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fix parenting of single shot timer
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60bf617ea1
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1 changed files with 8 additions and 2 deletions
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@ -821,7 +821,13 @@ void LimitedNodeList::startSTUNPublicSocketUpdate() {
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// in case we just completely fail to lookup the stun socket - add a 10s single shot that will trigger the fail case
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// in case we just completely fail to lookup the stun socket - add a 10s single shot that will trigger the fail case
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const quint64 STUN_DNS_LOOKUP_TIMEOUT_MSECS = 10 * 1000;
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const quint64 STUN_DNS_LOOKUP_TIMEOUT_MSECS = 10 * 1000;
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QTimer::singleShot(STUN_DNS_LOOKUP_TIMEOUT_MSECS, this, &LimitedNodeList::possiblyTimeoutSTUNAddressLookup);
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QTimer* lookupTimeoutTimer = new QTimer { this };
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lookupTimeoutTimer->setSingleShot(true);
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connect(lookupTimeoutTimer, &QTimer::timeout, this, &LimitedNodeList::possiblyTimeoutSTUNAddressLookup);
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lookupTimeoutTimer->start(STUN_DNS_LOOKUP_TIMEOUT_MSECS);
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} else {
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} else {
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_initialSTUNTimer->start();
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_initialSTUNTimer->start();
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@ -832,7 +838,7 @@ void LimitedNodeList::startSTUNPublicSocketUpdate() {
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}
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}
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void LimitedNodeList::possiblyTimeoutSTUNAddressLookup() {
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void LimitedNodeList::possiblyTimeoutSTUNAddressLookup() {
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if (_stunSockAddr.getAddress().isNull()) {
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if (_stunSockAddr.isNull()) {
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// our stun address is still NULL, but we've been waiting for long enough - time to force a fail
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// our stun address is still NULL, but we've been waiting for long enough - time to force a fail
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stopInitialSTUNUpdate(false);
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stopInitialSTUNUpdate(false);
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}
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}
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