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Fix typo
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@ -737,7 +737,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
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* Note: If the name ends with <code>"default-image-model.fbx"</code> then the entity is considered to be an "Image"
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* entity, in which case the <code>textures</code> property should be set per the example.
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* @property {string} textures="" - A JSON string of texture name, URL pairs used when rendering the model in place of the
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* model's original textures. Use a texture name from the <code>originanlTextures</code> property to override that texture.
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* model's original textures. Use a texture name from the <code>originalTextures</code> property to override that texture.
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* Only the texture names and URLs to be overridden need be specified; original textures are used where there are no
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* overrides. You can use <code>JSON.stringify()</code> to convert a JavaScript object of name, URL pairs into a JSON
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* string.
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