property alias live: sliderControl.live
property alias stepSize: sliderControl.stepSize
property alias snapMode: sliderControl.snapMode
property alias pressed: sliderControl.pressed
property real defaultValue: 0.0
HifiStylesUit.GraphikRegular {

View file

@ -203,7 +203,10 @@ Rectangle {
Image {
id: outputDeviceButton
property bool outputMuted: false
property bool outputMuted: AudioScriptingInterface.avatarGain === simplifiedUI.numericConstants.mutedValue &&
AudioScriptingInterface.serverInjectorGain === simplifiedUI.numericConstants.mutedValue &&
AudioScriptingInterface.localInjectorGain === simplifiedUI.numericConstants.mutedValue &&
AudioScriptingInterface.systemInjectorGain === simplifiedUI.numericConstants.mutedValue
source: outputDeviceButton.outputMuted ? "./images/outputDeviceMuted.svg" : "./images/outputDeviceLoud.svg"
anchors.centerIn: parent
width: 20
@ -228,9 +231,8 @@ Rectangle {
}
onClicked: {
Tablet.playSound(TabletEnums.ButtonClick);
outputDeviceButton.outputMuted = !outputDeviceButton.outputMuted;
if (outputDeviceButton.outputMuted && !AudioScriptingInterface.muted) {
if (!outputDeviceButton.outputMuted && !AudioScriptingInterface.muted) {
AudioScriptingInterface.muted = true;
}
@ -238,7 +240,7 @@ Rectangle {
"source": "SimplifiedTopBar.qml",
"method": "setOutputMuted",
"data": {
"outputMuted": outputDeviceButton.outputMuted
"outputMuted": !outputDeviceButton.outputMuted
}
});
}
@ -454,10 +456,6 @@ Rectangle {
}
break;
case "updateOutputMuted":
outputDeviceButton.outputMuted = message.data.outputMuted;
break;
case "updateStatusButton":
statusButton.currentStatus = message.data.currentStatus;
break;

View file

@ -3800,10 +3800,14 @@ void Application::handleSandboxStatus(QNetworkReply* reply) {
// If this is a first run we short-circuit the address passed in
if (_firstRun.get()) {
DependencyManager::get<AddressManager>()->goToEntry();
sentTo = SENT_TO_ENTRY;
_firstRun.set(false);
if (!_overrideEntry) {
DependencyManager::get<AddressManager>()->goToEntry();
sentTo = SENT_TO_ENTRY;
} else {
DependencyManager::get<AddressManager>()->loadSettings(addressLookupString);
sentTo = SENT_TO_PREVIOUS_LOCATION;
}
_firstRun.set(false);
} else {
QString goingTo = "";
if (addressLookupString.isEmpty()) {
@ -9354,6 +9358,19 @@ void Application::showUrlHandler(const QUrl& url) {
}
});
}
void Application::overrideEntry(){
_overrideEntry = true;
}
void Application::forceDisplayName(const QString& displayName) {
getMyAvatar()->setDisplayName(displayName);
}
void Application::forceLoginWithTokens(const QString& tokens) {
DependencyManager::get<AccountManager>()->setAccessTokens(tokens);
Setting::Handle<bool>(KEEP_ME_LOGGED_IN_SETTING_NAME, true).set(true);
}
void Application::setConfigFileURL(const QString& fileUrl) {
DependencyManager::get<AccountManager>()->setConfigFileURL(fileUrl);
}
#if defined(Q_OS_ANDROID)
void Application::beforeEnterBackground() {

View file

@ -356,6 +356,11 @@ public:
void openDirectory(const QString& path);
void overrideEntry();
void forceDisplayName(const QString& displayName);
void forceLoginWithTokens(const QString& tokens);
void setConfigFileURL(const QString& fileUrl);
signals:
void svoImportRequested(const QString& url);
@ -828,5 +833,6 @@ private:
bool _resumeAfterLoginDialogActionTaken_WasPostponed { false };
bool _resumeAfterLoginDialogActionTaken_SafeToRun { false };
bool _startUpFinished { false };
bool _overrideEntry { false };
};
#endif // hifi_Application_h

View file

@ -521,6 +521,7 @@ void AvatarManager::buildPhysicsTransaction(PhysicsEngine::Transaction& transact
}
}
}
_otherAvatarsToChangeInPhysics.clear();
}
void AvatarManager::handleProcessedPhysicsTransaction(PhysicsEngine::Transaction& transaction) {
@ -645,7 +646,7 @@ void AvatarManager::clearOtherAvatars() {
}
void AvatarManager::deleteAllAvatars() {
assert(_otherAvatarsToChangeInPhysics.empty());
_otherAvatarsToChangeInPhysics.clear();
QReadLocker locker(&_hashLock);
AvatarHash::iterator avatarIterator = _avatarHash.begin();
while (avatarIterator != _avatarHash.end()) {

View file

@ -83,6 +83,8 @@ int main(int argc, const char* argv[]) {
QCommandLineOption allowMultipleInstancesOption("allowMultipleInstances", "Allow multiple instances to run");
QCommandLineOption overrideAppLocalDataPathOption("cache", "set test cache <dir>", "dir");
QCommandLineOption overrideScriptsPathOption(SCRIPTS_SWITCH, "set scripts <path>", "path");
QCommandLineOption responseTokensOption("tokens", "set response tokens <json>", "json");
QCommandLineOption displayNameOption("displayName", "set user display name <string>", "string");
parser.addOption(urlOption);
parser.addOption(noLauncherOption);
@ -93,6 +95,8 @@ int main(int argc, const char* argv[]) {
parser.addOption(overrideAppLocalDataPathOption);
parser.addOption(overrideScriptsPathOption);
parser.addOption(allowMultipleInstancesOption);
parser.addOption(responseTokensOption);
parser.addOption(displayNameOption);
if (!parser.parse(arguments)) {
std::cout << parser.errorText().toStdString() << std::endl; // Avoid Qt log spam
@ -120,7 +124,9 @@ int main(int argc, const char* argv[]) {
static const QString APPLICATION_CONFIG_FILENAME = "config.json";
QDir applicationDir(applicationPath);
QFile configFile(applicationDir.filePath(APPLICATION_CONFIG_FILENAME));
QString configFileName = applicationDir.filePath(APPLICATION_CONFIG_FILENAME);
QFile configFile(configFileName);
QString launcherPath;
if (configFile.exists()) {
if (!configFile.open(QIODevice::ReadOnly)) {
@ -134,7 +140,7 @@ int main(int argc, const char* argv[]) {
qWarning() << "Found application config, but could not parse it: " << error.errorString();
} else {
static const QString LAUNCHER_PATH_KEY = "launcherPath";
QString launcherPath = doc.object()[LAUNCHER_PATH_KEY].toString();
launcherPath = doc.object()[LAUNCHER_PATH_KEY].toString();
if (!launcherPath.isEmpty()) {
if (!parser.isSet(noLauncherOption)) {
qDebug() << "Found a launcherPath in application config. Starting launcher.";
@ -146,6 +152,7 @@ int main(int argc, const char* argv[]) {
qDebug() << "Found a launcherPath in application config, but the launcher"
" has been suppressed. Continuing normal execution.";
}
configFile.close();
}
}
}
@ -398,6 +405,24 @@ int main(int argc, const char* argv[]) {
printSystemInformation();
auto appPointer = dynamic_cast<Application*>(&app);
if (appPointer) {
if (parser.isSet(urlOption)) {
appPointer->overrideEntry();
}
if (parser.isSet(displayNameOption)) {
QString displayName = QString(parser.value(displayNameOption));
appPointer->forceDisplayName(displayName);
}
if (!launcherPath.isEmpty()) {
appPointer->setConfigFileURL(configFileName);
}
if (parser.isSet(responseTokensOption)) {
QString tokens = QString(parser.value(responseTokensOption));
appPointer->forceLoginWithTokens(tokens);
}
}
QTranslator translator;
translator.load("i18n/interface_en");
app.installTranslator(&translator);

View file

@ -400,10 +400,19 @@ void Audio::setReverbOptions(const AudioEffectOptions* options) {
}
void Audio::setAvatarGain(float gain) {
bool changed = false;
if (getAvatarGain() != gain) {
changed = true;
}
withWriteLock([&] {
// ask the NodeList to set the master avatar gain
DependencyManager::get<NodeList>()->setAvatarGain(QUuid(), gain);
});
if (changed) {
emit avatarGainChanged(gain);
}
}
float Audio::getAvatarGain() {
@ -413,10 +422,19 @@ float Audio::getAvatarGain() {
}
void Audio::setInjectorGain(float gain) {
bool changed = false;
if (getInjectorGain() != gain) {
changed = true;
}
withWriteLock([&] {
// ask the NodeList to set the audio injector gain
DependencyManager::get<NodeList>()->setInjectorGain(gain);
});
if (changed) {
emit serverInjectorGainChanged(gain);
}
}
float Audio::getInjectorGain() {
@ -426,6 +444,11 @@ float Audio::getInjectorGain() {
}
void Audio::setLocalInjectorGain(float gain) {
bool changed = false;
if (getLocalInjectorGain() != gain) {
changed = true;
}
withWriteLock([&] {
if (_localInjectorGain != gain) {
_localInjectorGain = gain;
@ -436,6 +459,11 @@ void Audio::setLocalInjectorGain(float gain) {
DependencyManager::get<AudioClient>()->setLocalInjectorGain(gain);
}
});
if (changed) {
emit localInjectorGainChanged(gain);
}
}
float Audio::getLocalInjectorGain() {
@ -445,6 +473,11 @@ float Audio::getLocalInjectorGain() {
}
void Audio::setSystemInjectorGain(float gain) {
bool changed = false;
if (getSystemInjectorGain() != gain) {
changed = true;
}
withWriteLock([&] {
if (_systemInjectorGain != gain) {
_systemInjectorGain = gain;
@ -455,6 +488,10 @@ void Audio::setSystemInjectorGain(float gain) {
DependencyManager::get<AudioClient>()->setSystemInjectorGain(gain);
}
});
if (changed) {
emit systemInjectorGainChanged(gain);
}
}
float Audio::getSystemInjectorGain() {

View file

@ -66,6 +66,10 @@ class Audio : public AudioScriptingInterface, protected ReadWriteLockable {
* @property {boolean} pushToTalkHMD - <code>true</code> if HMD push-to-talk is enabled, otherwise <code>false</code>.
* @property {boolean} pushingToTalk - <code>true</code> if the user is currently pushing-to-talk, otherwise
* <code>false</code>.
* @property {float} avatarGain - The gain (relative volume) that avatars' voices are played at. This gain is used at the server.
* @property {float} localInjectorGain - The gain (relative volume) that local injectors (local environment sounds) are played at.
* @property {float} serverInjectorGain - The gain (relative volume) that server injectors (server environment sounds) are played at. This gain is used at the server.
* @property {float} systemInjectorGain - The gain (relative volume) that system sounds are played at.
*
* @comment The following properties are from AudioScriptingInterface.h.
* @property {boolean} isStereoInput - <code>true</code> if the input audio is being used in stereo, otherwise
@ -90,6 +94,10 @@ class Audio : public AudioScriptingInterface, protected ReadWriteLockable {
Q_PROPERTY(bool pushToTalkDesktop READ getPTTDesktop WRITE setPTTDesktop NOTIFY pushToTalkDesktopChanged)
Q_PROPERTY(bool pushToTalkHMD READ getPTTHMD WRITE setPTTHMD NOTIFY pushToTalkHMDChanged)
Q_PROPERTY(bool pushingToTalk READ getPushingToTalk WRITE setPushingToTalk NOTIFY pushingToTalkChanged)
Q_PROPERTY(float avatarGain READ getAvatarGain WRITE setAvatarGain NOTIFY avatarGainChanged)
Q_PROPERTY(float localInjectorGain READ getLocalInjectorGain WRITE setLocalInjectorGain NOTIFY localInjectorGainChanged)
Q_PROPERTY(float serverInjectorGain READ getInjectorGain WRITE setInjectorGain NOTIFY serverInjectorGainChanged)
Q_PROPERTY(float systemInjectorGain READ getSystemInjectorGain WRITE setSystemInjectorGain NOTIFY systemInjectorGainChanged)
public:
static QString AUDIO;
@ -412,6 +420,38 @@ signals:
*/
void pushingToTalkChanged(bool talking);
/**jsdoc
* Triggered when the avatar gain changes.
* @function Audio.avatarGainChanged
* @param {float} gain - The new avatar gain value.
* @returns {Signal}
*/
void avatarGainChanged(float gain);
/**jsdoc
* Triggered when the local injector gain changes.
* @function Audio.localInjectorGainChanged
* @param {float} gain - The new local injector gain value.
* @returns {Signal}
*/
void localInjectorGainChanged(float gain);
/**jsdoc
* Triggered when the server injector gain changes.
* @function Audio.serverInjectorGainChanged
* @param {float} gain - The new server injector gain value.
* @returns {Signal}
*/
void serverInjectorGainChanged(float gain);
/**jsdoc
* Triggered when the system injector gain changes.
* @function Audio.systemInjectorGainChanged
* @param {float} gain - The new system injector gain value.
* @returns {Signal}
*/
void systemInjectorGainChanged(float gain);
public slots:
/**jsdoc

View file

@ -44,13 +44,14 @@ SelectionScriptingInterface::SelectionScriptingInterface() {
}
/**jsdoc
* The type of a specific item in a selection list.
* <table>
* <thead>
* <tr><th>Value</th><th>Description</th></tr>
* </thead>
* <tbody>
* <tr><td><code>"avatar"</code></td><td></td></tr>
* <tr><td><code>"entity"</code></td><td></td></tr>
* <tr><td><code>"avatar"</code></td><td>The item is an avatar.</td></tr>
* <tr><td><code>"entity"</code></td><td>The item is an entity.</td></tr>
* </tbody>
* </table>
* @typedef {string} Selection.ItemType
@ -245,9 +246,10 @@ void SelectionScriptingInterface::printList(const QString& listName) {
}
/**jsdoc
* A selection list.
* @typedef {object} Selection.SelectedItemsList
* @property {Uuid[]} avatars - The IDs of the avatars in the selection.
* @property {Uuid[]} entities - The IDs of the entities in the selection.
* @property {Uuid[]} avatars - The IDs of the avatars in the selection list.
* @property {Uuid[]} entities - The IDs of the entities in the selection list.
*/
QVariantMap SelectionScriptingInterface::getSelectedItemsList(const QString& listName) const {
QReadLocker lock(&_selectionListsLock);
@ -438,18 +440,19 @@ bool SelectionHighlightStyle::fromVariantMap(const QVariantMap& properties) {
}
/**jsdoc
* The highlighting style of a selection list.
* @typedef {object} Selection.HighlightStyle
* @property {Color} outlineUnoccludedColor - Color of the specified highlight region.
* @property {Color} outlineOccludedColor - ""
* @property {Color} fillUnoccludedColor- ""
* @property {Color} fillOccludedColor- ""
* @property {number} outlineUnoccludedAlpha - Alpha value ranging from <code>0.0</code> (not visible) to <code>1.0</code>
* (fully opaque) for the specified highlight region.
* @property {number} outlineOccludedAlpha - ""
* @property {number} fillUnoccludedAlpha - ""
* @property {number} fillOccludedAlpha - ""
* @property {number} outlineWidth - Width of the outline, in pixels.
* @property {boolean} isOutlineSmooth - <code>true</code> to enable outline smooth fall-off.
* @property {Color} outlineUnoccludedColor=255,178,51 - Unoccluded outline color.
* @property {Color} outlineOccludedColor=255,178,51 - Occluded outline color.
* @property {Color} fillUnoccludedColor=51,178,255 - Unoccluded fill color.
* @property {Color} fillOccludedColor=51,178,255 - Occluded fill color.
* @property {number} outlineUnoccludedAlpha=0.9 - Unoccluded outline alpha, range <code>0.0</code> &ndash; <code>1.0</code>.
* @property {number} outlineOccludedAlpha=0.9 - Occluded outline alpha, range <code>0.0</code> &ndash; <code>1.0</code>.
* @property {number} fillUnoccludedAlpha=0.0 - Unoccluded fill alpha, range <code>0.0</code> &ndash; <code>1.0</code>.
* @property {number} fillOccludedAlpha=0.0 - Occluded fill alpha, range <code>0.0</code> &ndash; <code>1.0</code>.
* @property {number} outlineWidth=2 - Width of the outline, in pixels.
* @property {boolean} isOutlineSmooth=false - <code>true</code> to fade the outside edge of the outline, <code>false</code>
* to have a sharp edge.
*/
QVariantMap SelectionHighlightStyle::toVariantMap() const {
QVariantMap properties;

View file

@ -77,47 +77,45 @@ protected:
};
/**jsdoc
* The <code>Selection</code> API provides a means of grouping together avatars and entities in named lists.
* The <code>Selection</code> API provides a means of grouping together and highlighting avatars and entities in named lists.
*
* @namespace Selection
*
* @hifi-interface
* @hifi-client-entity
* @hifi-avatar
*
* @example <caption>Outline an entity when it is grabbed by a controller.</caption>
* // Create a box and copy the following text into the entity's "Script URL" field.
* @example <caption>Outline an entity when it is grabbed by the mouse or a controller.</caption>
* // Create an entity and copy the following script into the entity's "Script URL" field.
* // Move the entity behind another entity to see the occluded outline.
* (function () {
* print("Starting highlight script...............");
* var _this = this;
* var prevID = 0;
* var listName = "contextOverlayHighlightList";
* var listType = "entity";
* var LIST_NAME = "SelectionExample",
* ITEM_TYPE = "entity",
* HIGHLIGHT_STYLE = {
* outlineUnoccludedColor: { red: 0, green: 180, blue: 239 },
* outlineUnoccludedAlpha: 0.5,
* outlineOccludedColor: { red: 239, green: 180, blue: 0 },
* outlineOccludedAlpha: 0.5,
* outlineWidth: 4
* };
*
* _this.startNearGrab = function(entityID){
* if (prevID !== entityID) {
* Selection.addToSelectedItemsList(listName, listType, entityID);
* prevID = entityID;
* }
* Selection.enableListHighlight(LIST_NAME, HIGHLIGHT_STYLE);
*
* this.startNearGrab = function (entityID) {
* Selection.addToSelectedItemsList(LIST_NAME, ITEM_TYPE, entityID);
* };
*
* _this.releaseGrab = function(entityID){
* if (prevID !== 0) {
* Selection.removeFromSelectedItemsList("contextOverlayHighlightList", listType, prevID);
* prevID = 0;
* }
* this.startDistanceGrab = function (entityID) {
* Selection.addToSelectedItemsList(LIST_NAME, ITEM_TYPE, entityID);
* };
*
* var cleanup = function(){
* Entities.findEntities(MyAvatar.position, 1000).forEach(function(entity) {
* try {
* Selection.removeListFromMap(listName);
* } catch (e) {
* print("Error cleaning up.");
* }
* });
* this.releaseGrab = function (entityID) {
* Selection.removeFromSelectedItemsList(LIST_NAME, ITEM_TYPE, entityID);
* };
*
* Script.scriptEnding.connect(cleanup);
* Script.scriptEnding.connect(function () {
* Selection.removeListFromMap(LIST_NAME);
* });
* });
*/
class SelectionScriptingInterface : public QObject, public Dependency {
@ -127,121 +125,119 @@ public:
SelectionScriptingInterface();
/**jsdoc
* Get the names of all the selection lists.
* @function Selection.getListNames
* @returns {list[]} An array of names of all the selection lists.
*/
* Gets the names of all current selection lists.
* @function Selection.getListNames
* @returns {string[]} The names of all current selection lists.
* @example <caption>List all the current selection lists.</caption>
* print("Selection lists: " + Selection.getListNames());
*/
Q_INVOKABLE QStringList getListNames() const;
/**jsdoc
* Delete a named selection list.
* @function Selection.removeListFromMap
* @param {string} listName - The name of the selection list.
* @returns {boolean} <code>true</code> if the selection existed and was successfully removed, otherwise <code>false</code>.
*/
* Deletes a selection list.
* @function Selection.removeListFromMap
* @param {string} listName - The name of the selection list to delete.
* @returns {boolean} <code>true</code> if the selection existed and was successfully removed, otherwise <code>false</code>.
*/
Q_INVOKABLE bool removeListFromMap(const QString& listName);
/**jsdoc
* Add an item to a selection list.
* @function Selection.addToSelectedItemsList
* @param {string} listName - The name of the selection list to add the item to.
* @param {Selection.ItemType} itemType - The type of the item being added.
* @param {Uuid} id - The ID of the item to add to the selection.
* @returns {boolean} <code>true</code> if the item was successfully added, otherwise <code>false</code>.
*/
* Adds an item to a selection list. The list is created if it doesn't exist.
* @function Selection.addToSelectedItemsList
* @param {string} listName - The name of the selection list to add the item to.
* @param {Selection.ItemType} itemType - The type of item being added.
* @param {Uuid} itemID - The ID of the item to add.
* @returns {boolean} <code>true</code> if the item was successfully added or already existed in the list, otherwise
* <code>false</code>.
*/
Q_INVOKABLE bool addToSelectedItemsList(const QString& listName, const QString& itemType, const QUuid& id);
/**jsdoc
* Remove an item from a selection list.
* @function Selection.removeFromSelectedItemsList
* @param {string} listName - The name of the selection list to remove the item from.
* @param {Selection.ItemType} itemType - The type of the item being removed.
* @param {Uuid} id - The ID of the item to remove.
* @returns {boolean} <code>true</code> if the item was successfully removed, otherwise <code>false</code>.
* <codefalse</code> is returned if the list doesn't contain any data.
*/
* Removes an item from a selection list.
* @function Selection.removeFromSelectedItemsList
* @param {string} listName - The name of the selection list to remove the item from.
* @param {Selection.ItemType} itemType - The type of item being removed.
* @param {Uuid} itemID - The ID of the item to remove.
* @returns {boolean} <code>true</code> if the item was successfully removed or was not in the list, otherwise
* <code>false</code>.
*/
Q_INVOKABLE bool removeFromSelectedItemsList(const QString& listName, const QString& itemType, const QUuid& id);
/**jsdoc
* Remove all items from a selection.
* @function Selection.clearSelectedItemsList
* @param {string} listName - The name of the selection list.
* @returns {boolean} <code>true</code> if the item was successfully cleared, otherwise <code>false</code>.
*/
* Removes all items from a selection list.
* @function Selection.clearSelectedItemsList
* @param {string} listName - The name of the selection list.
* @returns {boolean} <code>true</code> always.
*/
Q_INVOKABLE bool clearSelectedItemsList(const QString& listName);
/**jsdoc
* Print out the list of avatars and entities in a selection to the <em>debug log</em> (not the script log).
* @function Selection.printList
* @param {string} listName - The name of the selection list.
*/
* Prints the list of avatars and entities in a selection to the program log (but not the Script Log window).
* @function Selection.printList
* @param {string} listName - The name of the selection list.
*/
Q_INVOKABLE void printList(const QString& listName);
/**jsdoc
* Get the list of avatars and entities stored in a selection list.
* @function Selection.getSelectedItemsList
* @param {string} listName - The name of the selection list.
* @returns {Selection.SelectedItemsList} The content of a selection list. If the list name doesn't exist, the function
* returns an empty object with no properties.
*/
* Gets the list of avatars and entities in a selection list.
* @function Selection.getSelectedItemsList
* @param {string} listName - The name of the selection list.
* @returns {Selection.SelectedItemsList} The content of the selection list if the list exists, otherwise an empty object.
*/
Q_INVOKABLE QVariantMap getSelectedItemsList(const QString& listName) const;
/**jsdoc
* Get the names of the highlighted selection lists.
* @function Selection.getHighlightedListNames
* @returns {string[]} An array of names of the selection list currently highlight enabled.
*/
* Gets the names of all current selection lists that have highlighting enabled.
* @function Selection.getHighlightedListNames
* @returns {string[]} The names of the selection lists that currently have highlighting enabled.
*/
Q_INVOKABLE QStringList getHighlightedListNames() const;
/**jsdoc
* Enable highlighting for a selection list.
* If the selection list doesn't exist, it will be created.
* All objects in the list will be displayed with the highlight effect specified.
* The function can be called several times with different values in the style to modify it.<br />
* Note: This function implicitly calls {@link Selection.enableListToScene}.
* @function Selection.enableListHighlight
* @param {string} listName - The name of the selection list.
* @param {Selection.HighlightStyle} highlightStyle - The highlight style.
* @returns {boolean} true if the selection was successfully enabled for highlight.
*/
* Enables highlighting for a selection list. All items in or subsequently added to the list are displayed with the
* highlight effect specified. The method can be called multiple times with different values in the style to modify the
* highlighting.
* <p>Note: This function implicitly calls {@link Selection.enableListToScene|enableListToScene}.</p>
* @function Selection.enableListHighlight
* @param {string} listName - The name of the selection list.
* @param {Selection.HighlightStyle} highlightStyle - The highlight style.
* @returns {boolean} <code>true</code> always.
*/
Q_INVOKABLE bool enableListHighlight(const QString& listName, const QVariantMap& highlightStyle);
/**jsdoc
* Disable highlighting for the selection list.
* If the selection list doesn't exist or wasn't enabled for highlighting then nothing happens and <code>false</code> is
* returned.<br />
* Note: This function implicitly calls {@link Selection.disableListToScene}.
* @function Selection.disableListHighlight
* @param {string} listName - The name of the selection list.
* @returns {boolean} <code>true</code> if the selection was successfully disabled for highlight, otherwise
* <code>false</code>.
*/
* Disables highlighting for a selection list.
* <p>Note: This function implicitly calls {@link Selection.disableListToScene|disableListToScene}.</p>
* @function Selection.disableListHighlight
* @param {string} listName - The name of the selection list.
* @returns {boolean} <code>true</code> always.
*/
Q_INVOKABLE bool disableListHighlight(const QString& listName);
/**jsdoc
* Enable scene selection for the selection list.
* If the Selection doesn't exist, it will be created.
* All objects in the list will be sent to a scene selection.
* @function Selection.enableListToScene
* @param {string} listName - The name of the selection list.
* @returns {boolean} <code>true</code> if the selection was successfully enabled on the scene, otherwise <code>false</code>.
*/
* Enables scene selection for a selection list. All items in or subsequently added to the list are sent to a scene
* selection in the rendering engine for debugging purposes.
* @function Selection.enableListToScene
* @param {string} listName - The name of the selection list.
* @returns {boolean} <code>true</code> always.
*/
Q_INVOKABLE bool enableListToScene(const QString& listName);
/**jsdoc
* Disable scene selection for the named selection.
* If the selection list doesn't exist or wasn't enabled on the scene then nothing happens and <code>false</code> is
* returned.
* @function Selection.disableListToScene
* @param {string} listName - The name of the selection list.
* @returns {boolean} true if the selection was successfully disabled on the scene, false otherwise.
*/
* Disables scene selection for a selection list.
* @function Selection.disableListToScene
* @param {string} listName - The name of the selection list.
* @returns {boolean} <code>true</code> always.
*/
Q_INVOKABLE bool disableListToScene(const QString& listName);
/**jsdoc
* Get the highlight style values for the a selection list.
* If the selection doesn't exist or hasn't been highlight enabled yet, an empty object is returned.
* @function Selection.getListHighlightStyle
* @param {string} listName - The name of the selection list.
* @returns {Selection.HighlightStyle} highlight style
*/
* Gets the current highlighting style for a selection list.
* @function Selection.getListHighlightStyle
* @param {string} listName - The name of the selection list.
* @returns {Selection.HighlightStyle} The highlight style of the selection list if the list exists and highlighting is
* enabled, otherwise an empty object.
*/
Q_INVOKABLE QVariantMap getListHighlightStyle(const QString& listName) const;
@ -253,7 +249,7 @@ public:
signals:
/**jsdoc
* Triggered when a list's content changes.
* Triggered when a selection list's content changes or the list is deleted.
* @function Selection.selectedItemsListChanged
* @param {string} listName - The name of the selection list that changed.
* @returns {Signal}
@ -276,7 +272,6 @@ private:
void setupHandler(const QString& selectionName);
void removeHandler(const QString& selectionName);
};
#endif // hifi_SelectionScriptingInterface_h

View file

@ -2162,6 +2162,8 @@ qint64 AudioClient::AudioOutputIODevice::readData(char * data, qint64 maxSize) {
}
bytesWritten = framesPopped * AudioConstants::SAMPLE_SIZE * deviceChannelCount;
assert(bytesWritten <= maxSize);
} else {
// nothing on network, don't grab anything from injectors, and just return 0s
memset(data, 0, maxSize);
@ -2174,7 +2176,6 @@ qint64 AudioClient::AudioOutputIODevice::readData(char * data, qint64 maxSize) {
_audio->_audioFileWav.addRawAudioChunk(reinterpret_cast<char*>(scratchBuffer), bytesWritten);
}
int bytesAudioOutputUnplayed = _audio->_audioOutput->bufferSize() - _audio->_audioOutput->bytesFree();
float msecsAudioOutputUnplayed = bytesAudioOutputUnplayed / (float)_audio->_outputFormat.bytesForDuration(USECS_PER_MSEC);
_audio->_stats.updateOutputMsUnplayed(msecsAudioOutputUnplayed);

View file

@ -364,10 +364,19 @@ int InboundAudioStream::popSamples(int maxSamples, bool allOrNothing) {
// buffer calculations.
setToStarved();
_consecutiveNotMixedCount++;
//Kick PLC to generate a filler frame, reducing 'click'
lostAudioData(allOrNothing ? (maxSamples - samplesAvailable) / _ringBuffer.getNumFrameSamples() : 1);
samplesPopped = _ringBuffer.samplesAvailable();
if (samplesPopped) {
// use PLC to generate extrapolated audio data, to reduce clicking
if (allOrNothing) {
int samplesNeeded = maxSamples - samplesAvailable;
int packetsNeeded = (samplesNeeded + _ringBuffer.getNumFrameSamples() - 1) / _ringBuffer.getNumFrameSamples();
lostAudioData(packetsNeeded);
} else {
lostAudioData(1);
}
samplesAvailable = _ringBuffer.samplesAvailable();
if (samplesAvailable > 0) {
samplesPopped = std::min(samplesAvailable, maxSamples);
popSamplesNoCheck(samplesPopped);
} else {
// No samples available means a packet is currently being

View file

@ -42,8 +42,8 @@ void CalculateBlendshapeTangentsTask::run(const baker::BakeContextPointer& conte
continue;
}
// Check if we can and should calculate tangents (we need normals to calculate the tangents)
if (normals.empty()) {
// Check if we can calculate tangents (we need normals and texcoords to calculate the tangents)
if (normals.empty() || normals.size() != (size_t)mesh.texCoords.size()) {
continue;
}
tangentsOut.resize(normals.size());

View file

@ -27,10 +27,10 @@ void CalculateMeshTangentsTask::run(const baker::BakeContextPointer& context, co
auto& tangentsOut = tangentsPerMeshOut[tangentsPerMeshOut.size()-1];
// Check if we already have tangents and therefore do not need to do any calculation
// Otherwise confirm if we have the normals needed, and need to calculate the tangents
// Otherwise confirm if we have the normals and texcoords needed
if (!tangentsIn.empty()) {
tangentsOut = tangentsIn.toStdVector();
} else if (!normals.empty()) {
} else if (!normals.empty() && mesh.vertices.size() == mesh.texCoords.size()) {
tangentsOut.resize(normals.size());
baker::calculateTangents(mesh,
[&mesh, &normals, &tangentsOut](int firstIndex, int secondIndex, glm::vec3* outVertices, glm::vec2* outTexCoords, glm::vec3& outNormal) {

View file

@ -97,6 +97,7 @@ void AccountManager::logout() {
// remove this account from the account settings file
removeAccountFromFile();
saveLoginStatus(false);
emit logoutComplete();
// the username has changed to blank
@ -650,6 +651,39 @@ void AccountManager::refreshAccessToken() {
}
}
void AccountManager::setAccessTokens(const QString& response) {
QJsonDocument jsonResponse = QJsonDocument::fromJson(response.toUtf8());
const QJsonObject& rootObject = jsonResponse.object();
if (!rootObject.contains("error")) {
// construct an OAuthAccessToken from the json object
if (!rootObject.contains("access_token") || !rootObject.contains("expires_in")
|| !rootObject.contains("token_type")) {
// TODO: error handling - malformed token response
qCDebug(networking) << "Received a response for password grant that is missing one or more expected values.";
} else {
// clear the path from the response URL so we have the right root URL for this access token
QUrl rootURL = rootObject.contains("url") ? rootObject["url"].toString() : _authURL;
rootURL.setPath("");
qCDebug(networking) << "Storing an account with access-token for" << qPrintable(rootURL.toString());
_accountInfo = DataServerAccountInfo();
_accountInfo.setAccessTokenFromJSON(rootObject);
emit loginComplete(rootURL);
persistAccountToFile();
saveLoginStatus(true);
requestProfile();
}
} else {
// TODO: error handling
qCDebug(networking) << "Error in response for password grant -" << rootObject["error_description"].toString();
emit loginFailed();
}
}
void AccountManager::requestAccessTokenFinished() {
QNetworkReply* requestReply = reinterpret_cast<QNetworkReply*>(sender());
@ -895,3 +929,34 @@ void AccountManager::handleKeypairGenerationError() {
void AccountManager::setLimitedCommerce(bool isLimited) {
_limitedCommerce = isLimited;
}
void AccountManager::saveLoginStatus(bool isLoggedIn) {
if (!_configFileURL.isEmpty()) {
QFile configFile(_configFileURL);
configFile.open(QIODevice::ReadOnly | QIODevice::Text);
QJsonParseError error;
QJsonDocument jsonDocument = QJsonDocument::fromJson(configFile.readAll(), &error);
configFile.close();
QString launcherPath;
if (error.error == QJsonParseError::NoError) {
QJsonObject rootObject = jsonDocument.object();
if (rootObject.contains("launcherPath")) {
launcherPath = rootObject["launcherPath"].toString();
}
if (rootObject.contains("loggedIn")) {
rootObject["loggedIn"] = isLoggedIn;
}
jsonDocument = QJsonDocument(rootObject);
}
configFile.open(QFile::WriteOnly | QFile::Text | QFile::Truncate);
configFile.write(jsonDocument.toJson());
configFile.close();
if (!isLoggedIn && !launcherPath.isEmpty()) {
QProcess launcher;
launcher.setProgram(launcherPath);
launcher.startDetached();
qApp->quit();
}
}
}

View file

@ -102,6 +102,10 @@ public:
bool getLimitedCommerce() { return _limitedCommerce; }
void setLimitedCommerce(bool isLimited);
void setAccessTokens(const QString& response);
void setConfigFileURL(const QString& fileURL) { _configFileURL = fileURL; }
void saveLoginStatus(bool isLoggedIn);
public slots:
void requestAccessToken(const QString& login, const QString& password);
void requestAccessTokenWithSteam(QByteArray authSessionTicket);
@ -162,6 +166,7 @@ private:
QUuid _sessionID { QUuid::createUuid() };
bool _limitedCommerce { false };
QString _configFileURL;
};
#endif // hifi_AccountManager_h

View file

@ -91,10 +91,10 @@ NodeList::NodeList(char newOwnerType, int socketListenPort, int dtlsListenPort)
connect(accountManager.data(), &AccountManager::newKeypair, this, &NodeList::sendDomainServerCheckIn);
// clear out NodeList when login is finished and we know our new username
connect(accountManager.data(), SIGNAL(usernameChanged(QString)) , this, SLOT(reset()));
connect(accountManager.data(), &AccountManager::usernameChanged , this, [this]{ reset("Username changed"); });
// clear our NodeList when logout is requested
connect(accountManager.data(), SIGNAL(logoutComplete()) , this, SLOT(reset()));
connect(accountManager.data(), &AccountManager::logoutComplete , this, [this]{ reset("Logged out"); });
// anytime we get a new node we will want to attempt to punch to it
connect(this, &LimitedNodeList::nodeAdded, this, &NodeList::startNodeHolePunch);

View file

@ -0,0 +1,41 @@
"use strict";
/* jslint vars: true, plusplus: true */
//
// defaultScripts.js
//
// Authors: Zach Fox
// Created: 2019-05-23
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var DEFAULT_SCRIPTS_PATH_PREFIX = ScriptDiscoveryService.defaultScriptsPath + "/";
var DEFAULT_SCRIPTS_SEPARATE = [
DEFAULT_SCRIPTS_PATH_PREFIX + "system/controllers/controllerScripts.js",
Script.resolvePath("simplifiedUI.js")
];
function loadSeparateDefaults() {
for (var i in DEFAULT_SCRIPTS_SEPARATE) {
Script.load(DEFAULT_SCRIPTS_SEPARATE[i]);
}
}
var DEFAULT_SCRIPTS_COMBINED = [
DEFAULT_SCRIPTS_PATH_PREFIX + "system/request-service.js",
DEFAULT_SCRIPTS_PATH_PREFIX + "system/progress.js",
DEFAULT_SCRIPTS_PATH_PREFIX + "system/away.js"
];
function runDefaultsTogether() {
for (var i in DEFAULT_SCRIPTS_COMBINED) {
Script.include(DEFAULT_SCRIPTS_COMBINED[i]);
}
loadSeparateDefaults();
}
runDefaultsTogether();

View file

Before

Width:  |  Height:  |  Size: 2.8 KiB

After

Width:  |  Height:  |  Size: 2.8 KiB

View file

Before

Width:  |  Height:  |  Size: 3.1 KiB

After

Width:  |  Height:  |  Size: 3.1 KiB

View file

@ -5,7 +5,7 @@
// simplifiedUI.js
//
// Authors: Wayne Chen & Zach Fox
// Created on: 5/1/2019
// Created: 2019-05-01
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
@ -103,6 +103,8 @@ var AVATAR_APP_PRESENTATION_MODE = Desktop.PresentationMode.NATIVE;
var AVATAR_APP_WIDTH_PX = 480;
var AVATAR_APP_HEIGHT_PX = 615;
var avatarAppWindow = false;
var POPOUT_SAFE_MARGIN_X = 30;
var POPOUT_SAFE_MARGIN_Y = 30;
function toggleAvatarApp() {
if (avatarAppWindow) {
avatarAppWindow.close();
@ -119,6 +121,10 @@ function toggleAvatarApp() {
size: {
x: AVATAR_APP_WIDTH_PX,
y: AVATAR_APP_HEIGHT_PX
},
position: {
x: Math.max(Window.x + POPOUT_SAFE_MARGIN_X, Window.x + Window.innerWidth / 2 - AVATAR_APP_WIDTH_PX / 2),
y: Math.max(Window.y + POPOUT_SAFE_MARGIN_Y, Window.y + Window.innerHeight / 2 - AVATAR_APP_HEIGHT_PX / 2)
}
});
@ -181,6 +187,10 @@ function toggleSettingsApp() {
size: {
x: SETTINGS_APP_WIDTH_PX,
y: SETTINGS_APP_HEIGHT_PX
},
position: {
x: Math.max(Window.x + POPOUT_SAFE_MARGIN_X, Window.x + Window.innerWidth / 2 - SETTINGS_APP_WIDTH_PX / 2),
y: Math.max(Window.y + POPOUT_SAFE_MARGIN_Y, Window.y + Window.innerHeight / 2 - SETTINGS_APP_HEIGHT_PX / 2)
}
});
@ -238,40 +248,39 @@ function updateOutputDeviceMutedOverlay(isMuted) {
}
var savedAvatarGain = Audio.getAvatarGain();
var savedInjectorGain = Audio.getInjectorGain();
var savedLocalInjectorGain = Audio.getLocalInjectorGain();
var savedSystemInjectorGain = Audio.getSystemInjectorGain();
var savedAvatarGain = Audio.avatarGain;
var savedServerInjectorGain = Audio.serverInjectorGain;
var savedLocalInjectorGain = Audio.localInjectorGain;
var savedSystemInjectorGain = Audio.systemInjectorGain;
var MUTED_VALUE_DB = -60; // This should always match `SimplifiedConstants.qml` -> numericConstants -> mutedValue!
function setOutputMuted(outputMuted) {
updateOutputDeviceMutedOverlay(outputMuted);
if (outputMuted) {
savedAvatarGain = Audio.getAvatarGain();
savedInjectorGain = Audio.getInjectorGain();
savedLocalInjectorGain = Audio.getLocalInjectorGain();
savedSystemInjectorGain = Audio.getSystemInjectorGain();
savedAvatarGain = Audio.avatarGain;
savedServerInjectorGain = Audio.serverInjectorGain;
savedLocalInjectorGain = Audio.localInjectorGain;
savedSystemInjectorGain = Audio.systemInjectorGain;
Audio.setAvatarGain(-60);
Audio.setInjectorGain(-60);
Audio.setLocalInjectorGain(-60);
Audio.setSystemInjectorGain(-60);
Audio.avatarGain = MUTED_VALUE_DB;
Audio.serverInjectorGain = MUTED_VALUE_DB;
Audio.localInjectorGain = MUTED_VALUE_DB;
Audio.systemInjectorGain = MUTED_VALUE_DB;
} else {
if (savedAvatarGain === -60) {
if (savedAvatarGain === MUTED_VALUE_DB) {
savedAvatarGain = 0;
}
Audio.setAvatarGain(savedAvatarGain);
if (savedInjectorGain === -60) {
savedInjectorGain = 0;
Audio.avatarGain = savedAvatarGain;
if (savedServerInjectorGain === MUTED_VALUE_DB) {
savedServerInjectorGain = 0;
}
Audio.setInjectorGain(savedInjectorGain);
if (savedLocalInjectorGain === -60) {
Audio.serverInjectorGain = savedServerInjectorGain;
if (savedLocalInjectorGain === MUTED_VALUE_DB) {
savedLocalInjectorGain = 0;
}
Audio.setLocalInjectorGain(savedLocalInjectorGain);
if (savedSystemInjectorGain === -60) {
Audio.localInjectorGain = savedLocalInjectorGain;
if (savedSystemInjectorGain === MUTED_VALUE_DB) {
savedSystemInjectorGain = 0;
}
Audio.setSystemInjectorGain(savedSystemInjectorGain);
Audio.systemInjectorGain = savedSystemInjectorGain;
}
}
@ -334,7 +343,10 @@ function onTopBarClosed() {
function isOutputMuted() {
return Audio.getAvatarGain() === -60 && Audio.getInjectorGain() === -60 && Audio.getLocalInjectorGain() === -60 && Audio.getSystemInjectorGain() === -60;
return Audio.avatarGain === MUTED_VALUE_DB &&
Audio.serverInjectorGain === MUTED_VALUE_DB &&
Audio.localInjectorGain === MUTED_VALUE_DB &&
Audio.systemInjectorGain === MUTED_VALUE_DB;
}
@ -371,14 +383,6 @@ function loadSimplifiedTopBar() {
// The eventbridge takes a nonzero time to initialize, so we have to wait a bit
// for the QML to load and for that to happen before updating the UI.
Script.setTimeout(function() {
topBarWindow.sendToQml({
"source": "simplifiedUI.js",
"method": "updateOutputMuted",
"data": {
"outputMuted": isOutputMuted()
}
});
sendLocalStatusToQml();
}, WAIT_FOR_TOP_BAR_MS);
}
@ -469,6 +473,11 @@ function onStatusChanged() {
}
function maybeUpdateOutputDeviceMutedOverlay() {
updateOutputDeviceMutedOverlay(isOutputMuted());
}
var simplifiedNametag = Script.require("./simplifiedNametag/simplifiedNametag.js?" + Date.now());
var SimplifiedStatusIndicator = Script.require("./simplifiedStatusIndicator/simplifiedStatusIndicator.js?" + Date.now());
var si;
@ -501,6 +510,10 @@ function startup() {
Audio.mutedDesktopChanged.connect(onDesktopInputDeviceMutedChanged);
Window.geometryChanged.connect(onGeometryChanged);
HMD.displayModeChanged.connect(ensureFirstPersonCameraInHMD);
Audio.avatarGainChanged.connect(maybeUpdateOutputDeviceMutedOverlay);
Audio.localInjectorGainChanged.connect(maybeUpdateOutputDeviceMutedOverlay);
Audio.serverInjectorGainChanged.connect(maybeUpdateOutputDeviceMutedOverlay);
Audio.systemInjectorGainChanged.connect(maybeUpdateOutputDeviceMutedOverlay);
oldShowAudioTools = AvatarInputs.showAudioTools;
AvatarInputs.showAudioTools = false;
@ -551,6 +564,10 @@ function shutdown() {
Audio.mutedDesktopChanged.disconnect(onDesktopInputDeviceMutedChanged);
Window.geometryChanged.disconnect(onGeometryChanged);
HMD.displayModeChanged.disconnect(ensureFirstPersonCameraInHMD);
Audio.avatarGainChanged.disconnect(maybeUpdateOutputDeviceMutedOverlay);
Audio.localInjectorGainChanged.disconnect(maybeUpdateOutputDeviceMutedOverlay);
Audio.serverInjectorGainChanged.disconnect(maybeUpdateOutputDeviceMutedOverlay);
Audio.systemInjectorGainChanged.disconnect(maybeUpdateOutputDeviceMutedOverlay);
AvatarInputs.showAudioTools = oldShowAudioTools;
AvatarInputs.showBubbleTools = oldShowBubbleTools;

View file

@ -0,0 +1,20 @@
# Post build script
import os
import sys
SOURCE_PATH = os.path.abspath(os.path.join(os.path.dirname(sys.argv[0]), '..', '..'))
BUILD_PATH = os.path.join(SOURCE_PATH, 'build')
# FIXME move the helper python modules somewher other than the root of the repo
sys.path.append(SOURCE_PATH)
import hifi_utils
#for var in sys.argv:
# print("{}".format(var))
#for var in os.environ:
# print("{} = {}".format(var, os.environ[var]))
print("Create ZIP version of installer archive")
hifi_utils.executeSubprocess(['cpack', '-G', 'ZIP'], folder=BUILD_PATH)

View file

@ -1,6 +1,6 @@
@echo off
REM Set up \Microsoft Visual Studio 2015, where <arch> is \c amd64, \c x86, etc.
REM Set up \Microsoft Visual Studio 2017, where <arch> is \c amd64, \c x86, etc.
CALL "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" x64
REM Edit this location to point to the source code of Qt