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Let's try getting the cam's fps.
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parent
2ad8585f26
commit
e98d1f9a92
2 changed files with 5 additions and 1 deletions
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@ -78,7 +78,7 @@ void Webcam::setFrame(void* image) {
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, _frameWidth = img->width, _frameHeight = img->height, 0, GL_BGR,
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GL_UNSIGNED_BYTE, img->imageData);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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printLog("Capturing webcam at %dx%d.\n", _frameWidth, _frameHeight);
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printLog("Capturing webcam at %dx%dx%d.\n", _frameWidth, _frameHeight, _grabber->getFramesPerSecond());
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} else {
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glBindTexture(GL_TEXTURE_2D, _frameTextureID);
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@ -112,6 +112,7 @@ void FrameGrabber::grabFrame() {
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cvSetCaptureProperty(_capture, CV_CAP_PROP_FRAME_WIDTH, IDEAL_FRAME_WIDTH);
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cvSetCaptureProperty(_capture, CV_CAP_PROP_FRAME_HEIGHT, IDEAL_FRAME_HEIGHT);
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cvSetCaptureProperty(_capture, CV_CAP_PROP_FPS, IDEAL_FPS);
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_framesPerSecond = cvGetCaptureProperty(_capture, CV_CAP_PROP_FPS);
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}
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IplImage* image = cvQueryFrame(_capture);
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if (image == 0) {
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@ -56,6 +56,8 @@ public:
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FrameGrabber() : _capture(0) { }
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virtual ~FrameGrabber();
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int getFramesPerSecond() const { return _framesPerSecond; }
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public slots:
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void grabFrame();
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@ -63,6 +65,7 @@ public slots:
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private:
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CvCapture* _capture;
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int _framesPerSecond;
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};
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#endif /* defined(__interface__Webcam__) */
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