diff --git a/libraries/voxels/src/VoxelTree.cpp b/libraries/voxels/src/VoxelTree.cpp index 3f19fea785..3248989ab9 100644 --- a/libraries/voxels/src/VoxelTree.cpp +++ b/libraries/voxels/src/VoxelTree.cpp @@ -452,7 +452,6 @@ void VoxelTree::loadVoxelsFile(const char* fileName, bool wantColorRandomizer) { bool bail = false; while (!file.eof() && !bail) { file.get(octets); - //printLog("octets=%d...\n",octets); totalBytesRead++; lengthInBytes = bytesRequiredForCodeLength(octets) - 1; unsigned char * voxelData = new unsigned char[lengthInBytes + 1 + 3]; @@ -837,7 +836,6 @@ int VoxelTree::encodeTreeBitstreamRecursion(int maxEncodeLevel, int& currentEnco const ViewFrustum* viewFrustum, bool includeColor, bool includeExistsBits, bool deltaViewFrustum, const ViewFrustum* lastViewFrustum) const { -//printLog("encodeTreeBitstreamRecursion() currentEncodeLevel=%d\n",currentEncodeLevel); // How many bytes have we written so far at this level; int bytesAtThisLevel = 0; @@ -897,7 +895,6 @@ int VoxelTree::encodeTreeBitstreamRecursion(int maxEncodeLevel, int& currentEnco // if the caller wants to include childExistsBits, then include them even if not in view if (includeExistsBits && childNode) { -//printLog("includeExistsBits, calculating exists bits\n"); childrenExistInTreeBits += (1 << (7 - i)); if (childNode->isColored()) { colorsExistInTreeBits += (1 << (7 - i)); @@ -938,14 +935,6 @@ int VoxelTree::encodeTreeBitstreamRecursion(int maxEncodeLevel, int& currentEnco bytesAtThisLevel += sizeof(childrenColoredBits); // keep track of byte count // if the caller wants to include childExistsBits, then include them even if not in view if (includeExistsBits) { -//printLog("includeExistsBits, writing color exists bits...\n"); -//printLog("childrenColoredBits="); -//outputBits(childrenColoredBits); -//printLog(" colorsExistInTreeBits="); -//outputBits(colorsExistInTreeBits); -//printLog(" childrenExistInTreeBits="); -//outputBits(childrenExistInTreeBits); - *writeToThisLevelBuffer = colorsExistInTreeBits; writeToThisLevelBuffer += sizeof(colorsExistInTreeBits); // move the pointer bytesAtThisLevel += sizeof(colorsExistInTreeBits); // keep track of byte count @@ -965,7 +954,6 @@ int VoxelTree::encodeTreeBitstreamRecursion(int maxEncodeLevel, int& currentEnco // if the caller wants to include childExistsBits, then include them even if not in view, put them before the // childrenExistInPacketBits, so that the lower code can properly repair the packet exists bits if (includeExistsBits) { -//printLog("includeExistsBits, writing subtree exists bits\n"); *writeToThisLevelBuffer = childrenExistInTreeBits; writeToThisLevelBuffer += sizeof(childrenExistInTreeBits); // move the pointer bytesAtThisLevel += sizeof(childrenExistInTreeBits); // keep track of byte count @@ -1032,7 +1020,6 @@ int VoxelTree::encodeTreeBitstreamRecursion(int maxEncodeLevel, int& currentEnco // we can make this act like no bytes out, by just resetting the bytes out in this case if (includeColor && childTreeBytesOut == 2) { childTreeBytesOut = 0; // this is the degenerate case of a tree with no colors and no child trees -//printLog("childTreeBytesOut==2.... lopping empty lower tree\n"); } bytesAtThisLevel += childTreeBytesOut; @@ -1042,7 +1029,6 @@ int VoxelTree::encodeTreeBitstreamRecursion(int maxEncodeLevel, int& currentEnco // If we had previously started writing, and if the child DIDN'T write any bytes, // then we want to remove their bit from the childExistsPlaceHolder bitmask if (childTreeBytesOut == 0) { -//printLog("childTreeBytesOut == 0... actually lopping empty lower tree\n"); // remove this child's bit... childrenExistInPacketBits -= (1 << (7 - i)); // repair the child exists mask