quick hack to fix overlay ordering

This commit is contained in:
ZappoMan 2015-07-17 17:27:15 -07:00
parent 2423d25839
commit ecab2538d7

View file

@ -97,10 +97,10 @@ void ApplicationOverlay::renderOverlay(RenderArgs* renderArgs) {
batch.clearFramebuffer(gpu::Framebuffer::BUFFER_COLOR0 | gpu::Framebuffer::BUFFER_DEPTH, color, depth, stencil);
// Now render the overlay components together into a single texture
renderQmlUi(renderArgs); // renders a unit quad with the QML UI texture
renderOverlays(renderArgs); // renders Scripts Overlay and AudioScope
renderStatsAndLogs(renderArgs); // currently renders nothing
renderDomainConnectionStatusBorder(renderArgs); // renders the connected domain line
renderQmlUi(renderArgs); // renders a unit quad with the QML UI texture
renderArgs->_context->syncCache();
renderArgs->_context->render(batch);