Some simple code cleanup

This commit is contained in:
Atlante45 2015-01-12 15:55:25 -08:00
parent 8415098fc2
commit e30b119464
4 changed files with 46 additions and 63 deletions

View file

@ -87,44 +87,9 @@ Menu* Menu::getInstance() {
return _instance;
}
const float DEFAULT_FACESHIFT_EYE_DEFLECTION = 0.25f;
const QString DEFAULT_FACESHIFT_HOSTNAME = "localhost";
const float DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER = 1.0f;
const int ONE_SECOND_OF_FRAMES = 60;
const int FIVE_SECONDS_OF_FRAMES = 5 * ONE_SECOND_OF_FRAMES;
const QString CONSOLE_TITLE = "Scripting Console";
const float CONSOLE_WINDOW_OPACITY = 0.95f;
const int CONSOLE_WIDTH = 800;
const int CONSOLE_HEIGHT = 200;
Menu::Menu() :
_actionHash(),
_receivedAudioStreamSettings(),
_fieldOfView(DEFAULT_FIELD_OF_VIEW_DEGREES),
_realWorldFieldOfView(DEFAULT_REAL_WORLD_FIELD_OF_VIEW_DEGREES),
_faceshiftEyeDeflection(DEFAULT_FACESHIFT_EYE_DEFLECTION),
_faceshiftHostname(DEFAULT_FACESHIFT_HOSTNAME),
_jsConsole(NULL),
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
_speechRecognizer(),
#endif
_octreeSizeScale(DEFAULT_OCTREE_SIZE_SCALE),
_oculusUIAngularSize(DEFAULT_OCULUS_UI_ANGULAR_SIZE),
_sixenseReticleMoveSpeed(DEFAULT_SIXENSE_RETICLE_MOVE_SPEED),
_invertSixenseButtons(DEFAULT_INVERT_SIXENSE_MOUSE_BUTTONS),
_automaticAvatarLOD(true),
_avatarLODDecreaseFPS(DEFAULT_ADJUST_AVATAR_LOD_DOWN_FPS),
_avatarLODIncreaseFPS(ADJUST_LOD_UP_FPS),
_avatarLODDistanceMultiplier(DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER),
_boundaryLevelAdjust(0),
_maxOctreePacketsPerSecond(DEFAULT_MAX_OCTREE_PPS),
_lastAdjust(usecTimestampNow()),
_lastAvatarDetailDrop(usecTimestampNow()),
_fpsAverage(FIVE_SECONDS_OF_FRAMES),
_fastFPSAverage(ONE_SECOND_OF_FRAMES),
_hasLoginDialogDisplayed(false),
_shouldRenderTableNeedsRebuilding(true)
_lastAvatarDetailDrop(usecTimestampNow())
{
Application *appInstance = Application::getInstance();

View file

@ -48,6 +48,13 @@ const float MINIMUM_AVATAR_LOD_DISTANCE_MULTIPLIER = 0.1f;
const float MAXIMUM_AVATAR_LOD_DISTANCE_MULTIPLIER = 15.0f;
const QString SETTINGS_ADDRESS_KEY = "address";
const float DEFAULT_FACESHIFT_EYE_DEFLECTION = 0.25f;
const QString DEFAULT_FACESHIFT_HOSTNAME = "localhost";
const float DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER = 1.0f;
const int ONE_SECOND_OF_FRAMES = 60;
const int FIVE_SECONDS_OF_FRAMES = 5 * ONE_SECOND_OF_FRAMES;
class QSettings;
class AddressBarDialog;
@ -240,32 +247,37 @@ private:
QHash<QString, QAction*> _actionHash;
InboundAudioStream::Settings _receivedAudioStreamSettings;
float _fieldOfView; /// in Degrees, doesn't apply to HMD like Oculus
float _realWorldFieldOfView; // The actual FOV set by the user's monitor size and view distance
float _faceshiftEyeDeflection;
QString _faceshiftHostname;
QPointer<MetavoxelEditor> _MetavoxelEditor;
QPointer<MetavoxelNetworkSimulator> _metavoxelNetworkSimulator;
QPointer<ScriptEditorWindow> _ScriptEditor;
QPointer<ChatWindow> _chatWindow;
QDialog* _jsConsole;
// in Degrees, doesn't apply to HMD like Oculus
float _fieldOfView = DEFAULT_FIELD_OF_VIEW_DEGREES;
// The actual FOV set by the user's monitor size and view distance
float _realWorldFieldOfView = DEFAULT_REAL_WORLD_FIELD_OF_VIEW_DEGREES;
float _faceshiftEyeDeflection = DEFAULT_FACESHIFT_EYE_DEFLECTION;
QString _faceshiftHostname = DEFAULT_FACESHIFT_HOSTNAME;
QDialog* _jsConsole = nullptr;
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
SpeechRecognizer _speechRecognizer;
#endif
float _octreeSizeScale;
float _oculusUIAngularSize;
float _sixenseReticleMoveSpeed;
bool _invertSixenseButtons;
bool _automaticAvatarLOD;
float _avatarLODDecreaseFPS;
float _avatarLODIncreaseFPS;
float _avatarLODDistanceMultiplier;
int _boundaryLevelAdjust;
int _maxOctreePacketsPerSecond;
float _octreeSizeScale = DEFAULT_OCTREE_SIZE_SCALE;
float _oculusUIAngularSize;// = DEFAULT_OCULUS_UI_ANGULAR_SIZE;
float _sixenseReticleMoveSpeed;// = DEFAULT_SIXENSE_RETICLE_MOVE_SPEED;
bool _invertSixenseButtons;// = DEFAULT_INVERT_SIXENSE_MOUSE_BUTTONS;
bool _hasLoginDialogDisplayed = false;
bool _automaticAvatarLOD = true;
float _avatarLODDecreaseFPS = DEFAULT_ADJUST_AVATAR_LOD_DOWN_FPS;
float _avatarLODIncreaseFPS = ADJUST_LOD_UP_FPS;
float _avatarLODDistanceMultiplier = DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER;
int _boundaryLevelAdjust = 0;
int _maxOctreePacketsPerSecond = DEFAULT_MAX_OCTREE_PPS;
quint64 _lastAdjust;
quint64 _lastAvatarDetailDrop;
SimpleMovingAverage _fpsAverage;
SimpleMovingAverage _fastFPSAverage;
SimpleMovingAverage _fpsAverage = FIVE_SECONDS_OF_FRAMES;
SimpleMovingAverage _fastFPSAverage = ONE_SECOND_OF_FRAMES;
QPointer<AddressBarDialog> _addressBarDialog;
QPointer<AnimationsDialog> _animationsDialog;
QPointer<AttachmentsDialog> _attachmentsDialog;
@ -278,16 +290,20 @@ private:
QPointer<LoginDialog> _loginDialog;
QPointer<OctreeStatsDialog> _octreeStatsDialog;
QPointer<PreferencesDialog> _preferencesDialog;
bool _hasLoginDialogDisplayed;
QPointer<MetavoxelEditor> _MetavoxelEditor;
QPointer<MetavoxelNetworkSimulator> _metavoxelNetworkSimulator;
QPointer<ScriptEditorWindow> _ScriptEditor;
QPointer<ChatWindow> _chatWindow;
QAction* _loginAction = nullptr;
QAction* _chatAction = nullptr;
QString _snapshotsLocation;
QString _scriptsLocation;
QByteArray _walletPrivateKey;
bool _shouldRenderTableNeedsRebuilding;
bool _shouldRenderTableNeedsRebuilding = true;
QMap<float, float> _shouldRenderTable;
};
namespace MenuOption {
@ -405,7 +421,6 @@ namespace MenuOption {
const QString RenderTargetFramerate40 = "40";
const QString RenderTargetFramerate30 = "30";
const QString RenderTargetFramerateVSyncOn = "V-Sync On";
const QString RenderResolution = "Scale Resolution";
const QString RenderResolutionOne = "1";
const QString RenderResolutionTwoThird = "2/3";

View file

@ -20,6 +20,11 @@
#include "ui_console.h"
#include "ScriptEngine.h"
const QString CONSOLE_TITLE = "Scripting Console";
const float CONSOLE_WINDOW_OPACITY = 0.95f;
const int CONSOLE_WIDTH = 800;
const int CONSOLE_HEIGHT = 200;
class JSConsole : public QWidget {
Q_OBJECT
public:

View file

@ -31,8 +31,6 @@
#include "FlowLayout.h"
#include "JSConsole.h"
const int CONSOLE_HEIGHT = 150;
ScriptEditorWindow::ScriptEditorWindow() :
_ScriptEditorWindowUI(new Ui::ScriptEditorWindow),
_loadMenu(new QMenu),