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What matters is the active state, not the focus.
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1 changed files with 3 additions and 1 deletions
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@ -1056,7 +1056,9 @@ void Application::chooseVoxelPaintColor() {
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_voxelPaintColor->setData(selected);
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_voxelPaintColor->setIcon(createSwatchIcon(selected));
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}
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_glWidget->setFocus();
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// restore the main window's active state
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_window->activateWindow();
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}
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void Application::initMenu() {
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