mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-06-15 20:39:08 +02:00
merge upstream/master into andrew/inertia
This commit is contained in:
commit
ddb8ac9ad4
14 changed files with 160 additions and 76 deletions
|
@ -66,18 +66,6 @@ DomainServer::DomainServer(int argc, char* argv[]) :
|
||||||
|
|
||||||
LimitedNodeList* nodeList = LimitedNodeList::getInstance();
|
LimitedNodeList* nodeList = LimitedNodeList::getInstance();
|
||||||
|
|
||||||
#if defined(IP_DONTFRAG) || defined(IP_MTU_DISCOVER)
|
|
||||||
qDebug() << "Making required DTLS changes to NodeList DTLS socket.";
|
|
||||||
|
|
||||||
int socketHandle = LimitedNodeList::getInstance()->getDTLSSocket().socketDescriptor();
|
|
||||||
#if defined(IP_DONTFRAG)
|
|
||||||
int optValue = 1;yea
|
|
||||||
setsockopt(socketHandle, IPPROTO_IP, IP_DONTFRAG, (const void*) optValue, sizeof(optValue));
|
|
||||||
#elif defined(IP_MTU_DISCOVER)
|
|
||||||
int optValue = 1;
|
|
||||||
setsockopt(socketHandle, IPPROTO_IP, IP_MTU_DISCOVER, (const void*) optValue, sizeof(optValue));
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
// connect our socket to read datagrams received on the DTLS socket
|
// connect our socket to read datagrams received on the DTLS socket
|
||||||
connect(&nodeList->getDTLSSocket(), &QUdpSocket::readyRead, this, &DomainServer::readAvailableDTLSDatagrams);
|
connect(&nodeList->getDTLSSocket(), &QUdpSocket::readyRead, this, &DomainServer::readAvailableDTLSDatagrams);
|
||||||
}
|
}
|
||||||
|
@ -311,8 +299,7 @@ const NodeSet STATICALLY_ASSIGNED_NODES = NodeSet() << NodeType::AudioMixer
|
||||||
<< NodeType::MetavoxelServer;
|
<< NodeType::MetavoxelServer;
|
||||||
|
|
||||||
|
|
||||||
void DomainServer::addNodeToNodeListAndConfirmConnection(const QByteArray& packet, const HifiSockAddr& senderSockAddr,
|
void DomainServer::addNodeToNodeListAndConfirmConnection(const QByteArray& packet, const HifiSockAddr& senderSockAddr) {
|
||||||
const QJsonObject& authJsonObject) {
|
|
||||||
|
|
||||||
NodeType_t nodeType;
|
NodeType_t nodeType;
|
||||||
HifiSockAddr publicSockAddr, localSockAddr;
|
HifiSockAddr publicSockAddr, localSockAddr;
|
||||||
|
@ -336,7 +323,8 @@ void DomainServer::addNodeToNodeListAndConfirmConnection(const QByteArray& packe
|
||||||
// create a new session UUID for this node
|
// create a new session UUID for this node
|
||||||
QUuid nodeUUID = QUuid::createUuid();
|
QUuid nodeUUID = QUuid::createUuid();
|
||||||
|
|
||||||
SharedNodePointer newNode = LimitedNodeList::getInstance()->addOrUpdateNode(nodeUUID, nodeType, publicSockAddr, localSockAddr);
|
SharedNodePointer newNode = LimitedNodeList::getInstance()->addOrUpdateNode(nodeUUID, nodeType,
|
||||||
|
publicSockAddr, localSockAddr);
|
||||||
|
|
||||||
// when the newNode is created the linked data is also created
|
// when the newNode is created the linked data is also created
|
||||||
// if this was a static assignment set the UUID, set the sendingSockAddr
|
// if this was a static assignment set the UUID, set the sendingSockAddr
|
||||||
|
@ -345,12 +333,6 @@ void DomainServer::addNodeToNodeListAndConfirmConnection(const QByteArray& packe
|
||||||
nodeData->setStaticAssignmentUUID(assignmentUUID);
|
nodeData->setStaticAssignmentUUID(assignmentUUID);
|
||||||
nodeData->setSendingSockAddr(senderSockAddr);
|
nodeData->setSendingSockAddr(senderSockAddr);
|
||||||
|
|
||||||
if (!authJsonObject.isEmpty()) {
|
|
||||||
// pull the connection secret from the authJsonObject and set it as the connection secret for this node
|
|
||||||
QUuid connectionSecret(authJsonObject["data"].toObject()["connection_secret"].toString());
|
|
||||||
newNode->setConnectionSecret(connectionSecret);
|
|
||||||
}
|
|
||||||
|
|
||||||
// reply back to the user with a PacketTypeDomainList
|
// reply back to the user with a PacketTypeDomainList
|
||||||
sendDomainListToNode(newNode, senderSockAddr, nodeInterestListFromPacket(packet, numPreInterestBytes));
|
sendDomainListToNode(newNode, senderSockAddr, nodeInterestListFromPacket(packet, numPreInterestBytes));
|
||||||
}
|
}
|
||||||
|
@ -361,18 +343,6 @@ int DomainServer::parseNodeDataFromByteArray(NodeType_t& nodeType, HifiSockAddr&
|
||||||
QDataStream packetStream(packet);
|
QDataStream packetStream(packet);
|
||||||
packetStream.skipRawData(numBytesForPacketHeader(packet));
|
packetStream.skipRawData(numBytesForPacketHeader(packet));
|
||||||
|
|
||||||
if (packetTypeForPacket(packet) == PacketTypeDomainConnectRequest) {
|
|
||||||
// we need to skip a quint8 that indicates if there is a registration token
|
|
||||||
// and potentially the registration token itself
|
|
||||||
quint8 hasRegistrationToken;
|
|
||||||
packetStream >> hasRegistrationToken;
|
|
||||||
|
|
||||||
if (hasRegistrationToken) {
|
|
||||||
QByteArray registrationToken;
|
|
||||||
packetStream >> registrationToken;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
packetStream >> nodeType;
|
packetStream >> nodeType;
|
||||||
packetStream >> publicSockAddr >> localSockAddr;
|
packetStream >> publicSockAddr >> localSockAddr;
|
||||||
|
|
||||||
|
@ -648,7 +618,11 @@ void DomainServer::processDatagram(const QByteArray& receivedPacket, const HifiS
|
||||||
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
|
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
|
||||||
PacketType requestType = packetTypeForPacket(receivedPacket);
|
PacketType requestType = packetTypeForPacket(receivedPacket);
|
||||||
|
|
||||||
if (requestType == PacketTypeDomainListRequest) {
|
if (requestType == PacketTypeDomainConnectRequest) {
|
||||||
|
// add this node to our NodeList
|
||||||
|
// and send back session UUID right away
|
||||||
|
addNodeToNodeListAndConfirmConnection(receivedPacket, senderSockAddr);
|
||||||
|
} else if (requestType == PacketTypeDomainListRequest) {
|
||||||
QUuid nodeUUID = uuidFromPacketHeader(receivedPacket);
|
QUuid nodeUUID = uuidFromPacketHeader(receivedPacket);
|
||||||
|
|
||||||
if (!nodeUUID.isNull() && nodeList->nodeWithUUID(nodeUUID)) {
|
if (!nodeUUID.isNull() && nodeList->nodeWithUUID(nodeUUID)) {
|
||||||
|
@ -665,12 +639,7 @@ void DomainServer::processDatagram(const QByteArray& receivedPacket, const HifiS
|
||||||
checkInNode->setLastHeardMicrostamp(timeNow);
|
checkInNode->setLastHeardMicrostamp(timeNow);
|
||||||
|
|
||||||
sendDomainListToNode(checkInNode, senderSockAddr, nodeInterestListFromPacket(receivedPacket, numNodeInfoBytes));
|
sendDomainListToNode(checkInNode, senderSockAddr, nodeInterestListFromPacket(receivedPacket, numNodeInfoBytes));
|
||||||
} else {
|
|
||||||
// new node - add this node to our NodeList
|
|
||||||
// and send back session UUID right away
|
|
||||||
addNodeToNodeListAndConfirmConnection(receivedPacket, senderSockAddr);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if (requestType == PacketTypeNodeJsonStats) {
|
} else if (requestType == PacketTypeNodeJsonStats) {
|
||||||
SharedNodePointer matchingNode = nodeList->sendingNodeForPacket(receivedPacket);
|
SharedNodePointer matchingNode = nodeList->sendingNodeForPacket(receivedPacket);
|
||||||
if (matchingNode) {
|
if (matchingNode) {
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
|
|
||||||
#include <Assignment.h>
|
#include <Assignment.h>
|
||||||
#include <HTTPManager.h>
|
#include <HTTPManager.h>
|
||||||
#include <NodeList.h>
|
#include <LimitedNodeList.h>
|
||||||
|
|
||||||
#include "DTLSServerSession.h"
|
#include "DTLSServerSession.h"
|
||||||
|
|
||||||
|
@ -57,8 +57,7 @@ private:
|
||||||
|
|
||||||
void processDatagram(const QByteArray& receivedPacket, const HifiSockAddr& senderSockAddr);
|
void processDatagram(const QByteArray& receivedPacket, const HifiSockAddr& senderSockAddr);
|
||||||
|
|
||||||
void addNodeToNodeListAndConfirmConnection(const QByteArray& packet, const HifiSockAddr& senderSockAddr,
|
void addNodeToNodeListAndConfirmConnection(const QByteArray& packet, const HifiSockAddr& senderSockAddr);
|
||||||
const QJsonObject& authJsonObject = QJsonObject());
|
|
||||||
int parseNodeDataFromByteArray(NodeType_t& nodeType, HifiSockAddr& publicSockAddr,
|
int parseNodeDataFromByteArray(NodeType_t& nodeType, HifiSockAddr& publicSockAddr,
|
||||||
HifiSockAddr& localSockAddr, const QByteArray& packet, const HifiSockAddr& senderSockAddr);
|
HifiSockAddr& localSockAddr, const QByteArray& packet, const HifiSockAddr& senderSockAddr);
|
||||||
NodeSet nodeInterestListFromPacket(const QByteArray& packet, int numPreceedingBytes);
|
NodeSet nodeInterestListFromPacket(const QByteArray& packet, int numPreceedingBytes);
|
||||||
|
|
|
@ -78,6 +78,9 @@ Menu::Menu() :
|
||||||
_lodToolsDialog(NULL),
|
_lodToolsDialog(NULL),
|
||||||
_maxVoxels(DEFAULT_MAX_VOXELS_PER_SYSTEM),
|
_maxVoxels(DEFAULT_MAX_VOXELS_PER_SYSTEM),
|
||||||
_voxelSizeScale(DEFAULT_OCTREE_SIZE_SCALE),
|
_voxelSizeScale(DEFAULT_OCTREE_SIZE_SCALE),
|
||||||
|
_automaticAvatarLOD(true),
|
||||||
|
_avatarLODDecreaseFPS(DEFAULT_ADJUST_AVATAR_LOD_DOWN_FPS),
|
||||||
|
_avatarLODIncreaseFPS(ADJUST_LOD_UP_FPS),
|
||||||
_avatarLODDistanceMultiplier(DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER),
|
_avatarLODDistanceMultiplier(DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER),
|
||||||
_boundaryLevelAdjust(0),
|
_boundaryLevelAdjust(0),
|
||||||
_maxVoxelPacketsPerSecond(DEFAULT_MAX_VOXEL_PPS),
|
_maxVoxelPacketsPerSecond(DEFAULT_MAX_VOXEL_PPS),
|
||||||
|
@ -273,7 +276,7 @@ Menu::Menu() :
|
||||||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Metavoxels, 0, true);
|
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Metavoxels, 0, true);
|
||||||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::BuckyBalls, 0, true);
|
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::BuckyBalls, 0, true);
|
||||||
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Particles, 0, true);
|
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Particles, 0, true);
|
||||||
|
addActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::LodTools, Qt::SHIFT | Qt::Key_L, this, SLOT(lodTools()));
|
||||||
|
|
||||||
QMenu* voxelOptionsMenu = developerMenu->addMenu("Voxel Options");
|
QMenu* voxelOptionsMenu = developerMenu->addMenu("Voxel Options");
|
||||||
|
|
||||||
|
@ -286,7 +289,6 @@ Menu::Menu() :
|
||||||
|
|
||||||
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::VoxelTextures);
|
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::VoxelTextures);
|
||||||
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::AmbientOcclusion);
|
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::AmbientOcclusion);
|
||||||
addActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::LodTools, Qt::SHIFT | Qt::Key_L, this, SLOT(lodTools()));
|
|
||||||
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DontFadeOnVoxelServerChanges);
|
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DontFadeOnVoxelServerChanges);
|
||||||
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DisableAutoAdjustLOD);
|
addCheckableActionToQMenuAndActionHash(voxelOptionsMenu, MenuOption::DisableAutoAdjustLOD);
|
||||||
|
|
||||||
|
@ -415,6 +417,11 @@ void Menu::loadSettings(QSettings* settings) {
|
||||||
_maxVoxels = loadSetting(settings, "maxVoxels", DEFAULT_MAX_VOXELS_PER_SYSTEM);
|
_maxVoxels = loadSetting(settings, "maxVoxels", DEFAULT_MAX_VOXELS_PER_SYSTEM);
|
||||||
_maxVoxelPacketsPerSecond = loadSetting(settings, "maxVoxelsPPS", DEFAULT_MAX_VOXEL_PPS);
|
_maxVoxelPacketsPerSecond = loadSetting(settings, "maxVoxelsPPS", DEFAULT_MAX_VOXEL_PPS);
|
||||||
_voxelSizeScale = loadSetting(settings, "voxelSizeScale", DEFAULT_OCTREE_SIZE_SCALE);
|
_voxelSizeScale = loadSetting(settings, "voxelSizeScale", DEFAULT_OCTREE_SIZE_SCALE);
|
||||||
|
_automaticAvatarLOD = settings->value("automaticAvatarLOD", true).toBool();
|
||||||
|
_avatarLODDecreaseFPS = loadSetting(settings, "avatarLODDecreaseFPS", DEFAULT_ADJUST_AVATAR_LOD_DOWN_FPS);
|
||||||
|
_avatarLODIncreaseFPS = loadSetting(settings, "avatarLODIncreaseFPS", ADJUST_LOD_UP_FPS);
|
||||||
|
_avatarLODDistanceMultiplier = loadSetting(settings, "avatarLODDistanceMultiplier",
|
||||||
|
DEFAULT_AVATAR_LOD_DISTANCE_MULTIPLIER);
|
||||||
_boundaryLevelAdjust = loadSetting(settings, "boundaryLevelAdjust", 0);
|
_boundaryLevelAdjust = loadSetting(settings, "boundaryLevelAdjust", 0);
|
||||||
_snapshotsLocation = settings->value("snapshotsLocation",
|
_snapshotsLocation = settings->value("snapshotsLocation",
|
||||||
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation)).toString();
|
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation)).toString();
|
||||||
|
@ -456,6 +463,10 @@ void Menu::saveSettings(QSettings* settings) {
|
||||||
settings->setValue("maxVoxels", _maxVoxels);
|
settings->setValue("maxVoxels", _maxVoxels);
|
||||||
settings->setValue("maxVoxelsPPS", _maxVoxelPacketsPerSecond);
|
settings->setValue("maxVoxelsPPS", _maxVoxelPacketsPerSecond);
|
||||||
settings->setValue("voxelSizeScale", _voxelSizeScale);
|
settings->setValue("voxelSizeScale", _voxelSizeScale);
|
||||||
|
settings->setValue("automaticAvatarLOD", _automaticAvatarLOD);
|
||||||
|
settings->setValue("avatarLODDecreaseFPS", _avatarLODDecreaseFPS);
|
||||||
|
settings->setValue("avatarLODIncreaseFPS", _avatarLODIncreaseFPS);
|
||||||
|
settings->setValue("avatarLODDistanceMultiplier", _avatarLODDistanceMultiplier);
|
||||||
settings->setValue("boundaryLevelAdjust", _boundaryLevelAdjust);
|
settings->setValue("boundaryLevelAdjust", _boundaryLevelAdjust);
|
||||||
settings->setValue("snapshotsLocation", _snapshotsLocation);
|
settings->setValue("snapshotsLocation", _snapshotsLocation);
|
||||||
settings->beginGroup("View Frustum Offset Camera");
|
settings->beginGroup("View Frustum Offset Camera");
|
||||||
|
@ -1161,26 +1172,26 @@ void Menu::autoAdjustLOD(float currentFPS) {
|
||||||
|
|
||||||
quint64 now = usecTimestampNow();
|
quint64 now = usecTimestampNow();
|
||||||
|
|
||||||
const float ADJUST_AVATAR_LOD_DOWN_FPS = 30.0f;
|
|
||||||
const quint64 ADJUST_AVATAR_LOD_DOWN_DELAY = 1000 * 1000;
|
const quint64 ADJUST_AVATAR_LOD_DOWN_DELAY = 1000 * 1000;
|
||||||
if (_fastFPSAverage.getAverage() < ADJUST_AVATAR_LOD_DOWN_FPS) {
|
if (_automaticAvatarLOD) {
|
||||||
|
if (_fastFPSAverage.getAverage() < _avatarLODDecreaseFPS) {
|
||||||
if (now - _lastAvatarDetailDrop > ADJUST_AVATAR_LOD_DOWN_DELAY) {
|
if (now - _lastAvatarDetailDrop > ADJUST_AVATAR_LOD_DOWN_DELAY) {
|
||||||
// attempt to lower the detail in proportion to the fps difference
|
// attempt to lower the detail in proportion to the fps difference
|
||||||
float targetFps = (ADJUST_AVATAR_LOD_DOWN_FPS + ADJUST_LOD_UP_FPS) * 0.5f;
|
float targetFps = (_avatarLODDecreaseFPS + _avatarLODIncreaseFPS) * 0.5f;
|
||||||
float averageFps = _fastFPSAverage.getAverage();
|
float averageFps = _fastFPSAverage.getAverage();
|
||||||
const float MAXIMUM_MULTIPLIER_SCALE = 2.0f;
|
const float MAXIMUM_MULTIPLIER_SCALE = 2.0f;
|
||||||
const float MAXIMUM_DISTANCE_MULTIPLIER = 15.0f;
|
_avatarLODDistanceMultiplier = qMin(MAXIMUM_AVATAR_LOD_DISTANCE_MULTIPLIER, _avatarLODDistanceMultiplier *
|
||||||
_avatarLODDistanceMultiplier = qMin(MAXIMUM_DISTANCE_MULTIPLIER, _avatarLODDistanceMultiplier *
|
(averageFps < EPSILON ? MAXIMUM_MULTIPLIER_SCALE :
|
||||||
(averageFps < EPSILON ? MAXIMUM_MULTIPLIER_SCALE : qMin(MAXIMUM_MULTIPLIER_SCALE, targetFps / averageFps)));
|
qMin(MAXIMUM_MULTIPLIER_SCALE, targetFps / averageFps)));
|
||||||
_lastAvatarDetailDrop = now;
|
_lastAvatarDetailDrop = now;
|
||||||
}
|
}
|
||||||
} else if (_fastFPSAverage.getAverage() > ADJUST_LOD_UP_FPS) {
|
} else if (_fastFPSAverage.getAverage() > _avatarLODIncreaseFPS) {
|
||||||
// let the detail level creep slowly upwards
|
// let the detail level creep slowly upwards
|
||||||
const float DISTANCE_DECREASE_RATE = 0.05f;
|
const float DISTANCE_DECREASE_RATE = 0.05f;
|
||||||
const float MINIMUM_DISTANCE_MULTIPLIER = 0.1f;
|
_avatarLODDistanceMultiplier = qMax(MINIMUM_AVATAR_LOD_DISTANCE_MULTIPLIER,
|
||||||
_avatarLODDistanceMultiplier = qMax(MINIMUM_DISTANCE_MULTIPLIER,
|
|
||||||
_avatarLODDistanceMultiplier - DISTANCE_DECREASE_RATE);
|
_avatarLODDistanceMultiplier - DISTANCE_DECREASE_RATE);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
bool changed = false;
|
bool changed = false;
|
||||||
quint64 elapsed = now - _lastAdjust;
|
quint64 elapsed = now - _lastAdjust;
|
||||||
|
|
|
@ -29,6 +29,7 @@
|
||||||
|
|
||||||
const float ADJUST_LOD_DOWN_FPS = 40.0;
|
const float ADJUST_LOD_DOWN_FPS = 40.0;
|
||||||
const float ADJUST_LOD_UP_FPS = 55.0;
|
const float ADJUST_LOD_UP_FPS = 55.0;
|
||||||
|
const float DEFAULT_ADJUST_AVATAR_LOD_DOWN_FPS = 30.0f;
|
||||||
|
|
||||||
const quint64 ADJUST_LOD_DOWN_DELAY = 1000 * 1000 * 5;
|
const quint64 ADJUST_LOD_DOWN_DELAY = 1000 * 1000 * 5;
|
||||||
const quint64 ADJUST_LOD_UP_DELAY = ADJUST_LOD_DOWN_DELAY * 2;
|
const quint64 ADJUST_LOD_UP_DELAY = ADJUST_LOD_DOWN_DELAY * 2;
|
||||||
|
@ -39,6 +40,9 @@ const float ADJUST_LOD_UP_BY = 1.1f;
|
||||||
const float ADJUST_LOD_MIN_SIZE_SCALE = DEFAULT_OCTREE_SIZE_SCALE * 0.25f;
|
const float ADJUST_LOD_MIN_SIZE_SCALE = DEFAULT_OCTREE_SIZE_SCALE * 0.25f;
|
||||||
const float ADJUST_LOD_MAX_SIZE_SCALE = DEFAULT_OCTREE_SIZE_SCALE;
|
const float ADJUST_LOD_MAX_SIZE_SCALE = DEFAULT_OCTREE_SIZE_SCALE;
|
||||||
|
|
||||||
|
const float MINIMUM_AVATAR_LOD_DISTANCE_MULTIPLIER = 0.1f;
|
||||||
|
const float MAXIMUM_AVATAR_LOD_DISTANCE_MULTIPLIER = 15.0f;
|
||||||
|
|
||||||
enum FrustumDrawMode {
|
enum FrustumDrawMode {
|
||||||
FRUSTUM_DRAW_MODE_ALL,
|
FRUSTUM_DRAW_MODE_ALL,
|
||||||
FRUSTUM_DRAW_MODE_VECTORS,
|
FRUSTUM_DRAW_MODE_VECTORS,
|
||||||
|
@ -100,6 +104,13 @@ public:
|
||||||
void resetLODAdjust();
|
void resetLODAdjust();
|
||||||
void setVoxelSizeScale(float sizeScale);
|
void setVoxelSizeScale(float sizeScale);
|
||||||
float getVoxelSizeScale() const { return _voxelSizeScale; }
|
float getVoxelSizeScale() const { return _voxelSizeScale; }
|
||||||
|
void setAutomaticAvatarLOD(bool automaticAvatarLOD) { _automaticAvatarLOD = automaticAvatarLOD; }
|
||||||
|
bool getAutomaticAvatarLOD() const { return _automaticAvatarLOD; }
|
||||||
|
void setAvatarLODDecreaseFPS(float avatarLODDecreaseFPS) { _avatarLODDecreaseFPS = avatarLODDecreaseFPS; }
|
||||||
|
float getAvatarLODDecreaseFPS() const { return _avatarLODDecreaseFPS; }
|
||||||
|
void setAvatarLODIncreaseFPS(float avatarLODIncreaseFPS) { _avatarLODIncreaseFPS = avatarLODIncreaseFPS; }
|
||||||
|
float getAvatarLODIncreaseFPS() const { return _avatarLODIncreaseFPS; }
|
||||||
|
void setAvatarLODDistanceMultiplier(float multiplier) { _avatarLODDistanceMultiplier = multiplier; }
|
||||||
float getAvatarLODDistanceMultiplier() const { return _avatarLODDistanceMultiplier; }
|
float getAvatarLODDistanceMultiplier() const { return _avatarLODDistanceMultiplier; }
|
||||||
void setBoundaryLevelAdjust(int boundaryLevelAdjust);
|
void setBoundaryLevelAdjust(int boundaryLevelAdjust);
|
||||||
int getBoundaryLevelAdjust() const { return _boundaryLevelAdjust; }
|
int getBoundaryLevelAdjust() const { return _boundaryLevelAdjust; }
|
||||||
|
@ -222,6 +233,9 @@ private:
|
||||||
LodToolsDialog* _lodToolsDialog;
|
LodToolsDialog* _lodToolsDialog;
|
||||||
int _maxVoxels;
|
int _maxVoxels;
|
||||||
float _voxelSizeScale;
|
float _voxelSizeScale;
|
||||||
|
bool _automaticAvatarLOD;
|
||||||
|
float _avatarLODDecreaseFPS;
|
||||||
|
float _avatarLODIncreaseFPS;
|
||||||
float _avatarLODDistanceMultiplier;
|
float _avatarLODDistanceMultiplier;
|
||||||
int _boundaryLevelAdjust;
|
int _boundaryLevelAdjust;
|
||||||
QAction* _useVoxelShader;
|
QAction* _useVoxelShader;
|
||||||
|
|
|
@ -244,7 +244,6 @@ NetworkTexture::NetworkTexture(const QUrl& url, bool normalMap) :
|
||||||
|
|
||||||
if (!url.isValid()) {
|
if (!url.isValid()) {
|
||||||
_loaded = true;
|
_loaded = true;
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// default to white/blue
|
// default to white/blue
|
||||||
|
|
|
@ -13,7 +13,9 @@
|
||||||
#include <QDialogButtonBox>
|
#include <QDialogButtonBox>
|
||||||
|
|
||||||
#include <QPalette>
|
#include <QPalette>
|
||||||
|
#include <QCheckBox>
|
||||||
#include <QColor>
|
#include <QColor>
|
||||||
|
#include <QDoubleSpinBox>
|
||||||
#include <QSlider>
|
#include <QSlider>
|
||||||
#include <QPushButton>
|
#include <QPushButton>
|
||||||
#include <QString>
|
#include <QString>
|
||||||
|
@ -76,12 +78,35 @@ LodToolsDialog::LodToolsDialog(QWidget* parent) :
|
||||||
_feedback->setFixedWidth(FEEDBACK_WIDTH);
|
_feedback->setFixedWidth(FEEDBACK_WIDTH);
|
||||||
form->addRow("You can see... ", _feedback);
|
form->addRow("You can see... ", _feedback);
|
||||||
|
|
||||||
|
form->addRow("Automatic Avatar LOD Adjustment:", _automaticAvatarLOD = new QCheckBox());
|
||||||
|
_automaticAvatarLOD->setChecked(Menu::getInstance()->getAutomaticAvatarLOD());
|
||||||
|
connect(_automaticAvatarLOD, SIGNAL(toggled(bool)), SLOT(updateAvatarLODControls()));
|
||||||
|
|
||||||
|
form->addRow("Decrease Avatar LOD Below FPS:", _avatarLODDecreaseFPS = new QDoubleSpinBox());
|
||||||
|
_avatarLODDecreaseFPS->setValue(Menu::getInstance()->getAvatarLODDecreaseFPS());
|
||||||
|
_avatarLODDecreaseFPS->setDecimals(0);
|
||||||
|
connect(_avatarLODDecreaseFPS, SIGNAL(valueChanged(double)), SLOT(updateAvatarLODValues()));
|
||||||
|
|
||||||
|
form->addRow("Increase Avatar LOD Above FPS:", _avatarLODIncreaseFPS = new QDoubleSpinBox());
|
||||||
|
_avatarLODIncreaseFPS->setValue(Menu::getInstance()->getAvatarLODIncreaseFPS());
|
||||||
|
_avatarLODIncreaseFPS->setDecimals(0);
|
||||||
|
connect(_avatarLODIncreaseFPS, SIGNAL(valueChanged(double)), SLOT(updateAvatarLODValues()));
|
||||||
|
|
||||||
|
form->addRow("Avatar LOD:", _avatarLOD = new QDoubleSpinBox());
|
||||||
|
_avatarLOD->setDecimals(3);
|
||||||
|
_avatarLOD->setRange(1.0 / MAXIMUM_AVATAR_LOD_DISTANCE_MULTIPLIER, 1.0 / MINIMUM_AVATAR_LOD_DISTANCE_MULTIPLIER);
|
||||||
|
_avatarLOD->setSingleStep(0.001);
|
||||||
|
_avatarLOD->setValue(1.0 / Menu::getInstance()->getAvatarLODDistanceMultiplier());
|
||||||
|
connect(_avatarLOD, SIGNAL(valueChanged(double)), SLOT(updateAvatarLODValues()));
|
||||||
|
|
||||||
// Add a button to reset
|
// Add a button to reset
|
||||||
QPushButton* resetButton = new QPushButton("Reset");
|
QPushButton* resetButton = new QPushButton("Reset");
|
||||||
form->addRow("", resetButton);
|
form->addRow("", resetButton);
|
||||||
connect(resetButton,SIGNAL(clicked(bool)),this,SLOT(resetClicked(bool)));
|
connect(resetButton,SIGNAL(clicked(bool)),this,SLOT(resetClicked(bool)));
|
||||||
|
|
||||||
this->QDialog::setLayout(form);
|
this->QDialog::setLayout(form);
|
||||||
|
|
||||||
|
updateAvatarLODControls();
|
||||||
}
|
}
|
||||||
|
|
||||||
LodToolsDialog::~LodToolsDialog() {
|
LodToolsDialog::~LodToolsDialog() {
|
||||||
|
@ -96,6 +121,39 @@ void LodToolsDialog::reloadSliders() {
|
||||||
_feedback->setText(Menu::getInstance()->getLODFeedbackText());
|
_feedback->setText(Menu::getInstance()->getLODFeedbackText());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LodToolsDialog::updateAvatarLODControls() {
|
||||||
|
QFormLayout* form = static_cast<QFormLayout*>(layout());
|
||||||
|
|
||||||
|
Menu::getInstance()->setAutomaticAvatarLOD(_automaticAvatarLOD->isChecked());
|
||||||
|
|
||||||
|
_avatarLODDecreaseFPS->setVisible(_automaticAvatarLOD->isChecked());
|
||||||
|
form->labelForField(_avatarLODDecreaseFPS)->setVisible(_automaticAvatarLOD->isChecked());
|
||||||
|
|
||||||
|
_avatarLODIncreaseFPS->setVisible(_automaticAvatarLOD->isChecked());
|
||||||
|
form->labelForField(_avatarLODIncreaseFPS)->setVisible(_automaticAvatarLOD->isChecked());
|
||||||
|
|
||||||
|
_avatarLOD->setVisible(!_automaticAvatarLOD->isChecked());
|
||||||
|
form->labelForField(_avatarLOD)->setVisible(!_automaticAvatarLOD->isChecked());
|
||||||
|
|
||||||
|
if (!_automaticAvatarLOD->isChecked()) {
|
||||||
|
_avatarLOD->setValue(1.0 / Menu::getInstance()->getAvatarLODDistanceMultiplier());
|
||||||
|
}
|
||||||
|
|
||||||
|
if (isVisible()) {
|
||||||
|
adjustSize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LodToolsDialog::updateAvatarLODValues() {
|
||||||
|
if (_automaticAvatarLOD->isChecked()) {
|
||||||
|
Menu::getInstance()->setAvatarLODDecreaseFPS(_avatarLODDecreaseFPS->value());
|
||||||
|
Menu::getInstance()->setAvatarLODIncreaseFPS(_avatarLODIncreaseFPS->value());
|
||||||
|
|
||||||
|
} else {
|
||||||
|
Menu::getInstance()->setAvatarLODDistanceMultiplier(1.0 / _avatarLOD->value());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void LodToolsDialog::sizeScaleValueChanged(int value) {
|
void LodToolsDialog::sizeScaleValueChanged(int value) {
|
||||||
float realValue = value * TREE_SCALE;
|
float realValue = value * TREE_SCALE;
|
||||||
Menu::getInstance()->setVoxelSizeScale(realValue);
|
Menu::getInstance()->setVoxelSizeScale(realValue);
|
||||||
|
@ -113,6 +171,9 @@ void LodToolsDialog::resetClicked(bool checked) {
|
||||||
//sizeScaleValueChanged(sliderValue);
|
//sizeScaleValueChanged(sliderValue);
|
||||||
_lodSize->setValue(sliderValue);
|
_lodSize->setValue(sliderValue);
|
||||||
_boundaryLevelAdjust->setValue(0);
|
_boundaryLevelAdjust->setValue(0);
|
||||||
|
_automaticAvatarLOD->setChecked(true);
|
||||||
|
_avatarLODDecreaseFPS->setValue(DEFAULT_ADJUST_AVATAR_LOD_DOWN_FPS);
|
||||||
|
_avatarLODIncreaseFPS->setValue(ADJUST_LOD_UP_FPS);
|
||||||
}
|
}
|
||||||
|
|
||||||
void LodToolsDialog::reject() {
|
void LodToolsDialog::reject() {
|
||||||
|
|
|
@ -16,6 +16,9 @@
|
||||||
#include <QLabel>
|
#include <QLabel>
|
||||||
#include <QSlider>
|
#include <QSlider>
|
||||||
|
|
||||||
|
class QCheckBox;
|
||||||
|
class QDoubleSpinBox;
|
||||||
|
|
||||||
class LodToolsDialog : public QDialog {
|
class LodToolsDialog : public QDialog {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
public:
|
public:
|
||||||
|
@ -32,6 +35,8 @@ public slots:
|
||||||
void boundaryLevelValueChanged(int value);
|
void boundaryLevelValueChanged(int value);
|
||||||
void resetClicked(bool checked);
|
void resetClicked(bool checked);
|
||||||
void reloadSliders();
|
void reloadSliders();
|
||||||
|
void updateAvatarLODControls();
|
||||||
|
void updateAvatarLODValues();
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
|
@ -41,6 +46,10 @@ protected:
|
||||||
private:
|
private:
|
||||||
QSlider* _lodSize;
|
QSlider* _lodSize;
|
||||||
QSlider* _boundaryLevelAdjust;
|
QSlider* _boundaryLevelAdjust;
|
||||||
|
QCheckBox* _automaticAvatarLOD;
|
||||||
|
QDoubleSpinBox* _avatarLODDecreaseFPS;
|
||||||
|
QDoubleSpinBox* _avatarLODIncreaseFPS;
|
||||||
|
QDoubleSpinBox* _avatarLOD;
|
||||||
QLabel* _feedback;
|
QLabel* _feedback;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -105,7 +105,21 @@ QUdpSocket& LimitedNodeList::getDTLSSocket() {
|
||||||
_dtlsSocket = new QUdpSocket(this);
|
_dtlsSocket = new QUdpSocket(this);
|
||||||
|
|
||||||
_dtlsSocket->bind(QHostAddress::AnyIPv4, 0, QAbstractSocket::DontShareAddress);
|
_dtlsSocket->bind(QHostAddress::AnyIPv4, 0, QAbstractSocket::DontShareAddress);
|
||||||
qDebug() << "NodeList DTLS socket is listening on" << _dtlsSocket->localPort();
|
|
||||||
|
#if defined(IP_DONTFRAG) || defined(IP_MTU_DISCOVER)
|
||||||
|
qDebug() << "Making required DTLS changes to LimitedNodeList DTLS socket.";
|
||||||
|
|
||||||
|
int socketHandle = _dtlsSocket->socketDescriptor();
|
||||||
|
#if defined(IP_DONTFRAG)
|
||||||
|
int optValue = 1;
|
||||||
|
setsockopt(socketHandle, IPPROTO_IP, IP_DONTFRAG, reinterpret_cast<const void*>(&optValue), sizeof(optValue));
|
||||||
|
#elif defined(IP_MTU_DISCOVER)
|
||||||
|
int optValue = 1;
|
||||||
|
setsockopt(socketHandle, IPPROTO_IP, IP_MTU_DISCOVER, reinterpret_cast<const void*>(&optValue), sizeof(optValue));
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
qDebug() << "LimitedNodeList DTLS socket is listening on" << _dtlsSocket->localPort();
|
||||||
}
|
}
|
||||||
|
|
||||||
return *_dtlsSocket;
|
return *_dtlsSocket;
|
||||||
|
@ -331,7 +345,7 @@ void LimitedNodeList::processKillNode(const QByteArray& dataByteArray) {
|
||||||
killNodeWithUUID(nodeUUID);
|
killNodeWithUUID(nodeUUID);
|
||||||
}
|
}
|
||||||
|
|
||||||
SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, char nodeType,
|
SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t nodeType,
|
||||||
const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket) {
|
const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket) {
|
||||||
_nodeHashMutex.lock();
|
_nodeHashMutex.lock();
|
||||||
|
|
||||||
|
|
|
@ -78,7 +78,7 @@ public:
|
||||||
SharedNodePointer nodeWithUUID(const QUuid& nodeUUID, bool blockingLock = true);
|
SharedNodePointer nodeWithUUID(const QUuid& nodeUUID, bool blockingLock = true);
|
||||||
SharedNodePointer sendingNodeForPacket(const QByteArray& packet);
|
SharedNodePointer sendingNodeForPacket(const QByteArray& packet);
|
||||||
|
|
||||||
SharedNodePointer addOrUpdateNode(const QUuid& uuid, char nodeType,
|
SharedNodePointer addOrUpdateNode(const QUuid& uuid, NodeType_t nodeType,
|
||||||
const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
|
const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
|
||||||
SharedNodePointer updateSocketsForNode(const QUuid& uuid,
|
SharedNodePointer updateSocketsForNode(const QUuid& uuid,
|
||||||
const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
|
const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
|
||||||
|
|
|
@ -42,7 +42,7 @@ const QString& NodeType::getNodeTypeName(NodeType_t nodeType) {
|
||||||
return matchedTypeName != TypeNameHash.end() ? matchedTypeName.value() : UNKNOWN_NodeType_t_NAME;
|
return matchedTypeName != TypeNameHash.end() ? matchedTypeName.value() : UNKNOWN_NodeType_t_NAME;
|
||||||
}
|
}
|
||||||
|
|
||||||
Node::Node(const QUuid& uuid, char type, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket) :
|
Node::Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket) :
|
||||||
_type(type),
|
_type(type),
|
||||||
_uuid(uuid),
|
_uuid(uuid),
|
||||||
_wakeTimestamp(QDateTime::currentMSecsSinceEpoch()),
|
_wakeTimestamp(QDateTime::currentMSecsSinceEpoch()),
|
||||||
|
@ -58,6 +58,7 @@ Node::Node(const QUuid& uuid, char type, const HifiSockAddr& publicSocket, const
|
||||||
_clockSkewUsec(0),
|
_clockSkewUsec(0),
|
||||||
_mutex()
|
_mutex()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Node::~Node() {
|
Node::~Node() {
|
||||||
|
|
|
@ -45,7 +45,7 @@ namespace NodeType {
|
||||||
class Node : public QObject {
|
class Node : public QObject {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
public:
|
public:
|
||||||
Node(const QUuid& uuid, char type, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
|
Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
|
||||||
~Node();
|
~Node();
|
||||||
|
|
||||||
bool operator==(const Node& otherNode) const { return _uuid == otherNode._uuid; }
|
bool operator==(const Node& otherNode) const { return _uuid == otherNode._uuid; }
|
||||||
|
|
|
@ -209,8 +209,10 @@ void NodeList::reset() {
|
||||||
// clear the domain connection information
|
// clear the domain connection information
|
||||||
_domainHandler.clearConnectionInfo();
|
_domainHandler.clearConnectionInfo();
|
||||||
|
|
||||||
// also disconnect from the DTLS socket readyRead() so it can handle handshaking
|
// if we setup the DTLS socket, also disconnect from the DTLS socket readyRead() so it can handle handshaking
|
||||||
|
if (_dtlsSocket) {
|
||||||
disconnect(_dtlsSocket, 0, this, 0);
|
disconnect(_dtlsSocket, 0, this, 0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void NodeList::addNodeTypeToInterestSet(NodeType_t nodeTypeToAdd) {
|
void NodeList::addNodeTypeToInterestSet(NodeType_t nodeTypeToAdd) {
|
||||||
|
@ -376,10 +378,14 @@ void NodeList::sendDomainServerCheckIn() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// construct the DS check in packet
|
PacketType domainPacketType = _sessionUUID.isNull()
|
||||||
QUuid packetUUID = (!_sessionUUID.isNull() ? _sessionUUID : _domainHandler.getAssignmentUUID());
|
? PacketTypeDomainConnectRequest : PacketTypeDomainListRequest;
|
||||||
|
|
||||||
QByteArray domainServerPacket = byteArrayWithPopulatedHeader(PacketTypeDomainListRequest, packetUUID);
|
// construct the DS check in packet
|
||||||
|
QUuid packetUUID = (domainPacketType == PacketTypeDomainListRequest
|
||||||
|
? _sessionUUID : _domainHandler.getAssignmentUUID());
|
||||||
|
|
||||||
|
QByteArray domainServerPacket = byteArrayWithPopulatedHeader(domainPacketType, packetUUID);
|
||||||
QDataStream packetStream(&domainServerPacket, QIODevice::Append);
|
QDataStream packetStream(&domainServerPacket, QIODevice::Append);
|
||||||
|
|
||||||
// pack our data to send to the domain-server
|
// pack our data to send to the domain-server
|
||||||
|
|
|
@ -55,7 +55,7 @@ PacketVersion versionForPacketType(PacketType type) {
|
||||||
return 1;
|
return 1;
|
||||||
case PacketTypeDomainList:
|
case PacketTypeDomainList:
|
||||||
case PacketTypeDomainListRequest:
|
case PacketTypeDomainListRequest:
|
||||||
return 2;
|
return 3;
|
||||||
case PacketTypeCreateAssignment:
|
case PacketTypeCreateAssignment:
|
||||||
case PacketTypeRequestAssignment:
|
case PacketTypeRequestAssignment:
|
||||||
return 2;
|
return 2;
|
||||||
|
|
|
@ -58,7 +58,7 @@ enum PacketType {
|
||||||
PacketTypeMetavoxelData,
|
PacketTypeMetavoxelData,
|
||||||
PacketTypeAvatarIdentity,
|
PacketTypeAvatarIdentity,
|
||||||
PacketTypeAvatarBillboard,
|
PacketTypeAvatarBillboard,
|
||||||
PacketTypeDomainConnectRequest, // reusable
|
PacketTypeDomainConnectRequest,
|
||||||
PacketTypeDomainServerRequireDTLS,
|
PacketTypeDomainServerRequireDTLS,
|
||||||
PacketTypeNodeJsonStats,
|
PacketTypeNodeJsonStats,
|
||||||
};
|
};
|
||||||
|
@ -66,7 +66,8 @@ enum PacketType {
|
||||||
typedef char PacketVersion;
|
typedef char PacketVersion;
|
||||||
|
|
||||||
const QSet<PacketType> NON_VERIFIED_PACKETS = QSet<PacketType>()
|
const QSet<PacketType> NON_VERIFIED_PACKETS = QSet<PacketType>()
|
||||||
<< PacketTypeDomainServerRequireDTLS << PacketTypeDomainList << PacketTypeDomainListRequest
|
<< PacketTypeDomainServerRequireDTLS << PacketTypeDomainConnectRequest
|
||||||
|
<< PacketTypeDomainList << PacketTypeDomainListRequest
|
||||||
<< PacketTypeCreateAssignment << PacketTypeRequestAssignment << PacketTypeStunResponse
|
<< PacketTypeCreateAssignment << PacketTypeRequestAssignment << PacketTypeStunResponse
|
||||||
<< PacketTypeNodeJsonStats;
|
<< PacketTypeNodeJsonStats;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue