put code that allows lasers vs web entities or overlays back in

This commit is contained in:
Seth Alves 2017-01-04 15:23:55 -08:00
parent 9502a8b0c4
commit ed934c37ae

View file

@ -1238,121 +1238,11 @@ function MyController(hand) {
}
if (rayPickInfo.distance < WEB_TOUCH_DISTANCE) {
Controller.triggerHapticPulse(1, 20, this.hand);
var pointerEvent;
if (rayPickInfo.entityID && Entities.wantsHandControllerPointerEvents(rayPickInfo.entityID)) {
var entity = rayPickInfo.entityID;
var name = entityPropertiesCache.getProps(entity).name;
if (Entities.keyboardFocusEntity != entity) {
Overlays.keyboardFocusOverlay = 0;
Entities.keyboardFocusEntity = entity;
pointerEvent = {
type: "Move",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(entity, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
this.hoverEntity = entity;
Entities.sendHoverEnterEntity(entity, pointerEvent);
}
// send mouse events for button highlights and tooltips.
if (this.hand == mostRecentSearchingHand || (this.hand !== mostRecentSearchingHand &&
this.getOtherHandController().state !== STATE_SEARCHING &&
this.getOtherHandController().state !== STATE_ENTITY_TOUCHING &&
this.getOtherHandController().state !== STATE_OVERLAY_TOUCHING)) {
// most recently searching hand has priority over other hand, for the purposes of button highlighting.
pointerEvent = {
type: "Move",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(entity, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
Entities.sendMouseMoveOnEntity(entity, pointerEvent);
Entities.sendHoverOverEntity(entity, pointerEvent);
}
this.grabbedEntity = entity;
this.setState(STATE_ENTITY_TOUCHING, "begin touching entity '" + name + "'");
if (this.handleStylusOnWebEntity(rayPickInfo)) {
return;
} else if (this.hoverEntity) {
pointerEvent = {
type: "Move",
id: this.hand + 1
};
Entities.sendHoverLeaveEntity(this.hoverEntity, pointerEvent);
this.hoverEntity = null;
}
if (rayPickInfo.overlayID) {
var overlay = rayPickInfo.overlayID;
if (Overlays.keyboardFocusOverlay != overlay) {
Entities.keyboardFocusEntity = null;
Overlays.keyboardFocusOverlay = overlay;
pointerEvent = {
type: "Move",
id: HARDWARE_MOUSE_ID,
pos2D: projectOntoOverlayXYPlane(overlay, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
this.hoverOverlay = overlay;
Overlays.sendHoverEnterOverlay(overlay, pointerEvent);
}
// Send mouse events for button highlights and tooltips.
if (this.hand == mostRecentSearchingHand || (this.hand !== mostRecentSearchingHand &&
this.getOtherHandController().state !== STATE_SEARCHING &&
this.getOtherHandController().state !== STATE_ENTITY_TOUCHING &&
this.getOtherHandController().state !== STATE_OVERLAY_TOUCHING)) {
// most recently searching hand has priority over other hand, for the purposes of button highlighting.
pointerEvent = {
type: "Move",
id: HARDWARE_MOUSE_ID,
pos2D: projectOntoOverlayXYPlane(overlay, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
Overlays.sendMouseMoveOnOverlay(overlay, pointerEvent);
Overlays.sendHoverOverOverlay(overlay, pointerEvent);
}
this.grabbedOverlay = overlay;
this.setState(STATE_OVERLAY_TOUCHING, "begin touching overlay '" + overlay + "'");
if (this.handleStylusOnWebOverlay(rayPickInfo)) {
return;
} else if (this.hoverOverlay) {
pointerEvent = {
type: "Move",
id: HARDWARE_MOUSE_ID
};
Overlays.sendHoverLeaveOverlay(this.hoverOverlay, pointerEvent);
this.hoverOverlay = null;
}
}
};
@ -1762,7 +1652,9 @@ function MyController(hand) {
}
}
// web-entity mouse event stuff was here
if (this.handleLaserOnWebEntity(rayPickInfo)) {
return;
}
if (rayPickInfo.entityID) {
entity = rayPickInfo.entityID;
@ -1786,7 +1678,9 @@ function MyController(hand) {
}
}
// overlay mouse event stuff was here
if (this.handleLaserOnWebOverlay(rayPickInfo)) {
return;
}
this.updateEquipHaptics(potentialEquipHotspot, handPosition);
@ -1802,6 +1696,256 @@ function MyController(hand) {
Reticle.setVisible(false);
};
this.handleStylusOnWebEntity = function (rayPickInfo) {
Controller.triggerHapticPulse(1, 20, this.hand);
var pointerEvent;
if (rayPickInfo.entityID && Entities.wantsHandControllerPointerEvents(rayPickInfo.entityID)) {
var entity = rayPickInfo.entityID;
var name = entityPropertiesCache.getProps(entity).name;
if (Entities.keyboardFocusEntity != entity) {
Overlays.keyboardFocusOverlay = 0;
Entities.keyboardFocusEntity = entity;
pointerEvent = {
type: "Move",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(entity, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
this.hoverEntity = entity;
Entities.sendHoverEnterEntity(entity, pointerEvent);
}
// send mouse events for button highlights and tooltips.
if (this.hand == mostRecentSearchingHand || (this.hand !== mostRecentSearchingHand &&
this.getOtherHandController().state !== STATE_SEARCHING &&
this.getOtherHandController().state !== STATE_ENTITY_TOUCHING &&
this.getOtherHandController().state !== STATE_OVERLAY_TOUCHING)) {
// most recently searching hand has priority over other hand, for the purposes of button highlighting.
pointerEvent = {
type: "Move",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(entity, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
Entities.sendMouseMoveOnEntity(entity, pointerEvent);
Entities.sendHoverOverEntity(entity, pointerEvent);
}
this.grabbedEntity = entity;
this.setState(STATE_ENTITY_TOUCHING, "begin touching entity '" + name + "'");
return true;
} else if (this.hoverEntity) {
pointerEvent = {
type: "Move",
id: this.hand + 1
};
Entities.sendHoverLeaveEntity(this.hoverEntity, pointerEvent);
this.hoverEntity = null;
}
return false;
};
this.handleStylusOnWebOverlay = function (rayPickInfo) {
var pointerEvent;
if (rayPickInfo.overlayID) {
var overlay = rayPickInfo.overlayID;
if (Overlays.keyboardFocusOverlay != overlay) {
Entities.keyboardFocusEntity = null;
Overlays.keyboardFocusOverlay = overlay;
pointerEvent = {
type: "Move",
id: HARDWARE_MOUSE_ID,
pos2D: projectOntoOverlayXYPlane(overlay, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
this.hoverOverlay = overlay;
Overlays.sendHoverEnterOverlay(overlay, pointerEvent);
}
// Send mouse events for button highlights and tooltips.
if (this.hand == mostRecentSearchingHand || (this.hand !== mostRecentSearchingHand &&
this.getOtherHandController().state !== STATE_SEARCHING &&
this.getOtherHandController().state !== STATE_ENTITY_TOUCHING &&
this.getOtherHandController().state !== STATE_OVERLAY_TOUCHING)) {
// most recently searching hand has priority over other hand, for the purposes of button highlighting.
pointerEvent = {
type: "Move",
id: HARDWARE_MOUSE_ID,
pos2D: projectOntoOverlayXYPlane(overlay, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
Overlays.sendMouseMoveOnOverlay(overlay, pointerEvent);
Overlays.sendHoverOverOverlay(overlay, pointerEvent);
}
this.grabbedOverlay = overlay;
this.setState(STATE_OVERLAY_TOUCHING, "begin touching overlay '" + overlay + "'");
return true;
} else if (this.hoverOverlay) {
pointerEvent = {
type: "Move",
id: HARDWARE_MOUSE_ID
};
Overlays.sendHoverLeaveOverlay(this.hoverOverlay, pointerEvent);
this.hoverOverlay = null;
}
return false;
};
this.handleLaserOnWebEntity = function(rayPickInfo) {
var pointerEvent;
if (rayPickInfo.entityID && Entities.wantsHandControllerPointerEvents(rayPickInfo.entityID)) {
var entity = rayPickInfo.entityID;
var name = entityPropertiesCache.getProps(entity).name;
if (Entities.keyboardFocusEntity != entity) {
Overlays.keyboardFocusOverlay = 0;
Entities.keyboardFocusEntity = entity;
pointerEvent = {
type: "Move",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(entity, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
this.hoverEntity = entity;
Entities.sendHoverEnterEntity(entity, pointerEvent);
}
// send mouse events for button highlights and tooltips.
if (this.hand == mostRecentSearchingHand || (this.hand !== mostRecentSearchingHand &&
this.getOtherHandController().state !== STATE_SEARCHING &&
this.getOtherHandController().state !== STATE_ENTITY_TOUCHING &&
this.getOtherHandController().state !== STATE_OVERLAY_TOUCHING)) {
// most recently searching hand has priority over other hand, for the purposes of button highlighting.
pointerEvent = {
type: "Move",
id: this.hand + 1, // 0 is reserved for hardware mouse
pos2D: projectOntoEntityXYPlane(entity, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
Entities.sendMouseMoveOnEntity(entity, pointerEvent);
Entities.sendHoverOverEntity(entity, pointerEvent);
}
if (this.triggerSmoothedGrab() && (!isEditing() || name == "WebTablet Web")) {
this.grabbedEntity = entity;
this.setState(STATE_ENTITY_TOUCHING, "begin touching entity '" + name + "'");
return true;
}
} else if (this.hoverEntity) {
pointerEvent = {
type: "Move",
id: this.hand + 1
};
Entities.sendHoverLeaveEntity(this.hoverEntity, pointerEvent);
this.hoverEntity = null;
}
return false;
};
this.handleLaserOnWebOverlay = function(rayPickInfo) {
var pointerEvent;
var overlay;
if (rayPickInfo.overlayID) {
overlay = rayPickInfo.overlayID;
if (Overlays.keyboardFocusOverlay != overlay) {
Entities.keyboardFocusEntity = null;
Overlays.keyboardFocusOverlay = overlay;
pointerEvent = {
type: "Move",
id: HARDWARE_MOUSE_ID,
pos2D: projectOntoOverlayXYPlane(overlay, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
this.hoverOverlay = overlay;
Overlays.sendHoverEnterOverlay(overlay, pointerEvent);
}
// Send mouse events for button highlights and tooltips.
if (this.hand == mostRecentSearchingHand || (this.hand !== mostRecentSearchingHand &&
this.getOtherHandController().state !== STATE_SEARCHING &&
this.getOtherHandController().state !== STATE_ENTITY_TOUCHING &&
this.getOtherHandController().state !== STATE_OVERLAY_TOUCHING)) {
// most recently searching hand has priority over other hand, for the purposes of button highlighting.
pointerEvent = {
type: "Move",
id: HARDWARE_MOUSE_ID,
pos2D: projectOntoOverlayXYPlane(overlay, rayPickInfo.intersection),
pos3D: rayPickInfo.intersection,
normal: rayPickInfo.normal,
direction: rayPickInfo.searchRay.direction,
button: "None"
};
Overlays.sendMouseMoveOnOverlay(overlay, pointerEvent);
Overlays.sendHoverOverOverlay(overlay, pointerEvent);
}
if (this.triggerSmoothedGrab() && !isEditing()) {
this.grabbedOverlay = overlay;
this.setState(STATE_OVERLAY_TOUCHING, "begin touching overlay '" + overlay + "'");
return true;
}
} else if (this.hoverOverlay) {
pointerEvent = {
type: "Move",
id: HARDWARE_MOUSE_ID
};
Overlays.sendHoverLeaveOverlay(this.hoverOverlay, pointerEvent);
this.hoverOverlay = null;
}
return false;
};
this.distanceGrabTimescale = function(mass, distance) {
var timeScale = DISTANCE_HOLDING_ACTION_TIMEFRAME * mass /
DISTANCE_HOLDING_UNITY_MASS * distance /
@ -2419,9 +2563,9 @@ function MyController(hand) {
var scalingCurrentDistance = Vec3.length(Vec3.subtract(this.getHandPosition(), this.getOtherHandController().getHandPosition()));
var currentRescale = scalingCurrentDistance / this.scalingStartDistance;
var newDimensions = Vec3.multiply(currentRescale, this.scalingStartDimensions);
Entities.editEntity(this.grabbedEntity, { dimensions: newDimensions })
Entities.editEntity(this.grabbedEntity, { dimensions: newDimensions });
}
}
};
this.maybeScaleMyAvatar = function() {
if (!this.shouldScale) {
@ -2439,7 +2583,7 @@ function MyController(hand) {
var newAvatarScale = (scalingCurrentDistance / this.scalingStartDistance) * this.scalingStartAvatarScale;
MyAvatar.scale = newAvatarScale;
}
}
};
this.nearTriggerEnter = function() {
this.clearEquipHaptics();