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cleanup init
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2 changed files with 1 additions and 2 deletions
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@ -121,7 +121,6 @@ void Avatar::init() {
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getHead()->init();
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_skeletonModel.init();
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_initialized = true;
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_shouldRenderBillboard = false;
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}
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glm::vec3 Avatar::getChestPosition() const {
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@ -255,7 +255,7 @@ protected:
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private:
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bool _initialized;
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NetworkTexturePointer _billboardTexture;
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bool _shouldRenderBillboard;
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bool _shouldRenderBillboard { true };
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bool _shouldSkipRender { false };
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bool _isLookAtTarget;
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