diff --git a/cmake/externals/steamworks/CMakeLists.txt b/cmake/externals/steamworks/CMakeLists.txt index 47e5029206..4654a38d90 100644 --- a/cmake/externals/steamworks/CMakeLists.txt +++ b/cmake/externals/steamworks/CMakeLists.txt @@ -4,18 +4,82 @@ set(EXTERNAL_NAME steamworks) string(TOUPPER ${EXTERNAL_NAME} EXTERNAL_NAME_UPPER) -set(STEAMWORKS_URL "${EXTERNAL_BUILD_ASSETS}/dependencies/steamworks_sdk_137.zip") -set(STEAMWORKS_URL_MD5 "95ba9d0e3ddc04f8a8be17d2da806cbb") +set(STEAMWORKS_URL "${EXTERNAL_BUILD_ASSETS}/dependencies/steamworks_sdk_158a.zip") +set(STEAMWORKS_URL_SHA512 "fe906a7510a2125ab1441ad349e8bc31fafc9ab8130ec3843287e615a850305a8ed303e8d9e5bae4fee06024987834fb9f64c6c10d3da3784267a4906e59c831") +# Ninja needs to know all the files that result from this upfront, so we need to tell it what files this is going +# to generate with BUILD_BYPRODUCTS. We need to include all the files that are going to be referenced from elsewhere +# in the build. +# +# This should include both libraries and headers, since from the point of view of the build, those are the outputs +# of the project, even though we're not actually building anything here, and just unzipping an existing binary. +# +# I believe this list can't be obtained automatically from the compressed file, and needs to be generated by hand. +# Steam SDK .zip has a sdk/ subdirectory, but for ExternalProject, this gets turned into project/src/steamworks. +# So inside the SDK, sdk/redistributable_bin/steam_api.dll becomes project/src/steamworks/redistributable_bin/steam_api.dll +# This can be seen under $BUILD_DIR/ext. ExternalProject_Add( ${EXTERNAL_NAME} URL ${STEAMWORKS_URL} - URL_MD5 ${STEAMWORKS_URL_MD5} + URL_HASH SHA512=${STEAMWORKS_URL_SHA512} CONFIGURE_COMMAND "" BUILD_COMMAND "" INSTALL_COMMAND "" LOG_DOWNLOAD 1 DOWNLOAD_EXTRACT_TIMESTAMP 1 + BUILD_BYPRODUCTS + "project/src/steamworks/redistributable_bin/win64/steam_api64.lib" + "project/src/steamworks/redistributable_bin/win64/steam_api64.dll" + "project/src/steamworks/redistributable_bin/osx/steam_api.dylib" + "project/src/steamworks/redistributable_bin/linux64/steam_api.so" + "project/src/steamworks/redistributable_bin/linux32/steam_api.so" + "project/src/steamworks/redistributable_bin/steam_api.lib" + "project/src/steamworks/redistributable_bin/steam_api.dll" + "project/src/steamworks/public/steam/isteamapplist.h" + "project/src/steamworks/public/steam/isteamapps.h" + "project/src/steamworks/public/steam/isteamappticket.h" + "project/src/steamworks/public/steam/isteamclient.h" + "project/src/steamworks/public/steam/isteamcontroller.h" + "project/src/steamworks/public/steam/isteamdualsense.h" + "project/src/steamworks/public/steam/isteamfriends.h" + "project/src/steamworks/public/steam/isteamgamecoordinator.h" + "project/src/steamworks/public/steam/isteamgameserver.h" + "project/src/steamworks/public/steam/isteamgameserverstats.h" + "project/src/steamworks/public/steam/isteamhtmlsurface.h" + "project/src/steamworks/public/steam/isteamhttp.h" + "project/src/steamworks/public/steam/isteaminput.h" + "project/src/steamworks/public/steam/isteaminventory.h" + "project/src/steamworks/public/steam/isteammatchmaking.h" + "project/src/steamworks/public/steam/isteammusic.h" + "project/src/steamworks/public/steam/isteammusicremote.h" + "project/src/steamworks/public/steam/isteamnetworking.h" + "project/src/steamworks/public/steam/isteamnetworkingmessages.h" + "project/src/steamworks/public/steam/isteamnetworkingsockets.h" + "project/src/steamworks/public/steam/isteamnetworkingutils.h" + "project/src/steamworks/public/steam/isteamparentalsettings.h" + "project/src/steamworks/public/steam/isteamps3overlayrenderer.h" + "project/src/steamworks/public/steam/isteamremoteplay.h" + "project/src/steamworks/public/steam/isteamremotestorage.h" + "project/src/steamworks/public/steam/isteamscreenshots.h" + "project/src/steamworks/public/steam/isteamugc.h" + "project/src/steamworks/public/steam/isteamuser.h" + "project/src/steamworks/public/steam/isteamuserstats.h" + "project/src/steamworks/public/steam/isteamutils.h" + "project/src/steamworks/public/steam/isteamvideo.h" + "project/src/steamworks/public/steam/matchmakingtypes.h" + "project/src/steamworks/public/steam/steam_api_common.h" + "project/src/steamworks/public/steam/steam_api_flat.h" + "project/src/steamworks/public/steam/steam_api.h" + "project/src/steamworks/public/steam/steam_api_internal.h" + "project/src/steamworks/public/steam/steamclientpublic.h" + "project/src/steamworks/public/steam/steamencryptedappticket.h" + "project/src/steamworks/public/steam/steam_gameserver.h" + "project/src/steamworks/public/steam/steamhttpenums.h" + "project/src/steamworks/public/steam/steamnetworkingfakeip.h" + "project/src/steamworks/public/steam/steamnetworkingtypes.h" + "project/src/steamworks/public/steam/steamps3params.h" + "project/src/steamworks/public/steam/steamtypes.h" + "project/src/steamworks/public/steam/steamuniverse.h" ) set_target_properties(${EXTERNAL_NAME} PROPERTIES FOLDER "hidden/externals")