diff --git a/interface/src/avatar/MyAvatar.h b/interface/src/avatar/MyAvatar.h
index 8eec837d7b..274c45dc5e 100644
--- a/interface/src/avatar/MyAvatar.h
+++ b/interface/src/avatar/MyAvatar.h
@@ -1790,12 +1790,11 @@ public:
Q_INVOKABLE void releaseEyesLookAtControl();
/**jsdoc
- * Aims the pointing directional blending towards the provided target point.
- * The "point" reaction should be triggered before using this method.
- * MyAvatar.beginReaction("point")
- * Returns true
if the target point lays in front of the avatar.
+ * Aims the pointing directional blending towards the provided target point. The "point" reaction should be triggered
+ * before using this method with the code MyAvatar.beginReaction("point")
.
* @function MyAvatar.setPointAt
* @param {Vec3} pointAtTarget - The target point in world coordinates.
+ * @returns {boolean} true
if the target point lays in front of the avatar; false
otherwise.
*/
Q_INVOKABLE bool setPointAt(const glm::vec3& pointAtTarget);