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quick hack to fix overlay ordering
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1 changed files with 1 additions and 1 deletions
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@ -97,10 +97,10 @@ void ApplicationOverlay::renderOverlay(RenderArgs* renderArgs) {
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batch.clearFramebuffer(gpu::Framebuffer::BUFFER_COLOR0 | gpu::Framebuffer::BUFFER_DEPTH, color, depth, stencil);
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// Now render the overlay components together into a single texture
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renderQmlUi(renderArgs); // renders a unit quad with the QML UI texture
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renderOverlays(renderArgs); // renders Scripts Overlay and AudioScope
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renderStatsAndLogs(renderArgs); // currently renders nothing
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renderDomainConnectionStatusBorder(renderArgs); // renders the connected domain line
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renderQmlUi(renderArgs); // renders a unit quad with the QML UI texture
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renderArgs->_context->syncCache();
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renderArgs->_context->render(batch);
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